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swambast last won the day on September 2 2025
swambast had the most liked content!
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LOL, well I'm not any of these guys but I've gladly helped Gepard out in the past with such items. Quick check and I clearly see one of the largest and most prominent structures there is the UPS Logistics Hangar, massive indeed. I don't have a particular interest in this airport and I'm consumed with other projects, but if you're looking for something quick to fill a large space that is fairly accurate and "good enough" then I can keep going on something like this (quick mock-up) and share it with him.
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swambast started following Question about static airliners , Considering cobbling together a modpack , Looking for SPS Ship Radar 3d Model/Mesh and 2 others
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Not sure if this would help, but ironically enough it was created for the Gen1 series but should work in Gen2 no problem. A looong time ago I was asked to create this custom program for Dave here which I remember he found helpful. It basically allows you to set up scenarios to remove planes you don't want in the current install to a backup location, and then simply move them back once done. It remembers "Favorites" so you can have a Favorite that selects say all WW2 aircraft and then moves them to a temporary backup location while you fly in the 90's era, etc. Anyway, not sure if it helps but just putting it out there.
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@Gepard Hi Gep, thanks again for all of your support on the terrain updates. I could have sworn I did a Karst collections waaay back in the day. And behold I actually remembered right and found some old screenshots. These were from over 15 years ago under the Gen1 engine, wow! Anyway, they can be upgraded with higher fidelity, smoothness and improved in a variety of other ways to meet today's standards. When I get a chance, I'll give it a go and report back.
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@SgtSaunders Thanks for your interest. Unfortunately, overall community interest and support has been nearly non-existent with the exception of perhaps 2-3 fellow supporters (you know who you are and have my gratitude). Therefore, due to personal real life conflicts myself, overall specific Gulf of Tonkin progress has been horribly slow perhaps with the exception of the incredible efforts exhibited by Gepard! That being said, what's been done or in-progress is very high fidelity and exciting. Here is current SITREP: Custom and historically accurate North Vietnamese P-4 Torpedo Boat: COMPLETE Custom and historically accurate USS Maddox (DD-731) Sumner-class destroyer: Heavy Work-in-Progress and exhausting due to the research efforts/hybrid transition timing USS Ticonderoga (CVA-14) Essex-class Aircraft Carrier: Base model outsourced, paid for and secured - NOT STARTED F-8 Crusader – U.S. Navy fighter jets from the USS Ticonderoga (CVA-14) carrier group: WIP/NEARING COMPLETION: Authentic F-8 skins/textures, complete high-res cockpit texture overhaul, authentic load-outs/high fidelity weapons and overhauled flight model and numerous other historical tweaks to increase immersion and accuracy. As mentioned real life has been challenging over the last several months, but I will continue to push progress the best I can along with the few supporters. I hope to post more screenshots in the near future!
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I'm with KJakker especially about Selfridge Air National Guard Base. It is a critical piece of aviation history, here's some remarkable things that stand out. I'm currently working on a hodge podge of various overdue updates for this Sim, including the Gulf of Tonkin project which Gepard has already so generously contributed to. But time permitting, I'd be happy to help out on a re-creation of Selfridge especially. The screenshot just FYI though is from May 2016. Historic Aviation Pioneer: Selfridge is among the oldest continuously operating military airfields in the nation, with its first flight occurring on July 8, 1917. The base is named after Lieutenant Thomas Etholen Selfridge, who holds a tragic distinction as the first person killed in a crash of a powered aircraft - he died in 1908 while flying with Orville Wright. First Major Active Base to Go Guard: On July 1, 1971, Selfridge became the first major active Air Force base to come under control of the Air National Guard. This was a groundbreaking transition in military aviation history. Unique Joint-Service Installation: Selfridge is the only U.S. installation housing Army, Air Force, Navy, Marines, Coast Guard, and Customs and Border Protection. In 1971, it became the largest and most complex joint Reserve Forces base in the United States, holding that position until the late 1990s. Rich Pursuit Squadron History: After World War I, the legendary First Pursuit Group - with several WWI aerial aces among its members - made Selfridge its headquarters in 1922, bringing prestige and thrilling aerial demonstrations to the base for two decades.
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Hi all, since my post in the Modder's forum didn't yield any help I decided to post here in case there's any better luck. Thanks! =============================================================================================== Hi all, does anyone already have 3d models of these radars? I'm looking for models made of mesh geometry and not using .TGA texture transparency effects. Thanks for any supporting files and help you might be able to provide.
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Strike Fighters 2 Screenshots Thread
swambast replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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WW2 Screenshots Thread
swambast replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Good reminder - thanks. Here is an old one when I was on the BOB kick for a while re-creating the London Tower Bridge, the historic port/river cranes, cargo ships, dock warehouses, barrage balloons, etc. -
Great news GKABS indeed! We are all excited to hear the update and so nice to be back home; may your strength and recovery continue to be swift, strong and enduring!
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Great news GKABS, made my day and may you continue to be blessed with strength, healing and greater health!
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Strike Fighters 2 Screenshots Thread
swambast replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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@Soulfreak Super cool you acknowledged the source, and that is an AWESOME choice you made! Among the best I've seen, super nice low poly model with respective textures and even .PSD, what a great purchase. Hell if you guys need any .MAX updates or other help perhaps I could lend a hand, love working on well-balanced models like that. Cheers
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Totally disagree. SAM Sites during the Vietnam War rarely ever used concrete roads; they were designed to be semi-mobile and temporary to begin with and they leveraged existing infrastructure including dirt roads, bamboo materials, natural objects such as trees/bushes, etc. The only known places where they were more permanent was outside major urban centers such as Hanoi, etc. where there was additional AAA protection, greater raw material access, etc. A majority of the sites were not this way, and the NVA strategy was based on mobility, deception, and concealment, not static hardened construction sites.

