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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. SF2 WW2 ETO Bf-109E-7 Jabo by RussoUK
       
      -- Something for the WW2 ETO players --
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *This mod may =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the excessive modifications made to fit them into the SF2 environment. Those that wish to try, do so at their own risk.*
       
      This is a complete aircraft with (just) about all the fixings...
       
      This mod represents Bf-109E-7s in the West (France based) during the 1940-41 time frame. The skin/decals are "representative" of 6(S)LG2 Jabo. The skin is in jpg format, and decal randomization is TRUE. Unlike most Luftwaffe JGs, the ground attack units (Schlachtgruppen) used letters instead of numbers. You have 18 letters.
       
      Included are Sounds, weapons, in this case the AB-50 Frag/Cluster unit (minus standard LW bombs -which you should already have, along with the Guns), the ETC50 4-bomb MER, the drop tank and pilot figure, as well as new SF2 style hangar and loading screens (in jpg format)
      The canopy operates on the standard animation keystroke ™ Shift/0.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Full credits are listed below the Notes.
       
      Happy Hunting!
      wrench
      kevin stein
      574 1
    2. Mitsubishi F1 and T2 by Veltro2K
       
      = For SF2, Any and All (Full 5 RECCOMENDED/Prefered!!!) =
       
      This is a Re-release of the Veltro2k's JASDF aircraft.
      These had been removed at one point, and I'm now reissuing them for any that might want them or whatever.
      For more detailed info, both the original readmes from my 2010 and 2011 tweeks pak are included. You might want to give them a look see, as both contain pertinant information, as well as all the credits.
       
      Weapons are included (the JASDF EO bomb and drop tanks); most of the others reference Stock Items.Decal randomization is TRUE. Skins for both are in jpg format.
       
      As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular, as the Legal Statement has been changed with regards to these aircraft.
       
      **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
       
      Happy Landings!
      wrench
      kevin stein
       
      (I thought I'd re-uploaded earlier this year, but found I'd never finished assembling the pak! Enjoy!)
      996 1
    3. SF2 WW2 Hawker Hurricane IIC (Trop), 335 Squadron (MTO/RHAF) 4/28/2013
       
      -- Something for the WW2 ETO/MTO players --
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. After all, it's just a skin and decals!! However, the decal radomization will not be functional in SF/Wo* 1stGen game installs*
       
      A new Desert camo skin for Raven's Hurricane IIC (Trop), recreates 335 Squadron, Royal Hellinc Air Force, as flown with the RAF in Egypt and the Western Desert.
       
      This skin is still in bmp format, so it's usable in SF/Wo*. Decal randomization is TRUE. All the markings are decals, most of which (serials, plane-in-group letters) are reused from other skins sets
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please =READ= them.
      Also, give the "Notes" section a read too.
       
      With Thanks To Raven for the bird, and the OK to tweek her!
       
      Happy Hunting!
      wrench
      Kevin Stein
       
      **Note: this is a reupload. The original upload from April seems to have vanished**
      75 0
    4. SF2 WW2 Hawker Hurricane IIC (ETO), by Raven
       
      -- Something for the WW2 ETO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs.
      However, due to some of the modifications made to fit them into the SF2 environment (read: data
      ini/cockpit tweeks, destroyed model, flare effects, decal randomization, etc), all the features
      will =NOT= be working as designed.*
       
      Some modificationa, tweeks, reskins and so forth for Raven's excellent Hurricane Mk.IIC, create
      an SF2-ish version. (although it needed very little work!!). This mod represents ETO based
      Mk.IIcs as used in the "Night Intruder" role for attacks on The Continent. Most other Mission
      Tasking remains.
       
      Note: this is a COMPLETE aircraft mod, with all the bits and bobs included. Originially, I'd
      planned ONLY for a smaller package with just the inis, skins and such, but chose to do a full
      release. If you already have the IIC in your ETO mods folder, it's suggested that you either
      delete it or rename the folder so the Game Engine don't see it.
       
      1 new skin, and a slight revamp of the originial, from Raven's template, and bunches of new
      decals. Included are skins for:
       
      No. 87 Squadron "United Provinces" (Temperate Day/Night Unders -folder still called "Night")
      No. 247 Squadron "China-British" (Overall Night)
       
      As seen post-1941ish.
      Each skin has the squadron crest as the paint chip, as seen on the Loadout Screen. All new
      Squadron Codes, Plane-in-Group Letters and serial numbers were created. Decal randomization is
      TRUE.
      Cockpit mods replace the gunsight, and the loadout has been slightly adjusted. The CM flares
      have been replaced by the KAW Parachute Illuminator flares (ie: pod) for night target
      location/marking.
      Weapons include the aforementions flare, their Effects, and the drop tank, converted to SF2
      weapons format. Guns and bombs are NOT included; these you should have already.
      The engine now uses the AvHistory Merlin sound.
      The skins remain in their bmp format.
      A new SF2 version of the original "photograph" hangar screen is included.
       
      When 'in game', you'll see "Hurricane Mk.IIC (Raven)" on the drop down menu. This will
      differentiate it from any other Hurri IICs you may (or may not) have.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please
      =READ= them =BEFORE= installing this mod!!!. Also, give the "Notes" section a read too. It
      contains the Change List.
       
      With Thanks To Raven for this bird,
       
      Happy Hunting!
      wrench
      kevin stein
      362 1
    5. SF2 WW2 Hawker Hurricane IIB (ETO), by Raven
       
      -- Something for the WW2 ETO players --
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment (read: data ini/cockpit tweeks, destroyed model, decal randomization, etc), all the features will =NOT= be working as designed.*
       
      Some modificationa, tweeks, reskins and so forth for Raven's excellent Hurricane Mk.IIB (12 gun variant), create an SF2-ish version. (although it needed very little work!!). This mod represents ETO based Mk.IIBs. I'm treating this mark as the "Hurri-bomber" (sorta!).
       
      Note: this is a COMPLETE aircraft mod, with all the bits and bobs included. Originially, I'd planned ONLY for a smaller package with just the inis, skins and such, but chose to do a full release (because I'm lazy). If you already have the IIB in your ETO mods folder, it's suggested that you either delete it or rename the folder so the Game Engine don't see it. Overall, the changes are fairly small.
       
      1 new skin, and a slight revamp of the originial, from Raven's template, and bunches of new decals. Included are skins for:
       
      No. 175 Squadron (original skin)
      No. 174 Squadron "Mauritius" (new skin)
       
      As seen post-1941ish.
      Each skin has the squadron crest as the paint chip, as seen on the Loadout Screen. All new Squadron Codes, Plane-in-Group Letters and serial numbers were created. Decal randomization is TRUE.
      Both use a "pool" of serial number and plane-in-group letter decals. Serials, while correct for this mark, represent no particular squadron usage, and should be considered 'generic' in nature.
      Cockpit mods replace the gunsight, and the loadout has been slightly adjusted.
      Weapons included are just the drop tank, converted to SF2 weapons format. Guns and bombs are NOT included; these you should have already.
      The engine now uses the AvHistory Merlin sound (included). Canopy opens with the Standard Animation Keystroke ™, Shift/0.
      The skins remain in their bmp format.
      A new SF2 "photograph" style hangar screen is included.
       
      When 'in game', you'll see "Hurricane Mk.IIB (Raven)" on the drop down menu. This will differentiate it from any other Hurri IIBs you may (or may not) have.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them =BEFORE= installing this mod!!!. Also, give the "Notes" section a read too. It contains the Change List.
       
      With MANY Thanks To Raven for this bird!!!
       
      Happy Hunting!
      wrench
      kevin stein
      354 1
    6. WW2 ETO/MTO Naval Units
       
      -- Something for the ETO/MTO players --
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: in particular, these are designed for use in a WW2 ETO/MTO mods folders built =FROM= the
      SF2NA.exe. No others seem to have whatever coding is needed (at least in my testing) for proper
      CVBG formation. Be advised, it will absolutely =NOT= work in 1stGens. Please also note, that
      the WW2 EAW ETO map, even the (as yet) unfinshed rebuild will NOT contain NA style ship-specific zones,
      as it lacks enough 'sea room' for maunvering.*
       
      Most of these ships are mods of Hinchbrooks's or Geo's, reflagged and slightly tweeked. Some
      you may have already, and have transfered over to you ETO & MTO games, as they've been used on
      several terrain mods of mine for The Pacific War ™, MTO or etc.. These will replace them.
       
      I'm no Naval Archetiect, so "those that know", please make any needed corrections and upload!
      When discoverable, armor values reflect Real Life ™. Names lists have been created for all.
      REMINDER: if you have these ships already, you may want to back up the originals, as this pack
      WILL completly replace/overwrite them!!!!
       
      REMEMBER: For the most part, these are "stand in" ships!!! and may not reflect the full
      capabilities of their Real Life ™ counterparts. (Or, in some cases, even look like them)
      Unless otherwise indicated, all ships were originally created by Hinchbrook a loooooooong time
      ago.
      This pack contains naval units for the Royal Navy and German Kriegsmarine, and a few French Navy ships thrown in for good measure. Some of these are repeats from the PTO Naval Units pak; no US Navy ships are included. You can transfer them from the PTO, if necessary.
       
      HMS Attacker Class CVE
      HMS Eagle CV
      HMS Formidable CV
      HMS Nelson Class BB
      HMS Victorious CV
      Renown Class BB (aka: "Repulse")
      Tribal Class DD (rebuilt from Daring)
      Leander/Dido class CL - rebuilt from Foch
       
      Suffren Class CA (French, aka "Foch")
      Malin Class DD
       
      KriegCruiser (includes cruisers and "pocket battleships")
      KriegDestroyer
      KriegFlakDestroyer
       
      In another subfolder, called "z-MTO sepcific", are the Italian Regia Marina ships:
       
      Conte di Cavour Class BB
      Condottieri Class CL/CA
      Navigatori Class DD
       
      a 'generic' MTB, and...
       
      a KM Graf Zepplin Class CV, a "what If.." rebuild from the Formidable lod. This is slightly
      beter than the original I'd done some years back, based off EAGLE. Of course, we lack Lufwaffe
      carrier capable aircraft...but, what the heck, right? Still working a FN Bearn stand-in....
       
      All ships include a full "Names.lst". These are JUST the surface combatants; there are no
      support/supply ships included, other than a 'generic' minesweeper.
       
      Make sure you have the WW2 Nations ini that includes the Nazi Germany and WW2 Italy. It's
      available at the following URL:
       
      http://combatace.com/files/file/13095-ww2-nations-formations-inis/
       
      It should be noted at this time, I am NOT a Naval Archeitect, and pretty much all these ships
      need SOMEBODY to go through them and add the 2ndary and Tertiary AAA batteries - expecially the
      Cruisers, Battleships, and stand-in Destroyers.
       
      Included are the ships sounds wavs, and my SoundList.ini. If you have an extracted soundlist,
      just edit your existing one to add the 2 sounds.
       
      It's also advisable to have the WW2 Guns pak, as it includes the Naval Artillery. It's
      available at the following URL:
       
      http://combatace.com/files/file/13268-guns-pak-for-ww2-mods-folders/
       
      However, some new guns ARE included for the RN boats.
      NOTE: WW2 Gunpack Updated 4/23/2013 to include some missing naval guns.
       
      As always, fairly easy to follow, detailed install instructions are included. So, please read
      them. Also, give the "Notes" section a read too. Where possible, and if I still had them,
      original readmes are included.
       
      Reminder: a lot of these vessels are really old (2004/05), and therefore do NOT have multiple
      main gun installations or secondary/tertiary batteries; those that do, have been jiggered into
      being, and =DO= need further tweeking. Due to their age, "they are as they is". Of course, if
      someone wants to build new ones.....<grin>
      Remember, they are all pretty much 'stand ins', but do work relatively well.
       
      With thanks to ALL our Shipbuilders!!
      wrench
      kevin stein
      386 3
    7. SF2 WW2 ETO Boulton Paul Defiant Remod Pak
       
      -- Something for the WW2 ETO players --
      = For SF2 ONLY, Full-4/5 Merged (Reccomended/Preferred) =
       
      This is a reissue of Veltro2K's Defiant 'turret fighter'. It has been reskinned/redecaled and had some tweeking done.
      The skin is in jpg format, and has all new plane-in-group letter and serial numbers (historically acurate for Defiant Mk.1s, but representative of no particular unit). The squadron code represent No. 264 Squadron. There are some issues with this skin, as I couldn't quite figure out the mapping at the rear fuselage camo/sky unders parting line. To that end, the Home Grown ™ template is included for any another skinners wishing to give it a try.
      Engine sounds, pilot figures, BRAND new Hangar and Loading screens (in SF2 jpg format) are included.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to this aircraft.
      For those that still have the original releases, you may wish delete the aircraft and decals folders for them; this pak is desinged to replace them in total.
       
      **These aircraft herein are released in "AS IS" Condition. The source files have been lost, and there can and WILL be no modifications to the physical model. They 'are as they is' and you must accept them with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
       
      Good Luck!!
      wrench
      kevin stein
      307 3
    8. SF2 WW2 DH Mosquito NF.II Pak
       
      -- Something for the WW2 ETO/MTO players --
       
      = For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) =
       
      *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive modifications made to fit them into the SF2 environment, not all features will be avaliable.*
       
      Mods to Pasko's Mosquito (and of my NF.XII), create the eariler NightFighter/Intruder version, in this case, the NF.II.
       
      Like the other Mossies I've re-released, a new (mostly) SF2 compliant FM was created. As per usual, fine tuning of the FM by experts is requested.
      Sounds, pilot figures -including the FakePilot and Radar 'bow & arrow" antennas- and weapons (ok, the drop tanks) are included, as is a new SF2 "Box Art" style Hangar screen.
       
      Skins/Decals included in this set are:
       
      No.157 Squadron, in overall "Night" circa 1942
      No.141 Squadron, in 1943-ish Sea Gray/Dark Green, Night unders
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as mentioned, the "Notes" section for other stuff of interest.
       
      *This mod is being released in an "as is" condition; PLEASE see the Notes section for more info. Also, take note the Legal Notice has had a small modification.*
       
      Happy Hunting!
      wrench
      kevin stein
      288 0
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