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Flanker562

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Everything posted by Flanker562

  1. https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ You'll find some useful links in here. From decals to doing a skin. Most of the planes use JPG (I think the odd few use DDS) or even old BMP. Most of the tutorials are for GIMP but if you have Photoshop then you'll have to have somebody chime in. But this link ought to help you out some.
  2. It works for games like Star Citizen, where they say two sticks is better than one for some players. I'm sure that for most flight sims one is enough. But then again you could probably configure it and it would work.
  3. Even if it's an AI jet, it looks pretty good.
  4. Looking good and once available I'll replace the F-35s I have now with them.
  5. I'm sure you can upload that to the Downloads section rather than hosting it on your Google Drive. As long as you give proper credit you should be okay.
  6. I'm not meaning friendly fire, I mean the mission clearing if you select for a saved mission. If you select None for Air Defenses on both sides it won't clear because there is an SF2:NA ship on the map, regardless of where it is and depends on what side you choose. But for this latest build you can't just fly around because it won't clear because of the UKR ship that's on the map. That's what I'm talking about. By changing the Krivak to a PatrolBoat you can clear the mission and just fly around as Russian or any ENEMY side.
  7. I mean it'll probably randomly show up for targets, or setup for BVR testing and the like, but yeah without the appropriate game logic, it's pretty much a target drone.
  8. Yeah that fixed the problem. Do you have SF2:NA? If you do then the problem should come up If not it won't register as such, which may be why you didn't have an issue and I did.
  9. Okay. It could be glitching on my end but it is weird that it doesn't bother BLUFOR (NATO, etc). But does for Soviet Air force. I'll delete it and check again.
  10. Had the same issue with the ship I believe with 0.40. What is the ship under so I can remove it and see if that fixes the issue?
  11. I just hope that by adding the ship it doesn't have the same problem as with the other ships, as it too may be considered a "SAM" and not clear the area for REDFOR players.
  12. That's fine anyways, as I would probably shoot at it more than fly it, but good to know.
  13. Will you have a proper cockpit or will this be AI only?
  14. I think FastCargo already did something like that years ago if I remember correctly. You may want to ask him what it is.
  15. No worries GKABS as I wish Brain32 was still around and I wouldn't have to worry.
  16. Ahh I see. I'd like to do a Block III Super Hornet but I don't have anybody to make the cockpit yet. I've been doing other things so I haven't focused on it. If somebody would like to do the cockpit for a Block III Super Hornet PM me and we'll get it started. I guess that's my pitch for a road map entry. The rest I can do myself, such as skins and the like but yeah, if somebody can do a proper cockpit that would be great.
  17. Last time I checked torno's Su-57 is still in the Downloads section, so that's available now.
  18. I understand. The Super Hornet model I used was from TurboSquid, so it's all good.
  19. Nice, would make a good addition to this site as it won't be a ripped model.
  20. Which Su-27 is this for?
  21. Congrats man! As a military science fiction author, it's great to get your book out and the masses to enjoy...
  22. Out of curiosity isn't the pack supposed to have all the vehicles in the screenshots? If so then there is only the radar and launcher vehicle. If not then you may want to remove those screenshots then.
  23. He hasn't been on the forums for years. I don't know any alternate way of contacting him though.
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