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Showing most liked content on 09/18/2022 in Posts

  1. 6 points
  2. 5 points
    some pics .. the first showing the camera selected in the gunsight as per the flight handbook .. and the second showing the switch turned to "ON" when the camera is selected, and the counter rolling back the frames..
  3. 4 points
  4. 4 points
  5. 4 points
    Two models of Afghan fighters one with Stinger FIM92 and the other with Stinger no shrubs requested by @strahi
  6. 3 points
    Okay next will be The General Atomics MQ-9 Reaper. This is something I wanted to make after I did the TB2 with @guuruu and this will be our second team work. Work will start tomorrow.
  7. 2 points
    Convair 201, german Navy, on carrier "Theodor Heuss"
  8. 2 points
    aaaand heres the last one for a while. RL says I wont be making anything new until after Thanksgiving earliest, after Christmas more likely
  9. 2 points
    another one up and waiting, one last one for the year coming this weekend
  10. 2 points
    Out of Villafranca Proper lady for Italian sky. Hope that both of you are aware that private messages can also be used to ask someone questions... Especially in the screenshot thread. Just a small thing to keep in mind.
  11. 2 points
    I fix the missile, I just couldn't leave it as is. I think it is good enough.
  12. 1 point
    I've noticed that some of the Harpoons I have in my SF2 Full-Merged just don't hit their targets. You shoot them and they fly until they hit the ground. Others follow in low flight until they reach the target. I noticed that some have WeaponDataType=1 and others WeaponDataType=7. Does anyone have a list of Harpoon variants available in the game and what is the correct Weapon Data for each one?
  13. 1 point
    The latest iteration of the Tommo Inc Falcon 4.0 total conversion modification - Benchmark Sims 4.36 U3 - is available for you to enjoy RIGHT NOW! BMS 4.36 U3 requires a legit installation of a Falcon 4.0 (all older and newer versions are accepted alike, i.e. Microprose, Hasbro, GOG, Steam, Retroism). The check is performed both at setup time and every time you start BMS. If no valid installation is found, BMS will exit with a corresponding error message. U3 is an incremental update on top of 4.36 base + U1 + U2, so you need to have the BMS 4.36 Full Installer package and Update 1 and Update 2 available on your PC. You can both update your existing 4.36 base + U1 +U2 installation as well as perform a fresh 4.36 base + U1 + U2 + U3 installation from scratch, as you like. See the installation instructions below for details. This mod may not be used for any commercial purposes. Any such use may constitute a violation of the intellectual property of Tommo Inc and the non-commercial Terms and Conditions under which Benchmark Sims make this mod available to you. Installation instructions (they will be shown as well once you run the U3 installer): DESTINATION FOLDER: Update 3 must be targeted at the original Falcon BMS 4.36 Setup folder, NOT at your Falcon BMS installation location! After the update installer has been finished, it will run the Falcon BMS Setup program to either apply the update to an existing BMS 4.36 base + U1 + U2 installation (choose ‘Manage product updates’), or perform a fresh 4.36 base + U1 + U2 + U3 installation from scratch. Please refer to: WIKI Installation page to see how to proceed with BMS update.
  14. 1 point
    Allen, as I previously said in the terrain's support topic, I'm not going to work on the terrain anymore at this stage. It burned me out badly. I have no motivation. For simplicity and gameplay purposes all of Bosnia is Red Side. If and when a campaign will be made, front line changes can all be controlled in the campaign data. If you prefer to have Sarajevo on Blue Side, you can change it yourself.
  15. 1 point
  16. 1 point
    View File Vipers in Reserve F-16s in the USAF Reserves in the 1990s Vipers in Reserve F-16s in the USAF Reserves in the 1990s This mod is to represent the F-16 in AFRES service in the early 1990s. All units except for the 457th FS and 704th FS are included, these units can be found in the Texas Falcons release. Units ------------------------------------------------------------------------------------------------------------- 89th FS "Rhinos" F-16A Block 10 Wright Patterson AFB 93rd FS "Florida Makos" F-16A/B Block 15 Homestead AFB F-16C Block 32 302nd FS "Sun Devils" F-16C/D Block 32 Luke AFB 465th FS "Okies" F-16A Block 10 Tinker AFB 466th FS "Diamondbacks" F-16C/D Block 30 Hill AFB 706th FS "Cajuns" F-16C/D Block 30 NAS New Orleans ----------------------------------------------------------------------------------------------------------- Included skins for TW based F-16A Block 10 DA mod Team Viper F-16A/B Block 15 OCU, F-16D Block 30 Team Viper F-16C Blocks 30,32 ravenclaw_007 F-16D Block 32 various period specific weapons and pilots various ini edits to match the era new hangar and loading screens NOTE 1: The B and D models have very few serial numbers to each unit. most units only had one or two family models. the best use for these is to add on as a member of a flight of single seaters rather than as a flight of their own. The loadouts are the same so you will be able to load the same weapons. ************************************************************************************************************************************************************************************************************************************************************************************* NOTE 2: The F-16A Block 10s do not have corresponding B models at this time. The existing Generation 1 models in my opinion need more work than is feasible to bring them to SF2 standards. There are entries in the numbers.lst for B models in the event a new Block 10 two seater becomes available. ************************************************************************************************************************************************************************************************************************************************************************************ LOADING SCREEN NOTE: I will be including various loading screens with the diferent packs available. different load screens will be available within each aircraft ini if you already had a different version and prefer that one, simply remove the "//" from the one you want and add to the one without. ************************************************************************************************************************************* Credits Viper Team F-16C Block 15,30,32 ravenclaw_007 F-16D Blocks 30,32, templates (C and D) killerbee331 original weapons pack that many armaments are drawn from here malibu43 2_LAU-88 mod to carry 4 Maverick rather than 6 daddyairplanes skins, tga work, much research, various ini edits, new TW inspired loading screens test team NightshadeP/R, allenjb42, Niels, bigstone, Wrench, Coupi, Svetlin I hope you enjoy this mod. daddyairplanes aka Kevin Unruh 13 Sep 2022 ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Submitter daddyairplanes Submitted 09/16/2022 Category F-16  
  17. 1 point
  18. 1 point
    So the marking of the airfields at night now looks so: Two red light beacons, made by Yakarow, each placed 1.000 meters away from runway.
  19. 1 point
    Yakarow made the RSBN beacon for my terrain. RSBN was the soviet version of TACAN navigation system. German MiG-29 pilots, who had flow for LSK and Bundesluftwaffe said, that RSBN was more accurate.
  20. 1 point
    This time something not very useful, not even posing a serious threat. Just a piece of equipment to populate airfield areas. Have to admit, inspired by Gepard's terrain work. RSBN-4N Radio Engineering System of short Range Navigation with AD-30T-230M3 generators KNS-1PM-2 on Zil-130 chassis. Light beacon Zis-151 and ATZ-3 (only a few will see differences with Zil-157). I think 4-5 models more and I will upload something for modders, anytime soon. 2 weeks standard CA time.
  21. 1 point
  22. 1 point
    Tower check at Saki Air Base. This tower building was made by Yakarow. It is part of the NITKA system for training of carrier pilots.
  23. 1 point
  24. 1 point
    Trying to fly, making terrible videos.
  25. 1 point
    WIP SitRep: I'm still working on Kachowka high dam. Swambast made the dam object. And i think it looks great. I made 3 new tiles and puzzled all together. As you can see, the hight field around the dam is not yet correct. And on the last screnshot you can realize, that i have forgotten to repaint one tile. it has still a little part of the former greenish river color. It has to be fix.
  26. 1 point
    The Remora Project... The 'loyal wingman' French touch !
  27. 1 point
    I was offline for a couple of days. That gave me the time to rework the river tiles. The greenish river i replaced by a dark blue one. I think it looks more like Europe than before. Screenshot: The Delta of the river Dnepr, when reaching the Black Sea.
  28. 1 point


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