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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. SF2 WW2 ETO Spitfire 9C, 411 Squadron Skin Pak
       
      -- Something for the WW2 ETO players --
       
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
      **SF2:E Expansion Pak 2 REQUIRED to have the Spitfire 9c**
       
      A reskinning of the stock 3W Spit 9C to 411 "City of York" Squadron RCAF during WW2 in Western Europe.
      Skins remain in their 'lorez' 512 size, and are still in bmp format. Decal randomization is set to TRUE. All marking on the aircraft, excepting the Sky fuselage band are decals. This will make it exceptionally easy for skinners to create other RAF squadrons of this time period.
       
      Included are modified data and loadout inis. See 'changes' in the Notes section for full listing. And, for you viewing pleasure, brand NEW Hangar and Loading screens. The assumption (oh! that word!!) is being made that you've already made the aircraft player flyable, so no cockpit bits are included. Neither is my "One Click Restore Main Ini" (patent pending).
       
      The canopy has been activated via the Standard Animation Keystroke ™, Shift/0
      No weapons or pilot figures are included; you should have them already.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
       
      Happy Landings!!
      wrench
      kevin stein
      111 0
    2. SF2 WW2 ETO Spitfire 9e, 401 Squadron Skin Pak
       
      -- Something for the WW2 ETO players --
       
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
      **SF2:E Expansion Pak 2 REQUIRED to have the Spitfire 9c**
       
      A reskinning of the stock 3W Spit 9e to 401 "City of Westmount" Squadron, RCAF during WW2 in Western Europe.
      Skins remain in their 'lorez' 512 size, and are still in bmp format. Decal randomization is set to TRUE. All marking on the aircraft, excepting the Sky fuselage band are decals. This will make it exceptionally easy for skinners to create other RAF squadrons of this time period.
       
      Included are modified data and loadout inis. See 'changes' in the Notes section for full listing. And, for you viewing pleasure, a brand NEW SF2-style Hangar screen. The assumption (oh! that word!!) is being made that you've already made the aircraft player flyable, so no cockpit bits are included. Neither is my "One Click Restore Main Ini" (patent pending).
       
      The canopy has been activated via the Standard Animation Keystroke ™, Shift/0
      No weapons or pilot figures are included; you should have them already.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
       
      These 2 Mk.IX skin sets should give the recently (re)relased FWs something to contend with!
       
      Happy Landings!!
      wrench
      kevin stein
      105 0
    3. SF2 WW2 Focke Wulf FW-190F Jabo Pak
       
      -- Something for the WW2 ETO players --
      = For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) =
       
      *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive modifications made to fit into the SF2 environment, not all features will be avaliable.*
      *Note X2: this mod is designed for use =ONLY= in the ETO envrionment.*
       
      Mods, rebuilds, reskining/redecaling for Wolf's FW-190. This is the next of a series of FW-190 upgrades, that will cover those models (while still based off Wolf's original LOD), that were/are available from the 1stGen SF/Wo* mods previously released. With required upgrades for SF2.
       
      This mod is designed to REPLACE any 1stGen variant you may have in your WW2 ETO/MTO intalls. It is reccomended you delete the aircraft and decals folders of the originals, as to NOT cause any conflicts with THIS mod.
       
      This package contains 2 variants of the FW-190F as deployed in Western/Southern Europe, and North Africa/Med regions. Skins/Decals in this pak are:
       
      9/SG4 (Western Europe, crica 1944)
      I-SG4 (MTO desert camo, as based on Sardinia)
       
      *Please note, you should =NOT= mix/match the ETO and MTO skins in an ETO only install (or MTO only install). See 'Special Install Notes' for further instructions*
       
      All Skins are in jpg format, and decal randomization is set to TRUE.
      A (semi) compliant SF2 FM was cobbled together from various sources. As always, while it works quite well, further fine tuning is required by Experten.
      Sounds, pilot figures and weapons are included, as well a new SF2 version of my "box art" Hangar and/or Loading screens.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, the "Notes" section for other important stuff of interest. When discoverable, all original readmes are included for historical purposes.
       
      *Due to the age of the physical model (LOD), this mod is being released "as is"; PLEASE see the Notes section for more info*
       
      Happy Landings!
      wrench
      kevin stein
      319 0
    4. SF2 WW2 Fi-156 Storch Tweeks Pak
       
      -- Something for the WW2 players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs at the 08 Patch Level. However, due to some of the modifications made to fit them into the SF2 environment (read: cockpit tweeks, data ini tweek, destroyed model), all the features will =NOT= be working as designed.*
       
      Some modificationa, tweeks, reskins and so forth for Raven's very cool little Stroch, create an SF2-ish version. (although it needed very little work!!). As stated above it will probably work in SF/Wo* game install at the 08 Patch level. As the cockpit uses the "open cockpit" statement, it may not work in 06 levels. I don't remember if that statement is active in those earlier versions.
       
      Basically, I've added a working cockpit, with extensive modifications to allow you 'see' the internal structure of the framing and such. The cockpit comes from my L-19/O-1E mod, which is in itself a mod of Kesselbrut Yak-3/9 cockpit. Through use of moves and Hides, along with metric conversion of the gauge readout, makes this a fun plane for sightseeing! And a new pilot figure and engine sound, too.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
      With Thanks To Raven for this bird,
       
      Happy Landings!
      wrench
      kevin stein
      175 0
    5. SF2 WW2 ETO A-26B Invader Pak
       
      -- Something for the WW2 ETO players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred -PLUS Expansion Pak 1) =
       
      *Note: there is a DISTINCT possibility that this mod, like it's KAW brother, will =NOT= work in 1stGen installs, at any patch level. Having SF2I Expansion Pak 1 is reccomended, as the loadout references the Stock 3W WW2 bombs.*
       
      A reskining of Bobrock's SUPERB B-model Invader, recreate those as used from late 1944 through war's end in the European Theatre of Operations.
      This is a complete aircraft pak, with all the trimmings. Skins/Decal sets included are for the following units:
       
      670th BS, 416th BG, 9th AF
      552nd BS, 386th BG, 9th AF
       
      (actually, ALL Invader units in the ETO were in the 9th)
      Skins are in DDS format, and decal randomization is set to TRUE. There are no nose arts, unfortunately, in this pak.
       
      Weapons, for the most part are NOT included. The bombs used reference those from SF2I ExpPak1, but are easily swapped out for the older WepPak version by a simple loadout ini text edit. Pilot figures (the gunner) is included, and a NEW engine engine sound; now using the AvHistory R2600 x2 sound.
      The Standard Animation Keystroke (shift/0) opens the canopy.
       
      When 'in game', you'll see...
       
      A-26B Invader (BR)
       
      on the Aircraft Selection Drop down menu. This, also, will help to diferentiate the aircraft from any other Invader you may (or may not) have.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. And the "Notes" section, too. Important changes there.
       
      Good Hunting!!
      wrench
      kevin stein
      410 0
    6. SF2 WW2 ETO P-47C/D (Early) Pak
       
      -- Something for the WW2 ETO players --
       
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: This package "represents" Early model P-47s (call them Late Model C and Early Model D) Razorbacks, as when they first arrived in the England in the early part of 1943.*
       
      This is a FULL aircraft pak, with (pretty much) all the trimmings. This pack contains the following skin/decal set:
       
      56th FG circa Mid-to-late 1943.
       
      The decals represent various aircraft from all 3 Squadrons of the 56th, and are combined (as per their original release in 2004). There are only 16 'numbered' decals; I didn't make any more than Major Lee had originally. Decal randomization is TRUE, and the NEW skin is in Jpg format.
      Weapons (ok, drop tanks), pilot figure, and engine sound are included. A New 'box art' style Hangar, now fully SF2 compliant, is included for your viewing pleasure.
       
      Any changes that have been introduced, are listed in the 'ChangeLog', in the "Notes" section.
      This aircraft has a VERY limited operation life span (April to September 1943). Other mods will be relased for the later Razorbacks and Bubble Tops as they are finished.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Wolfs original readmes, when discoverable, are included for historical purposes. Also, give the "Notes" section a read too.
       
      Good Hunting!!
      wrench
      kevin stein
      240 0
    7. Lockheed P-38H, ETO
       
      = For SF2, Any and All (Full-5 Merged Prefered/Reccomended) =
      - Something for the European Theatre
       
      *Note: due to certain changes in the data ini, it may NOT be usable in any 1stGen game install at any patch level. End Users ™ who choose to do so can expect no support if/when issues arise.*
       
      This pack represents P-38s from the 8th and 9th AF in 43/44 time frame.
      The 2 squadrons represented are:
       
      55th FS, 20 FG
      38th FS, 55th FG
       
      Both are finished in the standard OD/Neutral Grey.
      All skins are in jpg format. Included are sounds, pilot figue, and weapons (just the drop tanks). Decal randomization is set to TRUE. The Squadron Name display on the Loadout Screen has been activated via my "fake" SqTail decal, so their modern names will show, if in the stock SquadronList.
      NEW Hangar and Loading screens are included for your viewing pleasures.
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please READ them!
       
      Happy Landings!
      wrench
      kevin stein
      287 0
    8. SF2 WW2 ETO P-51B Mustang Pak
       
      -- Something for the WW2 ETO players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: this mod pak is designed to REPLACE, in total, any other USAAF P-51B aircraft you have in your ETO-centric mods folders. You are advised to move, rename, delete or however you wish to do, to eliminate any Old Versions ™ you have.*
       
      This is a FULL aircraft pak, with (pretty much) all the trimmings. This pack contains 2 new skin/decal sets...
       
      355th FS, 354th FG "Pioneer Mustang Group"
      334th FS, 4th FG
       
      Both carry the standard OD/Neutral Gray finish with white ID bands. SKins are in jpg format, and decal randomization is set to TRUE. When discoverable, some nose arts are available.
      Many changes have been effected, they are listed in the 'ChangeLog', in the "Notes" section.
      Weapons (ok, drop tanks), pilot figures are included, and a NEW engine engine sound. New versions of the 'box art' style Hangar and Loading screens, now fully SF2 compliant.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Wolfs original readmes, when discoverable, are included for historical purposes. Also, give the "Notes" section a read too.
       
      Good Hunting!!
      wrench
      kevin stein
      437 1
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