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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. Avia S-199P for STRIKE FIGHTERS 2 
      This is a simple mod of the stock Avia S-199 to create a fictional S-199P in service with the Parani Air Force in the 1946-1952 timeline.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the S-199P folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the S-199P folder into your Decals folder.
      That's it!
      (But you will need a suitable 'prop' pilot).

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to Starfighter2 for bringing us the superb Me-109 cockpit used here.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 1 - Sept 21st 2021
       
      75 0
    2. Hello and thank you for downloading my work.

      What's included:
      all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy all the files to Terrains folder and add the following lines to _TYPES.ini file
      [TargetTypeXXX]
      Name=Blast Shield-4NL
      FullName=Blast Shield-4NL
      ModelName=GK-Blast-Shield-4NL.lod
      TargetType=MISC
      ActiveYear=0
      TargetValue=0
      UseGroundObject=FALSE
      DamagePoint=0.001
      ArmorValue=0.0
      ArmorType=0
      RepairRate=10.0
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=
      DestroyedModel=
      SecondaryChance=0
      [TargetTypeXXX]
      Name=Blast Shield-4WL
      FullName=Blast Shield-4WL
      ModelName=GK-Blast-Shield-4WL.lod
      TargetType=MISC
      ActiveYear=0
      TargetValue=0
      UseGroundObject=FALSE
      DamagePoint=0.001
      ArmorValue=0.0
      ArmorType=0
      RepairRate=10.0
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=
      DestroyedModel=
      SecondaryChance=0
      [TargetTypeXXX]
      Name=Blast Shield-NL
      FullName=Blast Shield-NL
      ModelName=GK-Blast-Shield-NL.lod
      TargetType=MISC
      ActiveYear=0
      TargetValue=0
      UseGroundObject=FALSE
      DamagePoint=0.001
      ArmorValue=0.0
      ArmorType=0
      RepairRate=10.0
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=
      DestroyedModel=
      SecondaryChance=0
      [TargetTypeXXX]
      Name=Blast Shield-WL
      FullName=Blast Shield-WL
      ModelName=GK-Blast-Shield-WL.lod
      TargetType=MISC
      ActiveYear=0
      TargetValue=0
      UseGroundObject=FALSE
      DamagePoint=0.001
      ArmorValue=0.0
      ArmorType=0
      RepairRate=10.0
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=
      DestroyedModel=
      SecondaryChance=0
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and the skins
      Credit goes to: https://www.textures.com as a use a lot of their photos to create the skins.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       
      99 0
    3. Hello and thank you for downloading my work.
      What's included:
      all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy all the files to Terrains folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=Concrete Blocks
      FullName=4 Concrete Blocks
      ModelName=GK-Concrete-4Blocks.lod
      TargetType=MISC
      ActiveYear=0
      TargetValue=0
      UseGroundObject=FALSE
      DamagePoint=0.001
      ArmorValue=0.0
      ArmorType=0
      RepairRate=10.0
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=
      DestroyedModel=
      SecondaryChance=0
      [TargetTypeXXX]
      Name=Concrete Block
      FullName=Concrete Block
      ModelName=GK-Concrete-Block.lod
      TargetType=MISC
      ActiveYear=0
      TargetValue=0
      UseGroundObject=FALSE
      DamagePoint=0.001
      ArmorValue=0.0
      ArmorType=0
      RepairRate=10.0
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=
      DestroyedModel=
      SecondaryChance=0
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and the skins
      Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       
      78 0
    4. Hello and thank you for downloading my work.

      What's included:
      all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy all the files to Terrains folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=Windsock-New
      FullName=Windsock-New
      ModelName=GK-Windsock.lod
      TargetType=MISC
      ActiveYear=0
      TargetValue=0
      UseGroundObject=FALSE
      DamagePoint=0.001
      ArmorValue=0.0
      ArmorType=0
      RepairRate=10.0
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=
      DestroyedModel=
      SecondaryChance=0
      AnimationID=1
      AnimationTime=1.0
      Effect=RedlightEffect
      EffectOffset=0.0,0.0,36.0
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and the skins
      Credit goes to: https://www.textures.com as a use a lot of their photos to create the skins.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       
      82 0
    5. Hello and thank you for downloading my work.
      What's included:
      all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy all the files to Terrains folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=AB_Radar
      FullName=AB_Radar
      ModelName=GK_AB_Radar.LOD
      TargetType=RADAR
      ActiveYear=1960
      TargetValue=200
      UseGroundObject=FALSE
      DamagePoint=1.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=0.555
      StartDetectChance=80
      StartIdentifiedChance=20
      IncreaseDetectChanceKey=10
      MaxVisibleDist=6000.0
      DamagedModel=
      DestroyedEffect=SmallFire
      DestroyedModel=GK_Radar-Destroyed.LOD
      SecondaryEffect=SmallExplosionEffect
      SecondaryChance=50
      AnimationID=1
      AnimationTime=2.0

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and the skins
      Credit goes to: https://www.textures.com as a use a lot of their photos to create the skins.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       
      157 0
    6. Hello and thank you for downloading my work.

      What's included:
      All my Zip file should include the Strike Fighters 2 Series game files (.LOD) and the texture required.
      Installation:
      Copy all the files to Terrains folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=AB-Tower
      FullName=AB-Control Tower
      ModelName=GK-Control-Tower-Yellow-B.lod
      TargetType=TOWER
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=20.00
      StartDetectChance=100
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=GK-Control-Tower-Destroyed.LOD
      DestroyedEffect=SmallTallStructureCollapse
      DestroyedModel=tower1_destroyed.LOD
      SecondaryEffect=SmallExplosionEffect
      SecondaryChance=100
      Or
      [TargetTypeXXX]
      Name=AB-Tower
      FullName=AB-Control Tower
      ModelName=GK-Control-Tower-Brown-B.lod
      TargetType=TOWER
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=20.00
      StartDetectChance=100
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=GK-Control-Tower-Destroyed.LOD
      DestroyedEffect=SmallTallStructureCollapse
      DestroyedModel=tower1_destroyed.LOD
      SecondaryEffect=SmallExplosionEffect
      SecondaryChance=100
      This model comes with 2 skins.
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and the skins
      Credit for photos to create the skins goes to: 
      - https://www.textures.com
      - http://www.evidence.org.kw/index.php
      - https://picryl.com/search?created_date_from=1990&created_date_to=1995&q=kuwait hangar&page=3

      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       
      104 0
    7. Hello and thank you for downloading my work.

      What's included:
      all my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy all the files to the Terrains folder and the following to _TYPES.ini file

      [TargetTypeXXX]
      Name=Container 4RWW
      FullName=Container-4Rooms-WW
      ModelName=GK-Container-4Room-WW.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=0.150
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=building1_destroyed.LOD
      SecondaryChance=50
      SecondaryEffect=SmallExplosionEffect
      [TargetTypeXXX]
      Name=Container 7Room
      FullName=Container-7Room
      ModelName=GK-Container-7Room.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=0.150
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=building1_destroyed.LOD
      SecondaryChance=50
      SecondaryEffect=SmallExplosionEffect
      [TargetTypeXXX]
      Name=Container-LRoom
      FullName=Container-L-Room
      ModelName=GK-Container-L-Room-1.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=0.150
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=building1_destroyed.LOD
      SecondaryChance=50
      SecondaryEffect=SmallExplosionEffect
      [TargetTypeXXX]
      Name=Container Room
      FullName=Container-Room
      ModelName=GK-Container-Room-1.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=0.150
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=building1_destroyed.LOD
      SecondaryChance=50
      SecondaryEffect=SmallExplosionEffect
      [TargetTypeXXX]
      Name=Jersey-Barriers
      FullName=Jersey-Barriers
      ModelName=GK-Jersey-Barriers.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=0.150
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=building1_destroyed.LOD
      SecondaryChance=50
      SecondaryEffect=SmallExplosionEffect
      [TargetTypeXXX]
      Name=Container-7RWW
      FullName=Container-7Room-WW
      ModelName=GK-Container-7Room-WW.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=20
      UseGroundObject=FALSE
      DamagePoint=10.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=0.150
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=building1_destroyed.LOD
      SecondaryChance=50
      SecondaryEffect=SmallExplosionEffect

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and the skins
      Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
      and daddyairplanes for sharing his photo, many thank to him.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       
      94 0
    8. Hello and thank you for downloading my work.

      What's included:
      all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      there are 2 skins for the model and I have made a bump file.
      Installation:
      Copy folder to Objects/GroundObject and the following to _TYPES.ini file

      [TargetTypeXXX]
      Name=BTR-50
      FullName=BTR-50 APC
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=TRUE
      GroundObjectType=GK-BTR-50
      RepairRate=0.555
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      DestroyedModel=GK-BTR-50-Destroued
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and the skins
      Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
      The gunner - skin form SP1
      And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       
      150 0
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