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    1. Reworked pack of F-101A and C VooDoo.
      Generally old good VooDoo in new dresses.
      There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it.
       
      Despite VooDoo is extremely sexy aircraft it is much useless. Unfortunately. It was designed to be something different but had to serve in a totally different role. Nuclear Strike Aircraft. 
      Because I'm always doing mods my way - to fit my needs. I wanted to have squadrons that used  "fighting 101". So the thing is...this is one aircraft -  because squadrons contained a mix of A and C versions and this aircraft had very limited use I decided to make one aircraft to cover both A and C version.
      By default, I used A version limits.   Anyway, differences were only in the internal structure of airframe. 
      Airframe 54-1491 served as CO aircraft in 27th TFW. So in the early sixties, it will pop up in special markings for 78th, 91st, and 92nd squadrons. 
      If you want separate aircraft A and C you will have to do it on your own. Decals/serials for C are marked in numbers.lst with 'dot' .  
       
      All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus decals to cover A and C models serial numbers.
      Pack contains 11 skin sets for early use by 27th TFW and then 81st TFW - all squadrons that ever used F-101A / C  (from different time periods to cover years of usage).
      All new decals consisting of 95 serial numbers for block 20-35 of A version and block  40-55 for C version. 

      Backup your original F-101 Folders. Also Decals!
      Pack also includes the Mk.7 Tactical Nuclear Bomb.  New model quickly made for purposes of this pack. 
       
      And an extra thing for squadron/wing geeks - set of skins for squadron hack. 
       
      Credits:
      Original models ErikGen
      yakarov - skins / decals / some small ini tweak / Mk.7 model
      Soulfreak - original skin for an extra thing. 
       
      Have Fun.
      May the VooDoo be with you.
       
      Jarek Hereda
      415 2
    2. Reworked pack of recon aircraft RF-101B VooDoo.
      Generally old good VooDoo in new dress.
      There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it.
      Pack contains one version of aircraft used by Air National Guard.
      All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus new decals.
      Pack contains 1 skin set for 192nd Tactical Reconnaissance Squadron Nevada Air National Guard.
      All new decals consisting all serial numbers for converted F-101b to RF-101B standard.

      Backup your original RF-101B Folders. Also Decals!

      Credits:
      Original models ErikGen
      yakarov - skins / decals / some small ini tweak 
       
      Have Fun.
      May the VooDoo be with you.
       
      Jarek Hereda
      276 0
    3. From Veltro2K's Cargo Planes...   All FM ini files are mostly the same...
      All credits to the original creators in the original readme (below)...I just polished it...   v.1.0
      New\Updated 4096x skins, Actual Decals & B52 Cockpit...
      Added 1920x Hangar, Loading & Loadout Screens...
      Actual Serial Numbers, Randomized...
      New sounds...   v.1.1
      Converted Command Wing emblems to lo-viz as pointed out by daddyairplanes - Thanks!
      Original skins with color emblems are optional in the "Extra" Folder...
      Fixed the wingtip NAV light positions...
      Reduced the size of the US AIR FORCE markings
      Moved the side door and emblems...
      Fixed loadout - has Jeeps and Pallets in the cargo hold...
      Used one tail decal from daddyairplanes Euro C-5A Galaxy (for his ecellent work see below)...     * Please note - The INI files may be different, so you will get the INI files from the last pack you install.   v.1.2
      Added White over Gray MAC C-5A...
      Converted some skin markings to decals... -------------------------------------------------------------
      Installation:
      -------------------------------------------------------------   >>> Please backup and delete in your mod folders: "C-5A" in \Objects\Aircraft and \Objects\Decals folders...or don't know what will happen...
      Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts...   Enjoy!
      Viper 01/18/2019   ------------------------------------------------------------- Original Readmes:
      -------------------------------------------------------------   SF2 USAF/NATO/Western Cargo Planes by Veltro2K     3/20/2013 -For SF2, Any and All- This is a re-release of these aircraft, as some have stated a desire to have them again.
      This pak includes all my reskins, decals, ini tweeks from the various "upgrade paks" I'd released before the aircraft were disappeared.
      This pak contains =ONLY= those aircraft used by the USAF, our Allies and other NATO powers. The Soviet/Warsaw Pact transports are someplace else.... Included in this pack are: C-141A Starlifer
      C-141B Starlifter
      C-5A Galaxy
      C-17 Globemaster III
      G-222 Spartan (called such in USAF service) Some may be more complete than others, with regards to decals and such. Some are fairly 'untouched', and will need further decaling, etc. Some hangar and loading screens are NOT in SF2 format, and will need redoing (meaning: I never got around to them!).
      All the original readmes from the Upgrade Paks (I could find!) are included within this main folder. I'd reccomend reading them, just for fun! Skin and some decal templates (again, when I could find them!) are included. The decal template is for the "ttag" decal, that is for USAF AMC usage.
      This pak is quite large, as the skins remain in their bmp format. You can convert to jpg at you convience. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations. Also, the Legal Statement has been changed with regards to this aircraft.
      For those that still have the original releases, you may not need to reapply this package. But, to be safe, PLEASE check over your aircraft to be sure. Thank You :). **These aircraft herein are released in "AS IS" Condition. There are/may be some issues with the LOD that may not/cannot be resolved. Period. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created. For now.** ------------------------------------------------ =TO INSTALL: As I always reccomend, unzip the "sf2_veltro2k_cargoplanes_pak.zip" to a temp folder or your desktop or somewhere else that's easy to find Then, simply, copy/paste the Objects folder supplied directly =OVER= your existing /Objects folder.
      Copy/Paste the supplied Sounds folder directly OVER your existing /Sounds folder
       
      You'll probably be asked "OVERWRITE?", just say Yes. I've already seperated out the various folders (Aircraft, Decals, etc), so they'll drop right where they're supposed to be. ----------------------------
      Notes: Again, as these are considered "heavies", they are best left under AI control, even though they all have cockpits. What can be done with them, I've not too many clues...however, with the SF2 mission builder, they can be inserted into campaigns, single missions and a host of other opportunities that present themselves. Use you imagination. If there is a HUGE hugh and cry, perhaps I can be moved to locate all the Soviet transports Veltro did....if I can find where I put them!
      ---------------------------------------------------------------------------------
      Credits:
      Veltro2K for the aircraft
      me for varioius and sundry other stuff
      StephanP for the C-17 chaff/flare tweek
      Dels, iirc, for the c130 engine sound
      Sources:
      see the enclosed original readmes
      seriously ---------------------------------------------------------------------------------
      If you have any problems, questions, comments, I can be reached in the usual places; CombatAce, SimHQ, or via the email addy below. Happy Hunting!
      Wrench
      Kevin Stein kjstein@ca.rr.com --------------------------------------------
      Legal BS:
      This is freeware, with limited/controled re-release; it CANNOT be redistrubuted, or posted on other sites even if the original readmes and all other pieces of the package remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package may NOT in any way, shape or form be used in any payware additions.
      Bribes are accepted; ask for the day's going rates... ------------------------------------------- SF2 Upgrade Pack For Western Transports, Airliners and AWACs by Veltro2K 6/1/2018 = For SF2, Any/All (Full 5 Merged RECCOMENDED!) = This is a remod pack for Veltro2k's Western/NATO Transport, Airliner and AWAC aircraft. This package =ONLY= contains the data inis for the aircraft listed below. You will still need to locate the original aircraft. It is highly suggested (read: REQUIRED) that you have SF2NA as part of your merged installs, as several of these reference the stock 3W Tu-95 Bear destroyed model. Some reference the stock 3W An-12, Tu-16 or B-52D (SF2V) destroyed models as well. Flight Models remain "as issued"; they've not been touched by me. All New Data Inis Included in this pack are for: C-5A Galaxy
      C-17 Globemaster II
      C-141A Starlifter
      C-141B Starlifter
      G-222/C-27 Spartan
      E-767
      KC-767 (KC-46)
      Nimrod MR.1 (RAF ASW/Martime Patrol)
      Br.1150 Atlantique  (ASW/Martime Patrol)
      PB-1W Navy Fortress (USN 1940s/50s AEW - B-17) DC-8 *
      B-747  Pan Am"Jumbo Jet" *The DC-8 mods are for the package by Daddyairplanes*
      All aircraft have had their data inis reworked to correct, add, move, remove or generally "fix" all the hit boxes, relocate components (ie: fuel tanks, as best as possible inside the airframe) and in general clean up many things that simply escaped notice. The exception here is the Pan Am 747, which gets a partly repainted skin, with all new 100% accurate civil registration number decals (18) AND their matching "Clipper" names. Decal Randomization is "TRUE". The 747 and DC-8s also get an avionics upgrade (GM radar). Some sounds are included; you may have them alread, or not; but I like "to be sure". Please note, some of these aircraft may NOT be in the SF2 downloads section; one will need to Search the SF1/Wo* (1stGen) downloads. Equally important, is to HAVE the aircraft installed =BEFORE= installing this Upgrade Pack. Kinda makes sense, right? <gr> As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings!
      Wrench
      Kevin Stein
      ==========
      To Install: Another reminder: ****HAVE THE AIRCRAFT INSTALLED TO YOUR SF2 MODS FOLDER OF CHOICE =BEFORE= INTALLING THE UPDATE/UPGRADE PACKAGE.**** As always reccomended, unzip the "sf2_v2k_western_heavies_upgrade_pak" to a temp folder or your desktop or somewhere that's easy to find. Copy/Paste the /Objects folder DIRECTLY into the SF2 game install of choice's /Objects folder. It's already divided into the /Aircraft and /Decals sub-folders. You'll asked to "Overwrite?" , just say yes. It'll change nothing. Copy/Paste the included /Sounds folder DIRECTLY over you existing Sounds folder. Allow the "Overwrite". I've included sounds you may already have, but wanted to be sure that (nearly) everything was available to the End User (tm). That should cover it, go fly! -----------------------------
      Credits:
      Veltro2k for the aircraft themselves
      MUE for the Lod viewer
      Me, for taking on the job.
      TMF for the destroyed 707, used with the DC-8s Sources:
      see original readmes ------------
      Other Notes and Nonsense: Included are the original Data inis, already backed up, in case you End Users (tm) don't appriciate all the hard work that goes into creating, giving, and keeping up the Mods we do. Remember, these mostly exist for "Eye Candy" and Targets (tm), but I felt it was well worth the effort to try and correct the hit boxes. Also, remember they're really not to be Player Usable, even with cockpit, as the Game Engine has no coding for their proper usage. But, have fun anyway! A note about the destroyed model usage: While not 100%, we work with what we have, after all, it's just a burning, dead wreck on the ground. If a 3d Modeler (tm) wants to build crashed birds; go for it, I says! I know the "Clipper **" name decals are in the wrong font, but after spending an hour and half trying to FIND the correct one, just chose to use one of my script fonts. Deal with it <g>. At present, there are NO plans whatsoever to update the individual aircraft packages. End Users are on their own to locate the aircraft in the CombatAce downloads sections and apply this fix-it pack. --------------------------- If you have any problems, questions, comments, I can be reached in the usual places; CombatAce, SimHQ, or p0rn sites. Happy Hunting!
      Wrench
      Kevin Stein
      --------------------------------------------
      Legal BS:
      All the aicraft herein remain the intellectual property of their respective Manufactures, Design Bureaus and Veltro2k
      This is freeware, it =CAN= be redistrubuted, or but =NOT= posted on other sites even if the original readmes and all other pieces of the package remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package may =NOT= in any way, shape or form be used in any payware additions.
      Bribes are accepted; ask for the day's going rates...
      -------------------------------------------   ==========  
      320 0
    4. Operation Desert Storm Skinpack and Updates for B-52G_89
          This Mod will add ODS skins for the B-52G_89 found here
      some weapon, ini, effects and sound edits are also included to enhance the operation of this classic bomber
          Included:
      Updated and reskinned B-52G_89, Decal set that puts multiple camoflages on each skin and at least a dozen Historical aircraft with Unit markings and nose art, updated weapons common to that version of the aircraft, a fake gunpod pylon for use with dual MERs, and updated sounds and effects.
          Historical Notes:
      Although you can fly em all, the only accurate skin to fly within ODS would be the Jeddah skin. The others flew from off of the various Iraq terrains available.
      Bomb missions markings not included as these are set to represent the beginning of the campaign.
      While many other weapons can be carried, the improved ones are the ones carried during Desert Storm, and strategic weapons (nukes)
      While ALCM pylon is missing (more below), it only affects the Senior Surprise mission from Barksdale AFB (16-17 Jan 1991). The other Bomb Wings did not employ CALCMs
          Installation:
      unzip. put all folders EXCEPT Templates into desired mod folder. Allow overwrites as needed.
          Known Issues:
      While there is currently a new Hound Dog pylon selectable in the download menu, there is not an ALCM pylon. While some sources state that the CALCMs were carried on the stub pylons, I find that not too likely.but it is how it is carried in game at this time. Either I will learn Blender and create one in the future, or a volunteer would be welcomed to create one (likely a faster route). But at time of initial release (24/12/2018) the cruise missiles are carried on the stubs.
              Contributors
      B-52G_89 from the B-52 Mega Era Pack: original project lead Dave, original model by wpnssgt, original cockpit by Dels
      -yakarov79: ini edit assistance(weapons grouping)
      -KJakker: data.ini edit assistance, revisions to cockpit, countermeasure strength, revised weapons
      -spillone104: model for Hound Dog pylon
      -Nyghtfall, Menrva: technical advice and assistance
      -Nyghtshade/PR and bigstone: research materials and many interesting screenshots (those arcade/Wingman loadouts!)
      -all of the above: project test team
      -daddyairplanes: ini edits, weapons ini edits to boost numbers available in game, tga base camoflage skins, unit and individual markings, conversion of spillone104's AGM28 pylon model from a fake pilot to selectable weapon, adjustment of effects to simulate water injection on takeoff.
      -Third Wire: for the original game
      I hope you enjoy this mod as much as the test team did and i did creating it
      Daddyairplanes
      aka Kevin Unruh
      24 December 2018
      343 3
    5. Reworked pack of F-101B/F VooDoo.
      Generally old good VooDoo in new dresses.
      There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it.
      Pack contains three versions - In reality, IR sensor was applied to different airframes different block build - not really possible to cover in this game engine limits. To make it easier in this game it will be. This is mostly to cover in some right way decals I've made and units.
      VooDoo '59 without IR sensor - block build 65-96.
      VooDoo '65 with IR sensor  - block build - 100-120.
      VooDoo '69 ANG - same as 65 - just different set of skins.  (I have an additional nation in my install: USA Air National Guard - that's why I have it as a separate model - but in this pack, it is set as USAF bird).
      All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus more than 1000 decals so the set is again huge after unpacking.
      Pack contains 17 skins for Air Defense Command - all squadrons that ever used F-101B (from different time periods to cover years of usage).
      and 7 skin sets for Air National Guard from different time periods. 
      All new decals consisting 451 serial numbers for blocks 65-120. Plus some buzz numbers decals - not all -  as Buzzes disappeared in mid 60's.
      Serial numbers cover B and F models. 

      Backup your original F-101 Folders. Also Decals!

      Some time ago (long ago) I started to use specific AIR-2 Genie for Voodoo - to accommodate it in weapons bay it is moded as specific stationcode=AIM4 - so to appear this Genie in a game you have to copy weapon AIR-2_Genie_101 also. Genie has new skin.

      Credits:
      Original models ErikGen
      yakarov - skins / decals / some small ini tweak 
      Plane Number (airbrake decal) for 132FIS ANG from original VooDoo pack by Dave.
       
      Have Fun.
      May the VooDoo be with you.
       
      Jarek Hereda
      436 10
    6. This is extra pack of special version of C-130 Hercules used by US Navy DC-130A.
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) also pledged allegiance to the Queen and Country - required.
      Install:
      Copy paste specific folders into a correct destination.
      Fake pilot is required to run this mod. 
      Pack contains all required models and it is based on Dels great new C-130 Pack + update available here on Combat Ace.
      http://combatace.com/files/file/16427-c-130-hercules-superpack/
      update here:
      http://combatace.com/files/file/16480-c-130-hercules-superpack-add-on-1/
      All skins are based on my new templates in 3072x3072
      Credits:
      Original model + pit model: Dels
      C-130 fake pilot mods, BQM-drones,  DC-130 pylons, Skins and decals: yakarov
       
      Ive made all decals for all versions covering years of use in USAF service based on available reference materials.
      So all serial numbers are historically correct. 
      National and squadron markings as always in my case are painted on skins.
      As weapons BAQM-34 - is EOGR missile - can be anything it will not work as drone anyway).
      Pylons are set as TLR - to accommodate EOGR  -but somehow there is an option to load one drone - do not use it. as it will appear somewhere in the middle of aircraft.
      Note:
      In this pack (unlike original Dels C-130) JATO is activated by vector thrust control (similar as in latest Tu-22 pack)
      If you have SEA version of DC-130A - probably you will need to rename pylons:
      DC-130_PylonInn
      DC-130_PylonInnBW
      DC-130_PylonOut
      to avoid conflicts with pylons of SEA versions - which have different colors.
       
      report bugs.
      Jarek Hereda.
      138 0
    7. This is extra pack of special rescue - refueling version of C-130 Hercules used by USAF -  HC-130P
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) also pledged allegiance to the Queen and Country - required.
      Install:
      Copy paste specific folders into a correct destination.
      Fake pilot is required to run this mod. 
      Pack contains all required models and it is based on Dels great new C-130 Pack + update available here on Combat Ace.
      http://combatace.com/files/file/16427-c-130-hercules-superpack/
      update here:
      http://combatace.com/files/file/16480-c-130-hercules-superpack-add-on-1/
      All skins are based on my new templates in 3072x3072
      Credits:
      Original model + pit model: Dels
      C-130 fake pilot mods, Cargo 1800gal fule tank: yakarov
      Pack contains:
      HC-130P Combat Shadow versions for early with Fulton recovery system and late with that system removed.
      Ive made all decals for all versions covering years of use in USAF service based on available reference materials.
      So all serial numbers are historicaly correct. 
      National and squadron markings as always in my case are painted on skins.
      Refueling drogue is deployed at speed near 120kts. (to simulate refueling helicopters too.)
      If you have SEA version of HC-130P - probably you will need to rename fake pilot for '66 version to have correct colors of fake pilot mods.
      Note:
      In this pack (unlike original Dels C-130) JATO is activated by vector thrust control.
       
      report bugs.
      Jarek Hereda.
      159 0
    8. This is a remod of original F-5E/F-5E Sharknose by Mirage Factory and BPAO made for SF1
      and my previous SF-2 skins and F-5F by FastCargo
      WHAT'S IN:
      - 3 planes
      - 17 skins
      - 100 + historical serial numbers
      CREDITS:
      - original models F-5E (Mirage Factory, BPAO: see original readme) F-5F (Fastcargo)
      - RWR parts for F-5E 79 (Spillone104)
      - skins, decals, screens etc. (paulopanz)
      OPERATIONS:
      - key 10 canopy open / autoclosing at take off
      Enjoy!
      @paulopanz
       

       
      PS: Fake Pilot needed, as Fake News not included!
      241 1
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