-
Available Subscriptions
Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
-
81TFS Spangdahlem AFB A-10 Skins
A few days ago I saw some Warthogs from 81TFS @ Northorn Range doing some shooting
training. It was outstanding!!!
So I did these quick skins.
These skins are for the stock SF2 Europe A-10A_78!!!!!
Thanks to Thirdwire for this great sim & stock A-10 skins!
Schapen, February 15th 2012
Carlo "Soulfreak" Vecchi
By Soulfreak328 2 -
READ ME
-----------
This is an update for Dave & Sundowners Tornado GR1/GR4 pack available here - http://combatace.com/files/file/12320-tornado-gr1gr4-for-sf2/
After the initial release I continued to plug away at the minor issues left over that my OCD wouldn't let go of! The bulk of this update is new and/or improved weapons released recently which include both my work and the stunning weapons that Ravenclaw007 made. The rest is things that are so minor that they would probably go un-noticed by most but they bugged me.
The only issue left that I can see is the lack of correct Decal's for the GR4. I'll be honest and say I haven't a clue about decals but here's some info which may help those who are knowledgable about them - The GR4 should have 2 decals, a 3 number "fleet" code on the tail fin (007 for example) and a 2 number/3 digit Tail code on the fuselage behind the flaps (ZA123 for example). The Fleet number and Tail number are not the same so ZA123 may have a Fleet number of 007 etc.
Cheers.....................................IanH
Installation
-----------
Simply copy and paste into your Mod folder (usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 etc) and allow it to over-write. Tested on a Nov '11 patched Full Merged and SF2:Europe Only.
Optional Folder
--------------
In here is a modified VIEWLIST.ini which only changes the stock weapons view to a free cam allowing you a full 360' control of the camera so that you can see the weapons better. All other views are stock. If you want to try it then 1st backup your original viewlist.ini and then copy/paste the new one into the Flight Folder.
Whats in the Update?
--------------------
Aircraft
-----------
All Variants Left/Right Outer Pylons Attachment Angles/Position tweaked.
All Variants Left/Right Shoulder Pylons Attachment Angles/Position tweaked.
All Variants Left/Right ALARM Stub Pylon Attachment Position/Angles tweaked.
All Variants Improved Afterburner Effect added.
All Variants Radar Display Centred & tidied.
All Variants Weapon Pylon data altered for new weapons/guidances below.
All Variants Weapon Ripple Duration/Count improved.
All Variants Loadouts altered for new weapons.
All Variants Gun firing angle improved.
GR1 '82, '90 & '90DS JP233 Attachment Point tweaked for new model JP233.
New 12SQN Artic GR1 Skin.
Weapons
-----------
27mm Gun data.ini tweaked.
New Skin for all ALARM missiles.
New Model ALARM for Wing Outboard Stub Pylons (built-in pylon removed).
New Model, Skin & Guidance for Storm Shadow.
New Model, Skin & Guidance for Laser Brimstone.
New Model & Skin for Radar Brimstone.
New Rack Type for Radar Brimstone.
New Model & Skin for all Paveway 2, 3 & 4 Laser/GPS guided Bombs (Thanks Ravenclaw007).
New Model & Skin for AIM-9L & ASRAAM (Thanks Ravenclaw007).
New Skin for MK10 Retard 1000lb (Thanks Ravenclaw007).
New Skin for Mk22 Slick 1000lb (Thanks Ravenclaw007).
New Skin for BL755 (Thanks Ravenclaw007).
New Model & Skin and data.ini files tweaked for JP233 & Bombletts.
New Displays for TIALD & Litening III pods.
All 2BR Racks Attachment Angle/Positions & data.ini's tweaked (only Tornado 2BR will now fit).
Added Missing StormShadow LOD
---------------------------------------------------------
By ianh755674 0 -
Mirage 5AD Abu Dhabi - United Arab Emirates
The first Mirage 5 mod by alphabetical order.
NUMBERS:
1 model; 2 Skins; 12 planes
INSTALL:
As usual
CREDITS:
- Ludo.m54: for his professional temps ;
- FeDee: for pics & references
Enjoy.
@ paulopanz
By paulopanz317 1 -
English Electric Lightning - Lights and FM enhancements (2012/02)
Providing a little Lightning Love
By comrpnt
Welcome
This package provides FM enhancements to introduce landing and anti-collision lights, and change some subtle flight characteristics to my favourite aircraft of all time – the venerable English Electric Lightning.
Specifically, the FM mods include:
Gear-mounted landing lights
Wing-tip anti-collision lights
Wing-tip strobe lights (dependent on model)
Rear fuselage anti-collision lights
Top fuselage strobe light (dependent on model)
Automatic opening canopy – when stationary
FM change for more realistic landing speed – under AI control
FM change for more realistic stopping speed – using brakes under AI control
(optional)FM change for use of more realistic (separately available) RAF pilot model
Disclaimer
This mod adds and/or amends definitions in all of the stock ThirdWire Lightning _data.ini files, provided in the Strike Fighters 2 Expansion Pack 2 for Strike Fighters 2 Europe.
If there are any problems with this mod, then please contact me directly. Many thanks.
Prerequisites
Strike Fighters 2 Expansion Pack 2 for Strike Fighters 2 Europe
(Optional) comrpnt RAF Pilots mod (February 2012)
Terms and Conditions
Released under CombatAce Freeware Licensing Terms. See http://combatace.com/topic/26131-freeware-licensing/
Contents
New enhanced _data.ini files for each Lightning model (F1, F1A, F2, F2A, F3, and F6)
ReadMe with installation instructions
Regards, comrpnt (February 2012).
By comrpnt271 1 -
Nigerian Air Force MiG-17 & MiG-17F Skinpack
A little skinwork I made several years ago and never shared.
SKINS:
MiG-17
- Green Skin
MiG-17F
- Green Skin (*) Special aircraft
- Silver Skin
Bonus Mission:
- MiG-17 Biafra Duty: test run inspired to Nigerian 1968/70 Civil War
PS: to use bonus mission you need MiG-17F flyable
Enjoy.
@ Paulopanz 2012
By paulopanz140 2 -
Turkish Air Force F-4E 2020 Terminator v1.0 by pureblue
-----------------------------------------------------
54 Turkish F-4E Phantom II aircraft were upgraded by IAI to the 2020 Terminator spec and went into service in the year 2000.
The most radical changes occurred in the avionics department. All 2020s have been fitted with vastly updated suite, including MFDs (multifunction displays) as standard, and incorporating a number of new technologies. new Kaiser El-OP 976 wide-angle HUD and HOTAS system, high performance Elta EL/M-2032 ISAR-capable high-resolution SAR/GMTI (ground moving target indicator) multi-mode fire control radar (developed for the IAI Lavi), IAIC mission computer, new navigation equipment including GPS/INS connected to mapping mode, dual MIL-STD-553B databus managing avionics package, Astronautics Central Air Data Computer, new UHF and IFF packages, airborne video tape recorder (AVTR), Elta EL/L-8222 active ECM pod and Mikes (Aselsan) AN/ALQ-178V3 passive embedded SPEWS, and RWR.
Additionally they had AGM-142 Popeye/Have Nap integration.
Pave Spike pods were continued to be used for laser designation.
Also many structural improvements were implemented.
Only Air to Air weapon is the Sidewinder missile. Sparrows are not certified on Terminators.
INSTALLATION
------------------------------------------------
You must have SF2 and the stock F-4E_78
Drop the contents of the package into your MOD FOLDER.
Objects folder contains, Aircraft, Decals, Weapons and pilots
Flight folder contains RWR symbolgy and LITENINGsightW.tga
Sounds folder contains, Spillones J79 engine sounds.
MOD
-------------------------------------------------
The model is based on Thirdwire's F-4E_78.
The skins are a slight rework of Sundowner's awesome Terminator skin.
Cockpit and avionics files from MF F-4E AUP mod.
Sounds by Spillone.
Data.ini, Loadouts, and screens by me.
WEAPONS
--------------------------------------------------
TARPS_TUR, Long Range Photo pod project named TARPS, should be available starting 2012
AGM-142 POPEYE Missiles
Durandal, should be scarcely available by now but still included as extra loadout option
GBU-10,GBU-12 Paveway I-II LGBs.
AGM-65A/B and D/G Maverick missiles
Rockeye, CBU-24, Mk82/83/84 and other general purpose bombs
Matra Durandal Anti-runway bomb
AIM-9P-3 and AIM-9M Sidewinders
AN/AVQ-23A/B Pave Spike
AN/ALQ-119 ECM Pod
Elta EL/L-8222 active ECM pod (NOT included in mod, WIP)
JDAM
JSOW
CREDITS (Thanks!)
--------------------------------------------------------
Model by Thirdwire
Skin by Sundowner
Cockpit and Avionics by Mirage Factory
Sounds by Spillone
TARPS pod based on IAI_ReconPod from 331KillerBee's Ord.ShopII
Other weapons from various Combat Ace modders and KillerBee's pack
AGM-65G by Ravenclaw
RWR Symbology from various modders
INI/Skin/Weps/Loadout edits by Pureblue
Combatace Fair Usage policy applies. Nothing can be used in a payware or website exclusive
content.
Enjoy!
Pureblue (Umut Destan)
@Combatace.com
By PureBlue828 0 -
KC-130T Hercules tanker as flown by the USMC.
Read the readme.txt.
Dels
By Dels374 1 -
____________________________________
SH-3D Sea King Addon for SF2 series
____________________________________
General:
--------
The Sikorsky SH-3 Sea King (company designation S-61) is a twin-engined anti-submarine warfare (ASW) helicopter.
It served with the United States Navy and other forces, and continues to serve in many countries around the world.
(source:wiki)
Installation:
-------------
Unpack the files, read the SeaKing_README.txt!
Drop all files into your mod folder the way they are setup in this pack.
If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
Model features:
---------------
+ Use thrust vectoring to change between flight and hover mode
+ US Navy Helo crew models
+ Working winch (Animation Key 10)
+ Cockpit door animated (Animation Key 6)
+ MAD lowering (Animation Key 3)
+ Folding main rotor and tail. IMPORTANT! You MUST follow these instructions:
1. shut down engines (Strg+i)
2. toggle rotorbrake (Animation Key 7)
3. press rotor folding (Animation Key 8)
+ Dipping sonar activation (Animation Key 4)
+ Dipping sonar lowering (Animation Key 5)
Known Issues:
-------------
+ Flight model works best with normal mode, but hard is possible. Both show limitaions as the game doesn´t
support helos
Credits:
--------
+ Kesselbrut for the borrowed Cockpit, he has done a beautifull job
By Florian1,019 7
-
Download Statistics
14,427
Files12,649
Comments27,022
Reviews
