Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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[Fictional] SAAB/Mitsubishi JAS39EJ Gripen
By ValAstur
This is a mod of the JAS-39C from the Gripen Team to make it look like fighterplane from the japanese air self defense force.
BACKGROUND:
After having had good experiences during the first joint venture between SAAB and Mitsubishi and the high grade of acception of the japanese Draken by the JASDF-Pilots, the ministry of defense initiated a new joint venture. The swedish Gripen was now to be "nipponized". Pilots of the JASDF went to Sweden to fly the Gripen and push her to the limit, testing her capabilities. The Pilots were amazed how easy it was to fly the Gripen.
Back in Japan, the Pilots reported their experiences to their superiors what led to an order of 120 planes, mainly single-seater. The first planes arrived during the first months of 2006, were they had to undergo changes in electronics, adapting them to japanese JASDF-Standards. The 8th Hikotai and the 305th Hikotai were the first squadrons receiving the Gripen. This plane was the first wearing the new JAMPAT-Camo in service.
INSTALLATION:
Simply drop the Folders into your Strike Fighters Mods Folder.
CREDITS:
VERY VERY BIG THANKS TO GUX FOR ALLOWING ME TO RELEASE THIS PLANE!
Thanks to Brain32 for adapting the plane to SF2-Standards!
ORIGINAL CREDITS:
Model, Weps and Skins by Gux
FM by Column5
Avionics by Moonjumper and Jat
Testing by USAFMTL
Enjoy...
NazGhul
229 downloads
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Kamchatka Peninsula for SF2
By Baltika
Kamchatka Peninsula
v2.0
by Baltika
For Strike Fighters 2 Series
This is an upgrade of my original Kamchatka Peninsula Terrain to bring it up to the latest SF2 standard (September 2011 patch).
I was motivated to bring it up to speed to provide a native combat environment for TK's excellent JASDF Phantom F-4EJ, available at the Thirdwire DLC Store.
What's new over version 1.0:
-Fully compatible with SF2
-Winter and Summer tilesets
-Fully operational in Thirdwire Mission Editor (Cheers Crusader!)
This terrain includes a base tileset by Deuces, together with Stary's forests and farms mod adapted for use on this terrain. I have also created a large number of additional transition tiles based on Deuce's tiles, which may be of interest to terrain builders.
This version 2.0 release also includes a full winter tileset, which is based on Major Lee's DBS terrain tileset. Thanks also to Wrench for creating the water effect .TGA tiles used here which bring the water to life.
The tile naming format is compatible with the stock GermanyCE tileset for ease of expansion, but be aware that the excellent hi-res and seasoned tilesets by Brain32 and Stary in particular will not have all the necessary transition tiles, so use them with caution. Should you wish to use the included transitioned tileset for your own terrain mods, copy all the terrain .bmp files and .tga files into the "Tileset" folder and convert the .tga tiles to .bmp format. See Gepard's excellent terrain tutorials in the KB at CA for more info.
All mission types are activated, for both red and blue side flyable. The Americans have their existing bases on the Aleutian Islands. I have handed the northern Kuril Islands to the Japanese for the sake of this scenario. Take it as read that the Soviets were sufficiently distracted by the ground war in central Europe that they lost their hold on the Kurils to Japan. Now, the Soviets are engaged in a fierce battle for control of the strategically important Kamchatka Peninsula.
This is a target-rich, fictionalised version of the RUssian Far East. There are many installations and industrial zones in the Kamchatkai Krai that you will not find in real life. Equally, as much real-life stuff as I could discover went into the mix. Also, this is a showcase of a fully-transitioned tileset, so there is much more agriculture than you would get at these latitudes. Just kick back and enjoy the scenery.
Finally, there is a monstrous presence lurking at the heart of the Peninsula who has risen from aeons of deathless sleep to trouble the affairs of men once more. Bragging rights to the first person to take a recon photo of this horror and make it back to base alive, and with their sanity intact ;-)
INSTALLATION:-
Simply unzip and drop the "KAMCHATKA" folder into your User\Saved Games\Thirdwire\StrikeFighters2\Terrains folder.
It is highly recommended that you install the files listed below or you will not get the full intended Kamchatka Krai experience.
RECOMMENDED FILES:-
Groundobjects:-
CVN-75 by Digital Overload
http://forum.combatace.com/index.php?app=downloads&showfile=9684
TAKR Orjol by Gepard
http://forum.combatace.com/index.php?app=downloads&showfile=5497
TAKR Admiral Gorshkov by X-RAY
http://forum.combatace.com/index.php?app=downloads&showfile=5830
UdaloyI by China Insky Team
http://forum.combatace.com/index.php?app=downloads&showfile=10336
UdaloyII by China Insky Team
http://forum.combatace.com/index.php?app=downloads&showfile=10330
BRDM_SA-9 by rebelryder
http://forum.combatace.com/index.php?app=downloads&showfile=7740
SA-11 & SA-17 by 101tfs
http://forum.combatace.com/index.php?app=downloads&showfile=7627
ScudLauncher & Missile by bigal1
http://forum.combatace.com/index.php?app=downloads&showfile=6435
Soviet SAMs by gabilon
http://forum.combatace.com/index.php?app=downloads&showfile=3057
CREDITS:-
Core tilesets by Deuces and Major Lee. Additional transition tiles by Baltika
Winter Sea .TGA tiles by Wrench
Forests and Farms mod by Stary, extended to cover additional tiles
Kamchatka_water.bmp by Crusader
Doppler Radar Dome by grumpapotamus
I have modded this as a terrain object rather than a separate ground object. The original readme file is included. Thanks grumpapotamus ;-)
WW2 Subpens from WW2 Europe Terrain by Edward et al, modded for Soviet use.
Thanks to the original creator.
As ever, feedback, comments, bug-reports and general griping are most welcome.
Slainthe!
Baltika
September 2011
1,025 downloads
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[Fictional] Dassault Vendaval (Storm)
By ValAstur
Mod of CadeteBRA's superb Rafale to make it look like a fictional fighter and recon plane for the argentinian navy air arm
INSTRUCTIONS
1. Drop the folders into your MODS Folder. If asked to overwrite, click yes.
CREDITS
All credit belongs to CadeteBRA for it's effort in creating the plane. His original readme is also included.
The use of my decals is allowed according to the freeware licensing accord. Changes to the model itself require prior permission from CadeteBRA.
For any further questions don't hesitate to contact me.
Kindest regards
NazGhul
221 downloads
0 comments
Updated
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[Fictional] General Dynamics/CASA C-17 Halcón (Falcon)
By ValAstur
I modded the stock F-16A Netz to make it look like a fictional fighter plane for the spanish air force.
YOU WILL NEED SF2:I AT LEAST TO GET THIS PLANE RUNNING!
BACKGROUND
Spain acquired the Mirage F-1 in 1975 and equipped the Ala 14 in Albacete. After the start of the transition from dictatorship to democracy, the US government sought to improve the relationship to Spain which had a strategic position at the western end of Europe, right in front of Africa. On one hand, they wanted to establish bases in Spain enabling them faster reactions in the middle east and northern Africa. On the other hand they showed their support the new government and their intentions to create a stable country.
As a sign of good will, president Jimmy Carter offered the F-16 to the Ejército del Aire at a special price. The Mirage F-1 became replaced by the F-16, which received the designation C-17 Halcón. Both squadrons based in Albacete got equipped with the plane. The F-1s got sold back to France at a significantly lower price, who sold them again to Morocco and Iraq.
INSTRUCTIONS
1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
Kindest regards
NazGhul
121 downloads
0 comments
Updated
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[Fictional] Mikoyan-Gurevych MiG-23CL Puma
By ValAstur
I modded the stock MiG-23P to make it look like a fictional fighter plane for the chilean air force.
YOU WILL NEED SF2:E AT LEAST TO GET THIS PLANE RUNNING!
INSTRUCTIONS
1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
Kindest regards
NazGhul
91 downloads
0 comments
Updated
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Vautour IIB/N for WOI - Updated
By eburger68
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Veltro2K's Vautour IIB/N for WOI - Updated
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This is an update of Veltro2K's Vautour IIB & IIN for Wings Over Israel (WOI). In this update (the originals available at CombatAce in the SF1 Downloads section), I have done my best to correct or mitigate these models' several anomalies: AI inability to taxi and takeoff correctly; AI aircraft exploding on the taxiway; AI problems handling the aircraft in flight; loadout errors; glaring white spots in the engine nacelles.
Notes: You will notice that AI aircraft still bounce around just a bit while taxiing, but they do now take off in timely fashion. The updates applied here mirror those offered in my updated SF2I version, also uploaded to CombatAce.
Thanks to Wrench for looking over an early version of this update and supplying some additional fixes and adjustments, as well as the F-86D cockpit for the IIN model.
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Updates & Fixes
~~~~~~~~~~~~~~~
These aircraft versions incorporate a number of fixes and updates:
- applied Veltro2K's fixpacks for B & N model
- added damage TGAs from Christian59's "damage pack"
- added new LOADOUT.BMP
- spiffed up LOADING & HANGAR screens
- darkened IDFCamo textures
- removed spinner nodes to fix unsightly white
spots within engine nacelles (no material assigned
to spinner nodes)
- corrected, renamed, or removed a number of node
names within DATA.INIs
- made engine ThrustPositions symmetrical to correct
AI handling problems
- tweaked landing gear data to improve AI ground handling
behavior
- added tail bumper to improve taxiing & takeoff stability
- updated flight model for SF2
- tweaked loadouts & weapon stations
- added F-86F cockpit from Dave Zurawski & the F-86F
Development Team to the Vautour IIB
- added F-86D cockpit from the Sabre Dog Team to the
Vautour IIN
- added Israeli AF '50s/'60s pilot model by Wrench &
PappyCheckSix
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Installation
~~~~~~~~~~~~
Installation is simple:
1. Drop the Objects folder into your WOI installation directory.
2. Add the following data to your WeaponsData.INI and save
the changes with the 3rdWire Weapons Editor:
[WeaponDataXXX]
TypeName=TANK300_VA_CEN
FullName=300 gal Drop Tank
ModelName=Tank_V
Mass=989.500000
Diameter=0.650000
Length=5.920000
SubsonicDragCoeff=0.200000
SupersonicDragCoeff=0.770000
AttachmentType=
SpecificStationCode=
NationName=
StartYear=0
EndYear=0
Availability=0
BaseQuantity=0
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=5
MaxFuelAmount=884.520020
Asymmetrical=FALSE
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Credits
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Original Aircraft: Veltro2K
Flight Model: ThirdWire
F-86F Cockpit: Dave Zurawski & F-86F Dev Team
F-86D Cockpit: Sabre Dog Team
Damage Textures: Christian59
IAF 50s/60s Pilot: Wrench & PappyCheckSix
Misc. Fixes: Wrench
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Eric Howes
23 May 2009
383 downloads
0 comments
Updated
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P-47N Thunderbolt, WW2 PTO (by RussoUK)
By Wrench
PTO P-47N Thunderbolt Pak
-- For SF2, Any and All (Full-4/5 Merged Prefered) --
Some various and sundry mods for RussoUK's late WW2 era P-47N-15 "Thunderbolt", bringing a bit closer for full SF2 usage.
The pak represents Thunderbolts as based on Ie Shima in mid-1495 to the end of WW2.
Several new/modifided inis are included, most important is my 90%-ish SF2 compliant data ini with many adjustments to the FM (more fine-tuning is required -- and hopefully somebody will do so!!). Drop tanks and the WW2 pilot figure are included. The canopy operates via manual animation key, the Usual suspect, Shift/0 . All lights are 100% correct.
3 skins/decal sets are supplied:
19th FS 318th FG
333rd FS, 318th FG (these 2 are original, with some decal modification)
463rd FS, 507th FG (new one by me!)
Decal randomization is set to TRUE for all skins.
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
Just another mod I had sitting on the HD, collecting stray electrons. Thought I finish it off, and get it out the door.
Good Hunting!!
wrench
kevin stein
375 downloads
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P/F-47D-25 Thunderbolt by Wolf257 - For SF2
By Wrench
Republic P-47D-25 Thunderbolt (BubbleTop) by Wolf257
Please note this aircraft mod is released "As Is"; any flaws or faults NOT caused by my ini edits are most likely unfixable and must be lived with (until a replacement model is created by one of our over-worked 3D Gurus). I just want to get this off my hard drive, and have 'those that know' test and experiment with the FM -- it NEEDS more fine tuning (see "Notes" below).
This is a complete aircraft,and is designed for Post-World War 2 usage, by the USAF and several Allied airforces; in particular those in Latin America.
Included skins are:
USAF Post-War Natural Metal, 525th FBS, circa 1946, West Germany;
1º Grupo de Caça, Brazilian AF, WW2 MTO (OD/Gray);
1º Grupo de Caça, FAB, Post-War natural metal (called "FAB2"; reuses some historic decals from the above skin, repainted for NM usage, and all new post-war serials for 25 aircraft -there're still more to be done, if someone wants to!);
Escuadrón de Caza, Colombian AF, 1946- the late 50s. 100% accurate serials;
"Generic" NM, for anyone else, and can be used as a basis for other countries (Italy, France, RAF, etc)
All markings excepting the 2 FAB skins and the FAC post-war with painted-on rudder stripes, are decals.
2 cockpits are included, one is the Mustang-style from the original release, and Stary's 'Generic Late WW2 Cockpit' - which it is set to use right now. You can switch as you wish (Stary's is better, of course). All external lighting is 100% correct for this model.
As always, fairly easy to follow, detailed install instructions are included. So, please read them. It is suggested that you unzip the archive to a temp folder or your desktop to access the entire 'readme' before instilling.
Also, give the "Notes" section a read for further information and stuff like that there, illuminating defects, flaws, my goofs, and etc. It should be noted, that as we ONLY have the -25 model, it is incorrect for the units/countries depicted herein. These would/should be later production D models, with the fin filet.
We make do with what we have.
Good Hunting!
wrench
Kevin Stein
449 downloads
0 comments
Updated
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Suez Avenger for WOI - Suez Crisis
By eburger68
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TBM-3E Avenger for Wings Over Israel - Suez Crisis
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This is a modification of the TBM-3E released by The Wrench, which is itself a mod of the TBF/TBM Avenger available in the WWII aircraft section at the A-Team Skunkworks web site:
http://cplengineeringllc.com/SFP1/
This mod creates a TBM-3E Avenger for use in ThirdWire's Wing Over Israel (WOI). Included are French Navy and Royal Navy texture sets.
Historical purists & rivet-counters take note: what you're about to read is likely to cause nausea, dizziness, and mild vomiting.
Before discussing anything else, let me tell you what's wrong with this mod:
1) It uses the wrong aircraft: the French Naval Air unit participating in the Suez Crisis flew the TBM-3S/W, not the TBM-3E. I don't have access to a TBM-3S/W model, so the TBM-3E it is.
2) It represents the wrong unit: the French Naval Air unit flying the Avenger in the Suez Crisis was 9 Flotilla, not 15 Flotilla. I don't have decals for 9F, so I used the 15F decals from The Mirage Factory's F4U-7 Corsair instead.
3) It flies the wrong missions: the French Avenger was primarily an anti-submarine aircraft. Given that there are no Anti-Sub missions in WOI (and given that flying around over an open ocean for hours at a time would get really old really fast in this game), this Avenger is configured to fly Strike, CAS, and Armed Recon missions like other attack aircraft in the world of ThirdWire.
For those of you still with me, let me provide some other information about this mod.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
This mod is NOT a complete, self-contained package. It requires that you download the TBF/TBM Avenger from the A-Team's site (see above for a link). Once you've got that file downloaded, do the following:
1) Unpack the A-Team's TBF/TBM Avenger into its own folder.
2) Copy or move the \Objects & \Sounds folders from this mod (i.e., the Suez Avenger mod) to your WOI installation directory.
3) Copy or move the following items from the A-Team TBF/TBM Avenger to the \Objects\Aircraft\TBM-3E folder in your WOI installation directory:
- TBM Avenger-R5.LOD
- TBM Avenger-R5.OUT
- \Cockpit [the entire folder "as is"]
4. Install the AN/APS-4 Radar Pod data (from ForWeaponData.txt) to your WeaponData.INI and save the changes using the 3rdWire Weapons Editor.
That's it. You're ready to fly.
Please note that the default unit/skin is the French Navy 15F. I've thrown in Kulbit(80)'s Royal Navy skin as a bonus. This aircraft can be flown reliably on both Hard and Normal flight model settings.
This mod produces the same aircraft as the version for SF2I.
~~~~~~~~~~~~~~~~~
Changes & Updates
~~~~~~~~~~~~~~~~~
This mod makes extensive changes to Wrench's TBM-3E. Here's a short list:
- added French Navy 15F texture set
- added Kulbit(80)'s Royal Navy texture set
- added custom Hangar & Loading screens
- added updated Loadout image
- tweaked flight model for Hard settings in WOI
- tweaked landing gear to fix AI aircraft exploding
on the taxiway
- removed belly gunner node and gun
- performed other minor, misc. tweaks & adjustments
Thanks to Wrench and Kulbit(80) for testing and misc. tweaks & fixes.
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Credits
~~~~~~~
As noted earlier, this is a modification of the TBM-3E released by The Wrench, which is itself a mod of the TBF/TBM Avenger available in the WWII aircraft section at the A-Team Skunkworks web site:
http://cplengineeringllc.com/SFP1/
Original aircraft: Dev A-Team (Capun, Charles, Gramps and Kesselbrut)
TBM-3E Modifications: Kevin Stein, aka The Wrench
AN/APS-4 radar pod: Tim Davis
Royal Navy skin: Michal Minta, aka Kulbit(80)
15F decals: The Mirage Factory
Please see the \_Docs folder for the original readme files included with the mods listed above. Any errors or omissions are entirely my responsibility.
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Eric Howes
27 July 2010
188 downloads
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Suez Avenger for SF2I - Suez Crisis
By eburger68
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TBM-3E Avenger for SF2I Expansion Pack - Suez Crisis
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This is a modification of the TBM-3E released by The Wrench, which is itself a mod of the TBF/TBM Avenger available in the WWII aircraft section at the A-Team Skunkworks web site:
http://cplengineeringllc.com/SFP1/
This mod creates a TBM-3E Avenger for use in ThirdWire's SF2I Suez Expansion Pack. Included are French Navy and Royal Navy texture sets.
Historical purists & rivet-counters take note: what you're about to read is likely to cause nausea, dizziness, and mild vomiting.
Before discussing anything else, let me tell you what's wrong with this mod:
1) It uses the wrong aircraft: the French Naval Air unit participating in the Suez Crisis flew the TBM-3S/W, not the TBM-3E. I don't have access to a TBM-3S/W model, so the TBM-3E it is.
2) It represents the wrong unit: the French Naval Air unit flying the Avenger in the Suez Crisis was 9 Flotilla, not 15 Flotilla. I don't have decals for 9F, so I used the 15F decals from The Mirage Factory's F4U-7 Corsair instead.
3) It flies the wrong missions: the French Avenger was primarily an anti-submarine aircraft. Given that there are no Anti-Sub missions in SF2I (and given that flying around over an open ocean for hours at a time would get really old really fast in this game), this Avenger is configured to fly Strike, CAS, and Armed Recon missions like other attack aircraft in the world of ThirdWire.
For those of you still with me, let me provide some other information about this mod.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
This mod is NOT a complete, self-contained package. It requires that you download the TBF/TBM Avenger from the A-Team's site (see above for a link). Once you've got that file downloaded, do the following:
1) Unpack the A-Team's TBF/TBM Avenger into its own folder.
2) Copy or move the \Objects & \Sounds folders from this mod (i.e., the Suez Avenger mod) to your SF2I Mod Folder.
3) Copy or move the following items from the A-Team TBF/TBM Avenger to the \Objects\Aircraft\TBM-3E folder in your SF2I Mod Folder:
- TBM Avenger-R5.LOD
- TBM Avenger-R5.OUT
- \Cockpit [the entire folder "as is"]
That's it. You're ready to fly.
Please note that the default unit/skin is the French Navy 15F. I've thrown in Kulbit(80)'s Royal Navy skin as a bonus. This aircraft can be flown reliably on both Hard and Normal flight model settings.
Although packaged for SF2I, this mod will work fine in Wings Over Israel (WOI), provided you move the decals to their proper texture folders in the TBM-3E folder and install the AN/APS-4 radar pod to your WOI Weapons folder.
~~~~~~~~~~~~~~~~~
Changes & Updates
~~~~~~~~~~~~~~~~~
This mod makes extensive changes to Wrench's TBM-3E. Here's a short list:
- added French Navy 15F texture set
- added Kulbit(80)'s Royal Navy texture set
- moved decals to SF2 \Decals folder
- added USERLIST.INI
- added custom Hangar & Loading screens
- added updated Loadout image
- added DestroyedModel data
- tweaked flight model for Hard settings in SF2
- tweaked landing gear to fix AI aircraft exploding
on the taxiway
- removed belly gunner node and gun
- performed other minor, misc. tweaks & adjustments
Thanks to Wrench and Kulbit(80) for testing and misc. tweaks & fixes.
~~~~~~~
Credits
~~~~~~~
As noted earlier, this is a modification of the TBM-3E released by The Wrench, which is itself a mod of the TBF/TBM Avenger available in the WWII aircraft section at the A-Team Skunkworks web site:
http://cplengineeringllc.com/SFP1/
Original aircraft: Dev A-Team (Capun, Charles, Gramps and Kesselbrut)
TBM-3E Modifications: Kevin Stein, aka The Wrench
AN/APS-4 radar pod: Tim Davis
Royal Navy skin: Michal Minta, aka Kulbit(80)
15F decals: The Mirage Factory
Please see the \_Docs folder for the original readme files included with the mods listed above. Any errors or omissions are entirely my responsibility.
------------
Eric Howes
27 July 2010
212 downloads
0 comments
Updated
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P-47D Thunderbolt & P-38 Lightning, SoWesPac
By Wrench
Thunder(bolt) and Lightning In SoWesPac
-P-47D-20 Thunderbolt & P-38F Lightning in the Pacific-
-- Something for the PTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
Mods/reskins/redcals for 2 of Wolf257's WW2 aircaft. This package contains BOTH full, complete aircraft:
P-47D-20 (Razorback) Thunderbolt, with 2 skins:
348th FG, originally by Major Lee (with some new decals by me), circa 1943-ish
39th FS, 35th FG circa 1944/45 in the Phillipines
"Generic" P-38F Lightning for late 42-43 (pre-red outline starbar)
All skins are in jpg format, Decal Randomization is TRUE. Both get new SF2 versions of the original 'box art' hangar screens. DDS damage textures for the Jug; the old tga version are still used on the Lightning. Destroyed models are included for both (taken from the WW2 terrains).
Stary's WW2 late 1 cockpit is included for the Jug. The P-38 uses it's original Wolf pit.
Both have semi-compliant SF2 Flight Models, but they do need further fine tuning by experts. All lighting on both aircraft is 100% historically correct.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Major Lee's original readme for the 348th skin is included for historical purposes
Happy Hunting!
wrench
kevin stein
329 downloads
0 comments
Updated
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SF2 WW2 ETO P-47D Razorback Pak
By Wrench
SF2 WW2 ETO P-47D Razorback Pak
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive modifications made to fit into the SF2 environment, not all features will be avaliable.*
*Note X2: this mod is designed for use =ONLY= in the ETO envrionment. Specific versions for use in the MTO will be released seperately, when required (and available!)*
Mods to Wolf257's P-47D Razorback Thunderbolt. This package "represents" mid production (-20) Razorback Jugs from the mid war to the end of the war time frame.
This is a FULL aircraft pak, designed to REPLACE any others you may have (of Wolf's), with (pretty much) all the trimmings. This pack contains the following skin/decal sets:
61st FS, 56th FG
334th FS, 4th FG
Decal randomization is TRUE, and the NEW skin is in Jpg format. Nose arts are included, and are 98.6% historically accurate for both sets.
Weapons, pilot figure, and engine sound are included. A New 'box art' style Hangar, now fully SF2 compliant, is included for your viewing pleasure.
Any changes that have been introduced, are listed in the 'ChangeLog', in the "Notes" section.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Wolfs original readmes, when discoverable, are included for historical purposes. Also, give the "Notes" section a read too. Please READ the 'To Install" section after unzipping, but BEFORE installing for an important note about possible conflicts with other Jug mods.
Good Hunting!!
wrench
kevin stein
284 downloads
0 comments
Updated
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Vautour IIB/N - Updated for SF2
By eburger68
------------------------------------------
Veltro2K's Vautour IIB/N - Updated for SF2
------------------------------------------
This is an update of Veltro2K's Vautour IIB & IIN for Strike Fighters 2: Israel (SF2I). In the process of updating those aircraft (available at CombatAce in the SF1 Downloads section), I have also done my best to correct or mitigate these models' several anomalies: AI inability to taxi and takeoff correctly; AI aircraft exploding on the taxiway; AI problems handling the aircraft in flight; loadout errors; glaring white spots in the engine nacelles.
Notes: You will notice that AI aircraft still bounce around just a bit while taxiing, but they do now take off in timely fashion.
Thanks to Wrench for looking over an early version of this update and supplying some additional fixes and adjustments, as well as the F-86D cockpit for the IIN model.
~~~~~~~~~~~~~~~
Updates & Fixes
~~~~~~~~~~~~~~~
These aircraft versions incorporate a number of fixes and updates:
- applied Veltro2K's fixpacks for B & N model
- added damage TGAs from Christian59's "damage pack"
- added Vautour destroyed model data
- adapted decals for SF2 directory structure
- added USERLIST.INI
- added LOADOUT.TGA
- spiffed up LOADING & HANGAR screens
- darkened IDFCamo textures
- removed spinner nodes to fix unsightly white
spots within engine nacelles (no material assigned
to spinner nodes)
- corrected, renamed, or removed a number of node
names within DATA.INIs
- made engine ThrustPositions symmetrical to correct
AI handling problems
- tweaked landing gear data to improve AI ground handling
behavior
- added tail bumper to improve taxiing & takeoff stability
- updated flight model for SF2
- tweaked loadouts & weapon stations
- added F-86F cockpit from Dave Zurawski & the F-86F
Development Team to the Vautour IIB
- added F-86D cockpit from the Sabre Dog Team to the
Vautour IIN
- added Israeli AF '50s/'60s pilot model by Wrench &
PappyCheckSix
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
Installation is simple: simply drop the Objects folder into your SF2I Mod Folder.
~~~~~~~
Credits
~~~~~~~
Original Aircraft: Veltro2K
Flight Model: ThirdWire
F-86F Cockpit: Dave Zurawski & F-86F Dev Team
F-86D Cockpit: Sabre Dog Team
Damage Textures: Christian59
IAF 50s/60s Pilot: Wrench & PappyCheckSix
Misc. Fixes: Wrench
-----------
Eric Howes
23 May 2009
485 downloads
0 comments
Updated
-
Harvard IIB, Indian & Pakistani AFs Pak
By Wrench
Harvard Mk.IIB, Indian and Pakistani Air Forces Pak
= For SF2 series Games, Full 4/5 Merged =
-An addition for the Indo-Pak Mod-
This is a package of Harvard trainer aircraft for both the Indian and Pakistani air forces.
It contains 2 complete aircraft and the PAF variant has 2 skins, as shown in the accompaning screenshot. All weapons, sounds, NEW dds damage textures and a 'generic' hangar screen are included. A 'new' destroyed model is included (it's close enough in shape!<g>)
All skin textures are jpg, and Decal randomization is set to TRUE.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for more details.
Happy Landings!
wrench
kevin stein
Updated 7/30/2012
v 1.1 with corrected credits in readme (hopefully, got them right this time)
apologies!
170 downloads
-
SF2 WW2 PTO P-39/P400 Airacobra Pak
By Wrench
SF2 WW2 PTO P-39/P400 Airacobra Pak
-- Something for the PTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
Mods/reskins/redecaling for Wolf257's WW2 aircaft. This package contains 2 complete aircraft, broken down by aircraft and skins:
P-39D
36th FS, 8th FG in early 1942 ("meatball" star)
39th FS, 35th FG, mid-1942
41st FS, 35th FG, late-1943 (star & bar, white tail)
P-400
39th FS, 35th FS, early 1942 (RAF camo & serials)
All skins are in jpg format, and are brand new builds for this mod. Decal Randomization is TRUE. .
Due to both aircraft sharing the same lod, all skins are fully interchangable with each other.
A new cockpit, Stary's 'Midwar #3' replaces both the modded Hurri pit I'd been using, and the original Wolf pits.
Both new SF2 versions of the original 'box art' hangar screen. Damage textures are the old tga ones.
Both have semi-compliant SF2 Flight Models, but they do need further fine tuning by experts (it's actually TOO good!). All lighting is 100% historically correct.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Remember -- these are very old models, so "they are as they is". All original readmes, when discoverable, are included.
Good Hunting!
wrench
kevin stein
346 downloads
-
Tu-22M3 Backfire-C for SF2
By eburger68
Tu-22M3 Backfire-C for SF2
This mod package contains the Tu-22M3 from HoneyFox/Insky Group, updated and converted to SF2 standards. Included are all the effects, weapons, sounds, pilots, and seats that you will need to install and use the aircraft in this package.
This aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use it, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
To install, simply drag the \Effects, \Flight, \Objects, and \Sounds folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft is not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly.
~~~~~~~~~~~~~~~~~~~~
Notes About This Mod
~~~~~~~~~~~~~~~~~~~~
In addition to doing the basic work to convert the aircraft for use in SF2, I also made a number of other fixes and additions.
1. Fixed non-working tailgun
2. Fixed incorrect Afterburner.tga reference
3. Added referenced B-1B sounds from B-1B Redux package
4. Added correct version of Kh-22
5. Added damage texture
6. Added B-1B_86 cockpit (replaces C-130J cockpit in the original)
7. Adjusted attachment positions for several weapon stations
8. Changed Armor.Thickness and StructuralFactor values to more reasonable numbers
9. Added new dirty exhaust effect
10. Added new Hangar, Loading, & Loadout images
11. Added tail numbers to vertical tail
12. Other minor fixes/corrections
~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits & Acknowledgements
~~~~~~~~~~~~~~~~~~~~~~~~~~
This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make a number of fixes, adjustments, and additions (discussed above).
jv447 .......................................... Tu-22M3 model
HoneyFox/Insky Group ........................... Tu-22M3 mod for SFP1
Dels ........................................... B-1B_86 cockpit
Spillone104 .................................... Sounds
If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. A copy of the original ReadMe for the Tu-22M3 for SFP1 from HoneyFox/Insky Group is included in \_OriginalDocs (along with several other original items). Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
-----------
Eric Howes
eburger68
26 July 2011
2,677 downloads
-
Swing-Wing Fitters for SF2
By eburger68
----------------------------------------
SF2 Su-17/20/22 Swing-Wing Fitters
----------------------------------------
This mod package contains a collection of Su-17, Su-20, and Su-22 Fitters, all converted and updated to SF2 standards. Included in the package are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft in this package.
These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
To install, simply drag the \Objects and \Sounds folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Aircraft & Nations Included
~~~~~~~~~~~~~~~~~~~~~~~~~~~
The following aircraft are included in this package:
Domestic Version Export Version
---------------- --------------
Su-17 Fitter-B n/a
Su-17M Fitter-C Su-20A/B Fitter-C
Su-17M2 Fitter-D Su-22 Fitter-F
Su-17M3 Fitter-H Su-22M / Su-22M3 Fitter-J
Su-17M4 Fitter-K Su-22M4 Fitter-K
The following nations are represented:
USSR Afghanistan
Bulgaria Egypt
Czechoslovakia Iraq
East Germany Libya
Hungary Syria
Poland Peru
Vietnam
For more information on the differences between these various different versions, see the documentation included in \_OriginalReadMes.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Few Notes About This Package
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Those familiar with Lindr2's Fitter packages for SFP1 will rightly recognize that this updated package builds on his earlier efforts. Although I have largely followed Lindr2's lead in assembling this package, there are some noteworthy differences between his SFP1 collections and this one:
1) Limited use of AmokFloo's Su-17M model
Where Lindr2 used AmokFloo's Su-17M (from 2008) to represent the -17, -17M, -17M2, -20A, -20B, and -22F, I have opted to use ArmourDave's earlier Su-17 model (from 2003) for the -20A, -20B, and -22F. Although AmokFloo's model is arguably better-suited in many ways to stand in for those early export versions, ArmourDave's model has a wider range of skins available to represent the various user nations of those aircraft. Sadly, there appear to be only three skins available for AmokFloo's model. If someone wants to do more skins for AmokFloo's model, I would be happy to release an updated version of this pack to make use of them.
2) Adjusted weapon stations and loadouts
Again, I have largely followed Lindr2' lead in this area, but I have adjusted the attachment positions of some weapon stations (esp. on ArmourDave's Su-17 model) and made some changes to the default loadouts for most aircraft. In particular, the loadouts for center fuselage stations needed changes, because with size of the PTB-800 or Tank600_Su-7 drop tanks, there simply isn't enough room to load both tanks and weapons on the front and back fuselage stations. The default loadouts load weapons (rockets, bombs) on all four stations or tanks alone on the rear stations, but never a mix of weapons and tanks on front and rear. Note that the Loadout screen *will* let you load the fuselage stations with weapons and tanks simultaneously -- just don't do that. (And, if you do, don't complain to me about the unsightly result.)
3) Wider range of skins/nations
You will find a wider range of skins used to represent more nations. I am not an expert on the operational history of the swing-wing Fitters. Still less am I a skilled texture artist, so I make no claim that these skins are 100% historically accurate in their depiction of these aircraft as used by so many different nations. I did consult online references and looked at quite a few photos while putting together this package, and I do think it represents a general improvement over what was available before. If you've got better data and/or better skins, please do share -- I'd be happy to do an updated, more accurate version of the package.
~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits & Acknowledgements
~~~~~~~~~~~~~~~~~~~~~~~~~~
This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above).
ArmourDave ..................................... Su-17 model & cockpit
AmokFloo ....................................... Su-17M model
Lindr2 ......................................... Su-17/20/22 Packs for SFP1 (incl. pods)
Spectre8750 .................................... bits from his Su-22 Fitter pack for SF2
NeverEnough .................................... bits from his Su-17M update for SF2
Gepard, Matt Ouellette, Soulman, Sundowner ..... Skins
whiteknight06604, & Spectre8750
ravenclaw_007 .................................. PTB-800 Drop Tanks & SPS-141 ECM Pods
Spillone104 .................................... Sounds
The Trooper .................................... Red3203 Pilot
AleDucat ....................................... Zvezda K-36D Ejector Seat
If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. Copies of the original documentation for the main components of this mod package are included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
-----------
Eric Howes
eburger68
10 July 2011
2,093 downloads
-
SF2 Su-24 Fencers
By eburger68
SF2 Su-24 Fencers
This mod package contains a collection of Su-24 Fencers, all converted and updated to SF2 standards. Included in the package are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft in this package.
These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
Those familiar with Lindr2's Su-24 Fencer Pack for SFP1 will rightly recognize that this updated package simply builds on his earlier efforts.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
To install, simply drag the \Flight, \Objects, and \Sounds folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Aircraft & Nations Included
~~~~~~~~~~~~~~~~~~~~~~~~~~~
The following aircraft are included in this package:
Su-24 Fencer
Su-24M Fencer-D
Su-24M2 Fencer-D
Su-24MK Fencer-D
Su-24MP Fencer-F
Su-24MR Fencer-E
The following nations are represented:
USSR
Ukraine
Iraq
Libya
Syria
For more information on the differences between these various versions, see the documentation included in \_OriginalReadMes.
~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits & Acknowledgements
~~~~~~~~~~~~~~~~~~~~~~~~~~
This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above).
Veltro2K ....................................... Su-24 model
Lindr2 ......................................... Su-24 Pack for SFP1 (incl. weapons)
NormanKnight ................................... F-111 cockpit
Veltro2K, Tunderchief .......................... Skins
Erwin Hans ..................................... APK-9E Targeting Pod
Spillone104 .................................... Sounds
If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. A copy of the original ReadMe for Lindr2's Su-24 Pack for SFP1 is included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
-----------
Eric Howes
eburger68
22 July 2011
3,280 downloads
-
SF2 WW2 PTO Hawk 75A-C7, ML-KNIL
By Wrench
Hawk 75A-C7, ML-KNIL
=for SF2, (Full4/5 merged reccomended)
-Something for the PTO players*-
*even if we don't have an NEI map; at least you'll have the aircraft.*
This is a revamp for SF2, a modification of Wolf257's P-36/Mohawk into the Hawk 75 export version, as used by several Allied nations
.
It represents aircraft from the ML-KNIL during the opening days of the War in the Pacific, in the defense of the Netherlands East Indies (Java and Sumatra, for those that don't know)
This creates a country specific version for use in your World War 2: PTO installs ONLY!! As such, all the loadout have been adjusted to fit KLU aircraft of the time. The 'fake pilot method" (patentpending) is used to add the 2 underwing pylons for light bombs (either RAF50 or US 100 pounders)
This is the complete aircraft; serial numbers are historically correct, but I could not determine which squadron used what number; consider them generic in this respect. A new cockpit (one of Stary's WW2 pits) replaces the original, as the gauge needles have disappeared due to a material issue. This cockpit MAY be more historicaly correct; French Hawk75s used a reflector gunsight -so perhaps they were also used on other export versions.
I've also adjusted the operational service years/dates; they historically were all destroyed by February, 1942; in the 1stGen version we couldn't have the mm/dd/yyyy but now in SF2 we can have them end on the 28th of Feburary.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Remember -- these are very old models, so they "are as they is". All original readmes, when discoverable, are included.
Good Hunting!
wrench
kevin stein
203 downloads
0 comments
Updated
-
SF2 MiG-23 & MiG-27 Floggers - Part 3
By eburger68
SF2 MiG-23 & MiG-27 Floggers - Part 3
This mod supplies a collection of MiG-23 & MiG-27 Floggers, created by ArmourDave and The Mirage Factory, and heavily modded by Lindr2 for SFP1. (These are not mods of the 3rdWire Floggers supplied in the SF2 titles.) All have been converted and updated to SF2 standards. Also included with this mod are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft supplied with this mod.
This mod consists of three parts:
Part 1: 1st Generation MiG-23s (MiG-23S, Mig-23M, MiG-23ME, MiG-23MF,
MiG-23MF, MiG-23UB)
Part 2: 2nd Generation MiG-23s (MiG-23ML, MiG-23MLA, MiG-23MLAE, MiG-23P,
MiG-23PD, MiG-23-98, MiG-23UM)
Part 3: Ground Attack MiG-23s (MiG-23B, MiG-23BN) & MiG-27s (MiG-27,
MiG-27D, MiG-27K, MiG-27M, MiG-27ML)
Each of the three parts includes all the decals, pilots, sounds, effects that you will need for the aircraft in that part. The WEAPONS are contained ONLY IN THE 2ND PART, which means that you MUST DOWNLOAD THE 2ND PART TO GET THE WEAPONS.
These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
Please note that installation of these aircraft will overwrite & replace the default 3rdWire versions included in the various SF2 titles. I recommend that you first REMOVE the 3rdWire MiG-23 and MiG-27 versions - even if you haven't modded them -- before installing these alternate versions.
To install, simply drag the following folders to your SF2 Mods Folder (NOT the folder that the game installs to):
\Effects
\Flight
\Objects
\Sounds
By default your Mod Folder should be located here:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to.
If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly. And remember, the WEAPONS are contained ONLY IN THE 2ND PART, which means that you MUST DOWNLOAD THE 2ND PART TO GET THE WEAPONS.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Aircraft & Nations Included
~~~~~~~~~~~~~~~~~~~~~~~~~~~
The following aircraft are included in the three parts of this mod:
Part 1: 1st Generation MiG-23s
- MiG-23S Flogger-A (Early)
- MiG-23S Flogger-A
- MiG-23SM Flogger-A (obr.71)
- MiG-23M Flogger-B (Ser. 1)
- MiG-23M Flogger-B (Ser. 23)
- MiG-23ME Flogger-B
- MiG-23MF Flogger-B
- MiG-23MF Flogger-B (Late)
- MiG-23MF Rakshak
- MiG-23MS Flogger-E
- MiG-23UB Flogger-C (Early)
- MiG-23UB Flogger-C
Part 2: 2nd Generation MiG-23s
- MiG-23ML Flogger-G (Early)
- MiG-23ML Flogger-G
- MiG-23MLA Flogger-G
- MiG-23MLAE-A Flogger-G (32-22)
- MiG-23MLAE-B Flogger-G
- MiG-23MLD Flogger-K
- MiG-23P Flogger-G
- MiG-23PD Flogger-G
- MiG-23UM Flogger-C
- MiG-23-98 Flogger-K
Part 3: Ground Attack MiG-23s & MiG-27s
- MiG-23B Flogger-F (Early)
- MiG-23B Flogger-F
- MiG-23BN Flogger-H
- MiG-23BN Flogger-H (Egypt)
- MiG-23BN Flogger-H (Iraq)
- MiG-23BN Vijay
- MiG-27 Flogger-D
- MiG-27D Flogger-J
- MiG-27K Flogger-J2 (Early)
- MiG-27K Flogger-J2
- MiG-27M Flogger-J
- MiG-27ML Bahadur
The following nations are represented:
USSR Angola
Bulgaria Ethiopia
Czechoslovakia Egypt
East Germany Iraq
Hungary Libya
Poland Syria
Romania India
Ukraine Sri Lanka
Cuba Ivory Coast
North Korea
For more information on the differences between these various different versions, see the documentation included in \_OriginalReadMes.
~~~~~~~~~~~~~~~~~~~~~~~~~~
A Few Notes About This Mod
~~~~~~~~~~~~~~~~~~~~~~~~~~
Those familiar with Lindr2's Flogger packages for SFP1 will rightly recognize that this updated mod builds on his earlier efforts. Although I have largely followed Lindr2's lead in assembling this package, there are some noteworthy differences between his SFP1 collections and this one:
1) Different Engine Sounds & Afterburner TGAs
I have used different engine sounds and afterburner TGAs to give the various engines used by different models distinct sounds and appearances.
2) NATO Code Names
The aircraft names do include the NATO code names, whereas Lindr2's SFP1 versions did not use them at all. Also, the Air-to-Air weapons use both NATO and Soviet names/designations (e.g., "R-73 AA-11 Archer").
3) Wider range of Skins/Nations
You will find a wider range of skins used to represent more nations, drawing on the various one-off skins that have been released by other modders.
~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits & Acknowledgements
~~~~~~~~~~~~~~~~~~~~~~~~~~
This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above).
Rafael & BPAo .................................. MiG-23 models for SFP1
wpnssgt ........................................ MiG-27 models for SFP1
ArmourDave ..................................... MiG-23M for SFP1
The Mirage Factory ............................. MiG-23 packages for SFP1
Lindr2 ......................................... MiG-23 & MiG-27 Packs for SFP1
Lindr2 ......................................... MiG-23/27 Weapons Pack for SFP1
ArmourDave & Sal ............................... Su-17 cockpit
Paladrian ...................................... MiG-21MF cockpit
Ordway ......................................... SF2 cockpit for MiG-23-98
Gramps, Matt Ouellette, Marcello, Phantuam ..... Skins
ghostrider883, whiteknight06604, Soulfreak,
Sidewinder86, TMF, & Blackrat
Spillone104 .................................... Sounds
If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. Copies of the original documentation for the components of this mod are included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
-----------
Eric Howes
eburger68
20 July 2011
3,180 downloads
-
SF2 MiG-23 & MiG-27 Floggers - Part 1
By eburger68
SF2 MiG-23 & MiG-27 Floggers - Part 1
This mod supplies a collection of MiG-23 & MiG-27 Floggers, created by ArmourDave and The Mirage Factory, and heavily modded by Lindr2 for SFP1. (These are not mods of the 3rdWire Floggers supplied in the SF2 titles.) All have been converted and updated to SF2 standards. Also included with this mod are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft supplied with this mod.
This mod consists of three parts:
Part 1: 1st Generation MiG-23s (MiG-23S, Mig-23M, MiG-23ME, MiG-23MF,
MiG-23MF, MiG-23UB)
Part 2: 2nd Generation MiG-23s (MiG-23ML, MiG-23MLA, MiG-23MLAE, MiG-23P,
MiG-23PD, MiG-23-98, MiG-23UM)
Part 3: Ground Attack MiG-23s (MiG-23B, MiG-23BN) & MiG-27s (MiG-27,
MiG-27D, MiG-27K, MiG-27M, MiG-27ML)
Each of the three parts includes all the decals, pilots, sounds, effects that you will need for the aircraft in that part. The WEAPONS are contained ONLY IN THE 2ND PART, which means that you MUST DOWNLOAD THE 2ND PART TO GET THE WEAPONS.
These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
Please note that installation of these aircraft will overwrite & replace the default 3rdWire versions included in the various SF2 titles. I recommend that you first REMOVE the 3rdWire MiG-23 and MiG-27 versions - even if you haven't modded them -- before installing these alternate versions.
To install, simply drag the following folders to your SF2 Mods Folder (NOT the folder that the game installs to):
\Effects
\Flight
\Objects
\Sounds
By default your Mod Folder should be located here:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to.
If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly. And remember, the WEAPONS are contained ONLY IN THE 2ND PART, which means that you MUST DOWNLOAD THE 2ND PART TO GET THE WEAPONS.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Aircraft & Nations Included
~~~~~~~~~~~~~~~~~~~~~~~~~~~
The following aircraft are included in the three parts of this mod:
Part 1: 1st Generation MiG-23s
- MiG-23S Flogger-A (Early)
- MiG-23S Flogger-A
- MiG-23SM Flogger-A (obr.71)
- MiG-23M Flogger-B (Ser. 1)
- MiG-23M Flogger-B (Ser. 23)
- MiG-23ME Flogger-B
- MiG-23MF Flogger-B
- MiG-23MF Flogger-B (Late)
- MiG-23MF Rakshak
- MiG-23MS Flogger-E
- MiG-23UB Flogger-C (Early)
- MiG-23UB Flogger-C
Part 2: 2nd Generation MiG-23s
- MiG-23ML Flogger-G (Early)
- MiG-23ML Flogger-G
- MiG-23MLA Flogger-G
- MiG-23MLAE-A Flogger-G (32-22)
- MiG-23MLAE-B Flogger-G
- MiG-23MLD Flogger-K
- MiG-23P Flogger-G
- MiG-23PD Flogger-G
- MiG-23UM Flogger-C
- MiG-23-98 Flogger-K
Part 3: Ground Attack MiG-23s & MiG-27s
- MiG-23B Flogger-F (Early)
- MiG-23B Flogger-F
- MiG-23BN Flogger-H
- MiG-23BN Flogger-H (Egypt)
- MiG-23BN Flogger-H (Iraq)
- MiG-23BN Vijay
- MiG-27 Flogger-D
- MiG-27D Flogger-J
- MiG-27K Flogger-J2 (Early)
- MiG-27K Flogger-J2
- MiG-27M Flogger-J
- MiG-27ML Bahadur
The following nations are represented:
USSR Angola
Bulgaria Ethiopia
Czechoslovakia Egypt
East Germany Iraq
Hungary Libya
Poland Syria
Romania India
Ukraine Sri Lanka
Cuba Ivory Coast
North Korea
For more information on the differences between these various different versions, see the documentation included in \_OriginalReadMes.
~~~~~~~~~~~~~~~~~~~~~~~~~~
A Few Notes About This Mod
~~~~~~~~~~~~~~~~~~~~~~~~~~
Those familiar with Lindr2's Flogger packages for SFP1 will rightly recognize that this updated mod builds on his earlier efforts. Although I have largely followed Lindr2's lead in assembling this package, there are some noteworthy differences between his SFP1 collections and this one:
1) Different Engine Sounds & Afterburner TGAs
I have used different engine sounds and afterburner TGAs to give the various engines used by different models distinct sounds and appearances.
2) NATO Code Names
The aircraft names do include the NATO code names, whereas Lindr2's SFP1 versions did not use them at all. Also, the Air-to-Air weapons use both NATO and Soviet names/designations (e.g., "R-73 AA-11 Archer").
3) Wider range of Skins/Nations
You will find a wider range of skins used to represent more nations, drawing on the various one-off skins that have been released by other modders.
~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits & Acknowledgements
~~~~~~~~~~~~~~~~~~~~~~~~~~
This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above).
Rafael & BPAo .................................. MiG-23 models for SFP1
wpnssgt ........................................ MiG-27 models for SFP1
ArmourDave ..................................... MiG-23M for SFP1
The Mirage Factory ............................. MiG-23 packages for SFP1
Lindr2 ......................................... MiG-23 & MiG-27 Packs for SFP1
Lindr2 ......................................... MiG-23/27 Weapons Pack for SFP1
ArmourDave & Sal ............................... Su-17 cockpit
Paladrian ...................................... MiG-21MF cockpit
Ordway ......................................... SF2 cockpit for MiG-23-98
Gramps, Matt Ouellette, Marcello, Phantuam ..... Skins
ghostrider883, whiteknight06604, Soulfreak,
Sidewinder86, TMF, & Blackrat
Spillone104 .................................... Sounds
If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. Copies of the original documentation for the components of this mod are included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
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Eric Howes
eburger68
20 July 2011
3,245 downloads
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SF2 WW2 RAAF Dakota (C-47A)
By Wrench
SF2 WW2 RAAF Dakota (C-47A)
-- Something for the WW2 players --
= For SF2, Full-4/5 Merged -PLUS- SF2I Expansion Pak 1 Required!!! =
*Note: you MUST have SF2I Expansion Pak 1 to gain access to the C-47A to add this mod to. If you do
not meet this requirement, DO NOT DOWNLOAD THIS MOD, as you'll be unable to use it.*
A quickie redecaling of the 3W Skytrain to represent Royal Australian Air Force Dakotas in the SoWesPac region. 12 serial number/radio callsign decals are included; these are 100% historically accurate for the aircraft depicted. However, lack of clear shots of the tail made me 'guess' as to the use of the fin flash. I think it looks nice, so I left it on (some seem to have had it, some not)
As always, fairly easy to follow, yet fairly detailed install instructions are included. So, please
read them.
This is another bird that will look nice sitting parked around you WW2 PTO airfields!
enjoy!
wrench
kevin stein
173 downloads
0 comments
Updated
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SF2 WW2 C-47 Skytrain
By Wrench
SF2 WW2 C-47 Skytrain
-- Something for the WW2 players --
= For SF2, Full-4/5 Merged -PLUS- SF2I Expansion Pak 1 Required!!! =
*Note: you MUST have SF2I Expansion Pak 1 to gain access to the C-47A to add the mod to. If you do
not meet the requirement, DO NOT DOWNLOAD THIS MOD, as you'll be unable to use it.*
A quickie redecaling of the 3W Skytrain to represent Early WW2 C-47s in use pretty much anywhere in
the world. It uses the stock OD skin, with the Round Star (no meatball, no bars) as seen from May
1942 through September(ish) 1943. 12 serial number decals are included; these ARE actual C-47A
serials from the correct timeframe.
Also included is Kesselbrut's cockpit*, for those that haven't made it flyable, and a new engine
sound, of an actual C-47. The userlist ini also included, adding Australia as a new nation; a WW2
RAAF skin is in the works.
As always, fairly easy to follow, highly detailed install instructions are included. So, please
read them.
This will look quite good sitting parked around you WW2 airfields!
*Note: although a cockpit is supplied, it is reccomended to leave the aircraft under AI control.
There is very little actual use for transport aircraft in game, at the moment, other than as eye
candy.
Happy Landings!
wrench
kevin stein
292 downloads
0 comments
Updated
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Infantry Outpost
By krfrge
Infantry Outpost version 1 February 2011
I got this idea from observing and learning from many terrain / modeling folks here at CA.
Since I am a ground guy (INFANTRY) I have always wanted to see more CAS against good ground targets. This is my very humble attempt to create realistic ground targets and I know there is a lot more to do.
This Infantry Outpost is a friendly outpost but can be easily converted to an enemy outpost.
It has been tested in the TW Series One terrains.
Suggestions / problems please contact me at Combat Ace.
Enjoy
KRFRGE
Feb 2011.
251 downloads
0 comments
Updated
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SF2 WW2 PTO - F4F Wildcats and SBD Dauntless
By Wrench
SF2 WW2 F4F-3/4 Wildcat, SBD-3/5 Dauntless
-- Something for the PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the
excessive modifications made to fit them into the SF2 environment.*
This is a compilation of all my work for Wolf's SBD Dauntless and Pasko's F4F Wildcat. It is
designed to replace ALL the previously released versions. So, be advised.
There are 5 aircraft in this pak:
F4F-3 (pre- and early war)
F4F-4 (early war to mid-43
FM-2 (mid to late war -this is a stand in aircraft, based on the -4)
SBD-3 (pre and early war, to mid-43 -includes RNZAF skin)
SBD-5 (mid war, tri-color)
and ???? a surprise!
All have semi-compliant SF2 Flight Models, but they REALLLLLLY do need further fine tuning by
experts. All lighting on all aircraft is 100% historically correct. All are carrier capable, with
the SF2NA statments for those (ok, 2) aircraft with folding wings
Use Shift/0 to open the window, and Shift/9 to fold the wings -Wilcat ONLY!
All skins are in jpg format, and decal randomization is set to TRUE. I've tried, as best as
possible, to use the 'StartDefaultDate' on all skins to limit the availability for pre-War markings
from those that came into being post-January, 1942. The -4 'cats have skins that start 1/42, and
the Dauntless has the same pre and post 1/42 starts. Hopefully, they will work as they should.
Userlists are included for all aircraft, as being 'exported' means USN, USMC, and in the SBD-3's
case, RNZAF.SF2 versions of the old 'box art' Hangars are included for those that had them.
Sounds, weapons are included. Also, for you enjoyment, a never-before-released-to-the-public
"Surprise" aircraft. Yes, its a total stand-in, and dosen't really even look like what it
represents, but ... you can have to fun with it (flying for the Red Side, that is, attacking it.)
As always, fairly easy to follow, highly detailed install instructions are included. So, please
read them. Also, give the "Notes" section a read too.
All readmes from the original releases, and re-releases, are included where discoverable from the
archives.
Happy Hunting!
wrench
kevin stein
596 downloads
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