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Everything posted by yakarov79
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YAK-130
yakarov79 replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yes. -
by making new custom hangar/hangars you might encourage modders to use your background in their work. making a custom aircraft model is also a lot of work....still some guys around here are doing it.
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Whirlybird Wednesdays
yakarov79 replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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WIP Mega THREAD!
yakarov79 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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Every day I hope
yakarov79 replied to jack33's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Game of Hope. -
Every day I hope
yakarov79 replied to jack33's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
every day I hope I will stop editing files and finally start playing for the dog's sake..- 48 replies
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Red Arrows Pilot
yakarov79 replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yup, tall guys got a really serious flying job... the rest have to fly in fighters. -
OA-10 ........... PrimaryRoles=FAC SecondaryRoles=ARMED_RECON,RECON,CAS,ESCORT .......... Mission Editor This is an AI flight - Player flight was A-7 on Strike. in area... already expanded Mavs, now marking targets with red smoke...(only if I am not lazy to edit stations - it could drop bombs first...anyway...) As for Prowler. If you assign ESCORT_JAMMER and loadout with at least one HARM it will lock on something and launch. This works for AI flights. You can do this for Sparkvark or Compass Call also - although they are unarmed. But if the player wants to have an 'escort jammer' experience (you can not fly escort_jammer by default) Prowler must have SecondaryRoles=ESCORT And simply click fly.. stick to your 'escorted element' and enjoy jammin, and if you have HARM just launch one or two... No quantum coding needed. Once the target is destroyed and you survive you will have mission success. Do not forget to add real fighter cover in form of escort or preferably - sweep. If you make the mission correctly with all elements needed to perform the task (sead/strike/cover-sweep etc...) I guarantee a lot of excitement in unarmed aircraft in a combat environment...Anyway fighters are boring.
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I simply added ESCORT to Prowler roles..Then occasionally it will be assigned to escort via mission editor. But still, in mission editor, you are building your mission from scratch. ESCORT_JAMMER is for AI..so the logical conclusion is if you want to fly something productive in Prowler is ESCORT...but highly recommended to assign another real fighter escort or SWEEP task.
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My favorite ESCORT mission is. Two A-10 or something similiar. When making some single missions I often assign 'my' ESCORT to two A-10 (or something similar) armed with 'FAC' loadout - smoke markers, Mav, etc. And then ...Warthog will fly escort, will pop up some smokes on some AA defenses. Occasionally shot Mavericks. This is quite useful when flying SEAD, as that unusual 'ESCORT FAC' will mark targets for you...(helpful when flying without 'easy hud' markers on the screen like me) and also eliminate additional AA in the area. While my real ESCORT is fighter flight with a SWEEP mission assigned. Also quite fun is to fly SEAD with assigned ESCORT to Prowlers armed with HARMs. Or fly as Prowler - ESCORT with HARMs for SEAD Weasels. Also, one of my favorite missions to fly.
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WIP Mega THREAD!
yakarov79 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
sure. with pleasure... -
I am not flying campaigns but this is a common problem with a single mission too. When making a mission in the editor I never ever assign flight with Escort...I rather put the Fighter Sweep type. Escorts usually will become trigger happy on ground objects, neglecting any air threats at all. As for the campaign..next time, before starting a new one, go to notepad and change mission chance on Escort to 0. This will solve the problem.
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WIP Mega THREAD!
yakarov79 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Pretty. Can you map it TW style...Fuselage/L-Wing/R-Wing/Tail section? -
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I mean I do not have time now for any work on new, editing old, or even releasing that existing cockpit.
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It will at some point. But D model cockpit is made only for D model Huey. D model is somehow built/linked in 3dmax a little different. and due to construction and placement works well only with the said D model. Yet still, there is no gunsight there and no plans for it. https://strikechoppers.wordpress.com/#jp-carousel-1298 I simply do not have time for this now. Either release or edit the cockpi or make new H cockpit.
