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Available Subscriptions
Subcategories
- Aircraft Carriers
- Battleships
- Destroyers
- Submarines
- Cruisers
- Frigates
- Cargo and Transports
- Patrol Craft
- Improved Skins for Ships
- Other
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Hello and thank you for downloading my work.
https://gkabs.net
What's included:
COM-Boat model
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
add this to your soundlist under the Flight folder is you don't have it listed there.
SoundFileXXX=PatrolBoatSlow
SoundFileXXX=PatrolBoatSlow
SoundFile003=AAA
SoundFile009=Cannon
[PatrolBoatSlow]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=3
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[PatrolBoatSlow]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=3
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[AAA]
Priority=NORMAL
Looped=FALSE
NumBuffers=2
3DSound=TRUE
DopplerEffect=TRUE
MaxDist=1200.000000
MinDist=100.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[Cannon]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=100.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
Note Change the XXX with the last number in your soundlist
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Big thanks to guuruu and KJakker for helping me with all my questions regarding the data file
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
By GKABS125 0 -
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Patrol Craft Fast (Swift boat) model
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
add this to your soundlist under the Flight folder is you don't have it listed there.
SoundFileXXX=PatrolBoatSlow
SoundFileXXX=PatrolBoatSlow
SoundFileXXX=50CAL_M2
[PatrolBoatSlow]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=3
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[PatrolBoatSlow]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=3
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[50CAL_M2]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=100.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
Note Change the XXX with the last number in your soundlist
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Big thanks to guuruu and KJakker for helping me with all my questions regarding the data file
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
By GKABS151 1 -
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
GK-Junk-Furled -Sail model
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Big thanks to guuruu and KJakker for helping me with all my questions regarding the data file
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
By GKABS98 1 -
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Junk Boat model with two textures for the sail
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
add this to your soundlist under the Flight folder if you don't have it listed there.
[SoundList]
SoundFileXXX=ShipMovement
[ShipMovement]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=3
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
Note Change the XXX with the last number in your soundlist
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
By GKABS108 0 -
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
DaNang Round-basket model
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Big thanks to guuruu and KJakker for helping me with all my questions regarding the data file
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
By GKABS94 0 -
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Ha-Long longboat model
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Big thanks to guuruu and KJakker for helping me with all my questions regarding the data file
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
By GKABS114 0 -
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
DaNang longboat model
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
also, add the sound file name to the soundlist.INI under the flight folder
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Big thanks to guuruu and KJakker for helping me with all my questions regarding the data file
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
By GKABS115 3 -
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
3 Fragata Niteroi F-40 Frigate models.
GK-Niteroi_F-40 <--- Helo hangar closed
GK-Niteroi_F-40DO <--- Helo hangar Open
GK-Niteroi_F-40NH <--- Without helideck
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please and to SOUNDLIST.INI under Flight folder and change the XXX with the correct number from your Soundlist:
SoundFileXXX=AAA
SoundFileXXX=ShipEngine2
SoundFileXXX=ShipMovement
SoundFileXXX=MissileEngine
SoundFileXXX=Vickers_Gun
SoundFileXXX=Trinity_Mk3
[AAA]
Priority=NORMAL
Looped=FALSE
NumBuffers=4
3DSound=TRUE
DopplerEffect=TRUE
MaxDist=1200.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[ShipEngine2]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=2500.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[ShipMovement]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=False
Looped=TRUE
FrequencyControl=TRUE
NumBuffers=2
MaxDist=1500.000000
MinDist=100.000000
InsideConeAngle=60
OutsideConeAngle=180
ConeOutsideVolume=90
[MissileEngine]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
FrequencyControl=TRUE
NumBuffers=4
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=60
OutsideConeAngle=180
ConeOutsideVolume=90
[Vickers_Gun]
Priority=NORMAL
Looped=FALSE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[Trinity_Mk3]
Priority=NORMAL
Looped=FALSE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.1.0
updated the Exocet-40MMB2 data file, thanks to guuruu for testing and sending this update.
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Big thanks Wilches for requesting the model and making the decals and final touches on the skin plus adding the helideck to the data file.
Angelp as I have learned from his data file for Durand de la Penne model and his support.
KJakker for correcting the data file.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
By GKABS213 1
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Comments27,023
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