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  1. 5 points
  2. 4 points
  3. 3 points
    Okay so the Rolling Thunder campaign was never my favourite campaign from the series, in fact might be the most bland. The main reason for this was most probably the fact that there is no forward line of troops and tank columns to fight it out, and gain or lose ground after each mission. Rolling Thunder for real The campaign namesake this is based on was one of the most disastrous and misguided campaigns in the history of aerial warfare. What was hoped would be a few weeks of bombing missions to get North Vietnam back to the negotiating table to stop them trying to invade the South, turned into 3 or so years of bombing targets selected by Washington. Or to put it another way pussy footing around bombing things that did nothing more than improve North Vietnam's resolve to continue on its agenda and also allow it to build up its defenses with the help of the Soviet Union and China. So, 3 years of bombing targets – many times the same targets over and over, and never achieving the desired US strategy. Rolling Thunder in game In the Strike Fighters game engine this translates to what seems like a string of single missions and yes you don’t have much of an objective other than to try and not get shot down. However, unlike auto generated Single missions, Campaign missions are more content filled and almost always include strike packages and flights that help you do your job (If you at least meet your timings). Not only that all the units have their markings and decals as they should. Like history there are no SAMs until mid 1965 and the MiG regiments are limited in number. One great thing about TKs games is the use of "dates", so the game engine can just plonk in the correct objects (Guns/SAMs/MiGs) depending on the date you are flying. This also includes getting rebased and upgraded to better aircraft during the campaign. Vietnam Gold Like most things in Strike Fighters World, mods can really help and I am using the Vietnam Gold mod with a variety of my own changes. This comes with quite a fearsome atmosphere with a ton of guns shooting at you with purple stuff, red stuff and grey puffy stuff. A major benefit is a bigger variety of targets and not just the sodding comms building again. Gameplay Feb 24 1966 and I am flying from Da Nang in an F-100D (1964 version) for the 416th “Silver Knights”. I don’t know what it is about the F-100D that I like because it is outclassed by pretty much all the MiGs. The Lang Chi Electric Power plant is my target (a welcome addition from gold pack I think) – and I need to be on target for 09:10 on the dot. I am maxing out the M-117s here – there are plenty of them available. The SF2 Super Sabre also allows TERS to carry 4 on the inner pylons by default but with extra drag. How to get there hmmm. Those that played Wings Over Vietnam will know various routes into the North to minimise exposure to the SAMs, some of which had a 90% plus probability of kill if you were not flying at about 5ft off the ground. Luckily the SAMs in SF2 and this pack allow you to fly a bit more as they tended too back then! With a target near Yen Bai I can use the highlands as cover and cross in over South NVN where there are little to no SAMs. The Square box waypoint (the Initial Point /IP) is also the spawn point if you use Alt N, so can be moved around if you don’t have time to fly there. Waypoint 3 is fixed as a rendezvous with other flights. If SF2 had been developed, it would have been nice to change the waypoint details for the flights like in Falcon so you could move the fixed waypoint for all flights. Another thing that could have been improved was seeing your actual target area before flying. If you consider Jack Broughton spent all night memorising features etc before going on a mission you can understand the point of just marking the actual target with Padlock or a red dot! As you can see only 2 MiG regiments active with MiG-17F and MiG-21F-13. First Lt Eldon Atterbury is my wingy today. If you do take time to nurture the pilots their stats do improve (if they survive) Let's go then As we fly towards the target other flights are also on route to their targets. After a while several fights occur Due to meticulous planning we reach the target just fine and we roll in from above the cloud base I hit the target but get peppered by a lot of triple A Phew heading out but think my Wingy is a bit lost. Try to search, but no sign of him and no beeper! so off home alone Mystery solved, a MiG-21F-13 gunned him down and I had no idea that was in the area! If only all Vietnam mysteries could be solved so easy! I then went on to fly A-4C/Es for the US Navy in which you get to take off from Carriers in the Gulf on Tonkin Mr SAM is always happy to see you This thud was just lucky! This thud was not so lucky What are all those blotches So still quite intense flying through all the anti air and check 6 for those MiGs as always!
  4. 3 points
    Two California Highway Patrol Officers were conducting speeding enforcement on I-15, just north of the Marine Corps Air Station at Miramar One of the officers was using a hand held radar device to check speeding vehicles approaching the crest of a hill. The officers were suddenly surprised when the radar gun began reading 300 miles per hour. The officer attempted to reset the radar gun, but it would not reset and then turned off. Just then a deafening roar over the treetops revealed that the radar had in fact locked on to a USMC F/A-18 Hornet, which was engaged in a low flying exercise near the location. Back at the CHP Headquarters the Patrol Captain fired off a complaint to the USMC Base Commander. The reply came back in true USMC style: Thank you for your letter. We can now complete the file on this incident. You may be interested to know that the tactical computer in the Hornet had detected the presence of, and subsequently locked on to, your hostile radar equipment and automatically sent a jamming signal back to it, which is why it shut down. Furthermore, an Air-to-Ground missile aboard the fully armed aircraft had also automatically locked on to your equipment location. Fortunately, the Marine Pilot flying the Hornet recognized the situation for what it was, quickly responded to the missile system alert status and was able to override the automated defense system before the missile was launched to destroy the hostile radar position. The pilot also suggests you cover your mouths when cussing at them, since the video systems on these jets are very high tech. Sergeant Johnson, the officer holding the radar gun, should get his dentist to check his left rear molar. It appears the filling is loose. Also, the snap is broken on his holster. Thank you for your concern. Semper Fi.
  5. 3 points
    Sergeants' Methods A group of Sergeants and a group of Air Force Officers take a train to a conference. Each Officer holds a ticket. But the entire group of Sergeants has bought only one ticket for a single passenger. The Officers are just shaking their heads and are secretly pleased that the arrogant Sergeants will finally get what they deserve. Suddenly one of the Sergeants calls out: "The conductor is coming!" At once, all the Sergeants jump up and squeeze into one of the toilets. The conductor checks the tickets of the Officers. When he notices that the toilet is occupied he knocks on the door and says: "Ticket, please!" One of the Sergeants slides the single ticket under the doors and the conductor continues merrily on his round. For the return trip the Officers decide to use the same trick. They buy only one ticket for the entire group but they are baffled as they realize that the Sergeants didn't buy any tickets at all. After a while one of the Sergeants announces again:"The conductor is coming!"Immediately all the Officers race to a toilet and lock themselves in. All the Sergeants leisurely walk to the other toilet. Before the last Sergeant enters the toilet, he knocks on the toilet occupied by the Officers and says: "Ticket, please!" And the moral of the story? Officers like to use the methods of the Sergeants, but they don't really understand them.
  6. 2 points
  7. 2 points
    Grumman F8F-1 Bearcat - No.1482 Naval Air Squadron, Royal Navy British Pacific Fleet, 1946
  8. 2 points
    Actually, no. There was a reference to 'Operation Downfall' over at What If Modellers with speculation over what colour invasion stripes would have been used (if any). The above is my trial at SEAC blue tones but someone suggested orange and yellow so I also tried that on a Kiwi Bearcat (below);
  9. 2 points
    The Army and the Air Force Try to Work Together There's an Air Force guy driving from McChord to Ft Lewis, and an Army guy driving from Ft Lewis to McChord. In the middle of the night with no other cars on the road they hit each other head on and both cars go flying off in different directions. The Air Force guy manages to climb out of his car and surveys the damage. He looks at his twisted car and says,..... "Man, I am really lucky to be alive!" Likewise the Army guy scrambles out of his car and looks at his wreckage. He too says to himself, ....."I can't believe I survived this wreck!" The Army guy walks over to the Air Force guy and says,...... "Hey man, I think this is a sign from God that we should put away our petty differences and live as friends instead of archrivals" The Air Force guy thinks for a moment and says, ...... "You know, you're absolutely right! We should be friends. Now I'm gonna see what else survived this wreck" So the Air Force guy pops open his trunk and finds a full, unopened bottle of Jack Daniels. He says to the Army guy, "I think this is another sign from God that we should toast to our new found understanding and friendship" The Army guy replies, "You're damn right!" and he grabs the bottle and starts sucking down Jack Daniels. After putting away nearly half the bottle the Army guy hands it back to the Air Force guy and says, "Your turn!" The Air Force guy twists the cap back on the bottle and says, "Nahh, I think I'll wait for the cops to show up."
  10. 1 point
    Playing Aces over the Pacific 1946 expansion, right? :)
  11. 1 point
    well after some trial and error on rh-53, I've finally managed to have in the mirror what should be... It depends where uvw is placed. In case map is square - divide it into 9 parts...and then where uvw of a specific mirror is placed...then it will show certain area. In my case lower right corner of the square. And of course proper scale also matters. or like in this Harrier in left you can see left wing no center and right little center little right wing....
  12. 1 point
    That'll need tweaking if the game allows it as the JP233 is a two part arrangement, the front part latches to the forward LDERU station on the shoulder pylon and the rear part to the middle HDERU station. Illustrated by the photo below, you can see the pair of forward MACE lugs at 14 inch separation to fit the LDERU and the rear MACE lugs at 30 inch separation to fit the HDERU. You'll have to forgive me, I'm an armourer and had the misfortune to help fit JP233 once to ZA354. LDERU - Light Duty Ejector Release Unit HDERU - Heavy Duty Ejector Release Unit MACE - Minimum Area Crutchless Ejector (i.e. the ERU has no crutch arms (sway braces) sticking out to cause drag)


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