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Posted

I just saw this and found the Su-9 just as a Su-7 skin with delta wings, when they are a bit different, but once i download it i think i can take care of it and reskin it, regarding the cockpit, The one in use is good even for the Su-15 with some minor changes, so it can be made fyable fairly ok, i hope to make the templates for this one rather quick too, right now (because of Stary and Centurion) i'm making the Il-28/H-5 ones.

Posted (edited)

I don't need a pit for them. I just shoot them down. :lol:

yeah plenty of those planes in DCS, right Dave..? :tongue:

right now (because of Stary and Centurion) i'm making the Il-28/H-5 ones.

don't blame us! Blame communism! :rofl:

 

edit: freudian slip..?

Edited by Stary
  • Like 2
Posted

yeah plenty of those planes in DCS, right Dave..? :tongue:

Su's, Migs, Tupolov's, in SF or DCS, they all get shot down equally. I'm not biased.

Posted

Soooo wait a min. We say Dave defected to the russians, now he says he shoots down migs. Is he........ a double agent!?!!?!??!

Back on topic, gotta check out who used the late model spits in NATO......

Posted

I was gonna say "burn" but i´m not willing to get into a mess between a minuteman man and a winged winged hussar

  • Like 1
Posted

Wow. It only took him HOW many years to do this? As soon as he started the DLC thing I thought he should've been doing this.

For people like us, we can easily make them flyable and sub a cockpit in. For those who don't care to, it gives them lots more variety to fly with and against. Win win!

 

I know some people here are really into them, and that's fine, but personally I never cared too much about skins. As long as I've got the basics (ie natural metal, naval, camo, etc) I've never really cared if this skin fits that era or is base-appropriate. I'm not a rivet counter I guess. :grin: So all those DLC skin packs were a waste to me, and I didn't buy any. I bought a lot of the early flyable DLCs, but the later ones I've passed on like the upgraded Skyhawks and such too.

 

Once I back up my mods and update to this latest patch, I'll finally have some DLCs to get again. I wonder if the notional 3rd one to come (based on SFA plane count) will be the last for now?

Posted

Up at 04.00hrs to visit our head office and about 400 miles under my wheels so coming home to this is sheer bliss!!!

 

Downloading now - see you in a Spitfire 22 sometime - smoke me a kipper I'll be back for breakfast - tally ho!

Posted

DA: chck the user lists for the later spits.

I did notice India is missing (ok, Royal IAF) on the 18/22s

 

depending on which mark,

 

Belgium

Syria

Eqypt (decals and skins for all 3 included)

Rhodesia

India

 

edit: india IS listed for the mk 18

Posted

 

Downloading now - see you in a Spitfire 22 sometime - smoke me a kipper I'll be back for breakfast - tally ho!

My first Spitfire mission was against S-99s. A sad tale that this time, the third world war started pretty much like the Second...

Posted

Stary, if you plan to build a new Spit cockpit please have this in mind - make two versions. One with the early reflector gunsight (for the wartime Spits) and one with the gyro gunsight for the later versions. Ah, an early normal canopy and a bubble one. Man, Wrench is wright - I´m a pain in the a%$&*! :biggrin:

  • Like 1
Posted (edited)

Hello,

 

Little test...

 

Using the very good EARLY_WW2_COCKPIT_3 cockpit created by Stary to fly the TK Spitfire F.24

 

after having added this lines to the cockpit ini file:

 

Instrument[051]=MoveFrontFrame

Instrument[052]=MoveCanopyFrame

Instrument[053]=MoveCanopyRear

 

[MoveCanopyFrame]

Type=AIRSPEED_INDICATOR

NodeName=canopy

MovementType=POSITION_Z

Set[01].Position=100

Set[01].Value=0.0

Set[02].Position=100

Set[02].Value=1.0

 

[MoveFrontFrame]

Type=AIRSPEED_INDICATOR

NodeName=canopy_front_main

MovementType=POSITION_Z

Set[01].Position=100

Set[01].Value=0.0

Set[02].Position=100

Set[02].Value=1.0

 

[MoveCanopyRear]

Type=AIRSPEED_INDICATOR

NodeName=Line54

MovementType=POSITION_Z

Set[01].Position=100

Set[01].Value=0.0

Set[02].Position=100

Set[02].Value=1.0

 

And,... cockpit position modified parameters:

 

Position=0.0,-1.75,0.57

CockpitCGOffset=TRUE

 

 

 

Best regards,

 

Coupi.

Edited by Coupi
  • Like 4
Posted (edited)

Aha...the spit data etc good for this....will have to complete it now...good excuse to finish it.

Supermarine Seafang.and mk31 ( Contra props, tailhook)

post-1981-0-71009200-1370986327.jpg

post-1981-0-85292300-1370986333.jpg

post-1981-0-32359500-1370986340.jpg

Edited by russouk2004
  • Like 2

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