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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. This is a new version of the soviet Delta-NG missile control pod with hi detail skins in three colors (silver, green, navy grey) and... a Photoshop template for those who want to customize it to their aircraft skin. default is the white capped one for the Yak-38.
       
      This is one of my first 3D object, I did it as practice. It is freeware, just give credits.
       
      By Snailman, 2013 04 07
      136 4
    2. SF2 WW2 PTO P-40N, USAAF (SWPA) Skinpak 9/14/2013
       
      -- Something for the WW2 PTO players --
       
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: this pak MAY be usable in 1stGen SF/Wo* game installs. However, some features
      (decal randomization, DDS damge textures, destroyed model, etc) will be NOT
      functional. Use in 1stGens has not, and cannot be, tested by me.*
       
      **Notex2: this mod is designed for use ONLY in a PTO-Centric mods folder**
       
      A new skin for Raven's P-40N, a "generic" representation of USAAF P-40Ns in SoWesPac
      Theatre (read: New Guinea). Although the "Displayed Name" on the Loadout Screen will
      say "7th FS, 49th FG" (the Bunyaps), they are to be considered a bit more generic than
      Squadron Specific. Even though the individual plane-in-group numbers fits those of the
      7th's usage.
       
      Skins remain in their bmp format.
      New DDS damage textures (usable on all Raven's Warhawk/Kittyhawk in SF2 only) are
      included.
      A slightly modified data ini, with some flight model tweeks, and switching to the
      AvHistory engine sound. So, be prepared to back up some inis for saftey!!! A new
      textureset ini for the "Bare Metal" skin is included, that adds Decal Randomization
      for SF2. A new userlist ini was created, for the Export Customers.
      All markings are decals, and Decal Randomization is TRUE. Also, via the use of my
      (patent pending) Fake SqTail decal, the squadron name display is now active on the
      Loadout Screen.
       
      No weapons are included, except SF2 Versions of the new drop tanks (for those that
      haven't converted them yet). New theatre-specific Hangar and Loading screens are
      included, too.
       
      The skins have been run through the template (thank you Raven for that!), and have had
      a layer of dirt and 'clouds' added for weathering. They're still not dirty enough for
      my taste, but it's something!!
       
      As always, fairly easy to follow, yet detailed install instructions are included.
      PLEASE read them!!
       
      Good Hunting!!
       
      Wrench
      Kevin Stein
      123 2
    3. This is a package of 12 ground objects for the Republic of Korea Army, representing many of the significant combat vehicles from the 1970s to present. Several new guns and missiles are included.
       
       
      Note that these are all new models and not stand-ins or re-skins of existing ones. While they are relatively low-poly and low-res, if there is sufficient demand, I will update these models with more detail and improved textures at some point in the future.
       
       
      Featured South Korean vehicles include:

      M48A5K tank: Cold war era tank upgraded with a 105mm L7 gun
      K1 MBT: Modern tank based on the M1 Abrams (though smaller) with a 105mm L7 gun
      K1A1 MBT: Upgraded version of the K1 with a 120mm L44 smoothbore gun
      K2 Black Panther MBT: Advanced (and extremely expensive) battle tank with indigenous technologies and a 120mm L55 gun
      KM900 APC: Cold war era wheeled APC based on the Italian Fiat 6614
      K200A1 IFV: Modern tracked fighting vehicle based on the US-designed AIFV
      K21 IFV: Advanced fighting vehicle with a 40mm autocannon and anti-tank missiles
      K9 Thunder SPA: Modern 155mm mobile howitzer
      K136 Kooryong MRL: Modern wheeled 130mm rocket launcher
      K263 Vulcan AAA: Mobile anti-aircraft vehicle based on the M163 Vulcan Air Defense System
      K30 Biho AAA: Mobile anti-aircraft vehicle with twin 30mm guns
      K-SAM Chonma: Mobile tracked short-range SAM based on the modern Crotale system

      These ground objects are recommended for use with Wrench's latest Korea terrain. Please see the readme for full details. If you have any questions, comments, concerns, or constructive criticisms regarding this package, please do not hesitate to contact me. Thank you!
      443 0
    4. SF2 WW2 PTO B-24D 319th BS, 1943-44 Skin/Decals Pak 9/15/2013
       
      -- Something for the PTO players --
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      A new skin for the B-24D Liberator by pasko. This skin represents aircraft of the 319th BS of the 90th BG "Jolly Rogers" in their mid-to-late livery as seen in New Guinea and the Southwest Pacific operations areas, circa 1943 thru 1944.
       
      It is designed for use the SF2(ish) B-24D mod, available at the following url:
       
      http://combatace.com/files/file/13842-sf2-ww2-b-24d-liberator-eto-mto-pak/
       
      The skin is brand new(ish), from my Home Grown Template ™, and is in jpg format. New serial number decals were created; they should be considered 'generic' in nature, as they don't accurately represent the unit, but DO represent the correct model variant depicted. Decal randomization is set to TRUE. There are NO nose arts.
      This skin makes use of the Post-Sept 43 "Star-and-Bar" (white outlined).
       
      In essence, it's a rebadging of the 42-43 skin already available. This skin uses the "StartDefaultDate" SF2 switch, and will automaticaly turn on in November, 1943.
      As this skin IS Theatre specific to the Pacific regions, you'll have to do some editing after installing to the B-24D above in your PTO-centric mods folder, and remove or rename the ETO/MTO skins.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
       
      Happy Landings!
      Wrench
      Kevin Stein
      86 0
    5. With the Mirage V I have the same problem as with the Mirage III. This sights are based on the Mirage III's. Just drag them to your Mirage V cockpit folder inside the Mirage V main directory. I you don't have a "Cockpit" folder, create one. You can use it with any aircraft that has a Mirage V cockpit (Nesher or Dagger for instance).
       
      Cheers!!
      Ignacioc91
      120 0
    6. Hi!!! As you may have noticed, the Mirage III sights are a bit too dull against bright skies, and there's not enough contrast against it for propper aiming. A couple Mig-21s got lucky because of this. With the help of Ivanbasic, I am uploading the modified TGAs. Just drag them to your Mirage III cockpit folder, inside the Mirage III main directory, in the mods folder. If you don't have a "Cockpit" folder, create one. You can use this sights in every aircraft that has a Mirage III cockpit (Shahak, for instance). Thanks to Ivanbasic!!! I hope you like it, feel free to modify it!! (if you kow how to improve it, do it and upload it ;) ) I hope you like it.
       
       
      Regards,
      Ignacioc91
      151 0
    7. SARCASM sky/clouds mod version 1.5
       
      what's new?
       
      -new experimental sky lightning (HighAlt sky pushed down from 5 to 3.5 kilometers, try 2 km if you want things go odd!)
      -modified, more fluffy clouds (finally!)
      -smaller clouds texture (no need for 2048 ones really), and now only one
      -small changes to clouds distribution pattern for scattered and broken
       
      unpack to your Flight folder, overwrite when asked
       
      (previous installment of SARCASM mod not required)
       
      have fun
      2,296 8
    8. tiny additon, if you use Green Hell 3.5 here are slightly modified trees graphics
      also buildings textures made a little little darker
       
      unpack to your Vietnam map, overwrite
       
      enjoy
      1,190 2
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