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Showing most liked content on 01/19/2020 in Posts

  1. 10 points
    Soviet wildlife conservation. Protecting Bears
  2. 8 points
    Does this count as making Ace in a day?
  3. 6 points
    Would love an updated Afghanistan map and a up to date Su-25, the one we have is showing his age.
  4. 3 points
  5. 3 points
  6. 2 points
  7. 2 points
    Hi All, I think I started this very low-poly, "photoreal" fort years ago but it's somewhere stashed on one of my old hard drives. Are you guys all set on Forts? I thought Geezer put out a bunch of them and his stuff is of the highest quality already. Anyway, if there's still a need or interest I can try to hunt it down but if not that's perfectly fine too, just thought I'd check!
  8. 1 point
    View File CF-116D Skin Pack 2 (Variagated and Agressor birds) To be used on SF2 CF-116D included in the Northrup 2 seaters that can be found here : https://combatace.com/files/file/11128-northrop-2-seaters-for-sf2-version-20/ *** You must have installed the decals from the CF-116D in order for it to show correctly. You will also have to get the F-5N Tiger II v1 SF2 that can be found here as the agressor decals will be needed for skins to work : https://combatace.com/files/file/13780-f-5n-tiger-ii-aggressor-sf2/ You will get the following CF-116D skins in this package : 419 Sqn Variagated 419 Sqn Variagated 2 ***Grey underside*** 419 Sqn Agressor (Faux Pas) 419 Sqn Agressor (Grape) 419 Sqn Agressor (Lizard) 419 Sqn Agressor (Ghost) 419 Sqn Agressor (Two Tone) Installation: Copy the current pack objects/aircraft folder in your game CF-116D aircraft folder. Copy the CF-116D.ini content in the CF-116D.ini file. Change the textureset number accordingly. Credits: - Thirdwire for creating the Strike Fighters series. - Those involved in the work of original aircrafts from which i'm using some work from. - Me for the paint work + new skins :). (Northrop 2 Seaters)- FastCargo TK - For the ThirdWire series of sims. PappyChkSix - For the original skins, which unfortunately were lost when the model was remapped. The Mirage Factory - For allowing me to use the cockpit, effects, damage textures and sounds from the F-5A. FM based off of Mirage Factory F-5A. 331KillerBee - For the skins, additional information and hanger/loadout/loading screens. USAFMTL - For beta testing and advice. To my fellow Combatace moderators - For helping me beta test and work out bugs. Any errors or mistakes are entirely mine. (F-5N Tiger II v1 SF2) - Crusader 3d - BPAo , Northrop Seat by FastCargo skin - Sony Tuckson, paulopanz (see extra *Readme, please.txt* file) data ini FM - column5, kreelin, eburger68, paulopanz further work,testing etc - all of The Mirage Factory back in the days.. Happy flights! Mario C. Frenchie1977 Submitter 1977Frenchie Submitted 01/19/2020 Category F-5  
  9. 1 point
    View File CF-116D Skin Pack 1 (Silver birds) To be used on SF2 CF-116D included in the Northrup 2 seaters that can be found here : https://combatace.com/files/file/11128-northrop-2-seaters-for-sf2-version-20/ *** You must have installed the decals from the CF-116D in order for it to show correctly. You will get the following CF-116D skins (SILVER) in this package : RCAF DEMONSTRATOR 419 Sqn 419 Sqn (with black tail sign) 419 Sqn (with red tail sign) 434 Sqn COLD LAKE GENERIC 68-73 GENERIC 73-83 GENERIC 83-88 AETE Installation: Copy the current pack objects/aircraft folder in your game CF-116D aircraft folder. Copy the CF-116D.ini content in the CF-116D.ini file. Change the textureset number accordingly. Credits: - Thirdwire for creating the Strike Fighters series. - Those involved in the work of original aircrafts from which i'm using some work from. - Me for the paint work + new skins :). (Northrop 2 Seaters)- FastCargo TK - For the ThirdWire series of sims. PappyChkSix - For the original skins, which unfortunately were lost when the model was remapped. The Mirage Factory - For allowing me to use the cockpit, effects, damage textures and sounds from the F-5A. FM based off of Mirage Factory F-5A. 331KillerBee - For the skins, additional information and hanger/loadout/loading screens. USAFMTL - For beta testing and advice. To my fellow Combatace moderators - For helping me beta test and work out bugs. Any errors or mistakes are entirely mine. (F-5N Tiger II v1 SF2) - Crusader 3d - BPAo , Northrop Seat by FastCargo skin - Sony Tuckson, paulopanz (see extra *Readme, please.txt* file) data ini FM - column5, kreelin, eburger68, paulopanz further work,testing etc - all of The Mirage Factory back in the days.. Happy flights! Mario C. Frenchie1977 Submitter 1977Frenchie Submitted 01/19/2020 Category F-5  
  10. 1 point
    Well I better post my Swing-Wing Saturday before it's too late on the West Coast: Yes, that's a Tornado F-3 in a scissors with a MiG-23. I decided to go with the Tornado F3 as I'm currently reading a book on the F3 by David Gledhill.
  11. 1 point
  12. 1 point
  13. 1 point
  14. 1 point
    ajunaidr's old dm-4a Mystere IVA with new lines, rivets, paint, etc. in two flavors, IDF Camo and plain Aluminium (with a Suez Stripe accessory). WIP.
  15. 1 point
    OK, so by slightly adjusting the ShockStroke and SpringFactor values for the nose gear I achieved a result that satisfies me. The aircraft has in my view a better stance than before. My current nose gear values are: ShockStroke=0.33 SpringFactor=0.6 The nose wheel sits well on the ground and during take off, the nose slowly gets raised, the shock gets slowly extended with the wheel staying on the ground until the shock is fully extended and only then the wheel leaves the ground. baffmeister, after checking your data.ini, I noticed room for some more visual improvements. The first one would be to add the correct ejection seat and we have the KM-1 seat from Florian's MiG-21UM mod (though the seat there is named KV-1, the correct designation of the ejection seat is KM-1 and KM-1M). The second one would be to add 3d parts created by Spillone104 and available here at CA, which consist of new pitot tube and engine detailing: The third one would be to make use of the APU-60-1 launch rail for R-60/AA-8 missile, which (if I remember well) Cocas was kind enough to build by my request: I have a Bulgarian MiG-21bis for personal use with the above improvements added. I am in the process of updating it with your data.ini, so eventually I will have your data.ini with my minor modifications to it to add the proper seat, Spillone104's details and Cocas's porper missile rail. I posted a screenshot of it on page 2 here with the missile rail added to the inner wing pylon. The proper stance in that screenshot was achieved by changing the CG position. Now with the help of the community I am happy to have that stance without negative effect to the FM.
  16. 1 point
  17. 1 point
    Tinkering further with the ver. 9.9 FM update pack and decided to post a few more pics caught during testing. Von S Testing out "STOL" characteristics with the Nieu. 17 in the Italian theater Pleased to see that I was eventually blown off of the hill by the wind, and went for a short glide (wind effects really do work in FE2 but are best when treated subtly, light wind, occasional gusts, etc.) Couldn't resist doing some sight-seeing again with gTerl's maps Making sure that post-damage effects work well (I can be spotted in the far background on the pic.) One of the best dogfights I've ever had in any sim (the AI on this earlier Austrian Alby. was superb, we both got shots into one another but the fight was inconclusive, lasted for about 20 mins. I think) The Spad 13 200hp can do limited turn fighting, but keep your speed up and take advantage of acceleration in dives (good turn speeds are around 160-170 kph) - also good is rudder and opposite aileron for tighter turns and skids but watch your speed And we went our separate ways eventually (the Spad 200 hp can slowly outrun this variant of the Alb. D.III)
  18. 1 point
    Vampires looking for blood. Pasko's old Vampire with new lines, rivets, etc... WIP.
  19. 1 point
  20. 1 point
    Spitting Venom! (PauloPanz repainted skin.) Natural Metal / Aluminium. WIP repainted lines, rivets, template, etc.
  21. 1 point
    Mix. My "war reflections in the mirrors"
  22. 1 point
  23. 1 point
  24. 1 point


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