Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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USAF F-86K 'What-If' SF2 Sand Camo Skin
By Geary
F-86K USAF Sand Camo 'What-If' SF2 Skin
This skin is for the F-86K Sabre by Bunyap, Fubar512. Original 3D model by Zur.
This skin textures are in .jpg format. It uses default SF2 full 5+2 merged install decals. Although most are common USAF decals, it uses F104TAILNUM for numbers. If you don't have these numbers in your install, you'll have to substitute numbers.
(It 'should' work in SF1 by converting the .jpg's to .bmp's and re-decaling using your SF1 game's decals.)
It was painted using the F-86D/K/L templates by suhsjake and bobrock.
INSTALLATION: Unzip to a folder/place of your choice. Copy, Move, Drag-n-Drop or do whatever you wish to get the skin folder into your F-86D, K or L folders. Choose USAF Sand Camo in the loadout section. Fly.
I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first.
If you find any problems with it, please PM me. If you improve it, please PM me a copy.
Thanks to all who are helping me learn to skin by direct involvement and/or by inspiration.
If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's property or claim it as my own. Please contact me to correct any error.
Geary
76 downloads
0 comments
Updated
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A-7E French Navy Blue 'What-If' Skin for SF2
By Geary
A-7E_FN 'What-If' French Navy Blue Skin for SF2.
Created to fly with the ThirdWire SF2 DLC F-8E_FN as a Strike and Escort package.
Uses TW DLC F-8E_FN Decal numbers. You can of course re-decal with other numbers and decals.
All other decals are default from a SF2 full 5+2 merged install.
Painted using Wrench's 3w A-7E templates. Thank you Wrench for the easy-to-use template.
I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first.
If you find any problems with it, please PM me. If you improve it, please PM me a copy.
Thanks to all who are helping me 'learn to skin' by direct involvement and/or by inspiration.
If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's property or claim it as my own. Please contact me to correct any error.
Geary
41 downloads
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SF2 WW2 MTO Spitfire Mk.V (Trop) Pak by Cocas Aircraft Factory & Co
By Wrench
SF2 WW2 MTO Spitfire Mk.V (Trop) Pak by Cocas Aircraft Factory & Co (ver 0.9)
1/06/2014
-- Something for the MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: having whichever expansion pak gave us the Spit Mk. IX is required, as
this mod references the stock 3W destroyed Spitfire*
This is tagged as Ver 0.9, as we're sure some minor fixes may be required. We wanted to get it out into the hands of End Users , both for your flying pleasure, and further examinations.
This package is for MTO (North Africa, The Med, etc) Spitfire V Trops -ONLY!!!- . Not to be used elsewhere! Seperate version(s) for CBI RAF and SoWesPac RAAF usage will be released at a later date.
Skins included with the package are:
RAF:
No. 92 Squadron, RAF "East India" (after transfer from the UK)
No. 417 Squadron, RCAF "City of Windsor"
No. 1 Squadron, SAAF
USAAF:
307th FS, 31st FG (MX)
308th FS, 31st FG (HL)
309th FS, 31st FG (WZ) (TORCH, and Post TORCh -yellow outline star/ball)
Free French AF:
GG II/7 FFAF (No. 326 Squadron RAF) (start 6/43)
Squadron crests (when locatable) or in AAF cases the squadron patch, are used
as the paint chip, as seen on the Loadout screen.
This pack makes use of the Brain32 trick of having the skin maps in the MAIN
aircraft folder, NOT in the individual squadron folders. As most MTO-based
Spitfires were painted the same camo, this reduces the size of the package.
Only the markings (squadron codes, national insignia) change.
All marking are decals, and decal randomization is TRUE. Other squadrons, RAF
USAAF, FFAF, etc can easily be done by creating new squadron code letters. The
Userlist ini has dates rounded to the closest whole month.
The canopy operates via the Standard Animation Keystroke , Shift/0. Guns
are also grouped, MGs in Group 1, the cannon in Group 2.
When in game, you'll see:
Spitfire Mk.Vb Trop (CAF)
on the aircraft selection dropdown menu. This will diferentiate THIS Spitfire
from any other MK Vs you may (or may not) have.
An revamped SF2 version of my original "box art" hangar screen is included.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
-for Cocas Aircraft Factory, Prop Works Division-
130 downloads
0 comments
Submitted
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USAF 'What-If' Hunter Skins
By Geary
Hunter USAF 'What-If' SEA and Grey SF2 Skins.
You need any SF2 ThirdWire Hunter. Although these were painted on the F.6 and F.9 they 'should' work reasonably well on any of the TW Hunters. They are both set for the F.6.
These texture files are in .jpg format.
INSTALLATION: Drop the skin folder of choice into your chosen Hunter folder. Choose it in the loadout section. Fly.
The Grey skin was painted using Sundowner's TW Hunter F6 Hi Res Templates.
The SEA skin was painted using ndicki's Hunter9 templates.
The intake warning triangle decals, I believe, are Wrench's. (At least that's as far as I could trace them. He thinks they are default. If anyone knows for sure, please let me know so I can correct this.)
Thanks to all of them for their contributions to this great game and making skinning the Hunter so easy.
All other decals are default/stock TW 5+2 merged install USAF decals and should be available in any SF2 game.
I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first.
If you find any problems with it, please PM me. If you improve it, please PM me a copy.
Thanks to all who are helping me 'learn to skin' by direct involvement and/or by inspiration.
If I forget or miss anyone who deserves credit for anything I release, I apologize. Please contact me to correct my error.
Geary
46 downloads
0 comments
Submitted
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USAF F-86K SEA 'What-If' Skin
By Geary
'What-If' F-86K USAF SEA Skin
This skin is for the F-86K Sabre by Bunyap, Fubar512. Original 3D model by Zur.
The texture files are in .jpg format for SF2 and uses default decals. (It 'should' work in SF1 by converting the .jpg's to .bmp's and re-decaling using the SF1 game's decals.)
INSTALLATION: Drop the USAF SEA Camo skin folder into your F-86D, K or L folder. Choose USAF SEA Camo in the loadout section. Fly.
It was painted using the F-86D/K/L template by suhsjake and bobrock .
I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first.
If you find any problems with it, please PM me. If you improve it, please PM me a copy.
Thanks to all who are helping me 'learn to skin' by direct involvement and/or by inspiration.
If I forget or miss anyone who deserves credit for anything I release, I apologize. Please contact me to correct my error.
Geary
62 downloads
0 comments
Updated
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Iraq SuperEtendard Skin Pack (multiple skins)
By Ariell
This is a pack of skins for Super Etendard , I tried to recreate the almost unknown skin Supertendard who fought in the lran - Iraq war . It's almost impossible to get documentation from the 5 aircraft that France provided Iraq during the 80s . Knowing that the numerals were from 7445-7449 . Two of these aircraft were shot down in a fight . Had few raids getting some targets oil tankers crossing the gulf.
I created these skins based on the only color photo I found on the net, but also created 8 skins with possible colors that might have these aircraft. I created the numerals from the real and completing a total of 15 numerals of which 10 are fictitious , and is just not to get problems in the simulator. Just choose the color you like and put it in the "Irak" folder. There is also a skin color in each folder with a Red Intake skin if you want to use as well . Fuel tanks go up in the next update , because the color reflection gave me trouble to let them equal to each skin. Good vuelo.Ariell . -
Este es un pack de pieles para Superetendard, he tratado de recrear la casi desconocida piel de los Supertendard que combatieron en la guerra de lran-Iraq. Es casi imposible conseguir documentación de los 5 aviones que Francia proveyó a Irak durante los 80s. Si se sabe que los numerales eran desde 7445 a 7449. Dos de estos aviones fueron derribados en pelea. Tuvieron pocas incursiones obteniendo algunos objetivos sobre buques petroleros que cruzaban el golfo.
Yo he creado estas pieles en base a la única foto en color que encontre en la red, pero también creé 8 pieles mas con los colores posibles que pudieron tener estos aviones. He creado los numerales desde los reales y completando un total de 15 numerales de los cuales 10 son ficticios, y es solo para no obtener problemas en el simulador. Solo escoja el color que le guste y pongalo en la carpeta "Irak". También hay un skin en cada carpeta de color con una piel Red Intake por si desea usarlo así. Los tanques de combustible los subiré en proxima update, por que la reflexion del color me dio problemas para dejarlos iguales a cada piel. Buen vuelo.Ariell.-
152 downloads
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SF2 WW2 ETO Spitfire Mk.V Pak by Cocas Aircraft Factory & Co (ver 0.9)
By Wrench
SF2 WW2 ETO Spitfire Mk.V Pak by Cocas Aircraft Factory & Co (ver 0.9) 12/10/2013
-- Something for the ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: having whichever expansion pak gave us the Spit Mk. IX is required, as this mod references the stock 3W
destroyed Spitfire*
This is tagged as Ver 0.9, as we're sure minor fixes may be required.
Skins included with the package are:
RAF:
No. 92 "East India" Squadron
No. 610 "County of Chester" Squadron
USAAF:
336th FS, 4th FG "Rocketeers" (circa 9/42)*
(*Please note, as ex-Eagle Squadron aircraft, they still carry their RAF squadron code letters. The standard 4th FG codes did -not- appear until after transitioning to Thunderbolts)
Squadron crests, or in AAF cases the squadron patch, are used as the paint chip, seen on the loadout screen.
This pack makes use of the Brain32 trick of having the skin maps in the MAIN aircraft folder, NOT in the individual squadron folders. As all ETO Spitfires were painted the same camo, this reduces the size of the package. Only the markings (squadron codes, national insignia) change.
All marking are decals, and decal randomization is TRUE. Other squadrons, RAF or USAAF, can easily be done by creating new squadron code letters. The AAF skin is set to start in September, 1942, as this is approximately correct for the 4th FGs formation. The Userlist ini has dates rounded to the closest whole month. SF2 versions of my "box art" style hangar and loading screens are included.
All aircraft use a "pool" of plane-in-group letters, and serial numbers. The serial numbers, while 'generic' in nature (representing no particular aircraft), ARE correct for the variant depicted.
The canopy operates via the Standard Animation Keystroke , Shift/0. Guns are also grouped, MGs in Group 1, the cannon in Group 2.
When in game, you'll see:
Spitfire Mk.Vb (CAF)
on the aircraft selection dropdown menu. This will diferentiate =THIS= Spitfire from any other Mk.Vs you may (or may not) have.
The skin template is NOT included, as it's being used for other variants. When those are finished, and released, the template will be also (in the hopes someone can fine tune OUT my mistakes! <grin>).
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
-for Cocas Aircraft Factory, Prop Work Division-
156 downloads
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Jaguar A
By jeanba
Here is the long awaited Jauguar A for the french Air Force
It should be compatible with SFP1 and SF2 (all versions)
The base work is from BPAO, in 2005.
Skins are 1024x1024, but a 2048 version is planned for version 2.
It comes in 3 versions :
- early 1972-85 (presently the JagA Lot1) : no laser bombing capacities
- intermediate 1978-95 (presently the JagA2 Lot4) : can carry laser guided munitions, but no designator
- late 1996-2006 (presently the JagA3 Lot5) : can deliver and designate laser guided ammunitions.
Each version is subdivided into two sub-version for simplicity and compatibility with SF1 :
With European camo fuel tanks and with Desert camo fuel tanks
The weapon pack requires further refinements, but this will be done as an update
Install :
Just insert the content of the jaguar directory in your addon install, overwriting files when
prompted to do so
Credits :
all 3D work is by BPAo , aircraft and pit (thank you chap, we don't forget you)
The basic textures,skins and decals by Tom Venom and Sony Tuckson.
skin updates and additional skins paulopanz, Coupi, ludo.m54
Decals by JAT, additional decals by paulopanz
The flight Model is based on the Jaguar GR1 (http://combatace.com/topic/67434-jaguar-gr1-for-sf2-series/) by column5, kreelin, baffmeister and was adjusted (engine, mass ...) for the Jaguar A version.)
Effects : Deuces, JSF_Aggie, BPAo, Sony Tuckson
Special thanks to UF_Josse and various memebers of the C6 forum for their information
Jeanba : bugs, historical mistakes, delays and some packaging
Crusader : Correcting Jeanba's bugs, basic packagings, weapons, historical researches
Tk : for the game
Additionnal thanks to rollnloop for your tests
No animal were harmed during the creation of this model (except for bbq).
Legal stuff:
This mod is freeware. Commercial use is not allowed.
It is not allowed to include part ore totality of this mod in a commercial software.
If uploading part or all this addon, please include porper credits in the readme
970 downloads
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[Fictional] Republic F-105N & FGA.1 SeaChief for SF 2
By ValAstur
Fictional mod of the stock F-105D_66 to make it look like a fictional fighter plane for both the US and Royal Navy.
YOU WILL NEED SF2:V AT LEAST TO GET THIS PLANE RUNNING!
YOU'LL ALSO NEED SF2:NA FOR THE DECALS ON THE F-105N!
The F-105N comes with a skin for the VA-86 "Sidewinders" of the US Navy.
The FGA.1 comes with a skin for the 899 NAS of the Royal Navy.
INSTRUCTIONS
1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
Thanks to Spinners, from whom I borrowed the Royal Navy Fist decal used in this mod.
Kindest regards
ValAstur
131 downloads
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SCB-125 Data File Update
By KJakker
This is an updated data file for the Stock Third Wire SBC-125.
Adjustments have been made to bring the [DetectSystem] entry in line with SF2:NA.
It has been based upon the data used by the TW CVA-63.
Also the four Mark 24 Mod 11 5 inch mounts for the 5"/38 Mark 12 guns are now operational.
As default they are set to use the stock TW "5IN_MK12"
An alternate optional 5 inch gun "5IN_38_MK12_AA" has been included. This gun has been adjusted to be more effective against aircraft.
This file has been tested in SF2:NA.
291 downloads
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SF2 WW2 ETO P-47C/D, 334th FS, 4th FG Skinpak
By Wrench
SF2 WW2 ETO P-47C/D, 334th FS, 4th FG Skinpak 1/5/2014
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
A slight reskinning/rebadging for Wolf's P-47 (Razorback), represents the 334th
FS, 4th FG shortly after converting from Spitfires to early P-47
"Thunderbolts".
This package is designed to work on/with my "P-47C/D (Early) Pak", available at
the following url:
http://combatace.com/files/file/13740-sf2-ww2-eto-p-47cd-early-pak/
Included is a slightly modified data ini, with corrected operation dates,
rounded to closest whole month. (you may with to back up the original data ini,
as a 'just in case', before installing this pak)
No weapons or pilot figures are included; you should have them already. The
skin is in jpg format, and decal randomization is TRUE.
The other 3 squadrons of the 4th can be easily recreated, by simple making a
"SCode.tga" (squadron code letter decal).
As always, fairly easy to follow, yet detailed install instructions are
included. So, please read them.
Happy Landings!!
Wrench
Kevin Stein
54 downloads
0 comments
Submitted
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IAI Kfir C.10 Fuerza Aerea Argentina
By JuanchoGomez
[Ficticio] Kfir C.10 Fuerza Aerea Argentina V1.1
Modelo modificado del original posteado por DenissOliveira
###################################################################################
Agregado:
*Skin del grupo 6 de caza
*Configuracion de los pilones para armas argentinas
Arreglo:
*Pod Litening III en el pilon correcto
*Cabina de A4AR con dos pantallas (hasta crear la original)
##############################################################################
Armas:
*Bombas 'tontas' argentinas
*Elbit LGB Lizard
*Python 4
*Python 5
*Derby AR
*Mar-1
*FAS 850 Dardo II
#################################################################################
Creditos:
Avion orignal: DenissOliveira
Textura FAA : Juancho Gomez
Data ini : Juan Manuel Kachoroski
Armas : A quien corresponda
###################################################################################
Instalacion: pegar la carpeta Object en la carpeta de su Strike Fighters 2
Level X Game Developers
[Fictitious] Argentine Air Force Kfir C.10 v 1.1
Modified model of the original posted by DenissOliveira
###################################################################################
New:
*Grupo 6 de caza Skin
*New configuration of pylon for Argentine's weapons
Fix:
*Pod Litening III in right place
*Change the old Cockpit for A4Ar Cockpit whit two LED screen (until make the original Cockpit)
########################################################################################
Weapons:
*Argentine 'dumb'bombs
*Elbit LGB Lizard
*Python 4
*Python 5
*Derby AR
*Mar-1
*FAS 850 Dardo II
##########################################################################################
Credits:
orignal aircraft: DenissOliveira
FAA Textures : Juancho Gomez
Data ini : Juan Manuel Kachoroski
Weapons : To whom it may concern
##########################################################################################
Install: just drop the object folder in your Strike Fighters 2 folder
Level X Game Developers
274 downloads
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Open Ocean Carrier Battle Map
By JonathanRL
This terrain is Starys Water-Only terrain, adjusted to be a Carrier duelling ground. It has two Carrier Stations and a few
waypoints, as well as movement data to attack Convoys. There is no interference by ground based aircraft whatsoever, both Carriers
has to rely on what they have available on their decks and is thus perfect for single missions. The Terrain can however also
be used for Sea-Based Campaigns.
Installation:
Simply unzip into the Mod Folder of your choice.
IMPORTANT NOTICE:
This Terrain requires Strike Fighters 2: North Atlantic
This Terrain may require some management of your Ground Objects. The key to this Terrain is the Ocean_NATIONS.INI. This needs to be adjusted to create the scenario you wish.
As of right now, it is set to USN vs Soviet. It is imperative that you choose a year where both nations have a Carrier; regardless of the nations chosen. Do note that
it does not have to be a Red vs Blue Scenario. Brazilian Navy vs Indian Navy, Indian Navy vs US Navy, Soviet Navy vs Brazilian Navy and onwards are all fun combinations
in their own way. Not to mention the classic "Argentine Navy vs Royal Navy" ;-)
To spawn a Carrier Group, there needs to be a Carrier and Escorts. Make sure the Carrier can house the intended aircraft!
Troubleshooting:
There are a few issues that may arise with this terrain, and all of them are based on your Ground Objects:
My Nations/Enemy Carrier is not spawning:
Check that you added the correct nation in the Nations.ini
Check that the Carrier can carry the size of your aircraft (Some carriers can only house "Small" Aircraft and will not spawn if you chosen a "Medium" aircraft)
Make sure the Carrier has a Name List.
My Carrier has no Escorts:
Make sure you have nation-appropriate Escorts. Escorts are ships designated as Crusiers, Destroyers and Frigates. This is done in the vessels Data file (WarshipClass=FRIGATE)
For some nations, you can download Escorts but for others, you need to edit them for the nation you wish to use.
Recommended Mods for use with this Terrain:
Soviet Navy Vertical Pack
WW2 Naval Units
SF2: NA Ultimate Carriers Pack
CVN Ulyanovsk
Recommend you look in the Add-On Ships Section for anything else you may need. Paulopanz has also uploaded several Airplane + Carrier Packages that are worth checking out.
Credits:
Original Water only terrain by the amazing Stary
444 downloads
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CVN Ulyanovsk
By Fubar512
CVN Ulyanovsk
by
Julhelm
This model represents the Soviet Project 1143.7 CVN Ulyanovsk, as it probably would have appeared had the project had been carried through to completion.
I won't go into the actual history of the ship, as it's just as easy for anyone so inclined to perform an online search and dig up all the relevant details on the vessel.
This model was designed and optimized for SF2:NA, and that means Windows Vista, Windows 7, or Windows 8. At the very least it requires the latest SF2 series patch for its systems and DX10 visual effects to work properly.
To install this package, simply place the folders located inside the .RAR archive into the mod folder of whichever SF2 title you desire the ship to appear in.
Additional work may be required on your part to ensure that the ship's TEWS RWR symbol (SkyWatch) is added to the RWR list of any aircraft so equipped. Instructions on how to do this, can be found on the SF2 knowledge base, courtesy of EricJ:
http://combatace.com/topic/44441-making-a-custom-tga-for-tews-radar-warning-recievers/
Sound effects will also require editing of the soundlist.ini file in order to work.
I’ve included a modified soundlist.ini file, for those who do not have it extracted.
Warning: Be careful if you already have an existing custom soundlist.ini file, as it will be overwritten. In that case, simply add the following lines (shown below), taking care to follow the existing numbering sequence (the soundlist.ini will reside in your flight folder). Use the supplied soundlist.ini as a guide.
SoundFileXXX=Underway
SoundFileXXX=ReductionGear
SoundFileXXX=CIWS
[underway]
Priority=Normal
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[ReductionGear]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=4
MaxDist=2000.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[CIWS]
Priority= Normal
Looped=TRUE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=2000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
Known issues:
1) The supplied SA-N-11 Kortik SAMs are not precisely scaled, so they were placed in the center of each Kashtan's missile tube cluster. They also do not have a defined booster stage in their model file, so don't expect booster separation. Also, the actual SA-N-11 is guided by an optical tracking system in real life. Again, this is not supported by the series, so they were given high counter-measure rejection and probability of intercept values, to compensate.
2) As of the present date (October 7 2012) Third Wire does not support a PROPER VLS system on a vessel that's also equipped with mutiple SAM types, on slewable mounts. To put it simply, one can have a working VLS system and nothing else, or one can have working Kashtans. I chose the latter option, though the nodes and missiles are supplied if this situation were to change in the future.
3) Third Wire has not made provisions for a working "ski-jump", so virtual bow catapults are used instead, and aircraft thus launched will appear to fly through the bow ramp.
Credits:
Ulyanovsk model, SA-N-9 model, and Textures for both, by Julhelm
SA-N-11 missile model and textures, based on the SA-19 by Gabilon.
Sound & Visual effects, and all data.ini work, by Fubar512
Testing by Dave, Wrench, Brain32 and Crusader.
1,248 downloads
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Mil Mi-8 Hip "Rana" Indian Air Force mod for SF2
Mil Mi-8 Hip "Rana" Indian Air Force mod for SF2
Mil Mi-8 Rana mod based on Marcfighter's Mi-8. Package contains full aircraft, Cockpit etc for any of the Strike Fighters 2 series titles( patched upto July 2012 patch).
Package contains skins and decals to represent six Indian Air force Mi-8 Squadrons. Actual Indian AF Mi-8 Serial number decals of Indian AF Mi-8s also included(selectable in the loadout screen).
Aircraft Textures are in jpeg format to represent following Indian Air Force Mi-8 squadrons( some of which have converted to Mi-17s).
107 Helicopter Unit "Desert Hawks"
109 Helicopter Unit "Knights"
110 Helicopter Unit "Vanguards"
119 Helicopter Unit "Stallions"
122 Helicopter Unit "Dolphins"
Generic Indian AF Grey
This mod is meant as an addon for the Indo-Pak mod but can be used in any of the SF2 titles.
Default Loadouts are set for using Rocket Pods. While flying it, do load Gunpods for Gun Runs.
Installation
Drop the contents of the file(Aircraft & Decals folders) in your X:\Users\YYYY\Saved Games\ThirdWire\StrikeFighters2XX folder and let it overwrite
Credits :
Marcfighter- for the excellent Mi-8 model, cockpit and for graciously granting permission to mod his Mi-8 into an IAF Mi-8 Rana.
Wrench, the ini master, for his support, encouragement and solving a few issues I was facing with the loadouts
ghostrider 883 - Skins(based on Marcfighters templates) & Decals.
Sandesh "ghostrider883" Kanchan
August 10,2012
682 downloads
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Indian Air Force Hawker Hunter F.56, F.56A mod for SF2 full merged
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Indian Air Force Hawker Hunter F.56, F.56A mod for SF2 full merged
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Hawker Hunter fighter bomber variants as used by the Indian Air Force . Package does not contains any aircraft or Cockpit LODs. The pack has been tested on a full merge install ( SF2, SF2E,SF2V, SF2I, Exp Pack 1, Exp pack 2, SF2NA). May not work properly on other installs( will atleast need SF2E to work)
Package contains skins and decals to represent all Indian Air force Hawker F.56 and F.56A Squadrons. Actual Indian AF Hunter Serial number & squadron decals included(selectable in the loadout screen).
IAF Hunter F.56 - RAF Hunter F.6
IAF Hunter F.56A - RAF Hunter FGA.9
Aircraft Textures are in jpeg format to represent following Indian Air Force Hunter squadrons.
No. 7 Squadron "Battle Axes"
No. 14 Squadron "Bulls"
No. 17 Squadron "Golden Arrows"
No. 20 Squadron "Lightnings"
No. 27 Squadron "Flaming Arrows"
No. 37 Squadron "Black Panthers"
No. 122 ad-hoc Hunter squadron(Battle of Longewala fame)
Hunter Operational Conversion Unit
Target Tug Flight " The Banners"
This mod is meant as an addon specifically for the Indo-Pak mod and is meant to be an improvement of Paulo Panz's excellent IAF Hunter mods( to bring the loadouts and other features upto latest patch standards). The biggest change is that the Hunter now able to carry 25 & 60-lb rocket projectiles( something which Indian Hunters did frequently on strike missions).
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Installation
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This is assuming that you have the Indo-Pak mod installed. Since this shall be a complete replacement for the IAF Hunter variants, please either back up or delete Hunter F56 and Hunter56A folders in the aircraft & decals folder. Then drop the contents of the file in your X:\Users\YYYY\Saved Games\ThirdWire\StrikeFighters2XX folder and let it overwrite
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Credits :
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Thirdwire- for the Hunter model and cockpit
Diego - Pilot
PauloPanz - for the original IAF Hunter mods.
Wrench, the ini master, for his support, encouragement and solving a few issues I was facing with the loadouts
Sundowner for sharing his excellent 2048X2048 templates for the Hunter. Skins were updated using his templates. Credit for the new skins goes to him.
ghostrider883, Paulopanz - Skins & Decals.
The mod is meant as a tribute to the beautiful Hawker Hunter and the brave Indian Air Force Hunter pilots.
Sandesh "ghostrider883" Kanchan
January 04,2014
368 downloads
0 comments
Updated
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FB-111A "Early SF Model"
By Piglet_7
FB-111A
A stroll down memory lane.
-new hangerscreen
-new Loadingscreen
-old jet
thanks to:
Paco and Wpnssgt (Original model)
NormanKnight (cockpit)
126 downloads
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TSF Saab JAS 39 Sea Gripen-C Package.
By JonathanRL
Installation:
Unzip the entire package into your mod folder, usually Saved Games\ThirdWire\StrikeFighters2 or similar.
Information:
The Sea Gripen is Saabs take on a Carrier Borne Fighter, based off their Saab Gripen NG Project. It was however some ideas that the C version also
would be an ideal platform for navies with smaller Carriers as a gap-filler until the Gripen NG entered the market. The idea has since been scrapped.
However, this is the What-If Section and since we like Saab does not have a Gripen NG (E/F) available, we made one off the Gripen-C instead.
Good Gripen-C Templates are included and free for use.
This package contains one Aircraft with five skins, correct serials, nation-specific loadouts and correct weapons.
Saab Demonstrator: Two made, modified from Swedish Air Force Gripen-Cs. Initally built as a proof-of-concept but then transferred for demonstrations and
practical trials. First naval operation trials was made on the USS George H.W Bush during 2012. Alongside the many details in the contract, Saab retained
the right to the US Navy Digital Camo for use upon the airframe. Official demonstrations of these Aircraft is said to have been boosted by Saabs decision to
give out free copies of The Scandinavian Front during air shows.
Swedish Air Force: The Swedish Air Force, in a frenzy to find new budget cuts for their Armed Forces decided to refit a Wing of Fighters from the Gripen-C to
the Sea Gripen-C instead of upgrading them to the Gripen NG. The wing was then activated in 2014 as part of the Swedish Air Force Rapid Reaction Force where
Carrier Landings in NATO Operations may be a requirement. The wing is based at F 21 Luleå and have access to the USS Queen Elizabeth for Carrier Training for their pilots.
Brazilian Naval Avitation: The Brazilian Navy was the first nation to adopt the Aircraft for their navy, making the development of the Aircraft a requirement
for the later approval of the Gripen NG Contract. VF-1 recived the Aircraft and begun training in 2014 and declared themselves operation for duty on the A 12
Sao Paulo in early 2016, making a flyover at the Olympic Games. Brazil has scored most kills with their Gripens, shooting down dozens of Drug Smuggling Aircraft
and boats every month.
Indian Fleet Air Arm: Following the defence paper of 2011, the carrier INS Viraat was to be decomissioned in 2020. However, without the Sea Harriers, she had been
reduced to a Helicopter Carrier. Doubting both the Gripen NGs and the Rafaeles capacity to land upon her decks, the Sea Gripen-C was tested and subsequently bought 20 aircraft
with a requirement for a quick delivery. The Indian Navy has expressed interest to retain the INS Viraat for a longer period of time, satisfied with the combination.
Royal Navy: Following the near-crash-and-recovery of the F-35 Project saw the Royal Navy reducing the ammount of Aircraft to equip their Queen Elizabeth Class Carriers with.
In order to retain maximum value for the Carriers built, the F-35B entered a Fleet Defence and offensive air combat role with the Gripen-C with both low purchase and operating costs
deemed the best alternative. The 801th Naval Air Squadron with battle honours from world war II, Korea and the Falklands was reactivated to fly the aircraft, putting them in the front line
for Britannic Security Policy once again. The Royal Navy is pleased with the Aircraft and has expressed interest to upgrade to the Gripen NG in the 2020s.
Credits:
Gripen-C 3D Model by Gux, updated by CadetteBra.
Sea Gripen adjustments by Ravenclaw.
Adjustments by dtmdragon
Flight Model by Column5
Avionics by Jat & Moonjumper
Skins by Team TSF, Decals by Paulopanz, Spinners & denissoliveira
Weapons by Ravenclaw
Serials by Team TSF
Fact Checking and application by Team TSF
Loadouts and .ini editing by Team TSF
Templates by Ravenclaw
428 downloads
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[Fictional] Hawker Hunter F.6M - Irish Air Corps
By Spinners
Hawker Hunter F.6M for STRIKE FIGHTERS 2
This is a very simple mod of the Third Wire DLC Hawker Hunter F.6(60) to give a fictional Hunter F.6M in service with the Irish Air Corps during the 1966 to 1988 timeline.
You'll need DLC001 - the Hunter F.6 (60) of the Royal Netherlands Air Force for this to work but if you haven't got it you can hack this package to use whatever stock Hunters you have but expect to lose some functionality.
Colourful fictional markings for all four Irish provinces are included;
No.1 Connacht Squadron
No.2 Leinster Squadron
No.3 Munster Squadron
No.4 Ulster Squadron
If you'd prefer to use the standard RAF scheme then I've included a Patch template to help you easily produce the Patch.bmp for your skin folders.
Also included are an Irish Air Corps Pilot and the 'Sleagh' infra-red homing air-to-air missile which is simply a licence-built Red Top but with the familiar IRM growl and an orange skin. Stock RedTops can be used and these Hunters are equipped with the Lightning gunsight which gives a quirky visual confirmation that your missile has lock-on.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Hunter6iac folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Hunter6iac folder into your Decals folder.
3. From the PILOTS folder drag and drop the PILOT_IAC folder into your Pilots folder.
4. From the WEAPONS folder drag and drop the SLEAGH folder into your Weapons folder.
CREDITS
As always, big thanks to Third Wire for the continuous improvement of a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 01/01/14
52 downloads
0 comments
Updated
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[Fictional] Texas Air Force Decals
By Spinners
Fictional Texas Air Force Decals - Starter Pack
Two contrasting types and a selection of bits and bobs. Use and abuse as you see fit.
Texan 'Starbar' design courtesy of suhsjake.
Regards
Spinners
Version 2 - 01/01/14
34 downloads
0 comments
Updated
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[Fictional] Flygvapnet Skin for Cocas' F-32
By Spinners
Flygvapnet Skin for Cocas' F-32
Released 'as is' after being requested by Cocas for his very inventive F-32 'Joint Strike Fighter' early proposal this is a fictional Flygvapnet skin for F21.
There is a slight limitation in that the nose insignia also appear on the inside of the aircraft but with your ejection seat in place you will hardly notice this.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-32 folder into your main Aircraft folder and overwrite if asked.
2. From the DECALS folder drag and drop the F-32 folder into your main Decals folder and overwrite if asked.
CREDITS
As always, thanks to Third Wire for the continuous improvement of a great little game/sim.
Thanks to the prolific and talented Cocas for bringing us this alternate version of the F-32.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 31/12/13
69 downloads
0 comments
Updated
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BAC Lightning F.52 (Saudi Arabia)
By Spinners
BAC Lightning F.Mk 52 for STRIKE FIGHTERS 2 (EP2)
This is a very simple mod of the stock Third Wire BAC Lightning F.2 to make the little-known F.Mk 52 version that was exported to Saudi Arabia as part of 'Operation Magic Palm' an early UK supplied defence package that also saw the supply of Lightning T.Mk 54 trainers, Hawker Hunters and Thunderbird SAM's. Four F.Mk 2's were withdrawn from RAF stocks and were refurbished at BAC Warton to F.Mk 52's before being delivered to the Royal Saudi Air Force in 1966 with a fifth F.Mk 52 joining them in 1967. Rather confusingly, four of these five aircraft were re-serialled so there are nine serial numbers included here.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Lightning52 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Lightning52 folder into your main Decals folder.
3. From the SOUNDS folder drag and drop the Avon_Dry and Avon_Wet files into your main Sounds folder.
CREDITS
Thanks to Third Wire for the continuous improvement of a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 31/12/13
502 downloads
0 comments
Updated
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[Fictional] Corsair GR.1 - RAF South East Asia Command
By Spinners
BAC/Vought Corsair GR.1 for STRIKE FIGHTERS 2:VIETNAM
This is a very simple mod of the stock Third Wire A-7B to give a fictional BAC/Vought Corsair GR.1 with markings for No.8 and No.20 squadrons of RAF South East Asia Command.
BACKSTORY
The UK General Election of October 1964 saw a new Labour government slip into power with a slender four-seat majority but this did not deter their planned shake-up of the UK Defence Budget. Whilst many observers felt that the TSR.2 programme would survive until at least the 1965 April budget it was not that great a shock when the axe fell earlier than expected in November 1964 with a bland announcement that a three-month study period of the RAF's tactical strike and recconnaisance requirements would be immediately started as part of a much broader Emergency Defence Review.
The Emergency Defence Review of February 1965 concluded that the RAF needed a more flexible force and recommended a mix of aircraft with a small force of sophisticated all-weather tactical strike aircraft, a much larger force of tactical attack machines plus an improved interceptor-fighter force equipped with longer-range aircraft than the totally inadequate Lightning.
Whilst initially ordered as a replacement for the Hunter the Spey-enginned Phantoms already on order (thanks to an order placed by the outgoing Conservative Government in February 1964) were now allocated to air defence duties to replace the Lightnings in the UK and RAF Germany squadrons. For the tactical strike role it was no surprise that the F-111 was ordered but, like the Phantoms, with Spey engines which soon hit many of same problems encountered by the Spey-Phantoms.
For the RAF's tactical attack role almost no one foresaw the purchase of Ling-Temco Vought's VAL contender (later designated A-7 Corsair II) as it had only just been selected, literally days earlier, by the US Navy as their A-4 Skyhawk replacement. The UK Government simply couldn't resist putting the non-afterburning Spey into their version of the Corsair but, thankfully, this was a much happier marriage and LTV had actually already planned their A-7 to use this engine as an insurance policy and to be able to offer an export version of their promising design. As some sort of feeble compensation to BAC for the loss of the TSR.2 the UK Government negotiated with LTV a manufacturing licence for BAC to licence-build all British production aircraft although this
was more of a final assembly deal plus partnering on all European and Commonwealth sales which actually became quite lucrative for BAC.
Development moved swiftly and apart from minor delays due to the substitution of the TF-30 for the Rolls-Royce Spey RB.168-2A turbofan engine the only other delay was caused by the substitution of the Colt Mk12 20mm cannon for British 30mm Aden (with reduced round capacity) and progress was certainly helped by having the prototypes built and test-flown in the USA and the British Corsairs simply slotted into the very smooth and highly successful LTV Corsair programme that saw the A-7A move from operational requirement to squadron service in three years. Entering service as the Corsair GR.1 in early 1968 the aircraft was extremely popular in RAF service and served until late 1991 after seeing service in Desert Storm.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the CorsairGR1 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the CorsairGR1 folder into your main Decals folder.
3. From the SOUNDS folder drag and drop the Spey_Dry file into your main Sounds folder.
CREDITS
Thanks to Third Wire for the continuous improvement of a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 3 - 30/12/13
211 downloads
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E.E. Lightning F.1A Upgrade Skin Pack
By paulopanz
Lightning F.1A: single-seat fighter, delivered in 1961. Featured Avon 210R engines, an inflight refuelling probe and UHF Radio; a total of 28 built.
Service: No. 56, 111 Squadrons and support units.
All operational Squadrons/Flight portrayed.
WHAT's IN:
- 11 new skins made by my homemade© temps;
- Specific historical decals by unit
- RAF command pennants
- openable canopy
- sound
- pilot
- loading screen
- data.ini/userlist.ini tweaked
CREDITS:
- Spillone104 for Sound
- ? for pilot
OPERATIONS:
- open canopy (krey=10)
- auto closing at take off
INSTALL:
- You must have Exp. pack 2
- both sounds and objects folders in main mod instatll and overwrite
Yours
@Paulopanz
P.S. The 56th Squadron Red tail is my favorite dressing ever for this plane.
232 downloads
0 comments
Updated
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E.E. Lightning F.1 Upgrade Skin Pack
By paulopanz
Lightning F.1 upgrade full pack * patch 5/11 ready *
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All the known squadrons/planes/numbers made.
You need 5/11 patch to enjoy this pack.
Edited data/userlist.ini.
Added loading screen.
Spillone104 provided RR Avon sounds.
Read the readme, please.
Paulopanz
P.S.
Many more lightings F.1a/F.2/F.2a ...... are incoming ,using my homemade© temps.
329 downloads
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