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Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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The first recon spitfire in use with RAF, RNoAF and RDAF in '50.
3 new skins included, each with historical decalset
The plane is from TMF & Wrench (see original readme for WW2 version)
what's new:
- cockpit now close automatically at take-off and it's fully animated from inside too (following cliff's hints for Spitfires IX);
- added pylon via fake pilot is plane specific and painted;
V.1.1: pilot and fake pilot (centerline pylon) fixed; new tank
That's all.
@paulopanz
P.S.: My wishes are for one more outstanding Scandinavian Campaign set in Early '50 using all these new viking spits (25.8.2016 a "real" proper Griffon S-31/Spifire Mk. XIX is on my schedule too...) ...
By paulopanz185 0 -
This is my attempt to make EtAF skin, far from perfection, if someone needed for Ogaden campaign ... this is the opportunity.
By strahi133 0 -
Vought F-8E Crusader 'RCN' for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire F-8E to create a fictional export version in service with the Royal Canadian Navy.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-8E_RCN folder into your main Aircraft folder.
2. From the DECALS folder drag and drop the F-8E_RCN folder into your main Decals folder.
That's it!
CREDITS
Thanks to everyone in the Third Wire community.
Regards
Spinners
Version 1 - 14/08/16
By Spinners84 0 -
Mi-24P public beta proudly present to by YEYEYE.
Skin/Templates by me David Bregadze WINGSOVERISRAEL
Georgian Air Force Mil Mi-35 Camo
download and enjy.
175 2 -
This mod will get rid of the CanopyFrame mesh of the F-106_Pit.LOD so that you can have the equivalent of a proper Project Six Shooter canopy for your F-106.
By KJakker, 8/9/2016.
Credits: Original "F-106A_COCKPIT.INI" by Kesselbrut.
See ReadMe file for installation instructions.
By KJakker128 1 -
This is a skin for Iranian P-3F Orion
the original file can be found at the following link
http://combatace.com/files/file/15802-sf2-p-3c-orion-by-florian/
By strahi114 0 -
New sound BF109
By ALVAROIDEAL81 2 -
Libya Air Force skin for MiG-21MF..
By comrad208 7 -
SF2 WW2 F8F-1 Bearcat 7/22/2016
"A Somewhat What If aircraft for WW2 PTO '46"
***Note: Due to massive changes in the skins, decals, and inis, if you have created a WW2 Version of the Bearcat, you ARE advised to move, remove, rename or otherwise hide it from the Game Engine. THIS mod will cause conflicts, due to aforementioned changes, with many of the original parts.***
This full aircraft package includes mods to Geo's F8F Bearcat, (re)creating the original 600-odd F8F-1 versions as deployed from August, 1945, just as the War ended. I've made the assumption, for PTO '46 users, that the A-Bombs, for whatever reason, were not used and the aircraft entered full squadron service for Operations Olympic and Coronet.
See the 'Changes' section in the "Notes" below.
The package includes 2 skin & decal sets:
VF-19 (USS Langley, CVL-27) as seen in 8/45, enroute to the War Zone, as the war ended)
VF-3 (USS Coral Sea, if the CVB class carriers had entered the war in the later parts of 1945)
With the exception of the nation marking, which remain painted on, all other markings are decals. Decal randomization is TRUE. Many are by Geo from the original release. Other (modex) are by me. The ship code letters ARE correct for the late 45 thru late 46 time frame. The skins have been partly repained to remove the incorrect "G" system marking used on the orignal VF-19 skin. Skins remain in bmp format. As they carry no markings, this will allow other skinners the freedom to create other carrier air group codes, although new modex numbers will probably be required as well.
The hangar screen is an SF2 version of my 1st Gen "Box Art" one.
All weapons (drop tanks), sounds and a pilot figure are included. Other weapons used (rocket, bombs, etc) use those you should already have in the WW2 Weapons Pack.
The canopy opens with the standard keystroke, Shift/0 (zero). Wingfold is =NOT= active, as it never was when originally released in 2006. The aircraft is NOT exported, having only the single user, the US Navy.
The aircraft has been given a Service Start Date of of July, 1945. The data ini contains a new (if somewhat experimental FM, but MUCH closer to stated performances). It may require further fine tuning by experts; to that end I've included the USN BuAer's "Standard Performance" chart PDF within the main aircraft folder. This is for those remaining FM gurus to use, if they wish, to further refine the FM.
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions. PLEASE read it before installing, ok?
As always, read the "Notes" section for notes and other ramblings
Happy Landings!
Wrench
Kevin Stein
By Wrench343 0 -
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USS Juneau Class Cruiser Ver 1.0
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By YEYEYE & KJakker.
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DESCRIPTION
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This is the CL-119/CLAA-119 Juneau Class Light AA Cruiser modeled by YEYEYE. It includes both an early and a late version. The CL-119 represents the USS Juneau CL-119, USS Spokane CL-120, and USS Fresno CL-121 when equiped with the 40mm Bofors. The CLAA-119 represents the USS Juneau CLAA-119 after its November 1951 to February 1952 overhaul which replaced the 40mm mounts with 3inch/50caliber Mark 33 gun mounts.
Note: Three "Data.INI" files for the CL-119 Juneau class and two for the CLAA-119 Juneau class have been included. The AltGuns1 and AltGuns2_DATA.INI variants use alternate guns from the default file; these guns can be found in the Optional Files\Optional Guns folder.
Also in the Optional Files\Optional Data Files folder you will find subfolders titled Structural Factor x2, Structural Factor x3, and Structural Factor x4, and Default Data File Backup as I was not sure how strong players would want the ship to be. Each version has a Structural Factor that many times that of the Default variant.
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SPECIAL NOTE
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This package was assembled at the request of Do335.
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INSTALLATION
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Backup anything in your SF2 Mods folder that you think may be effected. Extract all the files from the archive to a safe place on your harddrive then take the folder labled "To Mods Folder" and copy it into your Strike Fighters 2 mods folder, overwrite as needed.
Optional Files
If you want to use the alternate guns that the AltGuns1 and AltGuns2 data file variants are set up for then afte doing the above go to Optional Files folder and move the contents of the Optional Effects, Optional Guns, Optional Sounds folders to their respective folders in your Mods folder. Then add the data from the Sound List Additions.txt to your SOUNDLIST.INI folder.
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CREDITS
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Ship basic model, Distance-LODs, and Skins by YEYEYE.
Data and Names INI files as well as the Hull names and numbers for the Spokane and Fresno are by KJakker.
The included optional guns listed below are by KJakker.
20MM_L70ww
20MM_L70wwL
40MM_L56
40MM_L56L
3IN_MK22_TF
5IN_38_MK12_AA
Guns below were originaly from the "Guns Collection for SF2 Series 2.0" by FLOGGER23.
20MM_L70
40MM_L60
Most of the included effects are by Stary. The two Effects listed below are by KJakker and are based upon work by Stary & Thirdwire.
76mmFlakEffect
LtTankGunFireEffect
Do not distribute, repackage or post without consent from YEYEYE & KJakker.
No Modifications without previous consent is allowed.
And this is freeware, it must not be used in any commercial product.
Copyright ? YEYEYE, KJakker. All rights reserved.
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Special thanks.
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Thirdwire and TK for their sim and some instruments.
Hope you enjoy it.
YEYEYE & KJakker
July 2016
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By KJakker197 0
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