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    1. De Havilland Vampire FB.7

      de Havilland Vampire FB.7 for SF1
      This aircraft mod will create a 'what if' de havilland Vampire FB.7 with colourful post-war markings for No.6, No.8 and No.20 squadrons of the Royal Air Force. 
       
      This is a revised upload that was originally for SF2 but mistakenly got left in the SF1 section when the big SF1/SF2 split happened and as I can't get SFG/WOX to work on my W10 desktop I've not been able to test it. I think I've got the reverse engineering right but the one thing I can't do is sort out the rockets and tanks (it's so much easier in SF2).

      INSTRUCTIONS
      1. Drop the Vampire_FB7 folder into your Aircraft folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Thanks to Pasko for this superb add-on aircraft (one of his many), Gramps for the skins and also Don (C5) for the FM. 
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - 24/06/2020
      Version 1 - 09/04/2009

      301 downloads

         (0 reviews)

      0 comments

      Updated

    2. [Fictional] de Havilland Vampire FB.7 for SF2

      de Havilland Vampire FB.7 for STRIKE FIGHTERS 2
      This is a simple mod of Pasko's Vampire FB.5 to create a fictional Vampire FB.7 in service with the Royal Dhimari Air Force in the 1950 to 1962 timeline with markings for the following three squadrons;
       
      No.6 Squadron - 'The Eagles'
      No.11 Squadron - 'The Rams'
      No.13 Squadron - 'The Antelopes'
      Whilst we now have Third Wire Vampires I hope this version is of interest to those who don't have that particular expansion pack and it also allows me to use Stary's lovely Vampire cockpit. 

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the VampireFB7 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the VampireFB7 folder into your Decals folder.
      3. From the WEAPONS folder drag and drop both folders into your Weapons folder.
      That's it!

      CREDITS
      Thanks to TK for the continuous improvement of a great little game/sim. 
      Special thanks to Pasko for this superb add-on aircraft (one of his many).
      Thanks also to Gramps for the desert camo skin and also to Don (C5) for the FM which works just fine in SF2. 
        
      Thanks to Stary for the Vampire cockpit.
      And special thanks to everyone in the wider Third Wire community.
      Regards
      Spinners
      Version 1 - 23/06/2020
       

      91 downloads

         (0 reviews)

      0 comments

      Submitted

    3. F-4C_67 557th TFS 1969

      A new historical skin and decals for F-4C_67 Phantom II.
      Based on Sundowner great template slightly modified removing and/or deleting some markings and stencils and adding some more weathering here and there.Also I changed the colors of the belly aux doors and the area of the BLC .
      Started as a tribute to my friend (then) Capt. Gene Korotky, flying with the Squadron during his tour of duty in 1968-69.
      My original idea was to realize only SANDY BAY-BEE,the plane assigned to Capt. Korotky, and in some way I involved Paulopanz to help me with the decals; but the skill of Paulopanz are so high and Gene sent me so much pics and first hand refs that we decided to create a whole mod ...
      CREDITS AND THANKS:
      - Sundowner for is great work on the original template
      - Paulopanz that create almost all the decals and improved those created by me and had the patience and will to teach me many things!
      - Capt. Gene Korotky for all the references
      ABOUT CREW NAMES:
      We tried to add as more historically correct pilots names as possible, but it must be noted that crew names on the aircraft changed since the tours in Vietnam were for one year, meaning a constant changeover of personnel.

      WHAT INSIDE:
      The mod include a new skin and decals, a background file writed by Gene with info about the 12th TFW of which the 557th TFS was part and pics of the Squadron at the time of his 1968-69 tour of duty taken by Gene Korotky

      TO INSTALL:
      - As always all in main mod folder and that's all!
      Good hunting
      RustyKurnass

      133 downloads

         (3 reviews)

      2 comments

      Submitted

    4. Dogfights Soundtrack for Menus

      DOGFIGHTS Soundtrack Converted to WAV
      by JosefK
      Although this is my conversion, all the credit really should go to FranK11 on YouTube who put both volumes of the two "Dogfights" episodic series soundtrack there plus YouTuber Mobius 176 who placed "Dogfights History Channel Soundtrack Deadly Skies Main Theme" on YouTube also.  I just downloaded the clips and converted to MP3, then WAV.  If the WAV is insufficient, I have the MP3s.
      Of course, you're going to have to rename the files to which background music you want in SF2.  That's up to you, but some pointers from recent experience & going over Viper63's awesome work:
      1) You will want to put a WAV in the Flight folder to call "Loading.wav" and a screen called "LoadingScreen.jpg"
      2) You will want to rename these files to the names below and park in the Menu folder:
      *BaseScreen.wav
      *CampaignScreen.wav
      *CreditsScreen.wav
      *DebriefFail.wav
      *DebriefKilled.wav
      *DebriefSuccess.wav
      *HangarScreen.wav
      *LoadoutScreen.wav
      *MainScreen.wav
      *OptionsScreen.wav
      *RecordScreen.wav
      *SingleMissionScreen.wav
      You also should create many JPGs for the menu folder like at the least:
      *CampaignScreen.jpg
      *CreditsScreen.jpg
      *DebriefScreen.jpg
      *DefaultBaseScreen.jog
      *DefaultEndScreen.jpg
      *LoadoutScreen.jpg
      *MainScreen.jpg
      *MissionEditor.jpg
      *OptionsScreen.jpg
      *PilotRecordScreen.jpg
      *PlanningMapScreen.jpg
      *RosterScreen.jpg
      *SingleMissionScreen.jpg
      *Titles.jpg
      There you go.  Probably more information than you wanted, but information you need in modding menus for SF2.

      94 downloads

         (1 review)

      2 comments

      Updated

    5. [Fictional] Dhimari F-4E Phantom

      McDonnell Douglas F-4E Phantom for STRIKE FIGHTERS 2
      This is a simple mod of the stock F-4E to give a Dhimari F-4E Phantom with markings for;
      No.1 Squadron - 'The Panthers'
      No.2 Squadron - 'The Hawks'
      As this mod uses the early 'short cannon' F-4E I have restricted the service dates to 1968 to 1973 inclusive. At some time in the future I'll get a later Dhimari F-4E sorted.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-4E_Dh folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-4E_Dh folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - 21/06/2020
      Version 1 - 26/12/2009
       
       

      220 downloads

         (0 reviews)

      1 comment

      Updated

    6. [Fictional] Douglas Dakota C.3 - RAF Desert Camo

      Douglas Dakota C.3 for STRIKE FIGHTERS 2 
      This is a simple mod of the stock C-47A to create a Dakota C.3 in service with the Royal Air Force in the 1948-1967 timeline. Of course, the Royal Air Force were a big user of the Dakota but not in this fictional desert camo scheme which is loosely based on the original Lockheed Hercules C.1 scheme of the very early 1970's (quite an odd scheme for the times). It is flyable and RECON has been added as a secondary role so that you fly low-level recce missions and watch those MiG's stall and crash!

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the DakotaC3 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the DakotaC3 folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to gerwin for this lovely desert camo to which I've simply added black undersides and decals.
      Special thanks also to russouk2004 for bringing us the smashing C-47A cockpit.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 1 - 12/05/2020

      85 downloads

         (0 reviews)

      0 comments

      Updated

    7. E-7T Peace Eagle (Stand-In)

      A Stand-in E-7T Peace Eagle for the Turkish Air Force, using Veltro2K's E-767 with acesfakia's MESA radar added.
      All I did was make some decals and a skin, adapted from an E-767 skin.

      All credit goes to Veltro2k & acesfakia

      INSTALL:
      ------------------------------
      Just drag and drop folders into your Strike Fighters mods folder

      Happy Flying! Trent0001

      76 downloads

         (0 reviews)

      0 comments

      Updated

    8. E-7K Peace Eye (Stand-In)

      A Stand-in E-7K Peace Eye RoK AF, using Veltro2K's E-767 with acesfakia's MESA radar added.
      All I did was make some decals and a skin, adapted from an E-767 skin.

      All credit goes to Veltro2k & acesfakia

      INSTALL:
      ------------------------------
      Just drag and drop folders into your Strike Fighters mods folder

      Happy Flying! Trent0001

      66 downloads

         (0 reviews)

      0 comments

      Updated

    9. E-7A Wedgetail (Stand-In)

      A stand-In for the Boeing E-7A Wedgetail RAAF. Uses Veltro2K's E-767 with acesfakia's MESA radar added. All credit to those modders. 
      Happy Flying!!

      115 downloads

         (2 reviews)

      1 comment

      Updated

    10. [Fictional] Martin B-57B Dhimari 'Canberra'

      Martin B-57B (Dhimar) for STRIKE FIGHTERS 2 
      This is a very simple mod of the stock Third Wire B-57B to give a flyable B-57B (Dhimar) in service with the Dhimari Air Force with markings for;
      No.7 Squadron - 'The Rattlesnakes' 
      No.8 Squadron - 'The Scorpions'
      Please note that this updated package now requires you to have SF2 Expansion Pack 2 as the stock B-57B was revised (much nicer - check it out).

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the B-57B_Dh folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the B-57B_Dh folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 3 - 17/06/2020
      Version 2 - 18/12/2010
      Version 1 - 21/08/2010   
       
       

      239 downloads

         (0 reviews)

      0 comments

      Updated

    11. [Fictional] Gloster Javelin F.Mk56 'Dhanush'

      Gloster Javelin F.Mk56 for STRIKE FIGHTERS 2
      This is a simple mod of the Veltro2K's superb Gloster Javelin to give a fictional Javelin F.Mk56 'Dhanush' of the Indian Air Force with markings for the equally fictitious No.36 'Trishula' squadron and, in this revised upload, I've also included markings for No.14 Squadron (Bulls).

      BACKSTORY
      The expansion of the Indian Air Force during the mid-1950's saw the planned procurement of the Hawker Hunter fighter-bomber and the English Electric Canberra bomber in substantial quantities but Indian Air Force planners saw the lack of an all-weather interceptor as a problem and urged the Indian Government for increased funds for a suitable aircraft. Prime Minister Jawaharlal Nehru initially blocked the idea but soon agreed to allow a delegation from the Gloster Aviation Company to make a presentation to the Indian Government and the Chiefs of the Indian Air Force. 
      With the end of the Javelin production line looming Gloster were proposing two new export version of the Javelin Mk8 to India -  the F.Mk55 (Sapphire-enginned) and F.Mk56 (Avon-enginned) versions. Indian Air Force chiefs were very enthusiastic about the possibility of having its three main combat aircraft use the same jet engine (albeit the Javelin's Mk.205 Avon engines had a simple afterburner fitted) and urged Nehru to proceed with the purchase of 80 aircaft but Nehru demanded to meet the Gloster delegation himself to thrash out terms. Gloster cannily sent Graeme Kimmage, who had attended Cambridge University with Nehru, to conduct the negotiations and eventually secure a deal for 80 Javelin F.Mk56's. 
      Entering service with No.36 'Trishula' squadron based at Pathankot in 1958 the Javelins only really became a complete weapon system when mated with the indigenous 'Baan' (Arrow) air-to-air missile which entered service in 1960. From this time the Javelins quickly earned the most appropriate nickname of 'Dhanush' (bow) and saw  limited service over Goa (in the recconnaisance role) but played a major role in the 1965 war with Pakistan claiming several kills including three F-86's, one F-104 and six B-57's. However, with the MiG-21 entering service the Javelin's days were numbered and the Javelin force slowly faded away and by 1975 the popular and legendary 'Dhanush' had gone for good.
       
      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the Javelin56 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the Javelin56 folder into your Decals folder.
      3. From the WEAPONS folder drag and drop the 'BAAN' and 'TANK300_JAV' folders to your Weapons folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to the prolific Veltro2K for producing 'the harmonious dragmaster'. 
      Thanks also to Paulopanz for the excellent skin used in this revised upload.
      Thanks to ghostrider883 for suggesting the 'Dhanush' and 'Baan' names and for suggesting the serial numbers used.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - 14/06/2020
      Version 1 - 12/02/2010

       
       
       

      201 downloads

         (0 reviews)

      0 comments

      Updated

    12. North American F-86K Sabre Complete

      NATO version of F-86D; MG-4 fire control system; four 20 mm M24A1 cannon with 132 rounds per gun; APG-37 radar. 120 were built by North American, 221 were assembled by FIAT.
      WHAT'S IN:
      The F-86K aka "Kappone" 
      all old pack skins now in JPG, new ones and several tweaks and upgrades made in these long years.
      A.M.I.: 1^-4^-51^ Aerobrigata; 5°-36°-51° Stormo (5 skins)
                  (All numbers,serials & matricole historical, thanks to X-Ray for references)
      Luftwaffe: JG-74 JG-75 Silver & Camo (4 skins)
           (All historical numbers by squadron plus "kubik" & M.Lenz bonus planes)
      Armée de l'Air: 13 EC Alpes, Artois & Auvergne (10 skins all)
           (All historical numbers & serials squadron by squadron, thanks to Ludo, who made them, too)
      Koninklijke Luchtmacht: 700-701-702 Squadrons (10 skins)
           (All historical numbers)
      Kongelige Norske Luftforsvaret: 332, 334, 337, 339 Skvadron (4 skins)
           (All historical numbers & serials squadron by squadron)
      Fuerza Aerea Venezoelana (1 skin)
             (All historical numbers)
      Fuerza Aérea Hundureña   (1 skin)
            (All historical numbers)
      CREDITS:
      Thanks to "Bobrock" for temps, to "Soulfreak" for his constant friendy help and to Baffmeister for usual, great FM tweaks.
      Sounds by Spillone104.
      Original credits in original readme.
      INSTALL:
      To install: as usual all in main mod folder.
      OLD BUT GOLD!
      Hurray!

      Paulopanz

       

      372 downloads

         (3 reviews)

      0 comments

      Updated

    13. A-50_Mainstay_AWACS

      Installation
       
       
       
      1.After unziping the mod archive first copy the A-50 folder into:
       
       
       
      *\Objects\Aicraft\ folder.
       
       
       
      2.Then copy the content of the fake_pylon folder,except the text file into:
       
       
       
      *\Objects\Weapons\ folder.
       
       
       
      3.Add the content of weapons.txt file to the weapondata.ini file.
       
       
       
      4.Then start the Weapon Editor Application (WeaponEditor.exe), and load the weapondata.ini file and SAVE ! It's important.
       
       
       
      5.Keep in mind that this plane uses a LARGE runaway, alright ?, so any terrain which DOESN'T have at least one LARGE runaway for the ENEMY (just check the targets.ini file for airfields and runaways to be sure) it will crash the game. It took me a while to realize that but finally i did and I updated the readme for letting you all know that as well. For the time being, Madagascar terrain and Vietnam map don't have , for ENEMY, a large runaway. (In my personal setup I added one for each to be able to play there,too)
       
      6.If you have a favorite jet you wanna accompany you and you need fuel tanks for it, just replace the default MIG-29 fuel tank setting on the fake pylon declaration with the one you desire.
       
      The modded AWACS has air-to-air/air-to-ground radar (360 degrees and 200 miles radius for BOTH!) and target lock features.It can see and lock to a target which is 200nm ahead. This way you can surveillance a whole area and lots of enemy planes keeping an eye on any buggy which winds up too close to you. It also has ECM measures, missiles decoys (chaff & flares) and RWR capabilities so you will know if enemy has a lock on you or a radar guided missile is on its way to you.
       
       
       
      Now start the game and select, in SINGLE PLAYER, A-50 plane. DON'T load weapons for YOUR plane (the AWACS), instead, from the roster, add two (or five) more aircraft. Leave first to be the A-50. The next ones made them "escort fighters", for instance choose two MIG-25/29/31 etc. Remember, for the sake of realism you can choose just soviet planes ONLY, for others , no ammo and missiles will be available. After selecting some fighters load them in the same menu with ammo and missile and just start the flight. In this scenario the wing will behave like a bomber wing, not like a usual fighter one, so you, with the AWACS you'll be in the center and other two fighters will be on your right and on your left. Other additional 3 (if you chose 5 escort planes) will go behind in a wall formation. You have air-air radar and you can see & lock planes which are 200nm ahead! After locking a fighter for example, if that fighter goes into your path and you have just 30km to it, send first two wingmen to intercept. First two plane will behave like your wingman in fighter missions, you can give them command "attack my target" so it's important to lock on an enemy plane first,obviously. If the events heat up you can order the next three fighter from the escort (if you chose 5 in total) to move in. Just give them the command "Engage Air" and if enemy fighters are near they will engage them as well. So basically you can have two planes behaving like a single wingman and other three that will engage in the area if enemy planes are near.
       
       
       
      As a variation you can mix fighter and fighter/bomber planes in your escort and this way you can deal with ground threats, too. Are you nearby an enemy airbase and a SAM lock sound bothers you or an anti-air gun looks funny at you? Just search it with the "HOME" key, no matter how far/close it is and send some planes from your escort, which have antiradiation missiles (or other Air-to-surface ordnance) to take care of the problem.
       
       
       
      -The mod was tested on SF1 WOI but it should work fine in other SF1 games (WOV, WOE etc).
       
       
       
      I used the Veltro2k's E-767 avionics (AWACS 360 degrees radar this time!) and his famous A-50 Mainstay model which I found it here on the download section long ago, Pasko's Tu-16T cockpit and fake pylons. My only merit is that I just had the idea of transforming all these into an AWACS SINGLEPLAYER mode and that I tweaked it and put all together to make it work. Logan4 also contributed helping me to make the fuel indicator work (many thanks friend for that!).
       
       
       
      -This mode is free of charge and can not be sold by anyone. Feel free to use this mode in your future project without asking permission, just don't forget to add me to the credits list.

      225 downloads

         (3 reviews)

      2 comments

      Updated

    14. SF2 F-86L "Lima" Sabre Dog Revamp Pack

      SF2 F-86L "Lima" Sabre Dog Revamp Pack    6/9/2020
      "Quarantine Approved - Essential Mods"
      = For SF2 (Any & All) =
      This package is designed to replace the original F-86L from the pack available from the folowing URL:
      https://combatace.com/files/file/10286-sf2-f-86dl-v10/
      by suhjake from 2009
      It is =NOT= necessary to have the original mod pack, as this =WILL= replace it in total. Everything reusable from that pack will be included with this. If you do have the original installed, you will probably wish to remove, move, or delete it. Overwriting may cause conflicts.
      As the Lima's were mostly used by USAF Air National Guard units, that is what's covered here. The following units are depicted herein:
      146th FIS PA ANG (57-60)
      190th FIS ID ANG (59-64)
      194th FIS, CA ANG (58-64)
      199th FIS, HI ANG (58-61)
      3550th CCTW, Moody AFB, GA (late 50s/early 60s)
      3555th CCTW, Perin AFB, TX (late 50s/early/60s)
      and a
      USAF Silver (Generic) -a blank skin for other skinners to use. It does have the 'day glo' panels on the wings, fuselage and tail.
      As only the 194th is listed in the stock squadron list ini, it uses a level=1 decal to activate the displayed squadron name on the Loading/Skin selection screen.
      All of the Original Skins (PA ANG, 3550 & 3555 CCTWs) have been completely redone, although they remain in bmp format. All other skins are brand new for this package. 26 all new serial and buzz numbers, where used, have been created. While correct for this aircraft; all numbers are from the late-production Ds that were converted to Ls, they should be considered 'generic' in nature. State name identifiers and squadron markings are decals. Decal randomization is TRUE for all skins. 
      All weapons, pilots, etc are included. A backup copy of the original Data ini is already provided, as this new one has many modifications and adjustments. 
      As always, fairly easy to follow, detailed install instructions are included. So, please read them .... they can be accessed after unzipperizing. Please follow the 'usual instructions' 
      Happy Landing!
      Wrench
      Kevin Stein

      188 downloads

         (1 review)

      2 comments

      Submitted

    15. [Fictional] Parani Saeqeh 'Thunderbolt'

      HESA Saeqeh 'Thunderbolt' (Paran) for STRIKE FIGHTERS 2
      This is a simple mod of FastCargo's Saeqeh 'Thunderbolt' to give a fictional Parani Saeqeh with markings for the famous Red Lion Fighter Regiment of the Republic of Paran Air Force. 
       
      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the Saeqeh_Pa folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the Saeqeh_Pa folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Thanks to FastCargo & Co for bringing us the Saeqeh (FC's original read me is enclosed).
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - 12/06/2020
      Version 1 - 17/01/2010

      617 downloads

         (2 reviews)

      11 comments

      Updated

    16. [Fictional] Saunders-Roe Firebar FAW.2

      Saunders-Roe Firebar FAW.2 for STRIKE FIGHTERS 2 
      This is a very simple mod of the Yak-28P 'Firebar' to give a very fictional Saunders-Roe Firebar FAW.2 in service with No.29 squadron of the Royal Air Force. The Firebar is such a cool-looking Cold War jet and after dressing it up in RAF markings and posting screenshots a couple of people asked for it so here it is.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the FirebarFAW2 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the FirebarFAW2 folder into your Decals folder.
      3. From the WEAPONS folder drag and drop the Redstorm folder into your Weapons folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to Pasko for bringing so many cool aircraft to the Strike Fighters community including this gem.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - 10/06/2020
      Version 1 - 23/01/2011 

      202 downloads

         (0 reviews)

      0 comments

      Updated

    17. SF2 F-86D Sabre Dog Revamp Pack

      SF2 F-86D Sarbre Dog Revamp Pack    5/19/2020
      "Quarantine Approved - Essential Mods"
      = For SF2 (Any & All) =
      This package is designed to replace the original F-86D/L pack available from the folowing URL:
      https://combatace.com/files/file/10286-sf2-f-86dl-v10/
      by suhjake from 2009
      It is NOT necessary to have the original mod pack, as this WILL replace it in total. Everything reusable from that pack will be included with this. On a side note, the F-86L "Lima" Sabre will be covered in a a seperate release. Even though the folder is named "F-86D-45" it represents =ALL= production blocks of the Sabre Dog, for those users included in the mod package.
      The following units are depicted herein:
      101st Hikotai (56-68) - JASDF
      16th FIS (51-59) - PACAF, Misawa Japan
      37th FIS (53-58) - Ethan Allen AFB, VT
      97th FIS (51-55) - Wright-Patterson AFB, OH
      431st FIS "Red Devils" (55-58) - Wheelus AFB, Lybia
      469th FIS (53-58) - McGhee Tyson AFB, TN
      520th FIS (54-55) - Geiger Field, Spokane WA
      146th FIS Pa ANG (57-60) -they used the F-86L congruently with the F-86D
      and a
      USAF Silver (Generic) -a blank skin for other skinners to use.
      All of the Original Skins have been completely redone, although they remain in bmp format. Several of the orignal decals have been reused, but modified from level 2 to level 0 (tail squadron markings). 26 all new serial and buzz numbers have been created. The 101 Hikotai and the 97th FIS & 431st do NOT use this same pool of numbers. They needed they're own for reasons that will become apparent during game play. The 431st is the ONLY unit in the pack that is listed on the stick squadronlist ini, and is tagged accordingly.
      Most marking are decals; in some cases wing and squadron marking had to be painted on due to mesh issues (tail). Decal randomization is TRUE for all skins. On the individual number lists, any number marked with a star (*) is 100% correct for that unit.
       All weapons, pilots, etc are included. A backup copy of the original Data ini is already provided, as the new one has many modifications and adjustments. 
      As always, fairly easy to follow, detailed install instructions are included. So, please read them .... they can be accessed after unzipperizing. Please follow the 'usual instructions' 
      Happy Landing!
      Wrench
      Kevin Stein
       

      335 downloads

         (1 review)

      0 comments

      Updated

    18. Sukhoi100Static.7z

      Static Aircraft   Converted from Freeware SSJ-100   by me Russouk2004.
      Sukhoi SJ-100 Superjet Airliner.static object.
      for adding to airports etc...
      NOT to be uploaded to any other site,other than at Combatace.com.
      Further skins when complete.
      For use in SF2......NOT for comercial use.

      68 downloads

         (1 review)

      4 comments

      Submitted

    19. [Fictional] McDonnell Douglas Phantom FGR.5

      McDonnell Douglas Phantom FGR.5 for STRIKE FIGHTERS 2
      This is a simple mod of the Third Wire Phantom F-4E_72 to give a 'what if' Phantom FGR.5 fighter with markings for No.23 and No.29 squadrons of the Royal Air Force as they might have appeared at the time of Operation Granby in 'Desert Pink'. Service years have been extended right up to 2010 in case you want to use it in Operation Herrick (from 2001) or Operation Telic (from 2003).

      INSTRUCTIONS
      1. Drop the PhantomFGR5 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the PhantomFGR5 folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Thanks also to Sundowner for the F-4E templates.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - 07/06/2020
      Version 1 - 24/01/2011 
       
       

      151 downloads

         (0 reviews)

      0 comments

      Updated

    20. [Fictional] Hawker Hurricane 'Furacão'

      Hawker Hurricane 'Furacão' for STRIKE FIGHTERS 2 
      This is a simple mod of Raven's radial engined Hawker Hurricane to create a fictional 'Furacão' in service with the Poruguese Air Force in the 1942-1954 timeline.
      BACKSTORY
      The Hawker Hurricane entered service with the Royal Air Force at the end of 1937 when No.111 Squadron re-equipped with the type at RAF Northolt. By late 1938 the production capacity for Hurricanes at the Hawker Siddeley Aircraft group of companies was sufficient not only to meet the needs of the RAF's ambitious expansion scheme but also sufficient to allow exports to Yugoslavia, South Africa, Romania, Persia, Belgium, Poland and Turkey. Belgium and Yugoslavia had both negotiated production licences but only a handful were produced by Avions Fairey in Belgium before the German invasion in May 1940 and in Yugoslavia the Zmaj factory managed to build 20 Hurricanes before the German invasion in April 1941.
      At the start of World War 2, Portugal was keen to both maintain it's neutrality and also bolster it's defences - recognising that the Portuguese mainland was of strategic importance as was it's island territories of Maderia and the Azores. Indeed, both the UK and Germany considered invading the islands but British diplomacy won the day in June 1940 when the UK formally asked for use of the Azores by invoking the Aliança Luso-Britânica (Anglo-Portuguese Alliance) of 1386 which is still the oldest alliance in the history in the world that is still in force. In return, Portugal asked for a wide variety of defence equipment from the UK including "100 modern monoplane fighter aircraft". With the UK facing a desperate struggle the Portuguese 'wish list' was largely unfulfilled until much later in the war but in December 1940 the British government agreed to supply 100 Hurricane fighters by the end of the following year. 
      However, there was an urgent demand for Rolls-Royce Merlin engines for the RAF's day fighters and also for the Boulton & Paul Defiant and Bristol Beaufighter night fighters. In addition, RAF Bomber Command were about to go on the offensive with the Handley-Page Halifax having just entered service and the superlative Avro Lancaster and de Havilland Mosquito were both on the horizon. In February 1941 the British Prime Minister, Winston Churchill, blocked the sale outright but Sydney Camm at Hawker considered that the Hurricane airframe could be adapted to take a different engine and Camm was already aware that Roy Fedden of the Bristol Engine Company had developed a modular engine installation or 'power egg' for the Bristol Hercules radial engine. Fedden and Camm quickly schemed the Hercules powered Hurricane Mk.III and instructed the Gloster Aircraft Company, who had been manufacturing Hurricanes for the RAF on behalf of its parent company since 1939, to slot in 250 Hurricane Mk.III's onto the Hucclecote production line. Whilst there was no Hurricane Mk.III prototype as such, the first two production aircraft were thoroughly tested by Gloster's chief test pilot Gerry Sayer and also by Bill Humble of Hawker's and both praised it's flying characteristics noting that "the aircraft is simple and easy to fly and has no apparent vices" although the stalling speed was 8 knots higher than a standard Hurricane.
      The first 100 Hurricane Mk.III's were crated and shipped to Portugal arriving at Santo Amaro in November 1941. After local assembly, they were flown to Ota Air Base and Sintra Air Base to eventually equip six day fighter squadrons of the Aeronáutica Militar (Army Aviation) although, at the time, these squadrons (typically, with 15 aircraft on strength) were confusingly classed as 'flights' with two-digit flight codes that were used to designate the squadron. 'SU' Flight were the first to be declared operational at Ota in April 1942 followed by 'MP' flight at Sintra. In Aeronáutica Militar service the Hurricane aircraft were locally known as the Furacão and remained in service even after the formation of the Força Aérea Portuguesa in 1952 and it was not until August 1954 that the Furacão finally passed from service.
      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the Furacao folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the Furacao folder into your Decals folder.
      3. From the WEAPONS folder drag and drop the FuracaoTank into your Weapons folder.
      That's it!
      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to Raven for his awesome work on the Hawker Hurricane in all it's forms and for generously including his templates.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 1 - 02/06/2020

      53 downloads

         (0 reviews)

      0 comments

      Updated

    21. [Fictional] BAC F-112B Lightning

      BAC F-112B Lightning for Strike Fighters 2 
      This is a simple mod of the stock BAC (English Electric) Lightning F.3 from Expansion Pack 2 to make a fictional F-112B interceptor in service with the USAF in the 1964 to 1984 timeline. 'What if' markings for two units are included;
      1. 57th Fighter Interceptor Squadron - Based at Keflavik, Iceland.
      2. 186th Fighter Interceptor Squadron - Montana ANG.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-112B folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-112B folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - 06/06/2020
      Version 1 - 13/02/2011

      178 downloads

         (0 reviews)

      0 comments

      Updated

    22. SF2 Jane's USAF Hi-Res 1024x768 Menu Screens and Music!

      SF2 Jane's USAF Hi-Res 1024x768 Menu Screens and Music!
      By Viper
       
      The Janes' Combat Flight Simulation Series! Every flight Sim'mer worth their wings remembers those! My favorite was the USAF! This package pays tribute to that old beautiful bird. It took me awhile to create this, so feedbacks and ratings would be highly appreciated...Enjoy!
       
      This mod includes custom "Jane's USAF" themed menu screens, pilots and music. This mod uses customized INI files to drive the sights and sounds of the Strike Fighter 2 interface to look like Jane's USAF.
       
      Unzip the package and preview the new screens before installing them. I recommend doing this as there are MANY alternate screens I have in there that you might like better (More on this later).
       
      If you choose to install this package, I recommend that you back up (copy) your FLIGHT, MENU and PILOTDATA folders in the SF2 Mod folder you're installing this package into. Just in case you want to go back to your original setup.
       
      * To install, simply unzip and copy the uncompressed FLIGHT, MENU and PILOTDATA folders to your StrikeFighter2 mod folder. I designed this package for SF2 Europe, but it should work for all SF2 series games.
       
      My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)...
       
      C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2 Europe\
       
      * To remove, simply delete the active FLIGHT, MENU and PILOTDATA folders and replace with the back up copies you made prior to the install.
       
      -----------------------------------------------------------------
      * Extras and additional info...
       
      In the MENU folder, you will find three (3) other folders...
       
      1) Alternates Folder - Contains "Alternate" Campaign, Options, Pilot, and Single Mission screens. If you like one of these better, just copy them to the main "MENU" folder and rename them to the correct names...
       
      CampaignScreen.jpg
      OptionsScreen.jpg
      PilotRecordScreen.jpg
      SingleMissionScreen.jpg
       
      ...for whichever files you are changing...
       
      2) Music-Jets Folder - Contains alternate sound package. If the default music is too much for you, just copy the contents of this file into the default "MENU" folder. Most of the music will be replaced with jet sounds.
       
      3) Music-On Folder - Contains the default INI files that will turn on all the music again.
       
      Enjoy!

      139 downloads

         (1 review)

      5 comments

      Updated

    23. TU-160 Blackjack(V2K)

      The Tupolev Tu-160 'White Swan'; NATO reporting name: Blackjack) is a supersonic, variable-sweep wing heavy strategic bomber designed by the Tupolev Design Bureau in the Soviet Union. It is the largest and heaviest Mach 2+ supersonic military aircraft ever built and second only to the comparable XB-70 Valkyrie in overall length.It is the largest and heaviest combat aircraft, the fastest bomber now in use and the largest and heaviest variable-sweep wing airplane ever flown.
      Entering service in 1987, the Tu-160 was the last strategic bomber designed for the Soviet Union. As of 2016, the Russian Air Force's Long Range Aviation branch has at least 16 aircraft in service. The Tu-160 active fleet has been undergoing upgrades to electronics systems since the early 2000s. The Tu-160M modernisation programme has begun with the first updated aircraft delivered in December 2014.
       
      aircraft model by Veltro2k: Apr 2014
      pilot models by The Trooper: Feb 2009
      textures and decals by Charles: June 2019
      flight model by Charles: June 2019
      destroyed model (B-1B) by Klavs81, Dels and FastCargo
      cockpit (B-1B) by Dels: Sept 2010
      Best Sim : Thirdwire

      unzip ad folders to their appropiate places...have fun
       

      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      674 downloads

         (8 reviews)

      6 comments

      Updated

    24. NKorea People's Air Force New Skin for MIG-29S(By TMF)

      TMF's MIGs as a famous great work, I don't need to link original mod, right?
      Thanks TMF!
       
      This is the painting used after North Korea upgraded the original MiG29A to 29S in recent years.
      That's it,I made this skin for my script of the Korean Peninsula campaign,now I share with your guys.
       
      Recommand step
       
      ADD
      [SquadronXXX]
      Name=55AR,1ACD
      DisplayName=55AR,1ACD
      Nation=NKorea
       
      TO YOUR SQUADRONLIST.INI
       
       

      Before Start,
      1.Make sure put NK1 folder into your mig's folder
      2.Make sure you add these sentences in MIG-29C_rus.ini
      (I personally recommand to build a independent folder for NK MIG29,but It's not necessary)
      [TextureSetXXX]
      Directory=NK1
      Name=55AR,1ACD
      Nation=NKorea
      Squadron=55AR,1ACD
      Specular=0.300000
      Glossiness=0.200000
      Reflection=0.000000
      DecalNumberRandomize=TRUE
      DecalNumberBlockSize=40
      DecalNumberStart=0
      DecalNumberEnd=39
       
      Then run your game and enjoy

       
       
      Unknow issues(or not?):
      1.I can't find a clear picture about the sign under the cockpit(yeah the red square),so I just write some korean on it(just not rigorous);
      2.I can't find a call sign texture consisting of three numbers side by side,so there are two number(yeah, just not rigorous).

      120 downloads

         (0 reviews)

      1 comment

      Updated

    25. AMX A-1A, AMX-T A-1B and AMX A-1M Brazilian Air Force

      The AMX International AMX is a ground-attack aircraft for battlefield interdiction, close air support and reconnaissance missions. It was built until 1999 by AMX International, an Italian-Brazilian joint venture. The AMX is designated A-1 by the Brazilian Air Force, and A-11 Ghibli by the Italian Air Force.
       
      The AMX is capable of operating at high subsonic speed and low altitude, by day or night, and if necessary, from bases with poorly equipped or damaged runways. Low IR signature and reduced radar equivalent cross-section help prevent detection, while low vulnerability of structure and systems aid survivability, while integrated ECM, air-to-air missiles and nose-mounted guns provide self-defence capabilities.
       
      AMX-T
      In 1986, development of a two-seat advanced trainer variant was undertaken. This was intended to provide trainee pilots with experience on fast jets, while still retaining the single-seater's attack capabilities. First flying in 1990, the AMX-T equipped both the Italian and Brazilian air forces.
       
      A-1M
      The product of a Brazilian upgrade program of their A-1s; significant features include a Mectron SCP-01 Scipio radar, Embraer BR2 data link, FLIR Systems navigation equipment, Elbit INS/GPS/databus, the adoption of a glass cockpit,[31] a new OBOGS system and HMD DASH IV.
       

      O AMX International AMX, ou simplesmente AMX é um avião de ataque ar-superfície usado para missões de interdição, apoio aéreo aproximado e reconhecimento aéreo. Foi desenvolvido pelo consórcio internacional AMX Internacional. Na Força Aérea Brasileira, ele é designado A-1 (A-1A para a versão monoplace e A-1B para a versão de dois lugares). Com a modernização o A-1 passa a incorporar o M em sua designação na FAB, tornando-se então A-1M. Na Itália, ele tem o apelido de "Ghibli".
       
      O AMX é capaz de operar em altas velocidades subsônicas a baixa altitude, tanto de dia quanto de noite, e se necessário, a partir de bases pouco equipadas ou com pistas danificadas. O caça conta com relativamente baixa assinatura em infravermelho e reduzida secção frontal ao radar, para melhorar seu percentual de sucesso nas missões. A auto-defesa é proporcionada por mísseis ar-ar, canhões integrados e sistemas de contramedidas eletrônicas
       

      including:
      Two versions of skin
      Two fictitious skins (A-1M)
       
      Three models:
      AMX-1A
      AMX-T A1B
      AMX-1M
       

      Model By Rafael Rodrigues
      Texture By Denis Oliveira

      1,093 downloads

         (7 reviews)

      5 comments

      Updated

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