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Showing most liked content on 09/10/2024 in all areas

  1. 4 points

    Version 2.0.0

    147 downloads

    1.What inclued: (1)KH-31A,a supersonic anti-ship missile,has a minimum range of 7.5 kilometres and maximum range of 70 kilometres, sea-skimming as it approaches the target; (2)KH-31P,an anti-radiation missile,stays at high altitude throughout its flight, allowing higher speeds and increasing range to 110 km; (3)KH-31AD,extended range variant of KH-31A; (4)KH-31PD,extended range variant of KH-31P; (info from wiki); 2.Note: Nothing Special Today; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)A_S_P(offsite user): Original models and textures; (2)Me: port models to game and add some detail objects and magic to them; 5.Special Thanks: Their programs help me to get reasonable maxrange: (1)AcariaPlainum, https://combatace.com/files/file/18280-dzap-missile-launch-simulator-program/ (2)Guest: https://combatace.com/files/file/10592-missile-range-simulator/?tab=reviews
  2. 3 points
    this worked better than i expected for my attempt at "turnerization".....
  3. 2 points
    First time making a cruise missile mod,and keep detailing that big bird...
  4. 1 point
    The font used by the game is a system font. Did you removed something frome C/Windows/Fonts?
  5. 1 point
    IIRC the red button had something to do with the brakes. But it would be helpfull to have a better picture.
  6. 1 point
    did you by chance edit or add a different HUDData.ini??? That's where the fonts are listed ---> this is what mine says, and it's never been touched either that, or -- "I don't want to say it was aliens, but it was aliens"
  7. 1 point
    not the right answer but the first thing that popped into my mind seeing the red version https://www.youtube.com/watch?v=LwjP8HCpE4E
  8. 1 point
    Okay got it. Ravenclaw really good at it!
  9. 1 point
    Ravenclaw was working on the AARGM last year https://combatace.com/forums/topic/85993-weaponspack-3/?do=findComment&comment=801732
  10. 1 point
    View File KH-31 pack 1.What inclued: (1)KH-31A,a supersonic anti-ship missile,has a minimum range of 7.5 kilometres and maximum range of 70 kilometres, sea-skimming as it approaches the target; (2)KH-31P,an anti-radiation missile,stays at high altitude throughout its flight, allowing higher speeds and increasing range to 110 km; (3)KH-31AD,extended range variant of KH-31A; (4)KH-31PD,extended range variant of KH-31P; (info from wiki); 2.Note: Nothing Special Today; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)A_S_P(offsite user): Original models and textures; (2)Me: port models to game and add some detail objects and magic to them; 5.Special Thanks: Their programs help me to get reasonable maxrange: (1)AcariaPlainum, https://combatace.com/files/file/18280-dzap-missile-launch-simulator-program/ (2)Guest: https://combatace.com/files/file/10592-missile-range-simulator/?tab=reviews Submitter simonmiller416 Submitted 09/10/2024 Category Single Ordnance Files  
  11. 1 point
  12. 1 point
    A MiG-31 is flying high in the sky to perform a Kinzhal deploy mission.
  13. 1 point
    Yeah,and iirc, there aren't even ARM specific launcher pylons, which forces me to use the "set as fuel tank" pylons for aircraft that aren't modeled with LAU-118.
  14. 1 point
    got it done , vents are moved forward front gear door changed and the landing gear has a new position and since i have now more space in the nose gear well i adjusted the the max travel of the damper and changed the animation for it , so now for the first time we have a fully extendet nose gear that was not possible due to the position of the nose gear before i had to change some entrys in the data.ini because the nose gear was hanging in the air but after adjusting the stroke length value everything works fine and the bonus a now fully extendet nose gear and now i´m going to enjoy the rest of the sunday evening
  15. 1 point
    This is Have Glass II, not V, so not sure if it will serve your purposes.


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