Jump to content

Strike Fighters 2 Series by Thirdwire

Sub Category  

All SF2 Series Simulation Modifications and Add-Ons

Subcategories

    1. Kiev Add-on for SF2NA


       

      Effects and .ini work: MiGbuster and Fubar512
      Placement: MiGbuster


       

      requires Carrier Deck Illumination Beta 1.0



      &



      SF2NA


       
      This mod is written as an add-on to the Carrier Deck Illumination Beta 1.0 package.
      It does not conatin a working model of the Kiev, which is only available if you have a copy of SF2NA.
      It also requires the aforementioned carrier deck illumination package, which can be downloaded at: http://combatace.com/topic/81708-carrier-deck-illumination/
      To install: Simply drag the contents of the zip file, which is the "groundobject" folder, into the mod (saved games) folder of the desired title. For example, using SF2NA, the default path would be "YOUR NAME/Saved Games/Thirdwire/StrikeFighters2NorthAtlantic"
       
      Note that this is a Beta, a work in progress, and as such, it is not perfect; We have taken a bit of a guess as to the decklight positioning on the Kiev, and it is probably not accurate. Also, the deck illumination will be on at all times. This is currently due to the limitations of the game engine, and our work-around to the illumination issue.
      236 2
    2. Fictional mod of the stock Hunter FGA.9 to make it look like a fictional fighter plane for the south african air force.
       
      YOU WILL NEED SF2:E AT LEAST TO GET THIS PLANE RUNNING!
       
       
      INSTRUCTIONS
       
      1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
       
       
      CREDITS
       
      Big Thanks to Thirdwire for the games and the superb models they have.
       
      And also big thanks to ndicki for the templates!
       
       
      Kindest regards
       
      ValAstur
      66 0
    3. Carrier Deck Illumination Beta 1.0


       

      Effects and .ini work: MiGbuster and Fubar512
      Placement: MiGbuster
      Technical Consultant: SidDogg


       
      This mod DOES NOT contain the carrier models. It requires that you have Sf2V and/or SF2NA, and preferably both, installed on your system. The SCB-125 and CVA-63 models are native to SF2V. They are also included in SF2NA, which adds the CVN-68. We have included files for all three types.
       
      To install: Simply drag the contents of the zip file, which are the two folders, "effects and groundobject", into the mod (saved games) folder of the desired title. For example, using SF2NA, the default path would be "YOUR NAME/Saved Games/Thirdwire/StrikeFighters2NorthAtlantic"
       
      Note that this is a Beta, a work in progress, and as such, it is not perfect. Deck illumination is on all the time. The Optical Landing System is not-functional. These are currently due to the limitations of the series.
      674 5
    4. FAS Dardo III es una bomba guiada por GPS con alas plegables desarrollado por la Fuerza Aerea Argentina, actualmente
      se encuentra en la fase de prototipo
       
      instalacion
       
      pegar la carpeta en la carpeta weapons
       
      si el avion no reconoce la bomba, agreguen las siglas 'EOGB' en las weapon station, asi:
       
      [LeftWingStationInboard]
      SystemType=WEAPON_STATION
      StationID=1
      StationGroupID=3
      StationType=EXTERNAL
      AttachmentPosition=-1.99,0.30,-0.61
      AttachmentAngles=0.0,0.0,0.0
      LoadLimit=1020.60
      AllowedWeaponClass=BOMB,RP,TER,EOGR,IRM,EOGB
      AttachmentType=ARGENTINA
      ModelNodeName=Left_Pylon
      PylonMass=108.9
      LaunchRailHeight=0.10
      LaunchRailMass=25
      FuelTankName=
       
      creditos JuanchoGomez
       
      Level X game developers
       
       
      ####################################################################################################################
       
      FAS Dardo III is a GPS guided bomb with folding wings develop for Argentinian Air Force, currently is at the prototype
      stage in
       
      installation: just drop the folder in weapons folder of Strike Fighters
       
      if the plane does not recognize the bomb adds 'EOGB'on weapon station just like that:
       
      [LeftWingStationInboard]
      SystemType=WEAPON_STATION
      StationID=1
      StationGroupID=3
      StationType=EXTERNAL
      AttachmentPosition=-1.99,0.30,-0.61
      AttachmentAngles=0.0,0.0,0.0
      LoadLimit=1020.60
      AllowedWeaponClass=BOMB,RP,TER,EOGR,IRM,EOGB
      AttachmentType=ARGENTINA
      ModelNodeName=Left_Pylon
      PylonMass=108.9
      LaunchRailHeight=0.10
      LaunchRailMass=25
      FuelTankName=
       
      Credits:JuanchoGomez
      141 1
    5. The SMKB (Smart-MK-Bomb) is a guidance kit that turns a standard Mk 82 (500 lbs) and Mk 83 (1.000 lbs) into a Precision-guided weapon, respectively called SMKB-82 and SMKB-83. The kit provides extended range up to 50 kilometres (27 nmi) and are guided by an integrated inertial guidance system coupled to three satellites networks, relying on wireless to handle the flow of data between the aircraft and the munition.
       
       
       
      Instalacion: pegar las dos carpetas en la carpeta Weapons del Strike Fighters
       
      si el avion no reconoce la bomba, agreguen las siglas 'EOGB' en las weapon station, asi:
       
      [LeftWingStationInboard]
      SystemType=WEAPON_STATION
      StationID=1
      StationGroupID=3
      StationType=EXTERNAL
      AttachmentPosition=-1.99,0.30,-0.61
      AttachmentAngles=0.0,0.0,0.0
      LoadLimit=1020.60
      AllowedWeaponClass=BOMB,RP,TER,EOGR,IRM,EOGB
      AttachmentType=NATO,USAF,BRAZIL
      ModelNodeName=Left_Pylon
      PylonMass=108.9
      LaunchRailHeight=0.10
      LaunchRailMass=25
      FuelTankName=
       
      #################################################################################################
       
       
       
      installation: just drop boot folders in weapons folder of Strike Fighters
       
      if the plane does not recognize the bomb adds 'EOGB'on weapon station just like that:
       
      [LeftWingStationInboard]
      SystemType=WEAPON_STATION
      StationID=1
      StationGroupID=3
      StationType=EXTERNAL
      AttachmentPosition=-1.99,0.30,-0.61
      AttachmentAngles=0.0,0.0,0.0
      LoadLimit=1020.60
      AllowedWeaponClass=BOMB,RP,TER,EOGR,IRM,EOGB
      AttachmentType=NATO,USAF,BRAZIL
      ModelNodeName=Left_Pylon
      PylonMass=108.9
      LaunchRailHeight=0.10
      LaunchRailMass=25
      FuelTankName=
       
      Credits:JuanchoGomez
       

      120 0
    6. this package add one extra pylon for each wing and the jammer in the tail to a Super Etendad Modernized of Wrench
       
      find the aircraft in the next link
       
      http://combatace.com/files/file/12345-super-etendard-super-etendard-m-for-sf2-by-foxmonter/
       
      instalation
       
      replace the SEtendardM_DATA and put the folders on folder pilots
       
      Enjoy!!
       
      Level X game developers
      123 0
    7. Kit de guiado israeli 'Spice' 1000 y 2000
       
      Instalacion: pegar las carpetas en la carpeta Weapons de su Strike Fighters
       
       
      creditos
       
      Modelos 3D y textura: JuanchoGomez
       
      Datos tecnicos: Juan Manuel Kachoroski
       
       
       
      Level X Game Developers
       
       
      ########################################################################################
       
      Guidance kit 'Spice' 1000 y 2000
       
      Instalation: Drop boot folders en Weapons folders of your Strike Fighters
       
      Credits
       
      3D models and textures: JuanchoGomez
       
      Data ini: Juan Manuel Kachoroski
       
       
       
      Level X Game Developers
      189 1
    8. Misil guiado por calor Mectron Piranha II desarrollado por Brasil
       
      modelo 3d y textura: Juancho Gomez
       
      Data.ini : Juan Manuel Kachoroski
       
      #########################################################
       
      Brazilian IR Missile
       
      3d model & textures: Juancho Gomez
       
      Data.ini : Juan Manuel Kachoroski
       
      ##########################################################
       
      Foto real / real photo
       

       
      ######################################################################################
       
      Enjoy!
      140 0
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..