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Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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This is simple remod, of Florian's Sea King model
Representing Spanish Navy Sikorsky HS.9 SeaKing.
Model itself is Florian work and all hail to him for his work.
---------------------------------------------
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
You need FakePilot mod to use this addon/
Model itself is untouched by me.
All decals are made by me and are based on available documents and photos - historicaly correct.
Skins represents only operator - 5 Escuadrilla of Spanish Navy. Repreents only early paint / model version from 1966 to early 90's
This helo got new ini work. So if you have old Florian SeaKing - do a backup. Becasue this is new and you might not like it.
new aircraft data ini with new flight model, and few differences
animation keys reassigned.
Right side rear slide doors are opened as bomb_bay
left side slide door as ANIMATION KEY 1
Rotor brake ANIMATION KEY 7
Folding rotor ANIMATION KEY 8
Ive put some speed limits for animations up to 30 kts for doors,and rotor animation so you can fold onboard vessel.
Flying is done same way as in my helos. Vector thrust controll, etc.. it is pretty simple.
Last thing:
There is new cockpit. As replacement ive done some simple generic cockpit for SH-3. Since there is lot of versions of SeaKing lot of pits, this is generic and simple build, that should fit here.
Consider it as beta, few things are not working there.
***************
THIS COCKPIT FOR SH-3 SEA KING OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
***************
Unpack the files.
Drop all files into your mod folder the way they are set in this pack.
Credits:
Florian - BIG thanks for model.
Yakarov79 - me: INI work , skins, decals and cockpit. HS.9 "fake pilot" mod.
Have fun.
Edit and report bugs.
Jarek Hereda.
Thanks.
By yakarov79143 3 -
I used ianh755's updated V4.0 version of Dave & Sundowners original Tornado GR1 & GR4 series and F3 cockpit.
All included models are optimized for
.
1st, the most important thing.
If you want to enjoy low level flying, you must change missioncontrol.ini file !
BACKUP ORIGINAL VALUES !!!
Then use our missioncontrol, that you can find as archive in our pack.
=======================================================================================
Patch 2.3 b
--------------
We promise this is last patch for GR.1 ;-))
Now we are going for GR.4 .
We corrected:
1) some bugs in cockpit
2) HUD (it's reworked to look more like real Tornado, thx to Fanatic Modder documentation)
3) AI attacks for british planes
4) removed Lightening pod from BL755 loadout for german ECR
we added:
1) open canopy animation for cockpit view (thx ravenclaw for 3d lessons)
PRESS -> SHIFT + 3 to see animation.
2) missed oil pressure indicators
Patch 2.3 a
--------------
We corrected:
1) Problem with wing tip vortex
2) Rudder secondary input
3) Landing speed
4) SPILS system settings
5) Fuel quantity for Saudi GR.1
6) Engines altitude power tables.
7) missing outer wing weapon stations for GR.1 82
8) ECM for brit and saudi planes moved back to pods from fuselage.
we added:
1) New Sky Shadow 3d model
We also did some small lift for steering sensitivity.
=======================================================================================
Fanatic Modder's and Guuruu's Tornado GR.1 version 2.3
-------------------------------------------------------------------------
So,
This is really serious upgrade .
Only Tornado GR.1, IDS and ECR are in this pack.
What is new ?
-------------------
We tried to get flight model as close to real Tornado as possible, so aerodynamic model
is new .
All planes have correct (reworked) engines, wing-sweep positions, max G for turning and
new cockpits (with lots of working lights).
We tested their acceleration, fuel consumption (it's still not perfect but better it was),
turning and climb rate.
We also added correct skin for Italian IDS 81 .
Weapons are no longer separate download, also missioncontrol.ini is inside of pack.
We decided to remove GR.4 from this files. She is far from finish and will be published
as separate files.
You will find 11 planes in this pack:
RAF:
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GR1 82 Early production
GR1 90 Better engines, more weapons than 82 model (in fact it is GR.1B with Sea Eagles)
I thought there is no sense to create same plane with only +Sea Eagles.
GR1 90 DESERT STORM Simply GR1 90 with desert camo (plane and weapons)
GR1A Recon version of GR1 90
Luftwaffe:
------------
GERMAN ECR HARM armed Tornado with Mk.105 engines
GERMAN IDS 79 similar to GR1 82
GERMAN Marineflieger IDS (with Kormorans and HARMs)
GERMAN IDS 06 which is continuation of Marine IDS after they were transferd to Luftwaffe.
Italians:
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ITALIAN ECR as german ECR but Italians didn't replace engines for Mk.105 and they use GPS JDAMS
ITALIAN IDS 81 very close to german IDS, can use JP233 insteed MW1
Saudi Arabia:
-----------------
SAUDI GR1 93 similar to british GR1 90
SKINS:
--------
Every plane has only 1 skin.
INSTALLATION:
--------------------
We higly recommend to remove/backup all earlier versions of OUR(!) GR.1 or ECR Tornadoes.
Then unpack this download and copy/paste (overwrite if needed) all files to your
MODS folder .
CREDITS:
-------------
ALL CREDITS GOES TO:
ianh755
Dave & Sundowners for great job they did with all previous versions
ravenclaw_007 for WE-177, new weapons and german Tornadoes loads.
Dave (again) for B61 bomb and nuke explosion from his B1B pack
Sundowner (again) for Cockpit background comms sounds
Jarhead1 for F3 cockpit
bobrock for Tornado F3
and everybody we forgot ;-) Thx guyz.
ALL BUGS ARE OUR .
By guuruu3,193 20 -
To be used on Florian CP-140 ONLY.
These skins represent the Hi-Viz and Low-Viz schemes used by the RCAF on their CP-140's Aurora.
The serial numbers in this skin pack along with planes numbers fit per the squadrons they are (or been) with.
Some minor details might be different then real life CP-140 as i have not been able to change this as they were model related or decal would not show up properly.
You will get the following skins in this package :
407 Squadron :
Hi-Viz : Early scheme
Low-Viz : Late scheme
415 Squadron :
Hi-Viz : Early scheme
Low-Viz : Late scheme
Two installation choice :
SKINS ONLY (assuming you have the Florian CP-140 already installed):
Copy the FOLDERS of the current pack objects/aircraft folder in your game CP-140 aircraft folder.
Copy the FOLDERS of the current pack decal folder in your game CP-140 decals folder.
Open the Textureset.ini and edit the file by adding the texture.ini lines.
Copy these 2 files : CP-140_Loading & CP-140_Hangar from this pack objects/aircraft folder to your game CP-140 folder.
COMPLETE AIRCRAFT :
Copy the CP-140 aircraft folder content to your game aircraft folder.
Copy the CP-140 decals folder content to your game decals folder.
Credits:
Thanks to Thirdwire for creating the Strike Fighters series.
Thanks to Florian for providing the wonderful complete CP-140 and the template i used to create these skins.
Happy flights!
Mario C.
Frenchie1977
By 1977Frenchie214 3 -
This is total pack of IAI Kfir versions used by Israeli Air Force.
Pack contains all required models and it is based on regular TW model and available mods on Combat Ace.
All skins are based on templates by ludo.m54 => http://combatace.com...ge-5-templates/
Ive edited ini files mostly in weapon stations to seperate bomb stations from IRM, FT etc. Also removed some lines of unrealistic loadouts (like inboard IRM,lgb on belly station etc.)
Two seater mod is based on denisoliveira models. Ive renamed all required folder /fake pilots/ mods to avoid causing problems with older versions.
You need fake pilot mod to run some of the parts from this pack.
To run this mod you need also access to TW lod files from SF2:I (lods and cockpits for Kfir)
Generaly full merged instal of SF2 family is recomended.
All canopies can be open by Shift+1 animation key.
Aircrafts in this pack will apear as:
Kfir '75 - First version of Kfir (often wrongly named C1 - it is Kfir only)
Kfir Canard '77 - upgraded version of Kfir with small canards added.
Kfir C2 - most common version, with bigger canards, additional pylons,
Kfir C7 last version of Kfir with engine and avionics improvments.
Kfir TC2 Two seater training version.
Kfir RC2 Tsniut - early Kfir recon version with adopted from Shahak Tsniut nose with LOROP camera.
Kfir RC2 Tsilum - late version of recon Kfir with new nose.
All skins are done by me in 2048x2048 format based on templates by ludo.m54
Kfir C2 and C7 can carry MER and TER bomb racks. To have realistic loadouts I've made seperate weapon racks for Kfir based on regular racks (diameter and weight limits)
Credits:
Ive made all decals for all versions covering years of use in IAF based on available reference materials.
All C7 Kfirs were named. Even if i know all names I didn't do all decals..(update may follow soon)
Weapons MER and TER racks by ravenclaw.
Two seater versions are based on original pack by denissoliveira =>http://combatace.com/files/file/15490-kfir-tc-2/
3d mods - denissoliveira
nose skins in 2048x2048 format yakarov79
data.ini Coupi and small fixes by me.
C7 version is based on original pack by denissoliveira =>http://combatace.com/files/file/15556-kfir-c7/
3D mod: Denis Oliveira
Original C7 Cockpit: MirageFactory
RC2 Tsniut is based on Tsniut nose from denissoliveira pack => http://combatace.com/files/file/15132-mirage-iiirj-iiicj-recon-converted/
3d mods - denissoliveira
RC2 Tsilum - mod made by me. Its version 0.9 update will be released someday in future.
National and squadron markings as always in my case are painted on skins.
Effect files are added.
Ive also used standard sound files that everyone should have at this point (year 2017).
report bugs.
Hope you will like it.
Enjoy
Jarek Hereda
By yakarov791,071 6 -
This is total pack of IAI Nesher versions used by Israeli Air Force.
Pack contains all required models and it is based on regular TW model and available mods on Combat Ace.
All skins are based on templates by ludo.m54 => http://combatace.com/files/file/13121-mirage-5-templates/
Ive rearanged camo paints and made different versions for different squadrons etc.
Ive also edited ini files mostly in weapon stations to seperate bomb stations from IRM, FT etc. Also i did some limits i weight for recon versions.
All two seaters mods are based on denisoliveira models. Ive renamed all required folder /fake pilots/ mods to avoid causing problems with older versions.
You need fake pilot mod to run some of the parts from this pack.
To run this mod you need also access to TW lod files from SF2:I (lods and cockpits for shahak and nesher)
Generaly full merged instal of SF2 family is recomended.
All canopies can be open by Shift+1 animation key.
Aircrafts in this pack:
N
NESHER S single seater jet fighter
NESHER T '72 first version of two seater
NESHER T '74 two seat fighter trainer late upgraded mostly with new avionics
All skins are done by me in 2048x2048 format based on templates by ludo.m54
custom decals template and some ideas taken from wilco pack =>http://combatace.com/files/file/10954-iai-nesher-for-sf2i/
Credits:
Ive made all decals for all versions covering years of use in IAF based on available reference materials. SOme numbers might not be historicaly correct. At least 4 of them.
Two seater versions are based on original pack by denissoliveira =>http://combatace.com/files/file/16221-iai-nesher-t/
3d mods - denissoliveira
nose skins in 2048x2048 format yakarov79
data.ini Coupi and small fixes by me.
National and squadron markings as always in my case are painted on skins.
Kills decals.
Ive mede new decals sets covering kills due to aircraft / squadron / year. Not all of them are 100% acurate but i was trying to do my best. For sure kills needs some updates in the future.
Also if user needs can change real kills markings to standard TW type of kills which will be based on actual player score. You have to edit decal.ini file by removing specific lines. Also required lines for different kills are already there.
Effect files are added.
Ive also used standard sound files that everyone should have at this point (year 2017).
report bugs.
Hope you will like it.
Enjoy
Jarek Hereda
By yakarov79372 3 -
RAAF No.77 Sqn Meteor F8 Korean War(Aug 1951)
For Strike Fighters 2 NA with Korea Terrain(Korea3).
This campaign with some 34 missions cover the operations of the RAAF No.77 Sqn in the periode Jul 29 to Aug 31, 1951 in the Korean War.
The squadron was based at Kimpo K-14(from Jul 25, 1951)and his first three CO were: Sqn Ldr R.C.Creswell(from Sep 19, 1950 to Aug 18, 1951), Sqn Ldr Gordon Steege(from Aug 18, 1951 to Dec 31, 1951)and Sqn Ldr Ron Susans(from Dec 31, 1951).
By the Korean War, RAAF No.77 Sqn take in charge 88 Meteor F8 and two T7 two-seaters.
54 Meteors were lost in Korea and Japan. Six were downed by MiGs and other six were damaged.
No.77 Squadron RAAF made claims for 6 MiGs, but actually, only two were downed(both PLAAF)and two others were damaged.
From Dec 1, 1951, after a operation ambush to wipe out RAAF No.77 Sqn set by Gen Lobob(CO of the V-VS 303th FAD)the Australian unit was assigned as interceptor for defense of Suwon K-13 and Kimpo K-14 and then to ground attack.
Lobob´s operation dont wipe out RAAF No.77 Sqn(three Meteors downed and one damaged. One 176th GvIAP MiG damaged)but succeded in putting the australian squadron out of business as active fighter unit in "MiG Alley".
Also, losses of the day leave the unit with 14 Meteors and this was considered insufficient to mantain a Squadron effort.
Historical accurate with the main units and bases deployment by Jul 29 to Aug 31, 1951.
Campaign need Expansion Packs 1 and 2 for some aircrafts, weapons, tanks, textures, etc.
RAAF Meteor F.8, 77 Squadron texture by Wrench.
See readme for other details.
Thanks and credits:
Wrench for Korea3 terrain, RAAF No.77 Sqn Meteor F8 texture and Cavalier destroyer
Do335 for Pack 1 and Pack "Wings over Korea"
WhiteBoySamurai for Essex class (long-hull) aircraft carrier
ErikGen for the base model for the RF-80A
Update Jul 1, 2017
Change 68 to 34 missions(1 mission daily)
Add F4U-5NL and AD-4NL
Revised Task Force 77 composition.
By regula50168 1 -
PLAAF 10th Fighter Aviation Regiment MiG-15 Korean War(Dec 1950)
For Strike Fighters 2 NA with Korea Terrain(Korea3).
This campaign with some 38 missions cover the operations of the first PLAAF MiG-15 unit operating in the Korean War: The 10th Fighter Aviation Regiment of the 4th Fighter Aviation Division.
This first deployment began on Dec 28, 1950 with the 10 MiGs of the 28th Flying Group.
From Jan 17, 1951, the 10 MiGs of the 28th Flying Group were reinforced with the others 20 MiGs of the two other regimental Flying Groups: the 29th and 30th.
On Feb 3, 1951 the 10th Fighter Aviation Regiment ended his combat tour and was replaced with the second Regiment of the Division: the 12th Fighter Aviation Regiment.
Historical accurate with the main units and bases deployment from Dec 28, 1950 to Feb 3, 1951.
Campaign need Expansion Packs 1 and 2 for some aircrafts, weapons, tanks, textures, etc.
Included textures and decals for the 30 MiGs of the PLAAF 10th Fighter Aviation Regiment.
See readme for other details.
Thanks and credits:
Wrench for Korea3 terrain and Cavalier destroyer
Do335 for Pack 1 and Pack "Wings over Korea"
WhiteBoySamurai for Essex class (long-hull) aircraft carrier
ErikGen for the base model for the RF-80A
Update Jul 1, 2017
Add F4U-5NL and AD-4NL.
By regula50219 0 -
USAF 336th FIS F-86A-5 Korean War(Jun 1951)
For Strike Fighters 2 NA with Korea Terrain(Korea3).
This campaign with some 30 missions cover the operations of the USAF 336th FIS(4th FIW)in the periode Jun 1 to Jun 30, 1951 in the Korean War.
In this periode, 336th FIS together with 334th FIS were based at Suwon K-13. The third squadron, 335th FIS, remained at Johnson AB, Japan.
Historical accurate with the main units and bases deployment by Jun 1 to Jun 30, 1951.
Campaign need Expansion Packs 1 and 2 for some aircrafts, weapons, tanks, textures, etc.
Included textures and decals with 18 autentic registrations of 336th FIS.
See readme for other details.
Thanks and credits:
Wrench for Korea3 terrain and Cavalier destroyer
Do335 for Pack 1 and Pack "Wings over Korea"
WhiteBoySamurai for Essex class (long-hull) aircraft carrier
ErikGen for the base model for the RF-80A
Update Jul 1, 2017
Change 60 to 30 missions(1 mission daily).
Add F4U-5NL and AD-4NL.
Some small corrections with Task Force 77.
By regula50366 6
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