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Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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BOEING B-47E STRATOJET 2nd Air Force Skins by COYOTE AEROSPACE
This is a semi historical mod to represent the B-47E in service with SAC's 15th Air Force.
It is semi historical because there were so many variations on equipment and markings across 1300+ aircraft
over its 12 year career that it is impossible to accurately represent all of them. Instead, a general sampling of 2nd AF
aircraft is shared here.
INSTALLATION
get the aircraft here:
INCLUDED
B-47E(53) and B-47(57) aircraft folders with skins (no aircraft)
B-47E decals folder
CREDITS
veltro2K .......................................... aircraft models
daddyairplanes .......................................... skins, tgas, research, ini work on aircraft and weapons, constant nagging on models
FB B-47 Stratojet (Model 450) Strategic Bomber group ..... very valuable source of information on markings and weapons
Known Issues
-several units transferred to 8th AF or 15th AF over the years. there will be some overlap if you get all three packs. just allow overwrites and fly on
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by Coyote Aerospace.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact Coyote Aerospace first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT EXPRESS
PERMISSION FROM THE COYOTE AEROSPACE TEAM, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*****************************************************
86 0 -
BOEING B-47E STRATOJET by COYOTE AEROSPACE
This is a semi historical mod to represent the B-47E through its career as SACs most numerous bomber.
It is semi historical because there were so many variations on equipment and markings across 1300+ aircraft over its 12 year career that it is impossible to accurately represent all of them. Instead, all major units that could be represented are (in other skin packs) and the general paint schemes used during the appropriate eras are modded for the forward deployments known as Operation REFLEX. Further, new nuclear weapons have been included.
To keep file sizes down somewhat, unit skins will be release by numbered air force and available in the SF2 Skins download section
INSTALLATION
unzip installation folder
cut and paste to desired mods folder
allow overwrites (some effects and weapons mainly)
IF YOU HAVE THE B28 NUCLEAR WEAPONS ALREADY FROM ANOTHER MOD
use caution. I have set the nuclear weapons to a specific station code as NUC. Other mods featuring the B28 weapon do not have this yet, although i intend to do a comprehensive ini edit later this year across many weapons and aircraft
INCLUDED
B-47E(53) and B-47(57) aircraft
Operation Reflex skins, and one unit skin for each aircraft)
Period accurate M64 and M65 bombs
B28 nuclear weapons, 350Kt and 1.1MT yields
new Mk15 and MK39 nuclear weapons, 1.69 and 3MT yields
short document on how best to employ the LABS technique in game with MK15 weapon CREDITS
veltro2K .......................................... aircraft models
daddyairplanes .......................................... skins, tgas, research, ini work on aircraft and weapons, constant nagging on models
yakarov79 .......................................... testing and ini work
GKABS ................................................... new MK15/39 nuclear weapon models
russouk2004 ............................................... B28 nuclear weapons
ravenclaw_007 .......................................... excellent M64 and M65 conventional bombs
NightshadeP/R .......................................... willing crash test dummy (help figure out what works to use MK15)
(whomever created them) .................................. nuclear effects
FB B-47 Stratojet (Model 450) Strategic Bomber group ..... very valuable source of information on markings and weapons
Known Issues
- At this time there are not models for the RATO pods that were commonly used by the B-47. I have a method figured out for it,
but we would need someone to model the horsecollar device with 33 JATO bottles
- Not every upgrade to the Stratojet is modeled. Again, there were 1300+ aircraft built, and 6 phases for upgrades. The (53) roughly represents
the aircraft after introduction, the (57) in between Phase 3 and 4. Anyone that would like to work any fakepilot mods to represent each of the
6 phases, as well as modifications like TEE TOWN would be welcomed.
- while online sources state the 341st Bomb Wing operated Stratojets, veteran and book sources could not even find proof of operation, let alone
marking information (they came through on all other Wings). Therefore I have not included this Bomb Wing in the mod.
- The "afterburner" trick to use water injection on take off is in effect, from 99-100%. If you want realism, and to not be visible across the
continent, dont exceed 97% power in flight.
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by Coyote Aerospace.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact Coyote Aerospace first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT EXPRESS
PERMISSION FROM THE COYOTE AEROSPACE TEAM, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
352 1 -
34 Canadair Sabre Mk.6 were sold
to the South African Air Force and
served from 1956 in no.1 and No. 2
Squadrons. In 1980 they were transfered
to 85th Advanced Flyng School and
were retired in 1984.
WHAT'S IN:
- 2 planes (due Tanks/Fake pilot camo paint)
- 6 High Rez brand new skins (5 silver and 1 camo)
- serial numbers, hangars, sounds
CREDITS:
- Zur: model
- Ravenclaw: templates
- Wrench: previous version
- paulopanz: skins, decals etc
INSTALL:
- all in your main mod folder
@enjoy
By paulopanz160 0 -
This is the best rendition of the Razgriz scheme from Ace Combat. Since I don't know much of the lore for the aircraft this is just something I decided to do to get myself familiar with the template that pappychecksix did for the aircraft.
The mod has the file structure setup and all you do to install it is follow the structure and you'll be fine. The skin can be found under "Razgriz". Simply select that skin and go fly.
By Flanker56248 0 -
The Canadair Sabre Mk.6 was the final variant and was considered to be the "best" production Sabre ever built.
It was equipped with a two-stage Orenda engine developing 7,275 lb (3,302 kg.) of static thrust. Its altitude
performance and climb rate was enhanced over the Mk 5 and the reinstatement of the wing leading edge slat gave
it excellent low-speed characteristics. The first production model was completed on 2 November 1954 and
ultimately 655 were built with production terminating on 9 October 1958. A total of 390 Mk 6s went to the RCAF
with the majority replacing the existing Canadair Sabre Mk 5s at the Air Division squadrons in West Germany and
France. The main air threats to NATO in the 1950s in Central Europe were the early variants of the Soviet MiG
the MiG-15, MiG-17, MiG-19 and MiG-21. Based on the Korean War experience, the selection of the Mk 6 Sabre to
provide an effective opposition to the MiG threat proved to be a logical one. Canada’s commitment to NATO was
to provide 12 squadrons located at four bases – two in France (Marville and Grostenquin) and two in West Germany
(Zweibrücken and Baden Soellingen). Initially, the contribution consisted of only Sabre aircraft; however, later
it was decided to include the Avro Canada CF-100 aircraft in the defense package to provide a night and all-weather
fighter capability.
In addition to the RCAF deliveries, 225 Canadair Mk 6 Sabres were exported to the West German Luftwaffe, six were
delivered to the Colombian Air Force, and 34 went to the South African Air Force.
WHAT'S IN:
- a plane
- 20 High Rez new/upgraded/fixed skins
CREDITS:
- Zur: model
- Ravenclaw: templates
- Wrench: previous version
- paulopanz: skins, decals etc
INSTALL:
- all in your main mod folder
NOTES:
- Here ALL Canadian Sabre Squadrons in Europe
@enjoy
By paulopanz167 0 -
Speech Enhancement & Expansion
February 13th, 2019 (1st Release)
by Menrva
>For Strike Fighters 2 games
This package is my personal enhancement meant to improve the consistency and quality of the in-game English speech. I tweaked the SpeechSystem.ini file to include the additional SF2NA voices ("call the ball" and "Vampire") separately from those of the TACC; the additional SF2NA voices are now meant to be those of a Navy Controller. By chance, I have found and fixed a stock bug in the original SF2 SpeechSystem.ini file.
With some .wav editing, I created a generic Hawkeye TACC using the original, female Red Crown voice. Additional .wav files have been created so that in-game flights and Departure mention Hawkeye instead of Red Crown.
I hex-edited the .str file so that subtitles properly display Hawkeye instead of Red Crown. Other little fixes were also made; for instance, you'll no longer see "Call the ball" (capital letter after a comma), now it correctly is "call the ball". You get Hawkeye as TACC when flying for naval aviation services, otherwise you get Red Crown.
This enhancement is a mixture of Polak's beautiful speech pack for SF1 games, and of SkateZilla's and Rends' improved Hawkeye voices; my thanks for their work!
As a bonus, correct and complete or mostly complete speech files have been added for other languages: Italian, Spanish, Vietnamese, Arabic, Persian. These languages have been added to the proper aviation services of countries where these languages are official:
-Arabic is used for Egypt, Syria, Iraq, Jordan, Saudi Arabia, Kuwait, Lebanon, Somalia, Chad, Yemen, Oman, Algeria, Morocco, Sudan, Tunisia, Bahrain, Qatar, United Arab Emirates, Libya, Djibouti.
-Spanish is used for Spain, Argentina, Cuba, Colombia, Ecuador, Peru, Venezuela, Bolivia, Chile, Paraguay, Uruguay, El Salvador, Guatemala, Honduras, Mexico, Nicaragua, Dominican Republic.
-Persian is used for Iran, Afghanistan, Tajikistan.
-Vietnamese is used for North Vietnam only.
-Italian is used for Italy only.
It's highly suggested to install this mod on top of my Nations & Medals Expansion package; the included NATIONS.ini file is entirely based on the one from that mod (hence that mod is required), but with additional edits for enabling different speech packs and callsigns where proper.
Mentioned countries feature correct callsigns as heard by the respective audio files (except for Persian, not possible for me to rework them without a transcription). The in-game subtitles have been fully reworked to feature such different callsigns.
>Credits (in no particular order):
-Polak, for his SF1 mod which enhances all of the original SFP1 speech sound files.
-Rends and SkateZilla, for the improved SF2NA Hawkeye voices, which I have tweaked a bit.
-GKABS, for producing the (still in progress) Arabic speech pack started for the development of ODS 30AE.
-Nguyen Dang Hat and Rhugouvi, for creating the amazing Vietnamese speech pack.
-FX Interactive, for producing the Italian and Spanish speech packs for their release of Strike Fighters: Project 1.
-Gerwin, for his tips on properly hex-editing the header of .STR files.
I included the original readme files from the mentioned mods, to the end of giving proper credit to everyone involved directly or not.
>Disclaimer:
This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
This mod may NOT in any way, shape or form be used in any payware additions.
By Menrva1,560 2 -
SF2_IDF_V2K_B-17s
= Tested in Full-5 Merged installation
This project started as a personal customization to have the Israeli skins for Veltro 2K B-17F/G.
In 1948 the IDF/AF found four B-17G in a dump in Florida and bought them.The planes were in very poor conditions, stripped of the turrets and instruments.Three were made airworty and flew via Azores to Czechoslovakia, there received additional and better instruments ( some war-time Luftwaffe gunsights,ecc...) and loaded with bomb.On their way to Israel, one bombed Cairo and the other two Egyptian positions in Sinai.
The fate of the fourth bomber was less succesful, because the raids of the first three on Egypt prompted a FBI investigation and , cut a long story short, the plane was seized by authority in the Azores, as the crew involved choose to rest after the trip instead of refuel the bird and take off as soon possible.
The bombers were assigned to the 69 Squadron The Hammers at Hatzor and given serial number 1601,1602 and 1603, and by the end of the War of Indepenence the B-17s had flown over 200 missions.
At the time of the Suez crisis the Fortresses were out of service but two were brought back in action with changed two-digit serial numbers and incomplete camouflage ( only brown instead of the standard brown-blue over silk grey).
During their operational use the planes were painted in different way, comprised NMF and with various artwork applied, but this wasn't my focus.
==========
To Install:
As always raccomended,all in the relative folders in your game(s)
-----------------------------
Credits:
Veltro 2K for the models
Me for the decals and the skins
------------
Know issue:
This modest pack contain both the F and G model despite Israel bought only G model. My choice was dictated by the fact that during the War of Independence the planes were armed only woth the waist and tail guns in a indigenous modification, the rear bulkhead of the tail position conmpletely removed and equipped with twin .03 inch machineguns. For these reason I opted for the B-17F in my mod
By the time of the Suez action ( in reality even before) the complete armament was restored, here my choice for the B-17G.
In 1956 the s/N 23 had the chin turret replaced by a search radar for maritime patrol, but I'm absolutely unable to modify the models as I'm not a modder, so you will be fly with the gun turret in his place.
I choose to add the fourth plane ,just to have one more, despite never arrived in Israel.
--------------------------------------------
References:
Schiffer Military Book, "Hammers, Israel's Long-range Heavy Bomber Arm: The Story of 69 Squadron", Shlomo Aloni & Zvi Avidror
SAM Publication, Camouflage & Markings No.3 The Israeli Air Force Part One 1948 to 1967, Ray Ball
Isradecal decals sheet
The net
-------------------------------------------
Legal note:
This package may NOT in any way, shape or form be used in any payware addition.
-------------------------------------------
Gianni "RustyKurnass" Coniglio
==========
By RustyKurnass95 2 -
FW 190F, this is my final version of this device that includes all the experimental effects never seen in this simulator, this pack contains the plane with its corresponding cockpit with 3 historical skins, the new luftwaffe pilot (there are 2 lods, one with goggles and one without goggles, the pilot with goggles is worn by default). and many weapons used by this bird (including the disposable wing tanks of the FW190G version)
The F variant had the same blown canopy as the late versions of the FW190D series and is a specialized ground attack aircraft.
I hope you enjoy it, more information in the readme file.
Sorry my English is bad
Torno
By torno243 1
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