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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. RF-111A Version 1.1 By FastCargo
      Skin by Jat81500
      Decals, by USAFMTL
      Original model by Paco and Wpnssgt
      Sounds and some avionics files by the Mirage Factory
      Avionics Help by MJ
      Pit by NormanKnight
       
      For SF2 Only (Release 1.1)
       
      Updated version reactivates afterburners and other minor tweaks.
       
      Installation:
       
      Put the contents in your main SF2 mod directory. The folder will populate themselves.
       
      i.e. saved Games/Thirdwire/StrikeFighters2
      Will work in SF2/V/E/I.
       
      Weapons will automatically show.
       
      Enjoy and thanks FC for making this.
       
      Dave USAFMTL
      433 0
    2. Shenyang J-5 SF-2 pack
       
      The Shenyang J-5 (Jianjiji-5 - Fighter-5), originally designated Dongfeng-101 - (East Wind-101). and also Type 56 before being designated J-5 in 1964, is a Chinese-built single-seat jet interceptor and fighter aircraft derived from the Soviet Mikoyan-Gurevich MiG-17 The J-5' was exported as the F-5. NATO reporting name "Fresco".
       
       
      What’s in: A new plane to fly with 4 PLAAF (2 Camo, 1 Silver, 1 Red Fin), 2 VPAF (1 Silver, 1
      Red Fin) 1 Albanian silver Skins.
      Cockpit by Ordway, SF-2 adapted.
      Loading screen.
      Canopy open: Key 10
       
      To Install: put everything in your main mod folder.
       
       
      Sounds by Spillone104, who else?
       
      Thanks to Erwin Hans for references.
       
       
       
       
      06.01.10
       
      Paolo
      814 1
    3. This is new GERMANYCE.TFD file to fix the trees appearing on some runways and taxiways in the following airbases:
       
      Pferdsfeld (305,381)
       
      Ahlhorn (345,669)
       
      Gutersloh (348,577)
       
      Neuburg (523,273)
       
      Fix includes simple retiling of areas around given bases.
      985 2
    4. Mig-19S
       
       
      This is only a little hors d'oeuvre of incoming Mig-19 serie packs.
       
       
      What's in:
       
      - CVL new complete historical decal set
       
      - CVL new skin
       
      - LSK historical decal set
       
      - VPAF historical decal set
       
      - Iraqi Silver Skin
       
      - Ordway's cockpit edited for SF-2
       
      - Spillone104 (who else?) sounds
       
      - Canopy open: key 10
       
       
      Stay tuned.
       
       
      Paolo
      1,220 1
    5. HOLLYWOOD EXPLOSIONS
       
      (Previously announced as "Enhanced Explosions 4")
       
      by Stary
       
      For Thirdwire series of Flight Simulators
       
      both Gen1 and Gen2 titles
       
      Note:
      This pack was made for, and heavily tested in SF2:Israel merged with all SF2 gen titles. Dec09 patch installation.
      No warranty for Gen1 Series/HDR Mod usage!
       
      -----------------------------------------------------
       
      Hollywood Explosions f/x pack is my 4th edition of effects modding. I decided to name it this way, as a tribute to Longbow/Longbow 2 series of simulators -there was such an option there...
       
      And ideology besides, as EE4 sounds kinky, new name for the pack... ok, RAMBO 4 was good, ALIEN Ressu-whatever was not...
      1,881 5
    6. This is my present for you all!
      Read me and credits inside.
       
      Happy X-mas!
       
      X
      1,698 4
    7. Updated my SF1 WOE Style Hangar screens to work in SF2.
       
      You can also get them from my website here
       
      http://www.alternatewars.com/Mods/SF2/SF2.htm
       
      If you've hit your daily download limit from Combat Ace
       
      ------------------------
       
      Strike Fighters 2 Wings over Europe Style Hangars version 1.2 by Ryan Crierie (MKSheppard)
       
      Version 1 released 12/23/2009.
      Version 1.2 released 12/24/2009.
       
      Updates over my original SF1 series hangars:
       
      1.) The original BMP files which took up 460~ MB have been resampled into 1% compression JPEGs which take up only 156~ MB.
       
      2.) They have been sorted into folders, for easier installation and most should use the naming convention for SF2.
       
      Count is about 300~ hangar files -- some repeat, like for F-8H and F-8H_69.
       
      I have copied some aircraft INIs over and changed the hangar file pointers to more standard formats, e.g.
       
      AIRCRAFTNAME_Hangar.jpg
       
      rather than
       
      Sabrehangar.bmp
      279 3
    8. McDonnell Douglas Phantom F.7 for STRIKE FIGHTERS 2
       
      This is a simple mod of the stock Third Wire Phantom F-4E_72 to give a 'what if' Phantom F.7 interceptor-fighter with markings for No.5 and No.11 squadrons based at RAF Binbrook in Lincolnshire as they might have appeared during the 1980's and into the 1990's. I've decided to use some new sounds and effects (still Third Wire stock) but if you haven't got SF2:Europe then you will need to revert back to the bog standard 'jet engine' sound and normal F4 afterburner effects.
       
       
      BACKSTORY
       
      Following on from the success of the FGR.4 and FGR.5 the Phantom F.6 was essentially an interim design that used the FGR.5 airframe and Rolls-Royce Sequanna RB.410 series engines but with a slightly improved radar and avionics. The
      definitive F.7 introduced the more powerful Sequanna RB.450 series engines rated at 22,500lbs thrust with reheat and gave the RAF a superb replacement for the Lightning and the earlier Phantom F.1's. Entering service in 1975 the F.7's
      equipped eight home-based squadrons, an adversary squadron based at RAF Akrotiri in Cyprus and also equipped two squadrons based at RAF Stanley in the Falkand Islands before finally being retired in 2005
       
       
      INSTRUCTIONS
       
      1. Drop the Phantom_F7 folder into your Aircraft folder.
       
      2. Empty the contents of the Weapons folder into your Weapons folder (this simply gives the Skyflash an earlier in service date).
       
      3. Sprinkle the contents of the Decals folder into your main Decals folder (see below to enable the sharkmouth).
       
       
      CREDITS
       
      BIG THANKS to TK for the continuous improvement of a great little game/sim.
       
      Special thanks to Mike D (mppd) for his sharkmouth decal (slightly tweaked here).
       
      And thanks to everyone in the wider Third Wire community.
       
       
      Regards
       
      Spinners
       
      v1.0 24/12/09
       
       
      150 0
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