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Showing most liked content on 08/16/2020 in Posts

  1. 6 points
    My holiday time is over. Now i will make new airfields for Battle of Britain 2 terrain. RAF Fowlmere, a satellite airfield of RAF Duxford.
  2. 5 points
  3. 5 points
    Slowly getting into Sukhoi shape
  4. 5 points
    Post this and start running...
  5. 3 points
  6. 3 points
  7. 3 points
    autopista usada de aeródromo del JV44
  8. 3 points
  9. 2 points
    View File SF2 Mirage 4000M and M2 This aircraft mod represents Dassault's what-if Mirage 4000M naval figthter and its dual seat M2 variant in the French Navy service. This package comes with 2 skin sets for each variant, 2 squadron specific for M (15 planes), and 2 sets for single squadron (6 planes) for M2. This model is meant for SF2 games only, SF1 variants will be uploaded at the SF1 section. Install is the regular dropping the contents in their respective places. In case you have the previous variants you can skip the overwrite prompt of weapons, effects and flight folder contents as those items are identical. Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lod(_nd) as lod1. The model uses the general french weapons, either as part of weapon packs or the Mirage 2000 family. Important: The M2 variant comes with 2 types of cockpit, the basic setup will use a simple pit that has only the pilots cabin instrumented. The other is a fully modeled front and rear compartment, in which you want to fly you should activate the proper line in the AC's.ini file. CockpitDataFile=Mirage4000M2_Cockpit.ini <---- basic setup ;CockpitDataFile=Mirage4000M2_Cockpit_full1.ini <------ front seat ;CockpitDataFile=Mirage4000M2_Cockpit_full2.ini <------ rear seat Be aware - the piloting seat position can not be changed during/in game, so chose wisely! Make sure to read the manual included with the package. ---------------------- Creators of these Aircraft mods as members of CombatAce site: Original 3D work: Cocas Aircraft 3d update and additional changes: Logan4 Cockpit 3d work: Logan4 Aircraft FM: Cliff7600 Aircraft avionics: Loborojo, Cliff7600, logan4 Skin files and decals: Flogger23, Cliff7600, logan4, loborojo Cockpit files: Logan4, Cliff7600 Thanks to Crusader for additional brochure files Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod. Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement. Submitter logan4 Submitted 08/16/2020 Category What If Hangar  
  10. 2 points
    TK has no reason to be bothered by this issue. Bomber aircraft were not meant by him for player use, they are for AI use only. There are more important issues that TK should fix instead.
  11. 2 points
  12. 2 points
    First day of WW3, full squadron strike on Soviet AB in East Germany... Our escort tangling with the interceptors Another interceptor, an strange one... Rare view indeed Rolling in, I configured the bombs badly and two get hanging out, they served to destroy a AAA Target aflame But the soviets bombed my home base, I landed avoiding craters, but my squadron had to divert, and the enemy tanks keep advancing...
  13. 2 points
  14. 2 points
  15. 2 points
    Will you release all those MixMaster skins? Mandatory screenshots, my favourite 21toy.
  16. 1 point
    Outstanding! Job well done
  17. 1 point
    says saturday on my calendar lol...
  18. 1 point
  19. 1 point
  20. 1 point
  21. 1 point
    Of course! Veltro2K will release asap and I'll make sure that there's a template available.
  22. 1 point
    After some days of seeing how the Dhimari reinforced their frontlines during late night convoys, the Parani HQ decided to get them a nasty surprise early at dawn, two brand new Su-7B will make their first operational sortie of the guard and will try to destroy the Dhimari reinforcements. The new beasts Say hi! Waking up the Dhimari gunners Rolling in The damn escort! Launching NAPALM...
  23. 1 point
    Pretty basic but when added a few bits will be ok.just finished making the basic gauges...bit to do yet......quite a few variations of the VC out there so went more or less stock....will have 2 versions with slightly differing layout...RCAF has some different gauges. WIP so not final yet.. :) with this one had to make the pit from parts of the a\c model....as there isnt a cockpit interior .MDL file just the a\c .MDL good thing is it will line up with external model just fine as its basically the exterior 3d modle too... last shot is the fsx one
  24. 1 point
  25. 1 point
  26. 1 point


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