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4 pointsA situation is developing south of the Equator. Pilots, check your planes and prepare for refueling. We're heading to... Ecuador, Northwest South America (1981-1998) Border tensions between Ecuador and Peru have escalated, and both sides are increasing their military presence along the Cordillera del Cóndor area and Cenepa Valley.
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3 points
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1 point
Version 1.1
1,232 downloads
******************************** *** TopGun Campaigns Version 1.0 ******************************** This mod includes three TopGun campaigns for the following years: 1970, 1974, and 1978. - 1970: F-4B & F-4J vs. A-4E Super Echo - 1974: F-4J & F-4N vs. A-4E Super Echo - 1978: F-14A vs. A-4F Mongoose Read the README. This is based off of Dave's (USAFMTL) original TopGun campaign from 2003. This is for a flight/air combat simulation. SF2 is not a simulation for simulated air combat. So this was made as best I could, within the limits of the game. Primary goal: make it through the 20 missions alive, keep as many of your wingman alive as possible, down as many A-4's as possible. ******************************** *** Requirements ******************************** Minimum: - SF2 or SF2 Vietnam, patched to July 2013 - SWUS Terrain version 1.1 or greater Recommended: - F-4N DLC - A-4G DLC ******************************** *** Credits ******************************** Original TopGun Campaign....Dave F-14A_74 v1.32..............MirageFactory F-4N(Storm).................Storm & daddyairplanes A-4E/F......................dtmdragon F-4B/J/N skins..............sundowner, mitai, JSF_Aggie F-4 Hi-Res Bump Maps........sundowner F-14A skins.................1977Frenchie (modified with sundowner's template) A-4E/F skins................Nyghtfall MK7 Seat....................ravenclaw F-4J_74 ECM pods............mppd F-4 cockpit msl panel mod...crusader AIM-9's & AIM-7's...........ravenclaw TopGun Menu Music...........HomeFries -
1 pointNew scenarios coming in 1 week (or the usual 2, who knows?). Gentlemen, get ready for battle! Today we show you one of three world hotspots where you may be deployed... Texas, American South Central (1968-2018) Supported by the Russians, Central American regimes stage an invasion of Mexico. The remnant of the Mexican military flees to the U.S. and fights alongside North American forces.
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1 pointInspired by the off-topic derailment of the thread on flying the Arrow in SF2, I briefly clicked through the Third Wire online store for the PC SFP1/WoX/SF2 series. Something I noticed is that the prices have inflated. The games used to be $29.99 each and I think the original SF2 and/or SFP1 was only $19.99. Now they are all $39.99 and the SF2 expansion packs are $29.99. To own all the games and expansion packs would be 6 x $40 + 2 x $30 = $300, plus all the DLC (27 x $6 = $162 for just the aircraft variants/skin packs) for a grand total of $462! If you buy DCS World products when their prices are lowest (somewhere between 50-75% off over the years), you could pretty much own the entire DCS library for the same or less. I wasn't a beta tester for SFP1, but got invited in time for WoV. From that point on, I had always gotten a free copy of the game. But I always made the point of buying at least one store copy or later web store copy to pull my fair share of the weight of development for a game I spent most of my time playing for so many years. For me it was worth every penny. I am not so sure for people just getting into PC combat flight sims. They need and/or deserve a game that runs on modern hardware without having to tweek anything. But to date, there is no other combat flight sim that covers every thing from WW1 to the 1980s so well despite its dated terrain engine. Complexity aside, DCS doesn't have the maps or even the plane set to compete. FSX/P3D with TacPack is pretty cool for a civil air sim and realistic systems operation, but is but a shadow of what you can do in terms of missions and combat in dedicated combat flight sims. But SF2 is static. Whatever bugs remain won't ever be fixed. While a few modders are still at it and the Yankee Air Pirate Team is still scheming to make a few bucks off of modding for this sim, new mods are down to a crawl compared to its heyday. If I were 20 something and didn't have a lot of cash to burn, I don't know that I would buy even one SF2 title at $40, much less the entire collection... but my obsession with F-4s and nearly equal love for the century series and the MiGs they flew against would still probably push me to try at least one title... most likely SF2V so I could fly all the USAF and USN F-4 variants at their best and worst over the skies of North Vietnam. As for the topic of the best game cover, the original Wings Over Vietnam cover wins hands down for me as it reminded me of the cover for Avalon Hill's air combat board game Flight Leader.
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1 pointYou cannot expect a source code release. You can hope and wish for it but not expect it. It is not the norm. AFAIK Falcon 4 source was leaked not released. And source code access for a single team is not the same as releasing it. Third Wire Strike Fighters Fairy tale ended when people did not buy the product in sufficient numbers, several times in a row. Silly games with zombies or something sell a lot better ;) Besides that we can only guess about what is going on at Third Wire currently. Should I explain myself to everyone when I go do some other job or nothing at all? Or is the question, does he owe the remaining players anything? He does not owe me anything.
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1 pointTFDtool can give you the offsets by dragging with the left mouse button. In other words: click target location, hold mouse button pressed and drag to targetarea origin, then release the mouse butten. For rotated airfields it does not work; runway must be angle zero.
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1 point
Version 1.0.0
331 downloads
as requested i upload here some of my new rocket-pods as twin left and right assemblies , to use them you may have to edit the data.ini of the selected aircraft rocket-pods includet are - Aero - 7D - LAU - 3A - LAU - 3A/A - LAU - 3C - LAU - 10A to install copy the included weapons files to you Weapons mod folder and let overwrite if asked to if you encounter any problems feel free to contact me have fun , ravenclaw_007 -
1 pointThere is a way to get the CF-105 into SF2: Europe. Here is a CF-105 prepared especially for it: Nuclear weapons sold separately - thanks again to Sundowner for the templates/skins.
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1 pointThe offset coordinates can be obtained via TFDtool. Just move to the center of the target (what you call Position Coordinates); the offset is an offset, meaning how much distant that object is from the center of the target. Just read the .html file included in TFDtool, it should explain more. Discover all of the functions. I have learned much from experimenting. Don't forget to zoom in, in TFDtool: only if you zoom in, you can see all of the objects of a target area, as blue/red dots.
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1 pointInterestng stuff. Since SF2 is no longer developed menu mods can't get out of sync again. I like the concept of looking at backgrounds that a real pilot would see. One of the missing things in Strike Fighters is the lack of the human aspect in the background. Like ground crew, aircraft preparations and repairs etc. Even if it is just a mild suggestion of such. I am thinking of the European Air War backdrops and the Airfield/Carrier top view in Jane's ATF/USNF with repair indicators. On the other hand I prefer the bigger buttons of the SF2 menu, and would never use the Comic Sans font for anything.
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1 pointI was on my way to bomb a warehouse in Libya. It's a nice day, no SAMs are out, no Migs in the area, the jazz was bumping, and I was eating a Turkey sandwich on rye..... My escorts had the situation in hand below the cloud cover...... Until I heard "Sam Launch", and approximately 5 seconds later, an SA-11 blew me, my jazz, and my sandwich, all to flinders..........
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1 pointThanks to fellow KJakker, I managed to track down the bug and I fixed the campaign screen! It now works flawlessly. I will continue to polish this menu mod and eventually release it. At least, I am going to make someone happy with it (Wrench, looking at you! )
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1 pointde regreso, reinstalando todo de nuevo y viendo como están estos modelos. falta instalar el photoshop y el 3d max y después de tanto tiempo ni recuerdo los controles.
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Version
206 downloads
A-7E Corsair II (74) VA-72 "Bluehawks" Skin Pak = For SF2, Full-5 Merged Required; and/or SF2:NA -ONLY!!- = Again, as stated above this is for the stock 3rdWire A-7E_74 ONLY!! If you do not possess SF2NA (or other games that may have this aircraft accessable -cause I don't remember if it was or wasn't before!!!), DO NOT download this mod, as you will =NOT= be able to use it. This is the companion skin for the recently released A-7E_74 VA-46 "Clansmen" skin. It represents the sister squadron, VA-72 "Bluehawks" both of whom were based aboard USS John F. Kennedy during Operation Desert Shield/Desert Storm. These were to last 2 operational Corsair II squadrons in USN service, as the type was retired upon the JFK returning to port. It is HIGHTY suggested you have the SF2/SF2NA Skin pak available at: http://combatace.com/files/file/12822-a-7e74-lo-viz-skinini-pak-for-sf2sf2na/ as there are some decals called that reference some in that pack. Several decals have been repurposed and repainted from an original FOTF skin mod for many year ago. Many new decals have also been created (note: the first 12 BuNums have been remade from the originals, and may actually represent aircraft that served with this squadron. As always, fairly easy to follow, yet detailed install instructions are included. Please read them before installing! Happy Landings!
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