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Showing most liked content on 08/14/2023 in Posts

  1. 11 points
  2. 8 points
    Super project ! Nedeed screenshot :
  3. 6 points
    Now the combat parts, all good!!
  4. 6 points
  5. 6 points
    Advance, what you see is what is mapped already (almost)
  6. 4 points
    Accompanied flight test, everything works fine!
  7. 4 points
    P1, extreme flight test, then KABOOM!!
  8. 4 points
    muy temprano todavia pero el J10C ya tiene su cockpit
  9. 3 points
  10. 3 points
    You lookin' for sumpin? These are the bombers you were looking for.... Cleared to fire....
  11. 3 points
    French Crusaders in the Eastern Med....
  12. 2 points
  13. 2 points
    A very long shot, but if you are using bump and spec maps try removing them .....I've no idea if it would cure the problem or not but at least you've remove another variable.
  14. 2 points
  15. 1 point
  16. 1 point
    It's based on the Mk VIII so it's the late version. Some serial numbers won't match but it was simpler than doing the early and late versions. Mainly it was a matter of drag, fuel tanks and retractable tail wheel (if I'm right). Maybe the engine too.
  17. 1 point
    Testing testing No I don't take screenshots when I'm the one shot down... xD I forgot to check the tractor beam. Nothing wrong by now. I too have met Mirages
  18. 1 point
    S-105, the czechoslovakian version of the MiG-19S.
  19. 1 point
    When testing the Battle of Britain 2 1960th terrain i had the well known problem of the squadron mass take off, that some older airplane types, like the Hunter, had problems in that kind, that some planes stall and crash. I played a little bit with the missioncontrol.ini and found a solution. [Waypoint] TaxiSpeed=5.14444 TaxiTime=0 TakeOffTime=25 InitialClimbDist=9260 InitialClimbAlt=410 <<<<<<<<<<<<< change to this value. MaxInitialClimbAngle=35 <<<<<<<<<<<< change to this value So the planes, which took off last, came earlier from climb to horizinal flight and lost not so much speed. This avoid stall and crash. For WW2 scenarios, i think InitialClimbAlt=310 or less should do the job. I tested if in a flat terrain. I dont know, wheter it will work for an airfield placed in a hilly or mountain area.
  20. 1 point
  21. 1 point
  22. 1 point
    hace 4 dias Ale me los compartio y le meti algunas horas de trabajo, asi que pronto estaran para la descarga.
  23. 1 point


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