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Everything posted by Menrva
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Chinese territorial claims
Menrva replied to Ice Man's topic in Mission & Campaign Building Discussion
Hmm, I do know that bug of the boats that sort of "fly" over water, but I think that there was another working fix, I'll make some searches here in the old threads. BTW did you try the values I posted? EDIT: Look here (check post #6 and post #7), Wrench encountered the same bug in one of his terrains: http://combatace.com/topic/66343-waterworld-terrain/ If it does solve that problem, you may want to restore the WaterMesh value back to the stock value. -
Chinese territorial claims
Menrva replied to Ice Man's topic in Mission & Campaign Building Discussion
Experiment with my values, probably nothing will change, but it's better to have a try. BTW did you change the WaterMesh value on purpose? The stock 0.8 should do okay, hence why you might be getting such Height Field issues where there are water .tga files. This is just a guess though... -
Chinese territorial claims
Menrva replied to Ice Man's topic in Mission & Campaign Building Discussion
Check these values in the _data.ini, most likely they are going to create more problems or not: [HeightField] DetailScale=1.0 DetailFrequency=1.0 MaxHeight=1000 MinHeight=0 BumpAmount=100 [HeightOffset] LowDetailMesh=-25 WaterMesh=0.8 (sometimes I have also tried LowDetailMesh=0.0 on stock terrain size, not your case indeed) -
Can some one make the CFA-44 nosferatu?
Menrva replied to Mobius98's topic in Sci-Fi/Anime/What If Forum
"Two weeks" here means "not going to happen anytime soon". 3D modeling is a very difficult task and requires lots of freetime. Moreover there are not so many Ace Combat fans here, despite it's probably the best arcade flight game series (apart from ACAH). Here's a fine Ace Combat aircraft available: http://combatace.com/topic/81994-ace-combat-x-02-wyvern/ But it's for SF1, so some tweaks are required to make it work in SF2. -
Chinese territorial claims
Menrva replied to Ice Man's topic in Mission & Campaign Building Discussion
Hmm, could the issue be caused by the _hm.bmp files? In some occasions I've seen that they create such problems, unless some edits are made in the terrain's _data.ini. Anyway we'll surely find a fix and Height Field smoothing is an option, but only when the terrain is complete. Keep up the good work, krfge! -
F-39A/B Griffin Blk 1/5 - Gripen NG for the US
Menrva commented on dtmdragon's file in What If Hangar
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I use XnView, you can set the quality of the .jpg conversion and select all image files you want. The only downside is that once you select a folder, it selects all supported image files, so you may want to remove from the conversion list such image file formats (like .tga files etc.)
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Coming Soon CombatACE 4.x
Menrva replied to Erik's topic in Site Support / Bug Reports / Suggestions
Looking forward to it! Many thanks to you, Erik! -
HUD Video/Audio F-16 Dodging SAMs over Iraq '91
Menrva replied to Nicholas Bell's topic in Military and General Aviation
I've discovered this video last year. I'm wondering if Maj. Tullia was ever interviewed about that day; that very same day other friendly aircraft were shot down. -
Chinese territorial claims
Menrva replied to Ice Man's topic in Mission & Campaign Building Discussion
krfrge, you are doing a very impressive work with this terrain, I am amazed about the new tiles, that 4-tiles atoll looks just perfect. Keep up the good work and take all the time you need. @Wrench -As saisran said, that applies to me too. I am almost tempted to get that achievement too, just for fun. -
Modifying an old terrain to use updated tilesets
Menrva replied to LightningIII's topic in Mods & Skinning Discussion
As he wrote, such statements are present in some campaign inis from SF2I. -
Thanks for these nice tweaks and improvements, Crusader! It's like you are fixing some of the bugs that TK should have addressed in other patches, oh well..
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The Scandinavian Front 2 Exp 2 Teaser Trailer
Menrva replied to JonathanRL's topic in Mission & Campaign Building Discussion
Wow, I'm amazed! I'm looking forward to it, I was hoping for new campaigns in the 1970s and 80s. Now I must buy a new stick, I can't play SF2 with a keyboard! My congratulations to the TSF team! -
I didn't know that, it's a pity. I usually enjoy it in SP/Coop mode due to my bad internet connection, but it's boring after a while.
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It shouldn't. According to Ace Combat Wikia, Ace Combat 7 (as the name/number implies) is the direct sequel of the main series, not a bad spin-off like Assault Horizon was.
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Yeah, I bet it's very good. In fact it is the real successor to the Project Reality mod for good old Battlefield 2. Just google Project Reality, it is now a standalone game, you can download it and play for free, it uses the Battlefield 2 engine pushed to its limits, so it is a bit heavy on FPS, not as much as the new Squad game though (unfortunately my old PC can't handle Squad). And Project Reality, much like Squad, is in continuous development, but is a more finished product now (now it is currently v1.3.9). BTW, I said Squad is the successor of Project Reality because part of the team that developed PR is now developing Squad.
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Thank you, Wrench ;) Even if it isn't that nice, it will do the job. Terrain is progressing well, I really hope I can release something playable next year, it is needed.
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OK I'll take a look at it, I'll need to ask for permission to use it.
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When it is finished. Sorry for the short answer, but RL studies obliged me to stop working at it, however only Iran is left to do, Iraq is complete with all rivers, it just needs some eye candy such as more precise targets and bases. I'll re-post my previous questions since someone might have missed them; Do we have a 3d dam model? It is needed for targets such as the Mosul Dam and a few others. Does anyone have a reference map which contains all the main roads that I may need to add to the terrain? I re-made the whole set of road tiles, it would be a pity not to use them.
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Well, of course they are trying to do something, but it's not going to be enough. The problem will be entirely on the shoulders of the future generations, mine included, so I almost wish to die young, cause I don't think the world will be a nice place when I'll be 60yr old. But Capitaine Vengeur has given us a list of many other problems which could bring humanity to an end sooner or later. Seriously, we've given too much power to Internet, now everything is done with Internet, what if Internet "disappears" someday? The economy goes down with it, as well our lives. Not to mention nuclear weapons, deterrent for direct war between superpowers, but only the heavens know for how long...
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What kind of video card do you have? nVidia or ATI? Such issues are known to happen with most of the latest nVidia drivers, however paulopanz showed some screenshots with the latest drivers released days ago (v359), and it seems that they fixed these kind of issues. Alternatively, revert your driver's version to 353, since it's the last known version which works flawlessly.
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Great model, the interior's detail is amazing!
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Thanks for posting, Ace Combat is my favourite game series. Just days ago I was looking for any info about AC7, looks like I had to wait a little longer. Assault Horizon was a bad spin-off, this one will be more like Ace Combat Infinity, that means classic AC dogfighting and no more on rails sections. I hope it will make it to PC too, but it's unlikely to happen I guess. So, Osea vs. Erusea? Cool but rather strange. It seems Mobius One couldn't stop the Eruseans for good! EDIT: I've just seen the trailer. If you listen closely at beginning you can hear a remixed version of the track "15 Years Ago" of Ace Combat 5.
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I agree, if he was steering with a parachute I could have believed it, but being that precise in free-fall seems a little too much for me.
