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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

    1. These are enhanced planning/navigation maps for NF4+. I corrected Husum airfield icon to better indicate its runway orientation, enhanced the in-flight navigation map for better immersion and stuff.
       
      Installation:
       
      1.Unpack the archive and copy both *.BMP files to your Terrains/GermanyCE folder in MOD directorywhere you have NF4+ installed.Overwrite when asked.
       
      2. Enjoy!
       
      Credits:
       
      NF4+ Team!
      261 0
    2. These are enhanced planning/navigation maps for Piecemeal's Desert3 terrain. I've added missing airfields descriptions, missing airfield icons, made all airfield icons indicate N-S runway orientation, enhanced the look of the in-flight moving map for better immersion and stuff.
       
      Installation:
       
      1.Unpack the archive and copy all 3 *.BMP files to your Terrains/DESERT3 folder in MOD directory and overwrite files if asked.
       
      2. Enjoy!
       
      Credits:
       
      Piecemeal!
      231 0
    3. UPDATED DEFAULT SF2 DESERT TERRAIN Ver. 1.2
       
      SF2 has always been my favourite of all the platforms; and after downloading and using the various terrain mods for SF2E and SF2V with hungry anticipation I decided to HEAVILY modify the stock Desert terrain with more than enough of eye candy.
       
       
      DESCRIPTION:
       
      Without giving too much away, the geographical story is now as follows:
       
      *As well as Dhimar amd Paran, I've added Sharnak from baffmeister's Desert 2 terrain (my inspiration for this), now a colony which is known as the British Protectorate of Sharnak. RAF squadrons are permanently based there. A couple of other bases, border posts and the like have also been added from Desert 2
      *I always thought that D9 and D10 airfields were always a little too close to the border. They've now been moved to the Dhimari 'wastelands' which you'll see on the centre left side of the enclosed planning map
      *About ten SAM sites have been added to various locations on Dhimar and the amount of SAM sites across Paran has been hugely increased, the biggest increase being Paran's capital city of Kurzah; which in SAM site and Flak battery terms is now more like Hanoi during the Vietnam War.
      *Ships, cranes, oil tanks, warehouses and the like have been added to ports on both sides. Now the capital cities of Muthala and Kurzah, have extensive docklands. Other coastal towns have at least one docking area for shipping.
      *(15TH AUG 2010): Inspired by JSF Aggie's SF2 Range terrain, all airfields on both sides have been extensively facelifted and given a new lease of life by re-populating them with huge amounts of groundobjects, both new and old. They now look a lot more like real life airfields instead of that deserted 'Chernobyl International Airport' look in the default airfields. All airfields have also been re-catagorised into two different groups; 'Red' and 'Blue'. For example, a Dhimari DESERT_AIRFIELD4 will now be 'BLUE_AIRFIELD4' and a Parani one will now be 'RED_AIRFIELD4'. New trucks have been added as default groundobjects so they'll have to be downloaded elsewhere on the site (see 'Installation' for details).
       
      ----------------------------------
       
      INSTALLATION (PLEASE READ CAREFULLY):
       
      Simply unzip the FILE and put the enclosed 'DESERT3' folder into your Terrain folder.
       
      Important Note: If you don't already have these, you should download them from the SF1 downloads section, otherwise they won't show up:
      *SAMs & Vehicles Pack with Desert Skins by Pasko.
      *Soviet Transport Pack by Kesselbrut.
      *M109A6 Paladin by rebel ryder.
      *'Camiones Argentinos' truck models by Banidos Team & Suicidal (the default 'USTruck' models have been totally replaced by these, so downloading these trucks is definitely a MUST or there'll be no trucks anywhere in Dhimar!!)
       
       
       
      CREDITS:
       
      *Factory Target Area, Tactical Control Centre, HeadquartersR1 and Tower H1 by Wingwiner
       
      *Enhanced Top Cloud Layer BMPs and PECCO Crane model by Fubar512
       
      *Radar Facility by Grumpapotamus
       
      *Railway Station by Gepard
       
      *Generic Hangars pack by Stary
       
      *Desert Factories mod by Wrench
       
       
      *Borrowed Items from Wrench's Libya Terrain :
      Tree model
      Round Tents
      Barbed Wire
      Fences
      Camonet
      Russian Freighter
      Oil Refinery target area
      Static Helicopters
      Rotten Trawlers
      Libyan Koni Class Frigate (Now Parani)
       
      *Borrowed Items From Falklands Mod :
      Stanley Tower
      Atlantic Causway and Atlantic Conveyor
      Canberra Liner
      Argentine Tugboat (now a Parani Patrolboat)
      ARA Belgrano (now a Dhimari Flagship)
      Baltic & Nordic Ferries
      Type 1 & 2 Trawlers (including rotten models)
      Type 12 Frigate
      Type 42 Destroyer
      Rapier SAM launcher & Rapier Generator
      20mm RH-202 & 35mm Oerlikon AAA units
      Crane 2 object and Jetties
      All Land Rover type vehicles
       
      *Borrowed Items From Desert Storm Mod :
      Terrain and sea tiles
      Various target areas such as Oil Refineries, Scud Sites and Firebases
      Satellite and Radio Antennas
      SS-4_ATT
      SS-4_LAUNCHER
      SS-4_TANKER
      SS-4_TRAILER
      IraqiSquad
      D-20 artillery pieces
      IRBM
      Sandbag walls
      Ammo boxes
      Nuclear Plant
       
      *Borrowed Items From SF2 Range Terrain :
      Forklift and ShelterZU by Amokfloo
      Firetrucks by Ravenclaw
      FloodLight, SmallGenerator, ConcreteBlock and SunShelter by Pureblue
      Static Chinook model by Banidos Team
      Tools by Polak
       
      Thanks to the creators of all the above mods.
       
      NOTE: If I've forgotten anybody please get in touch so I can give you the credit you deserve!
       
       
      Thanks to Deuces for his editing of some DS terrain tiles.
      Special thanks to Dave for his encouragement and assistance. The project wouldn't have been taken to this level only for him pointing me towards the right people.
       
      If you have any queries or problems please don't hesitate to send me a message.
       
      Piecemeal
      15th August, 2010
      2,060 1
    4. Two skins pack for Canberra B.2 by ajunaidr (Ahmed Juaid Raza), updated for SF 2 series by MigBuster and Spinners.
      http://combatace.com/files/file/9423-canberra-b-mk2/
       
      First one is blue Canberra Prototype and second one is WGAF orange.
       
      Based on skin from Wings Over Timor (i think by Gramps).
       
      Decals and ini works by Soulfreak and me.
       
      Enjoy.
       
      Michal Minta
      Kulbit(80)
      81 0
    5. This is a "what if" skin for a Spanish Mirage 5 inspired by Macelena's Mirage IIIEE.
       
      Installation :
       
      Copy the content of the Mirage 5E folder in your addons folder.
       
      Credits :
       
      TK for the game and the Mirage 5F
      Macelena for the decals of the ALA n°11
       
      Thanks to Stratos for his help.
       
      For any comment or question, contact me via C6 or Combatace forums.
       
      You may use and modify this work, but it must remain free.
       
      Enjoy.
       
      Ludo
      98 1
    6. MiG-21MF Fishbed-J, Fuerza Aérea Ejército de Nicaragua


       

      For SF2 only, Full-4 Merged (or possibly unmerged) Game installs


       
      Just a little something I started a couple of years ago; thought I'd just go ahead and finish it off.
       
      Represtents fictional MiG-21MF Fishbed-Js, had they actaully arrived and gone into serivice with the Nicaraguan Air Force. This mod makes use of pretty much all stock items; weapons and so forth (excepting the cockpit by Palandrin), just using ini edits to create this "What If..." bird. It is a Nationalized, non-exported, single user aircraft. A new hangar screen, SF2 style only, is incuded. The canopy has also been activated via an animation key, use Shift/0 to open and close it.
       
      It'll probably work in ANY install, merged or not, as the 21MF is pretty much a stock- in-all versions aircraft. It may even work in SF/Wo* at the 08 patch level, but this has =NOT= been tested. Some minor editing, to remove the UserList callout, and some changes in the Data ini will be necessary for 1stGen usage. All inis are saved in ANSI, for ease of possible backdating. This has NOT been tested, however, and you do so at your own risk; no support will be available from this modder. Be advised, the data ini IS setup ONLY for SF2, making use of several SF2-only avionics statements and flight modeling.
       
      As always, read the enclosed readme text for fairly easy to follow install instructions, and a historical/semi-historical background in the "Notes" section.
       
      Happy Landings!
      Wrench
      Kevin Stein
       
      PS: another that should be in the "What If..." section, but be that as it may....
      230 0
    7. Dassault Mirage IIIPN, Servicio Aérea Nacional (Panama National Air Service) 7/20/09
       

      -- For SF2 Full-4 Merged Installs !ONLY! --


       
      This is a mod of the stock 3W MirageIIIC into a "What If..." MirageIIIPN if used by the Panama Air Force. It makes use of various stock lods, cockpit, and cockpit bits that are ONLY in a full-4 merged install. It is also completly non-usable in any 1stGen versions of 3W games due to extensive use of various lods, inis and tgas ONLY available in a Full-4 Merged install.
       
      Extensive editing of all the inis created a 'mix-match' of old and new; old airframe with modern avionics. All weapon fits, excepting the R-530F are stock. I've included the R-530F (and variants), for those that don't have Gunny's Ordanance Shop installed. The canopy has also bee activated, use Shift/0 to open and close it.
       
      You =will= be extracting the Nations.ini, to add the new nation of Panama. Instructions are below, in the "To Install" section.
       
      As always, it's reccomended -no, REQUIRED- that you read the enclosed document through before installing this mod. If you are unfamiliar with any procedures, post questions in either the Release Announcment Thread, the regular CA forums, or via PM to me. It really isn't all that hard.
       
      Good Hunting!
      Wrench
      Kevin Stein
       
      ps: should maybe have been posted in the "What If..." section, but that's Spinner's section!
      132 0
    8. +-----------------------------------------------------------------------------------------------------+
      | |
      | Boeing B 707-300 series |
      | |
      +-----------------------------------------------------------------------------------------------------+
       
      The Mirage Factory and Olivier ANGUILLE (BPAo) +RIP+ present :
       
       
      The Boeing B 707-300 for Strike Fighters 2 Series games
      Intended to be used as AI model
       
       
      +-----------------------------------------------------------------------------------------------------+
       
      SF2 Model
       
      Plane
      3D : source model by swede , SF2 model BPAo
      3D : low-res and destroyed models by RoboKong
      Textures : Sony Tuckson, Sundowner
      FM : kreelin
       
       
      Test Team
       
      kreelin, Sundowner, Sony Tuckson, The Mirage Factory , MoonJumper
       
       
       
      +-----------------------------------------------------------------------------------------------------+
       
       
      +-----------------------------------------------------------------------------------------------------+
      939 0
    9. 512x512 Tiles for CA_Stary's HR SF2E GermanyCE terrain update.
       
      Originally created by Stary, resized for your convinience. This should help any of you with weaker
       
      computers. Looks almost as good as original ;)
       
      Installation:
       
      Unpack and copy GermanyCE folder to your SF2E Terrains folder and allow for overwrite.
       
      Ennnnjoy :)
       
      SFP1Ace
       
       
      Credits:
      Stary for original tiles (hey, have I mentioned that you've done a superb (again!) job yet? ;) )
      632 0
    10. Optimised Tiles for Updated Default SF2 Terrain by Piecemeal V 1.1
       
      These tiles are for Piecemeal's excellent Updated Default SF2 Terrain v 1.1. They have been optimised for a 8-bit color pallette for a 66.6% reduction in size and memory consumption - just for you folks with them older graphic cards! And they look 99.9% as good as the original ones so you won't be compromising on quality!
       
      INSTALLATION:
       
      Unpack the archives and drop BMP files to your Terrains/DESERT3 folder and allow for overwrite.
       
      Enjoy!
       
      SFP1Ace
       
      CREDITS:
       
      Piecemal for his Desert3 terrrain
       
      ODS Team and various others for the original tiles,
       
      see included readme file.
      509 3
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