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Showing most liked content on 10/22/2023 in all areas

  1. 6 points
    From the TW DLC28 Mirage 5SDE... I had forgotten this one.
  2. 5 points
  3. 5 points

    Version 2.0.0

    153 downloads

    From Wikipedia: "The ADM-160 MALD (Miniature Air-Launched Decoy) is a decoy missile developed by the United States. It uses gradient-index optics to create a radar cross section that simulates an airplane, in order to confuse missile defense systems. ...... ADM-160B Decoy version developed by Raytheon with longer endurance. In use by the USAF. ADM-160C "MALD-J" Radar jammer variant of ADM-160B by Raytheon. This variant of the MALD decoy can operate in both decoy and jammer modes...... MALD-J will provide stand-in jamming capability for the Airborne Electronic Attack Systems of Systems. It will be launched against a preplanned target and jam specific radars in a stand-in role to degrade or deny the IADS detection of friendly aircraft or munitions.Delivery to the US Armed Forces is to begin in 2012. That year, the Air Force ended procurement of the ADM-160B and will only procure MALD-J versions. MALD-N Navy variant based on the MALD-J. " This mod Include: 1.ADM-160B MALD 2.ADM-160C MALD-J 3.ADM-160D MALD-N Usage and precautions: 1.Upzip and copy ADM-160C folder to Objects/Weapons ; 2.For a true decoy effect I set it to "ASM" and "is decoy" ,so the ADM-160C is restricted to ASM compatible weapon station ; 3.Since it works similar to a drone in reality, it doesn't cause any damage to any target in the game, and may not even hit the target accurately,but it can indeed play a very good role in covering cruise missiles. Please be clear about your purpose of use and make a good choice. Model/Texture: BorisBC; Data/Modding: Me.
  4. 5 points
    Twenty missions in and the SAM threat around Hanoi grows. Scored the squadron's first MiG kill by dumb luck. Caught a MiG-17 that was flying slowly after I'd just completed my dive on a target. A couple bridges here and there but still a lot of sheds, bunkers, and suspected ammo and POL sites. The lack of secondaries makes me doubt we hit anything. NMC finally let us hit an airfield, just the POL storage though. Those MiG-17s were just sitting pretty on the tarmac. NMC also scrubbed a mission as we were preparing to step. Bridge strikes still have frequent misses, so we're trying to hit them with AGM-12 Bullpups now. Took out a smaller road bridge so I think they might be put to use on some of the others we strike.
  5. 4 points
  6. 4 points
  7. 4 points
    View File ADM-160 Miniature Air-Launched Decoy From Wikipedia: "The ADM-160 MALD (Miniature Air-Launched Decoy) is a decoy missile developed by the United States. It uses gradient-index optics to create a radar cross section that simulates an airplane, in order to confuse missile defense systems. ...... ADM-160B Decoy version developed by Raytheon with longer endurance. In use by the USAF. ADM-160C "MALD-J" Radar jammer variant of ADM-160B by Raytheon. This variant of the MALD decoy can operate in both decoy and jammer modes...... MALD-J will provide stand-in jamming capability for the Airborne Electronic Attack Systems of Systems. It will be launched against a preplanned target and jam specific radars in a stand-in role to degrade or deny the IADS detection of friendly aircraft or munitions.Delivery to the US Armed Forces is to begin in 2012. That year, the Air Force ended procurement of the ADM-160B and will only procure MALD-J versions. MALD-N Navy variant based on the MALD-J. " This mod Include: 1.ADM-160B MALD 2.ADM-160C MALD-J 3.ADM-160D MALD-N Usage and precautions: 1.Upzip and copy ADM-160C folder to Objects/Weapons ; 2.For a true decoy effect I set it to "ASM" and "is decoy" ,so the ADM-160C is restricted to ASM compatible weapon station ; 3.Since it works similar to a drone in reality, it doesn't cause any damage to any target in the game, and may not even hit the target accurately,but it can indeed play a very good role in covering cruise missiles. Please be clear about your purpose of use and make a good choice. Model/Texture: BorisBC; Data/Modding: Me. Submitter simonmiller416 Submitted 10/22/2023 Category Single Ordnance Files  
  8. 4 points
  9. 3 points
    The Soviets founded an own aggressor training center in the early 1970th. It was based at the Mariji Air Base in Turkmenistan. First the operated MiG-21bis, from 1975 MiG-23 of different versions and from 1984 (or was it 85?) they used MiG-29. The aggressor planes got fast ID markings, the so called congnac stripes. So the MiG-23 looked: Do you know, wheter this skin is available? Here a video with the story of the soviet Top Gun school:
  10. 3 points
  11. 3 points
  12. 3 points
  13. 2 points
    Oh my friend, of course, it's just... I hope to find legal and accurate model resources. If I model it myself, it may take a long time.
  14. 2 points
  15. 2 points
    ADM-160C MALD-J (So, is there any way to get these decoys to hover over the target?)
  16. 1 point
    Journal of FCdr Douglas Bell-Gordon, RNAS Part 23 14 October 1917. Bray Dunes, France. "At Ghistelles, I turned over the Hun sheds and let loose the bombs – two hangars went up in flames!" On Thursday, 27 September 1917, we moved yet again. This time our move took us a few miles farther east to an aerodrome called the “Middle” or “Frontier” aerodrome, just south of the community of Bray Dunes and very close to the border with Belgium. The new field was flat and expansive, and we shared it with several other British and French squadrons. The French occupied the more southern parts of the area while 9 and 3 Naval occupied the more northern parts along with a couple of RFC squadrons flying RE8 two-seaters. As can be imagined, the place was alive night and day with the sounds of aero engines, gramophones, laughter, annoyed petty officers, dogs, and French arguments. We settled in quickly. The wardroom played host to friends from nearly every squadron in the north. Squadron Commander Norton began to make his presence felt. He encouraged his flight commanders to study war flying as a trade. When the weather permitted, he hosted lunch for the flight commanders in his cabin. The topics were always the same – an overview of operations, equipment and tactics, personnel issues, and recommendations for improvements. He recognised that in the air service, the officer pilots had a life quite separate and apart from the lower decks. He worked it out with the Chiefs that each flight commander would be held personally responsible for the development and welfare of other ranks attached to their flight, provided that training, discipline, and development initiatives were to be coordinated with and administrated through the appropriate Chiefs and Petty Officers. He even set aside some non-public funds for use by the flight commanders for purposes beneficial to their men. We immediately set about procuring some battered hockey sticks (ice, not field) and turned the carpenters to the task of building rudimentary boards for an indoor “rink” that could be erected on the concrete floor of one of our oversized hangars. A tennis ball would substitute for the puck. It would be 9 Squadron versus 3 Squadron on a date to be determined. October began with a series of mostly inconclusive engagements between our Camels and Albatros scouts. We learned to recognise the German Navy aircraft by their distinctive black-and-white stripes, and a fierce rivalry sprung up. Banbury claimed the first Hun shot down since our recent move. On 4 October, I led B Flight to drop bombs on the enemy airfield at Ghistelles. As soon as we had formed up, we headed north over the sea and then turn east toward Ostend. From Ostend to the target was one long, shallow dive. At Ghistelles, I turned over the Hun sheds and let loose the bombs – two hangars went up in flames! Now it was time to pull up and away, but as I did so I spotted a purple and green two-seater taking off from the field below. I kicked the rudder over and dived on it when it was still barely a hundred feet up. My rounds splattered across both upper wings and onto the cockpit area. The enemy machine rolled to the right and dived straight into the ground. Finally I had another confirmed victory. This success was followed on 10 October when our ship’s bell sounded the alarm in the late morning. We ran to our machines and took off as quickly as we could, for German bombing machines were in the area. Friendly AA fire alerted me to the presence of two Rumplers. One of the Huns turned to fight me while the other ran for home. I caught the aggressive fellow in a tight turn and saw his machine, powered in the air after a short burst at close range. There was still time to catch the second Hun before he made the lines. This one too fell out of control and crashed. I was credited with the first EA but was one of three Camel pilots firing at the second, so I withdrew my claim. We held the hockey match on the afternoon of 11 October. Mulock’s boys led off the scoring and were soon up 2-0. We had a strong contingent of French spectators from the two escadrilles across the fields. They interrupted the proceedings by presenting the Canadian team captains with bottles of apple brandy – potent stuff. It was announced that since the game was being played on French soil it had to be played by “French rules.” Any team who scored had to down a stiff belt of brandy, so double brandies were poured for the 3 Squadron side. This ingenious system evened the game wonderfully and we arrived at our designated break (we play two halves instead of three periods) tied four-all and pleasantly tight. The second half was a comedy act. Anderson from 3 Squadron was sick on the concrete floor, and our 9 Squadron side insisted this was because for a penalty shot. The matter was resolved amicably when our own man, Edwards, also was sick. By the time each side had reached seven goals the score was forgotten and most of the players simply sat down and held their heads while “Hugo”, a mongrel mix of mostly terrier extraction disgusted us by licking the floor clean. The French were highly entertained. Then on 12 October we flew a defensive patrol down toward Ypres. There we encountered a formation of DFWs and fell on them. I dived on one and saw the enemy pilot pitch forward in his seat. The machine began to tumble and fell from 8000 feet, landing just northwest of the stricken city. This was followed the next day by another DFW which I met over the lines whilst patrolling just across the river Yser. My first burst silenced the gunner and I closed to within twenty yards before administering the coup de grace. "I dived on one and saw the enemy pilot pitch forward in his seat." This brings my tally up to 21 confirmed. Time for a binge!
  17. 1 point
  18. 1 point
    I don't think so, decoys I'm sure weren't on TK's priority list, but who knows I could be wrong.
  19. 1 point
    Keeping up with the Douglas' out over the Keys
  20. 1 point
    Seventh mission was my first in RP6. Target was a railroad bridge, a proper target. We carried 3000 pound bombs but both my wingman and I missed the target. Flak was intense. On the way out I encountered my first SAM. Dove towards the ground and as I leveled out I saw it pass off to my eleven o'clock high. Took some minor damage from flak shells but nothing the maintainers can't patch up. 740 is starting to have patch work every few missions. I'm on ten missions now and since I've arrived at Korat we've lost two pilots. I've seen jets in other flights fireball and heard the radio calls. I don't know how the hell any of us are going to get out of Indochina alive.
  21. 1 point
    Today's tongue-twister: Flying Farmers Fly over Fallow Finnish Fields
  22. 1 point
    Folks get kinda testy when you bomb their satellite dishes... Guess I interrupted their streaming services.......
  23. 1 point
  24. 1 point
  25. 1 point
  26. 1 point
    Fencer Update: Landing gear animation is figured out, Gun is done, the LG secuence is below, veeeeeeeery funny:
  27. 1 point
    well i can dig that although... some of those folks just dont want to be liberated. and tend to shoot back. so you gots to keep some agility about you. cause 9.5G limit drops down to 2 or 3 when your lugging enough explosives to drop the Hoover Dam they didnt want to get liberated. didnt leave a plane on the ground. sent them all to blow up in the air thays the way they wants it thats the way they gets it and i dont like it any more than you do ok
  28. 1 point
    A bit of Su-24 Advance: Now it looks like a Fencer Elevons are completed now Bumps and lumps for the tail still on the to-do's The pain... i mean... the landing gear is started Corrected windshield glass Aft fuselage is added detail More polys for the main landing gear doors, the insides are still to be made Shape is beautiful! Hope you have patience guys... It will be worth!!!
  29. 1 point
    RAF Fairford: the Red Arrows have just arrived in time to watch the Nimrod's display rehearsal begin.
  30. 1 point
    Saturday's advance, maybe tomorrow can show you more
  31. 1 point
    Advance, what you see is what is mapped already (almost)
  32. 1 point
    In 2022 I tested the AI with a what if project "Rafale NG and the Remora UCAV" from an old UCAV mod. This seems to be interesting to do despite SF2 AI limits.
  33. 1 point
    After a brief and fruitful discussion, decided to work on this birdie @Jimbib and @simonmiller416 will recall it very well, thanks for trust in me Jim, hope not to disappoint you :D BTW, These are the most difficult wings i have ever done (by now) all other meshes are a real mess, so, they are a no show (also, by now) hope they are good enough.
  34. 1 point
    Ship Countermeasure Effects........
  35. 1 point
    When making a new gunsight, you know you're done when you're blaming again the handling of the aircraft instead of the lack of successful hits.
  36. 1 point
    next PR UK base... RAF Fairford.
  37. 1 point
    Working on "Chrome Raptor" (skin work only), actually I think its real coating should be more like a mirror, just because the position of the photographer makes it look white But it seems that SF2 can't set the texture independently for some areas of the texture to have independent Glossiness/Reflection settings? So I've chosen to draw it white for now, what do you guys think?
  38. 1 point
    RAF Coningsby work in progress for Sundowner's awesome PR UK terrain, finally figured out the diffuse effect for the floodlights that avoids the dreaded flickering.
  39. 1 point
    And a request regarding this topic, can anybody whip up a 3D model of the ITALD? http://en.wikipedia.org/wiki/ADM-141_TALD


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