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Showing most liked content on 08/16/2022 in all areas
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5 points
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4 pointsgot it! and down to four out of twenty one flight colors unconfirmed (so they stay yellow)
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4 pointsslow painful progress. the above pic is the skin, this is the tga for the commanders bird.....
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3 points
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3 pointsBeen that way with the Sabres, too. They also jettisoned the pylons with the tanks. But our in-game model keeps the pylons. Since I'm a lazy sod (with no 3d talent!) I would take the standard "game engine" way, and just keep the pylons on the aircraft. Maybe add an explination in the read me that "in the Real World (tm), the tanks and pylons are dumped together". Sometimes we have to give up accuracy for playability. Or game engine limits.
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2 pointsWOFF BH&H II CHANGE LOG: Changes; Version 1.34 16 August 2022 1) Squadrons that are not 'operational' will no longer be forced to carry out historical (scripted) attack or defence missions. 2) Fixed an issue that did not return the player to the main menu correctly when an invalid/unavailable squadron craft is assigned in campaign. 3) Addressed a 'mission type' loop counter error in Gotha Squadrons and some other Bomber Squadrons when the player elects to fly in poor weather. 4) Fixed an issue that prevented the player loading rockets on certain aircraft in campaign. 5) Fixed an inventory display issue for Ace aircraft, when returning to planning room after having already setup payloads. 6) Addressed an issue that would sometimes cause the briefing room map to not be centred on the mission flight. 7) Addressed a naming issue in FA(A) 208s squadron database. 8) Aircraft minor fixes; Sopwith Pup adjusted view FOV slightly. Fixed issue with prop hubs on BEx series. Of course this includes our "RECON WARS" FREE expansion - an incredible feature-rich FREE update to V1.21 for WOFF BH&H II users! Please see the WOFF BH&H II download page on our website for more information, or to download. (The download is large so please be patient with downloads!). If you still see an older download there, refresh the page using Ctrl F5 keys on your keyboard together. You can also download the complete Recon Wars Notes and how to play here : Recon Wars Notes here
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2 pointsThe east german lightblue-grey camo was the best look for an An-26.
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2 pointstime: 1968 place: Cannon AFB, New Mexico during the Pueblo Crisis, 3 Air National Guard units were federalized, and placed on active duty there. One of these was the 138th TFS of the New York ANG. Here we can see on of their Sabre Hogs heading out to the bombing range for practice
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2 points
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1 pointAs Wrench said. In many cases we have to close one eye and live with what we have.. otherwise you will end up creating fake pylon for fake pod to have fuel tank with fake fuel... Complicated things are ok for some home personal adjustments..but in general release 4 out of 10 will get confused..ask too much questions..call you incompetennt modder etc... @Wrench but Hogs are jettisoning correctly? Otherwise we have to correct them... It is possible to jettison pylon..but then pylon must be weapon rack...2br,ter,mer...you are using invisible pylon as parrent and rack with specific station code. Bomb racks are jettisoned with ordnance. And you need to create myltiple meshes for different loadouts. So for single bomb you have pylon which would be a 2br with limit one bomb For 3 bombs you have to copy 3d mesh of pylon and add desired ter to model also. Then it will be another rack (ter in that case) which will be jettisoned. Hope this mambojumboo is understandable...i am in train now and can not explain it with examples ...if not i can explain more on weekend.
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1 point
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1 pointNo more smail I added a long beard and mustache. maybe I remove it and add it to the texture but I don't think it will look realistic I don't know. I will see if I keep it or not.
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1 pointin the Russian war i believe it was to fight the invaders, and help Muslim brothers in the case of the foreigners that came to fight. in the American war, while there were many who fought to drive us out there were also many cases of people who got paid to dig a hole, or put a heavy bag in the hole that was dug, or cover that hole up taking care of the command wires coming from the bag. some did their part for their side of the war effort out of belief, some just did what they had to to make 50 or 100 bucks for their family. either one wound up at Bagram if caught though.
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1 pointThank you for correcting me too. But I wouldn't call them "Dollar fighter" I don't think they ever fought the Russian for money nor they did fight anyone else who invaded their country for the money (yes some did take money to switch sides) other wise they wouldn't lasted this long especially the last 20 years there was a full world blockade against any money transfer from or to them. Please don't miss understand me I do not support any terrorist groups, I am just stating the fact that they were defending their land. This does not include all groups.
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1 pointYou will surely have realized, that in the two Beta versions the parked planes were parking somewhere on the gras. I'm now working on this subject and creating airfield files with correct placement for parked planes. Its a puzzle job and will need some time.
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1 pointone runway strike and one wingman loss later (that airbase was hell)
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1 point
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1 point
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1 point1980's Royal Navy amphibious battle group landing Royal Marines on NATO reinforcement exercises in Norway...
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1 point
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1 point
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1 pointWow... Talk about a new person to SF2... Welcome to CombatAce Dave, we got plenty of people that can help out. Also don't forget to check out the Knowledge Base since you're new here lol
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1 point
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1 pointSince I started playing this game in 2003, I've seen some really weird stuff..... but this one takes the prize!!! I guess we got them for dissimilar air combat training????
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