Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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X52Pro_Profile.ini
By Hartchakra
X52Pro controle file from C:\Users\.......\Saved Games\ThirdWire\StrikeFighters2\Controls\
126 downloads
0 comments
Updated
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Ace Combat 5 Music
By tonipm99
This is a music mod that will replace the default music with Ace Combat 5 music. It's very easy to install and uninstall. In the case you want to uninstall it, just delete the music from your "Menu" folder.
List of songs used:
BASESCREEN: Briefing 1
CAMPAIGNSCREEN: Shop
CREDITSSCREEN: New Emblem
DEBRIEFSUCCESS: OSEA
DEBRIEFFAIL: Title
DEBRIEFKILLED: Sand Island
MAINSCREEN: Menu
OPTIONSSCREEN: Arcade Stage Select
RECORDSCREEN: Tutorial Result
SINGLEMISSIONSCREEN: Hangar 1
Ace Combat and all realted trademarks are property of Namco-Bandai.
Thanks for downloading!
409 downloads
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USS Coontz (*)
By paulopanz
The Farragut class was the second destroyer class of the United States Navy to be named for Admiral David Glasgow Farragut.
The class is sometimes referred to as the Coontz class, since Coontz was first to be designed and built as a guided missile ship,
whereas the previous three ships were designed as all-gun units and converted later.
Ten Farragut-class ships were ordered between 1955 and 1957.
Each ship displaced 5,800 tons under full load, with a length of 512 feet (156 m), a 52-foot (16 m) beam and a top speed of 33 knots (61 km/h).
Originally commissioned as guided missile frigates (DLG), they were redesignated as guided missile destroyers (DDG) under the fleet realignment in 1975.
They were also the only redesignated ships to be renumbered as well under the realignment, with the first unit changing from DLG-6 to DDG-37 and
all subsequent vessels being renumbered upwards in order.
All ships of the class were decommissioned between 1989 and 1994 and subsequently scrapped.
What's in:
- a whole working escort class SF-2 ready for Vietnam era scenarios
- numbers/names decalset
(*) You need YAP to grab the lod file
CREDITS:
- Yankee Air Pirate (needed)
- Paulopanz SF-2 porting & new decals
- Colmack for missiles put in place
INSTALL:
- extract the rar
- take Coontz2.lod in GroundObject/DLG-9 folder from your Yap WoV install
- put it inside GroundObject/Coontz extracted folder
- put all in your main mod folder
enjoy
@paulopanz
357 downloads
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Benson-Livermore Classes MDAP Destroyers (*)
By paulopanz
An SF-2NA post war porting of YAP Rising Sun Ward Destroyer, I hope useful in our campaigns in Anatolia, Formosa etc.
- Artigliere (D553); Aviere (D554)
- Doxa (D20); Niki (D63)
- Gaziantep (D344); Giresun (D345); Gelibolu (D346); Gemlik (D347)
- Lo Yang (DD-14); Han Yang (DD-15); Hsien Yang (DD-16); Nan Yang (DD-17)
- Hatakaze (DD-182); Asakaze (DD-181)
PS: Numbers blootherings fixed
(*) You need YAP Rising Sun to use
TO INSTALL:
1) Take from YAP Rising Sun these files:
Ward_1008
Ward_1008_001
2) Make a copy of Ward_1008 and rename:
Ward_Col
3) Put all 3 the files Ward_1008, Ward_1008_001, Ward_Col in each ship folder inside groundobjects folder inside this pack
4) Move all in your mod folder.
Enjoy.
@ paulopanz
181 downloads
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[Fictional] MiG-15 'Fagot-A' Parani Air Force
By Spinners
Mikoyan-Gurevich MiG-15 'Fagot-A' for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire MiG-15 to create a fictional export version in service with the Parani Air Force during the 1955-1973 timeline.
INSTRUCTIONS
First off, you'll need Expansion Pack 2 and then add Paulopanz' MiG-15's for the seat and sounds.
1. From the AIRCRAFT folder drag and drop the MiG-15_Pa folder into your Aircraft folder.
2. From the DECALS folder drag and drop the MiG-15_Pa folder into your main Decals folder.
3. From the PILOTS folder drag and drop the PILOT_PARAN folder into you main Pilots folder.
CREDITS
Thanks to TK and Third Wire for the continuous improvement of a great little game/sim.
Thanks to Stary for the superb MiG-15 cockpit.
Thanks to Paulopanz for his MiG-15 anthology and, in particular, his Romanian FAR Camo used here for Parani Camo.
And finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 20/02/14
137 downloads
0 comments
Submitted
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SF2 WW2 Spitfire Mk.VIII, RAAF PTO by Mod Mafia/TMF -v2
By Wrench
SF2 WW2 Spitfire Mk.VIII, RAAF PTO by Mod Mafia/TMF 2/18/2014
**UPDATED to Ver 2!!**
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
-For WW2 PTO Usage ONLY!-
*Note: This mod updates the original pak from June, 2013. It is desinged to
REPLACE, it total, that pak. After unzipping, you MAY dorp it over your existing
one, or delete the older RAAF Pak (BETTER!!), and just use this. If you don't have the
original, then no worries!! :)
*Note2: it's RECCOMENDED you have whichever SF2 Expansion pak that gave us the
Spit 9s. This mod references that destroyed model for it's own use*
This is a reskin/redecalling of the TMF Mk.VIII Spit for use by the Royal
Australian Air Force in the South West Pacific area (Oz, PNG, Indonesia, Timor,
etc region). NOT for use in the CBI theatre!!!
Note: this is a Nationalized verion for Australia =ONLY=!!
Skin/Decals set included are for:
No. 452 Squadron as delivered in 1943
No. 79 Squadron (late 44/45, all white tail; Moritai?) NEW!!
The aircraft is finished in standard RAF Day Scheme (Green/Grey/Lt Grey unders)
All skins are in jpg format, Decal Randomization is TRUE.
All markings are decals (excepting National Markings, that are painted on);
making it supremely easy to recreate other squadron users.
For 79 Squadron only, Serial numbers marked with a star (*) for either skin
represent actual aircraft, 100% matched to their plane-in-group-numbers. Those
withOUT, while having served with the respective squadrons, could not be match
to specific aircraft. For 452 Squadron, ALL are 100% historically correct.
All weapons (drop tanks), sounds, pilot figure(s) (including the 'fake pilot')
are included. Guns/bombs are NOT included; you should have them already.
New Hangar and Loading screens are included. The appropriate Squadron Crest is
used for the paint chip on both skins.
The Canopy opens with the Standard Animation Keystroke , Shift/0
Damage textures are DDS;
When 'in game', you'll see
Spitfire Mk.VIII (TMF) RAAF
in the aircraft selection drop-down window. This will diferentiate it from any
other Mk.VIIIs, and their users, you may (or may not) have .
As always, fairly easy to follow, highly detailed install instructions are
included. So, please -READ- them. Also, give the "Notes" section a read too for
futher explinations, clarifactions, illuminations and so forth.
Good Hunting!
Wrench
Kevin Stein
For Oli; you are sorely missed!
274 downloads
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USAF F-14A Hawk 'What-If' Skin
By Geary
USAF F-14A Hawk 'What-If' Skin for ThirdWire F-14A
This is a separate aircraft that uses the ThirdWire SF2 F-14A lods and cockpit/avionics. It contains the relevant .ini files to convert it to USAF but you must have SF2 NA for the F-14A and SF2 Europe for the F-15A decals.
It is in .jpg format for SF2.
INSTALLATION: Unzip to a folder/place of your choice. Copy, Move, Drag-n-Drop or do whatever you wish to get the F-14A_AF folder into your aircraft folders. Choose the desired skin in the loadout section. Fly.
I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first.
If you find any problems with it, please PM me. If you improve it, please PM me a copy.
Thanks to pappychksix for the TW F-14A Hi-Rez Templates this skin was painted from and to all who are helping me learn to skin by direct involvement and/or by inspiration.
If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's property or claim it as my own. Please contact me to correct any error.
Geary
70 downloads
0 comments
Submitted
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SF2 WW2 ETO Bristol Beaufighter Mk.1 series (Late), v.9 by Cocas
By Wrench
SF2 WW2 ETO Bristol Beaufighter Mk.1 series (Late), v.9 by Cocas 2/10/2014
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level.
It was built for SF2 ONLY!!.*
*Note x2: This mod represents late production Beau Mk.1s for Northern Europe
ONLY! Seperate versions are in the works for MTO, PTO and CBI usage, as their
start/end dates tend to differ.*
These are BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
This is the second of a set of Beaufighters. This package contains 2 aircraft,
representing the late production Beaufighter Mk.1 & NF Mk.1s. These marks
=HAVE= the dihedral horizontal stabs (they point up).
We are calling this "version 0.9", as there exists the possibility of more work
being required. But, we wanted to get them out into the hands of our WW2 End
Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.1F (Day Fighter) Standard Day Scheme
No. 25 Squadron
Beaufighter NF Mk.1 (Night Fighter) Night Overall
No. 68 Squadron (Czech)
No. 604 Squadron "County of Middlesex"
No. 307 (Polish) Squadron
The Squadron Crest for each is used as the paint chip seen on the Loadout
Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS.
Everything is included, excepting the guns (you should have all these already).
No bombs or rockets; these are Mk.1s, not equipped for them. All markings are
decals, and decal randomization is set to TRUE. Other squadrons can easily be
reproduced by creating new squadon code letters. As is my habit, sample bmps
are left in the various Decals folders so you can match the font and size.
For No 68 Squadron, those letters marked with a star (*) represent those
aircraft whose serial numbers have been 100% matched to their plane-in-group
letters. Those withOUT the star, while having served in 68, could not be
positively IDed.
All other serials, while correct for the variant depicted, should be considered
'generic' in nature, as they represent no specific aircraft with the units
represented.
When in-game, you'll see:
Beaufighter Mk IF (Late) (CAF)
Beaufighter NF Mk.I (Late) (CAF)
for these aircraft. The "CAF" (for Cocas Aircraft Factory) will diferentiate
these Beaus from any others you may or may not have.
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them BEFORE installing this mod!!!. Also, give the
"Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
139 downloads
0 comments
Submitted
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SF2 WW2 SWP Bristol Beaufighter Mk.1C, RAAF, v.9 by Cocas
By Wrench
SF2 WW2 SWP Bristol Beaufighter Mk.1C, RAAF, v.9 by Cocas 2/10/2014
-- Something for the WW2 PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level.
It was built for SF2 ONLY!! Also, some statements for anti-ship/naval strike
require having SF2NA as part of your merged install (meaning: your WW2 PTO mods
folder built from the SF2NA exe).*
*Note x2: This mod represents RAAF Beau Mk.1cs for SouthWestPacific use ONLY!
This is an Australian-only, Nationalized version. Seperate versions are in the
works for MTO and CBI usage, as their start/end dates tend to differ.*
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
This is part of a set of Beaufighters. This package contains 1 aircraft,
representing the early procduction Beaufighters ICs. These have the flat or no
dihedral horizontial stabs.
We are calling this "version 0.9", as there exists the possibility of more work
being required. But, we wanted to get them out into the hands of our WW2 End
Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.1C (Day Fighter/Strike)
No 30 Squadron, RAAF
This pack represents RAAF Beaus 1Cs, as they when they first arrived in-
theatre, and their use in SoWesPac (Read: New Guinea and Darwing maps) through
1944.
The Squadron Crest for each is used as the paint chip seen on the Loadout
Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS.
Everything is included, excepting the guns (you should have all these already).
All markings are decals, and decal randomization is set to TRUE.
As seen on the Loadout Screen, those letters marked with a star (*) have their
serial numbers matched 100% to their plane-in-group letter. Those withOUT the
star, while having served with 30 Squadron, could not be matched to thei
individual aircraft.
When in-game, you'll see:
Beaufighter Mk IC (RAAF) (CAF)
The "CAF" (for Cocas Aircraft Factory) will diferentiate these Beaus from any
others you may or may not have.
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them BEFORE installing this mod!!!. Also, give the
"Notes" section a read too.
Good Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
130 downloads
0 comments
Submitted
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Mirage 2000C1
By Gepard
Mirage2000C1 France
*****************
version1.1
In the first version the ammo capability of my Mirage2000C1 was a little bit overrated. Sorry, my fault. Now i have corrected the loadout of this bird.
The Matra Super530 semi active missiles are not longer available for the fuselage weapon stations. Now you can load 2 of them under the inner wing stations. Laser guided Bombs now can be carried under the wing and under the fuselage. 2 AS-30L laser guided missiles can be armed under the wings. One Martel Anti Radar Missile is possible at the centerline station.
Also i have reduced the gun ammo from 150 to 125 rounds per gun.
----------------------------------------------------------
I.
This is a mod of Erwin_Hans Taiwanese Mirage2000-5.
When the Mirage 2000 came to the squadrons the first 37 jets still had the weaker engine M53-5, the originally only for export intended radar RDM and no air refuel probe. From the 38. jet they got the more powerfull RDI radar and the M53-P2 engine. This mod represent the first version of the french Mirage-2000C, called Mirage 2000C1
+++++++++++++++++++++++++++++++++++++
II.
Changes: - weaker engine to represent the M53-5
- other Radar and weaker avionics
- i use the F-15A cockpit which is the closest available to the Mirage2000 cockpit
- new skin
- changes in the Flightmodel to overcome the tendency to overroll and by using the autopilot to overpitch while landing approach
+++++++++++++++++++++++++++++++++++++
III.
CREDITS:
I want to say thank you to Erwin_Hans for the permission to mod his Mirage2000-5.
The original 3D Model was made by aleks
The flight Model was done by IAFmars and YEYEYE and Erwin_hans
----------------------------------------------------------
IV.
INSTALLATION:
-Unzip all files into your objects/aircraft folder.
-For the case that you have no weaponpack you will find all Mirage2000C1 weapons in the included Weapons folder. To install follow the instructions in the readme there.
----------------------------------------------------------
V.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
January 2010
2,075 downloads
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Switchblade II
By Piglet_7
FB-111B
This is a fictional aircraft of an upgraded version of the F-111G from Dave's F-111C/G pack converted with PaveTack system and redesignated FB-111B "Switchblade II".
Upgrades are:
-Damage Textures
-Nav Lights
-Textures
-Engine effects
-Cockpit Textures
-PaveTack is now visible on the TFR/Radar scope
-Speed (Mach 2+) now you can outrun Vipers on the deck :)
-RWR symbols and sounds
-Custom Nose Art
Thanks to
Dave
F-111C/G Version 2.0 By FastCargo
Skin by Jat81500
Decals by USAFMTL
Original model by Paco and Wpnssgt
Original FM by Column5
Sounds by the Mirage Factory
TF-30 Afterburner sound by Spinners (thanks heaps)
Original Avionics and Gunsight by MJ
Pit by NormanKnight
Thirdwire
Combat Ace
Happy low flying
Thanks to the VARK team for the F-111 for Strike Fighters and a big thanks to the F-111 community.
165 downloads
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MiG-15bis "Fagot-B"
By paulopanz
The Mikoyan-Gurevich MiG-15 (NATO reporting name: "Fagot") is a jet fighter developed for the Soviet Union by Mikoyan-Gurevich OKB. The MiG-15 was one of the first successful swept-wing jet fighters, and it achieved fame in the skies over Korea, where early in the war, it outclassed all straight-winged enemy fighters in most applications. The MiG-15 also served as the starting point for development of the more advanced MiG-17. The MiG-15 is believed to have been one of the most widely produced jet aircraft ever made, with over 12,000 built. Licensed foreign production perhaps raised the total to over 18,000.The MiG-15 is often mentioned along with the North American F-86 Sabre as among the best fighter aircraft of the Korean War and in comparisons with fighters of other eras.
Inside this 2nd pack:
- MiG-15bis "Fagot B" (S-103/Lim-2) main production version flyable using Stary's magnificent pit;
- 43 all around the world users skins;
- a tonn of historical decals;
- all data tweaked;
- pilots, sounds, weapons;
- screens;
Operations:
- Openable canopy (key 10) closing at take off;
- N-37 gun flagged as secondary gun for better ammunitions sparing;
- MiG-15.ini file is locked to add new skins right click and allow editing;
- Restore settings for post patch flyable recovery provided;
Credits:
- Tk (aka Tw) for Exp. 1;
- Stary for the long awaited great pit;
- Spillone104 for sounds, edits, help, testings ......
- Pasko for 300 tanks;
- Gaunt for Hungarian refereces;
- Y.Gordon for his Aerofax "bible" book;
- paulopanz (me) for skins, decals and edits
Install:
- Exp. 1 needed
- Copy all in your mod folder and overwrite
- remember to configure from control options panel the secondary guns key
Enjoy.
@ paulopanz
PS: Check the previous MiG-15 UTI pack too ...
(2. to be continued ......)
1,092 downloads
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SF2 WW2 ETO Bristol Beaufighter Mk.1 series (Early), v.9 by Cocas
By Wrench
SF2 WW2 ETO Bristol Beaufighter Mk.1 series (Early), v.9 by Cocas 2/10/2014
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level.
It was built for SF2 ONLY!! Also, some statements for anti-ship/naval strike
require having SF2NA as part of your merged install (meaning: your WW2 ETO mods
folder built from the SF2NA exe).*
*Note x2: This mod represents Beau Mk.1s for Northern Europe ONLY! Seperate
versions are in the works for MTO, PTO and CBI usage, as their start/end dates
tend to differ.*
These are BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
This is the first of a set of Beaufighters. This package contains 3 aircraft,
representing the early production Beaufighters. These have the flat or no
dihedral horizontial stabs.
We are calling this "version 0.9", as there exists the possibility of more work
being required. But, we wanted to get them out into the hands of our WW2 End
Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.1F (Day Fighter)
No. 25 Squadron
Beaufighter NF Mk.1 (Night Fighter)
No. 604 Squadron "County of Middlesex"
Beaufighter MK.1C (Coastal Command)
No 143 Squadron
No. 236 Squadron
Please note, on the 1C, you'll switch from the Standard Day Scheme (dark
green/light earth/sky) to the CC Sea Camo (MSG/DSG/sky) in 1942. The Squadron
Crest for each is used as the paint chip seen on the Loadout Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS.
Everything is included, excepting the guns (you should have all these already).
All markings are decals, and decal randomization is set to TRUE.
When in-game, you'll see:
Beaufighter Mk IF (Early) (CAF)
Beaufighter NF Mk.I (Early) (CAF)
Beaufighter Mk IC (CAF)
for the 3 aircraft. The "CAF" (for Cocas Aircraft Factory) will differentiate
these Beaus from any others you may or may not have.
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them!!!. Also, give the "Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
176 downloads
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MIRAGE III NG_SFP1_RAR
By Kaiser1
MIRAGE NG_SFP1
EL MIRAGE NG FUE UN AVION PROTOTIPO EXPERIMENTAL CREADO POR DASSAULT COMO UN MODELO MODIFICADO DEL MIRAGE III, DESPEGUES CORTOS EN PISTA, MEJORAMIENTO EN EL RENDIMIENTO (50%), LA APLICACION DEL SISTEMA CANARD (MEJORANDO EL VUELO) Y UNA AVIONICA MODERNIZADA AL NIVEL DEL MIRAGE 2000 PRIMITIVO. EL PROYECTO FUE CANCELADO, PERO LAS IDEAS PUESTAS EN EL MIRAGE NG FUERON UTILIZADAS POR LA INDUSTRIA AERONAUTICA DE ISRAEL PARA SUS AVIONES KFIR Y NESHER.
EN ESTA VERSION QUE LES TRAIGO, EL MIRAGE NG EXPORTADO A LA ARGENTINA, RENOMBRADO MIRAGE III EA 2000 ES UN INTERCEPTOR PARA SIMULACIONES DE COMBATE Y ATAQUES EN SITUACIONES BELICAS REALES. ESTA DOTADO CON SISTEMA HUD Y RADAR INTERNO, NO POSEE SCOPE.
MIRAGE NG_SFP1
EL MIRAGE NG PROTOTYPE EXPERIMENTAL AIRCRAFT WAS CREATED AS A MODEL FOR DASSAULT MIRAGE III MODIFIED, SHORT TAKE OFF RUNWAY, IMPROVING PERFORMANCE (50%), THE APPLICATION OF SYSTEM CANARD (IMPROVING THE FLIGHT) AND A LEVEL OF AVIONICA MODERNISED MIRAGE 2000 PRIMITIVE. THE PROJECT WAS CANCELED, BUT PUT IDEAS IN THE MIRAGE NG WERE USED BY THE AVIATION INDUSTRY FOR ISRAEL AND ITS AIRCRAFT KFIR NESHER.
IN THIS VERSION BRING THEM, EL MIRAGE NG EXPORT TO ARGENTINA, EA 2000 RENOWNED MIRAGE III IS A FIGHTER INTERCEPTOR FOR SIMULATION AND ATTACKS IN REAL SITUATIONS war. IS EQUIPPED WITH HUD AND INTERNAL RADAR SYSTEM HAS NO SCOPE.
230 downloads
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A-4N Ahit Pack for SF2
By dtmdragon
A-4N Ahit Pack for SF2 2.0
Instillation: As usual simply drop into your mods folder and allow it to override when prompted.
Strike Fighters 2 Israel plus either Strike Fighters 2 or Strike Fighters 2 Vietnam are required
A-4N Ahit - Specific model Skyhawk for Israel based on the A-4M with deliveries starting in 1972. The A-4N has the more powerful J52-P-408A Engine, larger canopy, HUD and an advanced weapons delivery/ Nav system.
A-4N Ahit (78) - RWR upgraded
A-4N Ahit (84) - Additional external antenna on the avionics hump and nose of the aircraft are installed.
A-4N Ahit Pave Penny/ LGB - In 1984 some A-4N have their radars replaced with the AN/AAS-35(V) Pave Penny Laser spot tracker and are given the ability to drop GBU-12 and Israeli Griffin laser guided bombs.
A-4N Ahit Pave Penny/ LGB (84) - Additional external antenna on the avionics hump and nose of the aircraft are installed.
A-4N Improved Ahit (Sibat) - Major upgrade of the A-4N in 2005 with a modernised glass cockpit, updated HUD symbology (from the F-16), addition of a Ring Laser Gyro Nav System, plus new Mission and Fire Control Unit.
A-4N Skyhawk ATSI (Desert) - A-4N Ahit (84) Operated but the private company Advanced Training Systems International in the Aggressor role. IAF desert camo.
A-4N Skyhawk ATSI (Grey) - A-4N Ahit (84) Operated but the private company Advanced Training Systems International in the Aggressor role. Two tone grey camo
I have included modified Yom Kippur and Lebanon War campaigns edited to include the A-4N as it was very active in both wars. You will need to have installed my Third Wire A-4E/H/F Ahit upgrade/ Enhancement for SF2 1.0 for the modified campaigns to work correctly.
http://combatace.com/files/file/14397-third-wire-a-4ehf-ahit-upgrade-enhancement-for-sf2/
Gameplay notes:
- Cockpits are stand-ins however all the HUD displays, radar displays, RWR displays are correct.
- To give the A-4N Ahit Pave Penny/ LGB the ability to use Laser Guided Bombs in the CAS role I created a ghost LP weapon station that can be loaded with a 'Shaldag FAC Laser Designation Team' which is the real life IAF special forces team that designated targets for the A-4N. If you don’t like the way it works just delete it from the weapons folder and stick to dumb bombs for everything except strike missions.
Credits:
- TK for the SF2 series and original Ahits
- Alejandro for external cockpit/ canopy mods and Escapac seat
- ravenclaw_007 for his amazing weapon packs
- MGunny 331KillerBee's Ordnance Shop II
- wpnssgt for the grey ATSI skin
Enjoy,
Dan (dtmdragon)
619 downloads
0 comments
Updated
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SF2 WW2 CBI RAF Thunderbolt Mk.I & Mk.II
By Wrench
SF2 WW2 CBI RAF Thunderbolt Mk.I & Mk.II 2/10/2014
-- Something for the CBI players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod =MAY= work in SF/Wo* 1stGen game installs; However, due to the excessive modifications made to fit them into the SF2 environment, not all things will work. End Users do so at their own risk.*
**Notex2: These aircraft should =ONLY= be used in a seperate CBI-centric mods folder to prevent them from showing up where, historically, they shouldn't. The Aircraft/GroundObject sets for CBI are substantially different from the Central or SouthWest Pacific areas.**
This pack contains modifications/reskin/redecaling/etc of Wolf257's P-47D aircraft (both Razorback & BubbleTop), and create a nation-specific version for use in the China-Burma-India Theatre (SEAC) by the RAF. This is the complete aircraft, with everything needed. This pak contains a skins for:
Thunderbolt I:
No. 261 Squadron, RAF
Thunderbolt II:
No. 5 Squadron (after converting from Mohawks)
No. 60 Squadron (after converting from Hurricanes, after converting from Blenheims)
261 and 5 Squadrons are finished in standard SEAC camo (Temprate Day); 60 squadron is finished in Natural Metal, as they didn't start Thunderbolt operations until May, 1945. That particular skin does NOT use the SF2 "start date" switch, as many of the squadrons continued in camo until VE-Day. You can select it from the drop-down in the usual manner.
All markings are decals, making it very easy for skinners to create other squadrons by simply making a new squadron code letter. Decal randomization is set to TRUE.
The Squadron Crest is used for the paint chip on all 3 skins.
A new (semi)compliant SF2 FM was assembled (as used on my other P-47 Mods). As has become expected, the FM is NOT perfect, and needs further fine-tuning by Experts.
New "box art" style hangar & loading screens (when art was locatable), New DDS damage textures. The skins are in jpg format, As is usual, all lighting is 100% historically correct.
Serial numbers are also historicaly correct for these Jugs, but should be considered "generic" in nature, as they represent no particular aircraft with the unit(s) depicted, But are correct for the model variants.
When in-game, you'll see:
Thunderbolt Mk.I (W)
Thunderbolt Mk.II (W)
on the aircraft selection drop down menu. The "W" is for "Wolf". This will diferentiate them from any other Jugs (RAF, USAAF or otherwise) you may or may not have.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
145 downloads
0 comments
Submitted
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SF2 Ground personal 3ds max file
By acesfakia
hello
this is from my first try ...in max files
is only a max file for any one want to make .....a ground mechanic's or in the tower personal
i hope you like it
Attention is only the 3ds file......for max 2008,2009 ....!!!!
for new mod's
83 downloads
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Main menu for Woi "One MiG Down"
Hello, this is my first minimod for SF1:WOI and representing a new mainmenu picture and menu text disposition and resizing for a better view. You can easily change the text size by changing parameters in the line
TextSize=20
to something else located in the MAINSCREEN.INI file.
The picture quality is low because I had to enlare the original picture I found on the net.
Here is the piece of original description:
"A formation of Mirages led by Lt Col Avi Lanir - commander of 101 Squadron Israeli Air Force - intercepts the MiG-21s over the Syrian Desert on
9 November 1972. In the ensuing dogfight two of the Syrian MiGs are shot down. One from a direct hit by Lanir to score his second MiG victory..."
all credits go to Robert Taylor at Wings Fine Arts Inc
Best regards, Serbiansaber1
37 downloads
0 comments
Updated
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MiG-15 UTI Midget Collector Edition
By paulopanz
A variety of MiG-15 variants were built, but the most common was the MiG-15UTI (NATO reporting name "Midget") two-seat trainer.
Because Mikoyan-Gurevich never mass-produced the transition training versions of the later MiG-17 or MiG-19, the MiG-15UTI remained the sole Warsaw Pact advanced jet trainer well into the 1970s.
A whole new SF-2 edition for an old plane:
- New / Remade Skins: Albania, Algeria, Indonesia (3), Bulgaria (2),
Cambodia, Congo, Cuba (2), Czechoslovakia (2), Egypt (3),
Romania, Finlandia (2), Guinea, Iraq (2), East Germany (2),
Hungary, Mozambique, Nigeria, China (2),Pakistan, Poland (6), Syria,
Somalia, Sudan, Sri Lanka, Tanzania, Vietnam
- Fixed some data entries
- Great Stary's Pit fitted
- Hangar & SCreens jpg
- Pilot, Gun, Weapons & Sound included
INSTALL:
- All in any SF-2 Mod folder NA included
CREDITS:
- Pasko: Model
- Stary: Cockpit
- Suhsjake: Temps
- Spillone104: Sounds
- Wrench: First SF-2 edition
Inside skin folders You will find pics, history references and single original skin remade credits.
Enjoy.
@Paulopanz
656 downloads
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MiG-15/15SB "Fagot-A"
By paulopanz
The Mikoyan-Gurevich MiG-15 (NATO reporting name: "Fagot") is a jet fighter developed for the Soviet Union by Mikoyan-Gurevich OKB.
The MiG-15 was one of the first successful swept-wing jet fighters, and it achieved fame in the skies over Korea, where early in the war, it outclassed all straight-winged enemy fighters in most applications.
The MiG-15 also served as the starting point for development of the more advanced MiG-17.
The MiG-15 is believed to have been one of the most widely produced jet aircraft ever made, with over 12,000 built.
Licensed foreign production perhaps raised the total to over 18,000.
The MiG-15 is often mentioned along with the North American F-86 Sabre as among the best fighter aircraft of the Korean War and in comparisons with fighters of other eras.
Inside this 1st pack:
- MiG-15 "Fagot A" (S-102/Lim-1/J-2) first production version flyable using Stary's magnificent pit;
- MiG-15SB "Fagot A" czech single-seat fighter bomber version using Spillone's perfect pylons;
- 28 all around the world users skins;
- a tonn of historical decals;
- all data tweaked;
- pilots, sounds, weapons;
- screens;
Operations:
- Openable canopy (key 10) closing at take off;
- N-37 gun flagged as secondary gun for better ammunitions sparing;
- MiG-15.ini file is locked to add new skins right click and allow editing;
- Restore settings for post patch flyable recovery provided;
Credits:
- Tk (aka Tw) for the underated Exp. 2;
- Stary for the long awaited great pit;
- Spillone104 for pylons, sounds, edits, help, testings ......
- Pasko for 150 tanks;
- Gaunt for Hungarian refereces;
- Y.Gordon for his Aerofax "bible" book;
- paulopanz (me) for skins, decals and edits
Install:
- Exp. 2 needed
- Copy all in your mod folder and overwrite
- remember to configure from control options panel the secondary guns key
This mod is dedicated to Kevin who made a fantastic work here to upgrade and improve day by day this little great sim and often made my wishes come true .....
Enjoy.
@ paulopanz
(1. to be continued ......)
712 downloads
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[Fictional] Lockheed F-104GZ for STRIKE FIGHTERS 2
By ValAstur
Fictional mod of the stock F-104G to make it look like a fictional fighter plane for the south african air force.
YOU WILL NEED SF2:E AT LEAST TO GET THIS PLANE RUNNING!
INSTRUCTIONS
1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
And also big thanks to bobrock for the templates!
Kindest regards
ValAstur
66 downloads
0 comments
Submitted
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FB-111A Early SAC camo
By Piglet_7
This is a replacement skin for Dave's FB-111A
Enjoy
Thank you everyone for the F-111 in Strike Fighters
114 downloads
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Aviation Cruiser Kiev illuminated deck mod.
By Fubar512
Kiev Add-on for SF2NA
Effects and .ini work: MiGbuster and Fubar512
Placement: MiGbuster
requires Carrier Deck Illumination Beta 1.0
&
SF2NA
This mod is written as an add-on to the Carrier Deck Illumination Beta 1.0 package.
It does not conatin a working model of the Kiev, which is only available if you have a copy of SF2NA.
It also requires the aforementioned carrier deck illumination package, which can be downloaded at: http://combatace.com/topic/81708-carrier-deck-illumination/
To install: Simply drag the contents of the zip file, which is the "groundobject" folder, into the mod (saved games) folder of the desired title. For example, using SF2NA, the default path would be "YOUR NAME/Saved Games/Thirdwire/StrikeFighters2NorthAtlantic"
Note that this is a Beta, a work in progress, and as such, it is not perfect; We have taken a bit of a guess as to the decklight positioning on the Kiev, and it is probably not accurate. Also, the deck illumination will be on at all times. This is currently due to the limitations of the game engine, and our work-around to the illumination issue.
234 downloads
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[Fictional] Hawker Hunter FGA.9 SAAF
By ValAstur
Fictional mod of the stock Hunter FGA.9 to make it look like a fictional fighter plane for the south african air force.
YOU WILL NEED SF2:E AT LEAST TO GET THIS PLANE RUNNING!
INSTRUCTIONS
1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
And also big thanks to ndicki for the templates!
Kindest regards
ValAstur
64 downloads
0 comments
Submitted
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Carrier Deck Illumination
By Fubar512
Carrier Deck Illumination Beta 1.0
Effects and .ini work: MiGbuster and Fubar512
Placement: MiGbuster
Technical Consultant: SidDogg
This mod DOES NOT contain the carrier models. It requires that you have Sf2V and/or SF2NA, and preferably both, installed on your system. The SCB-125 and CVA-63 models are native to SF2V. They are also included in SF2NA, which adds the CVN-68. We have included files for all three types.
To install: Simply drag the contents of the zip file, which are the two folders, "effects and groundobject", into the mod (saved games) folder of the desired title. For example, using SF2NA, the default path would be "YOUR NAME/Saved Games/Thirdwire/StrikeFighters2NorthAtlantic"
Note that this is a Beta, a work in progress, and as such, it is not perfect. Deck illumination is on all the time. The Optical Landing System is not-functional. These are currently due to the limitations of the series.
664 downloads
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