No such ambitions really. TK's auto-tiling function and the TOD object generator are way too much work. The user interface part of the programming library that I use, also crashes on modern systems. That is one reason for the minimal user interface in TFDtool. But I will just keep on adding to TFDtool whatever seems fun at the time.
Version 1.03 is up now. Changes are:
- Target Successor procedure, to automate the process of groundobject changeovers after a certain date: Like USJeep becomes USJeep2 (Humvee) in 1983. See also the topic linked below. This means that TFDtool got the functionality to write a complete targets.ini file. It was tested to recreate all stock targets ini files with complete accuracy, From SFP1 Desert up to SF2NA Iceland. It does not overwrite the original targets-file. It is advised to keep backups and check the results yourself.
- Shows ground targets with a successor, with the changeover year. As pointed out by the red arrow in the screenshot.
- A new F2 options dialog, with buttons for functions that were formerly only accesable by hotkeys. (I started to lose track of all these functions and buttons.)
- Tweaked target file reading so it does not crap out on all the trees in SF2NA iceland.
- Improved the tile info dialog with a bigger preview picture and TOD statistics. Moved the texture reload function to this dialog.
- Clip-paste of tiles with the N-key: the keys [ and ] can now be used to adjust the size of the painting area. (Requested by Menrva)