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Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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This is a major overhaul of Thirdwires stock Germany terrain for Strike Fighters 2 Europe.
This mod includes Starys wonderfull GermanyCE hires terrain textures V3 with some small tweaks like grey painted roads or different river colors and a few new tiles.
All airfields has been modified with new buildings . A couple are made from scratch.
Try out Florians Pferdsfeld or Büchel airbases if you fly for the Nato. They are outstanding! Try Drewitz or Marxwalde or Gerwin field airfields if you are fighting for the Red side .
Lots of strike targets has been modified or moved into towns. Hamburg and Wismar got real harbours and you find new objects all over the terrain.
I also included hi ho silver's new city night textures and a modified ENVIRONMENTSYSTEM.INI as additional install if you want to fly night missions that looks like real nights.
Special thanks to Ravenclaw_007 and 76.IAP-Blackbird. Both made some objects i realy needed for this rework and supported me to create this mod. Another Special thank to Gepard for his German airfields mod.
And a special thank to Florian who made the best looking airfields i've ever seen in any Sim!
And i want to thank all creators who made all the great objects i used for this mod. Without your work i would never had started this project.
Thank you all!
Rends
By Rends2,262 1 -
What If, Royal New Zealand Air Force F-16C/D Block 52 Plus.
- No. 75 Squadron, RNZAF Base Ohakea 2014
- 148th Fighter Squadron Arizona ANG 162d Fighter Wing, Tucson ANG Base 2012
You will need the The F-16C Block 50/52 by The Viper Team for the sounds and effects etc http://combatace.com/topic/72842-f-16c-block-5052-by-the-viper-team/
Instillation: As usual simply drop into your mods folder and allow it to override when prompted.
Dec 17/2013: Final Delivery. The Royal New Zealand Air force (RNZAF) celebrates the arrival of its first Lockheed Martin F-16C/D aircraft. The first Block 52+ F-16s to be based in New Zealand were received by Sir Jerry Mateparae, Governor-General of New Zealand and Commander-in-Chief of the New Zealand Defense Force.
March 4/2012: First Delivery. Lockheed Martin holds a ceremony at its Fort Worth, TX facility to deliver the first F-16 aircraft to the RNZAF. This F-16D was accepted by the U.S. government (as the agent for New Zealand in the FMS process) on Feb 19/12, three month ahead of schedule. The first single-seat F-16C version will fly in March 2012, and be accepted in April 2012. These 2 aircraft and all subsequent deliveries will head to Tucson ANG Base on attachment to the ANG 148th FS for up to two years to train the initial squadron of RNZAF pilots.
Jan 2010: F-16 order. The New Zealand Minister of Defence signs an agreement with the U.S. government to purchase 24 Advanced Block 52 F-16s in the ‘Peace Star’ Foreign Military Sales (FMS) program. The agreement includes 16 single-seat F-16Cs and 8 two-seat F-16Ds, associated equipment and services, weapons, initial pilot and aircraft technician training. The RNZAF also announced the re-activation of No. 75 Squadron in anticipation of the order.
Aug 2009: The US DSCA announces New Zealand’s formal request for 24 F-16C/D Block 52 aircraft as well as associated equipment and services. The total value, if all options are exercised, could be as high as $2.7 billion. Funds will be provided under the Foreign Military Financing Program with repayments spread over 10 years. The proposed sale includes:
24 F-16C/D Block 52 Plus aircraft with F100-PW-229 Engines, and APG-68v9 radars;
24 Conformal Fuel Tanks (pairs);
30 AN/ALE-47 Countermeasures Dispensing Systems (CMDS);
30 AN/ALR-93 Radar Warning Receivers (RWR);
28 AN/ALQ-211 Advanced Integrated Defensive Electronic Warfare Suites (AIDEWS);
26 Joint Helmet Mounted Cueing Systems;
16 AN/AAQ-33 Sniper ATP;
5 TERMA Modular Reconnaissance Pod (MRP)
24 AN/ARC-238 Single Channel Ground and Airborne Radio System (SINCGARS) radios with HAVE QUICK I/II;
24 Link-16 Multifunctional Information Distribution System-Low Volume Terminals (MIDS-LVT);
24 Global Positioning Systems (GPS) and Embedded GPS/ Inertial Navigation Systems (INS);
24 AN/APX-113 Advanced Identification Friend or Foe (AIFF) Systems;
30 AN/AVS-9 night vision goggles.
ENJJPT (Advanced flight training and F-16 operational conversion) for up to 50 initial RNZAF F-16C/D pilots;
30 AIM-120-C7 Advanced Medium Range Air-to Air Missiles (AMRAAM);
60 AIM-9X SIDEWINDER Missiles;
20 AGM-88C HARM Missiles;
50 AGM-65G MAVERICK Missiles;
50 AGM-119A Mk III Penguin ASM Missiles;
30 Joint Direct Attack Munition (JDAM) 2,000 lb bombs;
30 GBU-10, PAVEWAY II 2,000 lb. bombs;
60 Enhanced GBU-12 PAVEWAY II bombs, with dual-mode GPS/laser guidance;
8 AGM-65G Maverick training missiles;
16 Air Combat Maneuvering Instrumentation (ACMI) pods;
Note on loadouts: Attack/ CAS loadouts are set for engaging large amounts of armour. However you can select a GBU-49 CAS loadout with the mission editor, along with a few other unique loadout options.
Credits:
The Viper Team for their stunning viper packs
Ravenclaw_007 for his new weapon packs
Enjoy,
Dan.
By dtmdragon233 2 -
SF2 WW2 SEAC Bristol Beaufighter NF Mk.1 (Late), v.9 by Cocas 3/26/2014
-- Something for the WW2 CBI/SEAC players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.*
*Note x2: This mod represents late production Beau NF Mk.1s for South East Asia Command ONLY! This is a seperate version for CBI usage ONLY, as their start/end dates tend to differ. Meaning: for your CBI Mods Folder.*
This here is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co. . This package represents the late production Beaufighter NF Mk.1s. These marks =HAVE= the dihedral horizontal stabs (they point up).
We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter NF Mk.1 (Night Fighter) in Standard SEAC Day Scheme, with Night Unders
No. 176 Squadron (as seen at various airbase in East Bengal)
The Squadron Crest is used as the paint chip seen on the Loadout Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS. Everything is included, excepting the guns (you should have all these already). No bombs or rockets; these are NF Mk.1s, not equipped for them. However, I've allowed you other mission statements, in particular, Armed Recon. You've got plenty of 'gun power' for Truck Hunting.
All markings are decals, and decal randomization is set to TRUE. It should be noted, that research has indicated varying numbers of NF Mk.1s arriving in India - some sources say 6, some 8, some 12. I've taken the lazy mans way out, and given you the 'generic' 26 plane-in-group letters. In Real Life , Mk. VI, Mk.X and TF Mk.X began arriving in theatre sometime in mid-late 1943.
All serials, while correct for the variant depicted, should be considered 'generic' in nature, as they represent no specific aircraft with the units represented.
When in-game, you'll see:
Beaufighter NF Mk.I (Late) (CAF)
for these aircraft. The "CAF" (for Cocas Aircraft Factory) will diferentiate these Beaus from any others you may or may not have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
By Wrench135 0 -
This is a major overhaul of Thirdwires stock Germany terrain for Strike Fighters 2 Europe.
This mod includes Starys wonderfull GermanyCE hires terrain textures V3 with some small tweaks like grey painted roads or different river colors and a few new tiles.
All airfields has been modified with new buildings . A couple are made from scratch.
Try out Florians Pferdsfeld or Büchel airbases if you fly for the Nato. They are outstanding! Try Drewitz or Marxwalde or Gerwin field airfields if you are fighting for the Red side .
Lots of strike targets has been modified or moved into towns. Hamburg and Wismar got real harbours and you find new objects all over the terrain.
I also included hi ho silver's new city night textures and a modified ENVIRONMENTSYSTEM.INI as additional install if you want to fly night missions that looks like real nights.
Special thanks to Ravenclaw_007 and 76.IAP-Blackbird. Both made some objects i realy needed for this rework and supported me to create this mod. Another Special thank to Gepard for his German airfields mod.
And a special thank to Florian who made the best looking airfields i've ever seen in any Sim!
And i want to thank all creators who made all the great objects i used for this mod. Without your work i would never had started this project.
Thank you all!
Rends
By Rends2,212 7 -
Hi there, I never made a what if skin, even a Dhimari or Paran one, as I alway prefer real ones, and Spinners is far better than me using fantasy ......
But Stratos asked for this one.
I hope he/you will like it and use in a campaign one of these days.
@paulopanz
By paulopanz143 2 -
SF2 WW2 MTO Lockheed P-38J, 1st FG 3/1/2014
-- Something for the WW2 MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
This is a 'remod' package, fully revamping some earlier 1stGen skins by Gocad for Wolf257's P-38J Lightning. This is the full aircraft package, with all the goodies included (weapons, pilot, sounds, cockpit, etc).
This package represents the 1st FG during late 1944 through war's end, as based in Italy. This is all 3 squadrons:
27th FS
71st FS
94th FS
All new skins (now with rivets!!) are in jpg format. Each squadron has the correct plane-in-squadron numbering sequence, and squadron color flashes. All aircraft use a 'pool' of Serial numbers, and they should be considered 'generic' in nature, but ARE for the model variant depicted.
All markings are decals, and decal randomization is TRUE. Each skin is represented by the WW2 squadron patch, as seen on the Loadout screen selection drop-down menu.
When in game, you'll see:
P-38J Lightning (W)
The W is for Wolf257. This will diferentiate this P-38J for any other you may (or may not) have.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them!
Good Hunting!
Wrench
Kevin Stein
By Wrench154 0 -
SF2 WW2 PTO P-38F/G Lightning Pak 3/20/2014
-- Something for the PTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
Mods/reskins/redecaling for Wolf257's P-38F aircaft. This pak replaces my SF/Wo* 1stGen 'generic' PTO P-38F. It is designed to represent P-38F/G model Lightnings as seen in the SoWesPac Theatre, in particular the Solomons Islands.
The aircraft carries the markings of the 339th FS, 347th FG as seen in late 1942 through late 43. This is pretty representative of all early Lightings in theatre at this time frame.
This is the full aircraft, and is complete with everything needed (except bombs & guns; you should have these already).
The skin is in jpg format (now! with rivets!), Decal Randomization is TRUE. Damage textures are DDS format.
When In Game, you'll see
P-38F Lightning (W)
The (W) indicates this as a Wolf257 aircraft, and will differentiate it from any other P-38Fs you may (or may not) have.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them.
Remember -- these are very old models, so they "are as they is". All original readmes, when discoverable, are included.
Good Hunting!
Wrench
Kevin Stein
By Wrench267 1 -
SF2 WW2 RAF SEAC Douglas Dakota Skin Pak 3/20/2014
-- Something for the WW2 CBI players --
= For SF2, Full-5 Merged, + Expansion Pak 1 (REQUIRED!) =
*You must have SF2:I Exp Pak 1, as this mod REQUIRES the stock 3W C-47*
This pak contains Skin/Decal mods for the Stock 3rd Wire C-47A, representing RAF Dakota's in WW2, in the India/Burma (SEAC) theatre. None of my research has turned up an information if they were camoflagued, so the aircraft is in standard OD/Grey.
Supplied are 26 plane-in group letters and RAF serial number decals. The serials, while correct for the Dakota, represent no particular unit and should be considered 'generic' in nature. There are NO squadron codes.
Decal randomization is TRUE
Also supplied is an updated/edited/adjusted C-47A User list, with many corrected dates.
*NOTE: this skin pak is for RAF Daks in SEAC =ONLY=!!! Read: your CBI mods folder.*
This little mod comes about as I'm sick and tired of seeing Dakota's parked on my terrains, with incorrect WW2 theatre markings (while not perfect even WITH this, they're a LOT closer!)
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!
Happy Landings!
Wrench
Kevin Stein
By Wrench73 0
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