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Showing most liked content on 12/17/2022 in all areas
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4 points
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3 pointsMirage 5RDA, Jagdfliegergeschwader 2 "Juri Gagarin", Flugplatz Trollenhagen, 1976
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2 points
Version 1.1.0
459 downloads
This SU-27U package is for an SF2 installation. Just copy and paste the items from the included folders into the corresponding folders contained in your Saved Games>ThirdWire folder NOTES: This is a primitive version of the SU-27U Flanker heavy fighter, it is not optimized for ground attack but it can carry a lot of bombs. the model is a SU-35 casing that we once worked with ALEDUCAT and it was never finished, today I finished it as a Sukhoi 27 to share it. the chosen cockpit is the one created by YEYEYE, the original readme is added. The missiles that I chose are from some weapons pack, I don't know who created them but it is appreciated. I hope you enjoy. By pressing the corresponding vectorization keys (vertical thrust) the plane becomes unstable like the SU-57 model, being able to perform the Cobra maneuver. hope you like Torno. -
2 points
Version 1.0.0
186 downloads
This is the AV-8B Plus Harrier in service with the Spanish Navy, known as EAV-8B Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) A fake pilot is needed to run this mod. It is designed for and works only in SF2 series. Skin is in 4096x4096 format. So you can easily resize down. If you have problems running this in game. Resize skins to lower resolutions Animations: 1= canopy open - close 4= refueling probe - beware of a speed limit 3= night vision mode - not really helping but it is there - inside and outside animation. ************************************************************************************ You can exlplore ini files for some additional features like in cockpit "FLIR" feed on HUD . AAQ-28 can be loaded only on station number 5 and centerline AIM-120 can be loaded only on stations 2 and 6. ECM also activates RWR on digital display indicator - even if ECM pod is not loaded. for proper sound work you should add these lines into soundlist.ini SoundFileXXX=USMComm_1 SoundFileXXX=Equalizer [Equalizer] Priority=NORMAL Looped=TRUE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 SoundFileXXX=USMComm_1 [USMComm_1] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE FrequencyControl=FALSE ************************************************************************************ Special thanks to yakarov79 by model-re-model, new cockpit, templates, ini files and templates Ravenclaw - BRU-42 ITER models. ALQ-164 model, weapons. Crusaders - who helped yakarov79 with avionics ini. Sounds taken from sources offering free sound samples. bobrock- the original first version of the standard model Thank to Combatace team for this page -
2 pointsI played a little bit with the Rio de la Plata terrain files and made a new airbase: Mariano Moreno near Buenos Aires. So it looks:
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2 points
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2 pointsSupermarine Swift F.Mk.56 - No.24 Squadron, Indian Air Force, 1965 Skin Credit: paulopanz
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2 points@Wrench You may recall I was working on the map and made tons of changes. I had both the Indochina and Vietnam versions with extremely accurate airport and city locations and names. Some posts about the researches I had done here: https://combatace.com/forums/topic/94432-myth-of-north-vietnam-abs/ Stock Thirdwire VietnamSEA Reworked VietnamSEA New VietnamSEA_49 I didn't have time to finish them but if there's enough interest I will, hopefully after the new PC I built works alright. In theory I was part of another Vietnam project but I am kept in the blind about it. So I'd rather start my own Vietnam total conversion project but I don't know if I'd get the same amount of support I got when I started the ODS remake almost two years ago. Sundowner also is working on an impressive Vietnam terrain remake but that should be missing some improvements I had made. The two reworks joined together would offer the best possible terrain, both visually and topographically.
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2 pointsthere's really something wrong with my eyes .... when I saw the thread header, I saw "Indian Submarine Swifts"..... must get help for that nice work, btw
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2 pointsSometimes things aren't like on TV... Dropping down "I'm on the leader" -Darth Vader Hey, there's something over th....
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1 point
Version 1.1.0
736 downloads
This is a primitive version of the SU-27 Flanker heavy fighter, it is not optimized for ground attack but it can carry a lot of bombs. the model is a SU-35 casing that we once worked with ALEDUCAT and it was never finished, today I finished it as a Sukhoi 27 to share it. the chosen cockpit is the one created by YEYEYE, the original readme is added. The missiles that I chose are from some weapons pack, I don't know who created them but it is appreciated. I hope you enjoy. By pressing the corresponding vectorization keys (vertical thrust) the plane becomes unstable like the SU-57 model, being able to perform the Cobra maneuver. -
1 pointThe day he completed and launched his map of the Río de la Plata, he would adapt it for the campaign of the 1955 revolution. where the Argentine Air Force would face the navy and naval aviation, Uuguay would also participate with its P-51 and HELLCATS, escorting defecting aircraft to Uruguayan territory. imagine Gloster Meteor, Pulqui I (new), pulqui II,IA-30(new),IA-37(new),IA-38(new), Lancaster,F45UNL(new),P-51,Hellcat,AT-6D Texan, Catalina, new aircraft carrier Independencia.
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1 pointThe problem is, that some planes are made to work with special weapon sets. If you have not this weapon set then you are in troubles. In the data.ini of the plane you can look for lines like these: SpecificStationCode=AA10 It means, that only weapons with the Code AA-10 in the data.ini of the weapon can be loaded on this weaponstation. Change it into: //SpecificStationCode=AA10 May help. Then you must look in the data.ini of the weapon and look for the line: SpecificStationCode=AA10 and change it to //SpecificStationCode=AA10 So the weapon can be loaded at all weapon stations with correct weight and lenght limit.
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1 pointI have all the aircraft done (excepting using the P-39 as the not-available P-63, and Ju-52 Tucan version, and the PB4Y-2 Privateer -- waiting for Torno & Co. on that one). Reworking the map is a freeking nightmare!! I walked away from it due to major personal issues. I hope to return to the map next year. But it will be a LOOOOOOOOOOOOOOOOOONNNGGGGGGGGG project! (and lots of new, more accurate tiles, too!)
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1 point
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1 pointIn my MiG-29A 9-12, MiG-29SMT 9-19 and MiG-29UB 9-51 loadout is real and historick by default and no need to change
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1 pointRAG F-14 crews learning the art of aerial combat somewhere off the coast of Key West...
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1 point
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