Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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[Fictional] Dhimari Desert Aggressors Pack 4
By ValAstur
This pack consists of two planes. The Mirage IIIOA and the stock Mirage 5F have been modded to create attacker planes for the Dhimari Air Force:
1. Mirage 3Dh, 3rd Squadron "The Bats"
2. Mirage 5Dh, 5th Squadron "The Leopards"
YOU'LL NEED THE RAAF MIRAGE IIIOA DLC TO BE ABLE TO USE THE MIRAGE 3Dh.
INSTRUCTIONS
1. Drop the Folders into your Strike Fighters Mod Folder.
2. If asked to overwrite, click yes.
ADDENDUM:
The planes fly for the USAF, since I don't own Strike Fighters 2
If you have SF2, then simply change the NationName in the corresponding data.inis and userlist.inis
I added a color sheet into this package so everybody can feel free to create his own dhimari desert aggressor skin.
CREDITS
There are several people I have to thank:
Big Thanks to Thirdwire for the games and the superb models they have.
Spinners for the dhimari decals.
Sundowners Sharkmouth included in his F-105 Template.
If I missed someone, please let me know and I correct it ASAP.
Kindest regards
ValAstur
149 downloads
0 comments
Submitted
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Germany terrain rework (Part 2 of 3)
By Rends
This is a major overhaul of Thirdwires stock Germany terrain for Strike Fighters 2 Europe.
This mod includes Starys wonderfull GermanyCE hires terrain textures V3 with some small tweaks like grey painted roads or different river colors and a few new tiles.
All airfields has been modified with new buildings . A couple are made from scratch.
Try out Florians Pferdsfeld or Büchel airbases if you fly for the Nato. They are outstanding! Try Drewitz or Marxwalde or Gerwin field airfields if you are fighting for the Red side .
Lots of strike targets has been modified or moved into towns. Hamburg and Wismar got real harbours and you find new objects all over the terrain.
I also included hi ho silver's new city night textures and a modified ENVIRONMENTSYSTEM.INI as additional install if you want to fly night missions that looks like real nights.
Special thanks to Ravenclaw_007 and 76.IAP-Blackbird. Both made some objects i realy needed for this rework and supported me to create this mod. Another Special thank to Gepard for his German airfields mod.
And a special thank to Florian who made the best looking airfields i've ever seen in any Sim!
And i want to thank all creators who made all the great objects i used for this mod. Without your work i would never had started this project.
Thank you all!
Rends
2,251 downloads
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New Zealand F-16C/D Block 52+ Fictional Order
By dtmdragon
What If, Royal New Zealand Air Force F-16C/D Block 52 Plus.
- No. 75 Squadron, RNZAF Base Ohakea 2014
- 148th Fighter Squadron Arizona ANG 162d Fighter Wing, Tucson ANG Base 2012
You will need the The F-16C Block 50/52 by The Viper Team for the sounds and effects etc http://combatace.com/topic/72842-f-16c-block-5052-by-the-viper-team/
Instillation: As usual simply drop into your mods folder and allow it to override when prompted.
Dec 17/2013: Final Delivery. The Royal New Zealand Air force (RNZAF) celebrates the arrival of its first Lockheed Martin F-16C/D aircraft. The first Block 52+ F-16s to be based in New Zealand were received by Sir Jerry Mateparae, Governor-General of New Zealand and Commander-in-Chief of the New Zealand Defense Force.
March 4/2012: First Delivery. Lockheed Martin holds a ceremony at its Fort Worth, TX facility to deliver the first F-16 aircraft to the RNZAF. This F-16D was accepted by the U.S. government (as the agent for New Zealand in the FMS process) on Feb 19/12, three month ahead of schedule. The first single-seat F-16C version will fly in March 2012, and be accepted in April 2012. These 2 aircraft and all subsequent deliveries will head to Tucson ANG Base on attachment to the ANG 148th FS for up to two years to train the initial squadron of RNZAF pilots.
Jan 2010: F-16 order. The New Zealand Minister of Defence signs an agreement with the U.S. government to purchase 24 Advanced Block 52 F-16s in the ‘Peace Star’ Foreign Military Sales (FMS) program. The agreement includes 16 single-seat F-16Cs and 8 two-seat F-16Ds, associated equipment and services, weapons, initial pilot and aircraft technician training. The RNZAF also announced the re-activation of No. 75 Squadron in anticipation of the order.
Aug 2009: The US DSCA announces New Zealand’s formal request for 24 F-16C/D Block 52 aircraft as well as associated equipment and services. The total value, if all options are exercised, could be as high as $2.7 billion. Funds will be provided under the Foreign Military Financing Program with repayments spread over 10 years. The proposed sale includes:
24 F-16C/D Block 52 Plus aircraft with F100-PW-229 Engines, and APG-68v9 radars;
24 Conformal Fuel Tanks (pairs);
30 AN/ALE-47 Countermeasures Dispensing Systems (CMDS);
30 AN/ALR-93 Radar Warning Receivers (RWR);
28 AN/ALQ-211 Advanced Integrated Defensive Electronic Warfare Suites (AIDEWS);
26 Joint Helmet Mounted Cueing Systems;
16 AN/AAQ-33 Sniper ATP;
5 TERMA Modular Reconnaissance Pod (MRP)
24 AN/ARC-238 Single Channel Ground and Airborne Radio System (SINCGARS) radios with HAVE QUICK I/II;
24 Link-16 Multifunctional Information Distribution System-Low Volume Terminals (MIDS-LVT);
24 Global Positioning Systems (GPS) and Embedded GPS/ Inertial Navigation Systems (INS);
24 AN/APX-113 Advanced Identification Friend or Foe (AIFF) Systems;
30 AN/AVS-9 night vision goggles.
ENJJPT (Advanced flight training and F-16 operational conversion) for up to 50 initial RNZAF F-16C/D pilots;
30 AIM-120-C7 Advanced Medium Range Air-to Air Missiles (AMRAAM);
60 AIM-9X SIDEWINDER Missiles;
20 AGM-88C HARM Missiles;
50 AGM-65G MAVERICK Missiles;
50 AGM-119A Mk III Penguin ASM Missiles;
30 Joint Direct Attack Munition (JDAM) 2,000 lb bombs;
30 GBU-10, PAVEWAY II 2,000 lb. bombs;
60 Enhanced GBU-12 PAVEWAY II bombs, with dual-mode GPS/laser guidance;
8 AGM-65G Maverick training missiles;
16 Air Combat Maneuvering Instrumentation (ACMI) pods;
Note on loadouts: Attack/ CAS loadouts are set for engaging large amounts of armour. However you can select a GBU-49 CAS loadout with the mission editor, along with a few other unique loadout options.
Credits:
The Viper Team for their stunning viper packs
Ravenclaw_007 for his new weapon packs
Enjoy,
Dan.
233 downloads
- f-16c/d block 52
- rnzaf
- (and 4 more)
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SF2 WW2 SEAC Bristol Beaufighter NF Mk.1 (Late)
By Wrench
SF2 WW2 SEAC Bristol Beaufighter NF Mk.1 (Late), v.9 by Cocas 3/26/2014
-- Something for the WW2 CBI/SEAC players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.*
*Note x2: This mod represents late production Beau NF Mk.1s for South East Asia Command ONLY! This is a seperate version for CBI usage ONLY, as their start/end dates tend to differ. Meaning: for your CBI Mods Folder.*
This here is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co. . This package represents the late production Beaufighter NF Mk.1s. These marks =HAVE= the dihedral horizontal stabs (they point up).
We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter NF Mk.1 (Night Fighter) in Standard SEAC Day Scheme, with Night Unders
No. 176 Squadron (as seen at various airbase in East Bengal)
The Squadron Crest is used as the paint chip seen on the Loadout Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS. Everything is included, excepting the guns (you should have all these already). No bombs or rockets; these are NF Mk.1s, not equipped for them. However, I've allowed you other mission statements, in particular, Armed Recon. You've got plenty of 'gun power' for Truck Hunting.
All markings are decals, and decal randomization is set to TRUE. It should be noted, that research has indicated varying numbers of NF Mk.1s arriving in India - some sources say 6, some 8, some 12. I've taken the lazy mans way out, and given you the 'generic' 26 plane-in-group letters. In Real Life , Mk. VI, Mk.X and TF Mk.X began arriving in theatre sometime in mid-late 1943.
All serials, while correct for the variant depicted, should be considered 'generic' in nature, as they represent no specific aircraft with the units represented.
When in-game, you'll see:
Beaufighter NF Mk.I (Late) (CAF)
for these aircraft. The "CAF" (for Cocas Aircraft Factory) will diferentiate these Beaus from any others you may or may not have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
133 downloads
0 comments
Submitted
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Germany terrain rework (Part 3 of 3)
By Rends
This is a major overhaul of Thirdwires stock Germany terrain for Strike Fighters 2 Europe.
This mod includes Starys wonderfull GermanyCE hires terrain textures V3 with some small tweaks like grey painted roads or different river colors and a few new tiles.
All airfields has been modified with new buildings . A couple are made from scratch.
Try out Florians Pferdsfeld or Büchel airbases if you fly for the Nato. They are outstanding! Try Drewitz or Marxwalde or Gerwin field airfields if you are fighting for the Red side .
Lots of strike targets has been modified or moved into towns. Hamburg and Wismar got real harbours and you find new objects all over the terrain.
I also included hi ho silver's new city night textures and a modified ENVIRONMENTSYSTEM.INI as additional install if you want to fly night missions that looks like real nights.
Special thanks to Ravenclaw_007 and 76.IAP-Blackbird. Both made some objects i realy needed for this rework and supported me to create this mod. Another Special thank to Gepard for his German airfields mod.
And a special thank to Florian who made the best looking airfields i've ever seen in any Sim!
And i want to thank all creators who made all the great objects i used for this mod. Without your work i would never had started this project.
Thank you all!
Rends
2,200 downloads
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Su-25 Paran Air Force
By paulopanz
Hi there, I never made a what if skin, even a Dhimari or Paran one, as I alway prefer real ones, and Spinners is far better than me using fantasy ......
But Stratos asked for this one.
I hope he/you will like it and use in a campaign one of these days.
@paulopanz
143 downloads
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SF2 WW2 MTO Lockheed P-38J, 1st FG
By Wrench
SF2 WW2 MTO Lockheed P-38J, 1st FG 3/1/2014
-- Something for the WW2 MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
This is a 'remod' package, fully revamping some earlier 1stGen skins by Gocad for Wolf257's P-38J Lightning. This is the full aircraft package, with all the goodies included (weapons, pilot, sounds, cockpit, etc).
This package represents the 1st FG during late 1944 through war's end, as based in Italy. This is all 3 squadrons:
27th FS
71st FS
94th FS
All new skins (now with rivets!!) are in jpg format. Each squadron has the correct plane-in-squadron numbering sequence, and squadron color flashes. All aircraft use a 'pool' of Serial numbers, and they should be considered 'generic' in nature, but ARE for the model variant depicted.
All markings are decals, and decal randomization is TRUE. Each skin is represented by the WW2 squadron patch, as seen on the Loadout screen selection drop-down menu.
When in game, you'll see:
P-38J Lightning (W)
The W is for Wolf257. This will diferentiate this P-38J for any other you may (or may not) have.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them!
Good Hunting!
Wrench
Kevin Stein
153 downloads
0 comments
Submitted
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SF2 WW2 PTO P-38F/G Lightning Pak
By Wrench
SF2 WW2 PTO P-38F/G Lightning Pak 3/20/2014
-- Something for the PTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
Mods/reskins/redecaling for Wolf257's P-38F aircaft. This pak replaces my SF/Wo* 1stGen 'generic' PTO P-38F. It is designed to represent P-38F/G model Lightnings as seen in the SoWesPac Theatre, in particular the Solomons Islands.
The aircraft carries the markings of the 339th FS, 347th FG as seen in late 1942 through late 43. This is pretty representative of all early Lightings in theatre at this time frame.
This is the full aircraft, and is complete with everything needed (except bombs & guns; you should have these already).
The skin is in jpg format (now! with rivets!), Decal Randomization is TRUE. Damage textures are DDS format.
When In Game, you'll see
P-38F Lightning (W)
The (W) indicates this as a Wolf257 aircraft, and will differentiate it from any other P-38Fs you may (or may not) have.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them.
Remember -- these are very old models, so they "are as they is". All original readmes, when discoverable, are included.
Good Hunting!
Wrench
Kevin Stein
265 downloads
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SF2 WW2 RAF SEAC Douglas Dakota Skin Pak
By Wrench
SF2 WW2 RAF SEAC Douglas Dakota Skin Pak 3/20/2014
-- Something for the WW2 CBI players --
= For SF2, Full-5 Merged, + Expansion Pak 1 (REQUIRED!) =
*You must have SF2:I Exp Pak 1, as this mod REQUIRES the stock 3W C-47*
This pak contains Skin/Decal mods for the Stock 3rd Wire C-47A, representing RAF Dakota's in WW2, in the India/Burma (SEAC) theatre. None of my research has turned up an information if they were camoflagued, so the aircraft is in standard OD/Grey.
Supplied are 26 plane-in group letters and RAF serial number decals. The serials, while correct for the Dakota, represent no particular unit and should be considered 'generic' in nature. There are NO squadron codes.
Decal randomization is TRUE
Also supplied is an updated/edited/adjusted C-47A User list, with many corrected dates.
*NOTE: this skin pak is for RAF Daks in SEAC =ONLY=!!! Read: your CBI mods folder.*
This little mod comes about as I'm sick and tired of seeing Dakota's parked on my terrains, with incorrect WW2 theatre markings (while not perfect even WITH this, they're a LOT closer!)
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!
Happy Landings!
Wrench
Kevin Stein
72 downloads
0 comments
Submitted
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Mali Terrain for SF2 (Beta)
By Peugeot205
Mali terrain for SF2
It is still a beta one but as I don't have enough time and I know that many of you desire to fly here.... here it is.
Installation:
Just Drag all the files in the rar file into your mod folder
Credits:
TileSet--- TK
Terrain, Targets etc etc etc--- Cangas
Many thanks to Wrench , without him this add on would have been imposible.
If you want to use this Terrain at any MOD please send me a PM asking for permission before uploading it.
Have Fun
Cangas
402 downloads
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Julhelm's Container Ship
By Fubar512
Julhelm's Container Ship for SF2
Model and Textures: Julhelm
Effects and .ini work: Fubar512
This mod is designed and optimized for the SF2 series, and may not work properly in SF1.
To install: Simply extract the contents of the 7z archive file into the mod (saved games) folder of the desired title. For example, using SF2NA, the default path would be "YOUR NAME/Saved Games/Thirdwire/StrikeFighters2NorthAtlantic"
Note that model's running lights will be on all the time. This is currently due to the limitations of the series.
To enable the included sounds, you must have access to the soundlist.ini, which can be extracted from the flightdata,cat file. It must then be placed into your game's flight folder, and the following edits should be made to it (note, if you have a custom soundlist.ini already, simply add the following lines in their appropriate numerical order. Don't forget to edit the XXX entries to match your existing sequence).
SoundFileXXX=Underway
SoundFileXXX=MarineDiesel
[underway]
Priority=Normal
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
[MarineDiesel]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
392 downloads
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Fictional ‘What if’ Royal New Zealand Air Force A-7 Corsair II Skins
By dtmdragon
Fictional ‘What if’ Royal New Zealand Air Force A-7 Corsair II Skins
As requested in MAKO69’s topic (http://combatace.com/topic/82082-a-lot-of-what-if-ideas-for-the-moders/?do=findComment&comment=658905) here are my RNZAF A-7 re-skins.
Fact: When the New Zealand Government selected the A-4K Skyhawk for the RNZAF in the late 60’s/ early 70’s the A-7 Corsair II was on the Air Force’s short list along with the F-4 and F-111. A modernised version of the A-7 was again considered in the late 80’s as an alternative to upgrading the RNZAF Skyhawks.
You will need the stock Third Wire A-7D and A-7E_74 as well as the Mirage Factory A-7D_84 and A-7K_MF
Instillation: As usual simply drop into your mods folder and allow it to override when prompted, none of the aircraft files will be changed just the skins added.
Credits:
Third Wire and Team Mirage Factory
Enjoy,
Dan.
48 downloads
0 comments
Submitted
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[Fictional] Dhimari Desert Aggressors Pack 3
By ValAstur
This pack consists of three planes. The stock A-4F, A-6A and A-7E have been modded to create attacker planes for the Dhimari Air Force:
1. AF-4Dh Desert Skyhawk, 6th Squadron "The Eagles"
2. A-6Dh Desert Intruder, 9th Squadron "The Fennec Foxes"
3. AE-7Dh Desert Corsair, 7th Squadron "The Rattlesnakes"
INSTRUCTIONS
1. Drop the Folders into your Strike Fighters Mod Folder.
2. If asked to overwrite, click yes.
ADDENDUM:
The planes fly for the USAF, since I don't own Strike Fighters 2
If you have SF2, then simply change the NationName in the corresponding data.inis and userlist.inis
I added a color sheet into this package so everybody can feel free to create his own dhimari desert aggressor skin.
The Intruder uses an aliased A-7 cockpit. If you have a fully modded pit of the Intruder, you can switch to it by simply changing the correspondent entry in the A-6Dh.ini
CREDITS
There are several people I have to thank:
Big Thanks to Thirdwire for the games and the superb models they have.
Spinners for the dhimari decals.
Sundowners Sharkmouth included in his F-105 Template I used for the AF-4Dh.
Ravenclaws Sharkmouth included in his F-4 Template I used for the AE-7Dh.
If I missed someone, please let me know and I correct it ASAP.
Kindest regards
ValAstur
223 downloads
0 comments
Updated
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TMF F-14 Tomcat Superpack
By Spectre8750
The Mirage Factory F-14 Tomcat Super Pack V1.21 AUG. 25, 2013
What it is:
This is the F-14 Tomcat Super Pack v1.21 Full. It includes tweaks to the engines, avionics, weight, effects and the Phoenix missile.
=================
Installation:
=====CAUTION=====
1. This was tested at July 2013 patch level, on an "All 5 Merged" install, and because it uses AvionicsF14A.dll, will require SF2NA (or a TW F-14) to work! It will not work on Gen 1 sims, nor will it work correctly on pre-April 2012 installs! (Caveat: Avionics70.dll F-14D should work on pre-April patch levels).
2. It is HIGHLY recommended you back up your current F-14's .ini files and cockpit folders. If you have custom skins installed, be sure to back up your F-14(A/A+/B/D).ini to preserve the texture set data.
=================
1. Unzip the contents of the F-14SP_V121.7z file into a folder.
1a. If you have installed the Avionics70 F-14D, ensure you back up the .ini files if you haven't renamed the bird, since this install will overwrite F-14D_92, 96 and 06!
2. Open your Strike Fighters 2 mod folder (e.g. C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...)
3. Copy the contents of the unzipped Objects folder into your SF2 mod Objects folder, allowing all files to overwrite (Objects\Aircraft and Objects\Weapons).
3a. (RECOMMENDED) Review the Cockpit and Avionics, and F-14 SP Update word documents for information on updates.
4. Go fly!
=================
1. Unzip the contents of the F-14SP_V121.7z file into a folder.
1a. You may choose to use the Avionics70.dll F-14D for SAR mode on strike missions. If you wish to do so, see Section 6 of the F-14 SP Update V120 word document (Para 6.1-6.3) for install procedures and recommendations.
2. Open your Strike Fighters 2 mod folder (e.g. C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...)
3. Copy the contents of the unzipped Objects folder into your SF2 mod Objects folder, allowing all files to overwrite (Objects\Aircraft, Objects\Weapons, and Objects\Decals will be affected).
3a. (RECOMMENDED) Review the Cockpit and Avionics, and Update word documents for information on updates.
4. Go fly!
=================
Credits:
Model: Flying Toaster, Oli
Cockpit: Chris (original), reworked and updated by Brain32
FM: ThirdWire, Column5, Spectre8750, Caesar
Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34
Pilots: Old_Diego, CrazyhorseB34
Skins: Dave, Spectre8750, Column5
NATOPS Textures: HomeFries
Extra Hangar, Loading and Main Screens: Dave, Spectre8750
Ejection Mod: Stary
Testing: Sup Gen, Caesar, Dave, EricJ, Spectre8750
TARPS: Bunyap and Spectre8750
Weapons: Ravenclaw, wpnssgt, Bunyap and others
===Dedidacted to Oli===
7,783 downloads
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P-38F Lighting, 94th FS, MTO 42-43
By Wrench
P-38F Lightining, 94th Fighter Squadron; for SF/SFG/WoV/WoE MTO Installs
This is a new skin for Wolf257's Lightinig, and my mod of it into the P-38F Lightning. It is desinged to replace the "Generic OD1943" skin for use in your MTO-themed WW2 game install.
This skin is based off Wolf's original templates that came with his "WW2 Planes Pak", that I've made a few little enhancements too. New panel lines, weathering and some detail work to the interior sections have been added (look around, and you'll find them!)
All new decals for serial and ID letters have been created, to represent aircraft from the 94th Fighter Squadron "Hat In The Ring", 1st Fighter Group as they appeared when in service in North Africa/MTO during late 1942 through late 1943. Hence, the use of the Operation Torch yellow-outlined fuselage star, and the plane star roundel on the wings. Research seems to indicate the yellow-outline was used by the 94th well into 1943, until replaced by the red-outlined star-and-bar, which only lasted a few months itself before being replaced by the blue-outlined star-and-bar. Then they moved up to later model Lightnings, in OD/Gray and then to Natural Metal finish.
Serial numbers ARE accurate for F model Lightnings, but I was unable to match ID letters to serials, excepting for UN-Q; that one IS the correct serial. Consider the serials as "generic" for this usage.
As always, it's reccomended you unzip this package to a temp folder or your desktop, or somewhere's else that's easy to find to gain access to the rest of this readme for full, detailed install instructions.
Happy Landings!
Wrench
Kevin Stein
113 downloads
0 comments
Updated
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SF2 DLC #28: F-104C (66) Starfighter Skins/Ini Pak, Part 2
By Wrench
SF2 DLC #28: F-104C (66) Starfighter Skins/Ini Pak, Part 2 3/15/2014
= For SF2, Full-4/5 Merged, =WITH= DLC #28 (Full-5 Reccomended/Preferred) =
*DLC #28 is REQUIRED for this mod!!*
Please note, this pack is set up for the F-104C_66 variant from the DLC pak
(WITH refueling probe) =ONLY=!!!
This pack contains skins/decals for the following units:
435th TFS, 479th TFW, as based at Udorn RTAFB (and attached to 8th TFW)
Post-Vietnam:
198th FIS, Pureto Rico ANG
The PRANG skin has a start date of 1969, and will automaticly switch.
All aircraft are in standard SEA camo finish.
All markings are decals, and decal Randomization is TRUE. 100% historical
serial numbers (all 77, new decals) are included. Nose Art decals are included
for the 435th Skin; the aircraft are 'named' in the numbers.lst. The PRANG
skin, which only uses 26 numbers, are in the later (post-10 years operational)
style.
The inis included are:
Data.ini (operable canopy, Standard Keystroke, Shift/0)
Loadout ini
main ini
Hangar screen (an SF2 revamped version of the 1stGen's F-104G)
Loadout image (bmp)
Avionics. ini (see "Notes" for more information)
Cockpit.ini, (see "Notes" for more information)
Please note, the cockpit itself is =NOT= included -- you'll have to find the
F-104G's pit on your own.
When in game, just to be sure, you'll see "F-104C Starfighter (66) (3W)". This
will differentiate it from the 1stGen mods (see below, as an added safety
precaution).
When installing, just allow the overwrite of the inis. I've fiddled with the
skin listing order, to make them more user friendly. Also included is my
(patent pending) 'One Click Restore Main ini' for when the game engine
rewirtes it.
Also, if you have ANY of the original Ajundair F-104Cs ported over to SF2, you
are ADIVSED to rename ALL the folders (aircraft and decals), back them up or
remove them from your mods folder BEFORE installing this package. There is a
distinct possibility that this mod may merge with them, and really and truely
foul things up!
*REMINDER!!! You =MUST= have DLC #28 to access the aircraft's LOD.*
As always, fairly easy to follow, yet detailed install instructions are
included. So, please -READ- them!!
Happy Hunting!
Wrench
Kevin Stein
165 downloads
0 comments
Submitted
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SF2 DLC #28: F-104C (61) Starfighter Skins/Ini Pak, Part 1
By Wrench
SF2 DLC #28: F-104C (61) Starfighter Skins/Ini Pak, Part 1 3/15/2014
= For SF2, Full-4/5 Merged, =WITH= DLC #28 (Full-5 Reccomended/Preferred) =
*DLC #28 is REQUIRED for this mod!!*
The pack contains some remods of Daves skins/decals that were originally seen on Anjundair's F-104C. Now that we have a better model (DLC #28), it behooved me to update it.
Please note, this pack is set up for the F-104C_61 variant from the DLC pak (WITH refueling probe). However, with a simple rename of the skin maps, it can be used on the standard or garden Variety F-104C included in DLC 28. It is NOT for use on the F-104C_66. That will be covered in another mod pak See "Notes" for more information on skin renaming.
This pack contains skins/decals for the following units:
479th TFW, George AFB:
434th TFS
435th TFS
436th TFS
476th TFS (all in stateside full-color markings)
and
476th TFS, as seen at Da Nang, RVN in 1964 (called 476_E, with tail TAC Badge)
All aircraft are in 'Natural Metal' finish
All markings are decals, and decal Randomization is TRUE.
The inis included are:
Data.ini (operable canopy, Standard Keystroke, Shift/0)
Loadout ini
main ini
Hangar screen (an SF2 revamped version of the 1stGen's F-104G)
Loadout image (bmp)
Avionics. ini (with non-historic audio-only RWR)
Cockpit.ini, (with working secondary ADI and oil quantity gauges, ala F-104G)
Please note, the cockpit itself is =NOT= included -- you'll have to find the F-104G's pit on your own.
When in game, just to be sure, you'll see "F-104C Starfighter (61) (3W)". This will differentiate it from the 1stGen mods (see below, as an added safety precaution)
When installing, just allow the overwrite of the inis. I've fiddled with the skin listing order, to make them more user friendly. Also included is my (patent pending) 'One Click Restore Main Ini' for when the game engine rewirtes it.
Also, if you have ANY of the original Ajundair F-104Cs ported over to SF2, you are ADIVSED to rename ALL the folders (aircraft and decals), back them up or remove them from your mods folder BEFORE installing this package. There is a distinct possibility that this mod may merge with them, and really and truely foul things up!
*REMINDER!!! You =MUST= have DLC #28 to access the aircraft's LOD.*
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them!!
Happy Hunting!
Wrench
Kevin Stein
168 downloads
0 comments
Submitted
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SF2 DLC #28: F-104A Starfighter Skins Pak, Part 2
By Wrench
SF2 DLC #28: F-104A Starfighter Skins Pak, Part 2 3/15/2014
= For SF2, Full-4/5 Merged, =WITH= DLC #28 (Full-5 Reccomended/Preferred) =
*DLC #28 is REQUIRED for this mod!!*
The pack contains some remods of Daves skins/decals that were originally seen
on Anjundair's F-104A. Now that we have a better model (DLC #28), it behooved
me to update it. Included are USAF and Air National Guard skins.
USAF:
56th FIS (ADC)
83rd FIS (ADC) (1st unit to recieve them, Hamilton AFB)
151st FIS (TN ANG)
157th FIS (SC ANG)
197th FIS (AZ ANG)
319th FIS
538th FIS
RJAF:
No 9 Squadron.
This skin replaces the stock 3W with 100% hisorical serials, but is still named
the same (from my 1stGen mod of Ajundairs)
All markings are decals, and decal Randomization is TRUE.
The inis included are:
Data.ini (operable canopy, standard keystrokes, Shift/0)
Loadout ini
main ini
Hangar screen (an SF2 revamped version of the 1stGen's F-104G)
Loadout image (bmp)
Avionics. ini
Cockpit.ini, (with working secondary ADI and oil pressure gauges, ala F-104G)
User list with corrected RJAF date.
Please note, the cockpit itself is =NOT= included -- you'll have to find the
F-104G's pit on your own. (these inis will replace those in the PAF F-104A skin pak. Allow the overwrite)
*REMINDER!!! You =MUST= have DLC #28 to access the aircraft's LOD.*
For those that have the recently uploaded PAF A-Zipper, just allow the
overwrite of the inis. I've fiddled with their order, to make them more user
friendly. Also included is my (patent pending) 'One Click Restore Main ini' for
when the game engine rewirtes it.
Also, if you have ANY of the original Ajundair F-104As ported over to SF2, you
are ADIVSED to rename ALL the folders (aircraft and decals), back them up or
remove them BEFORE installing this package. There is a distinct possibility
that this mod may merge with them, and really and truely foul things up! The
same is equally valid for the upcoming mods for the DLC F-104Cs, that are now
'in the hangar'.
As always, fairly easy to follow, yet detailed install instructions are
included. So, please -READ- them!!
Happy Landings!
Wrench
Kevin Stein
150 downloads
0 comments
Submitted
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Short Stirling MK1
By Veltro2k
Short Stirling MK1
The Short Stirling was the first four-engined British heavy bomber of the Second World War. The Stirling was designed and built by Short Brothers to an Air Ministry specification from 1936, and entered service in 1941. The Stirling had a relatively brief operational career as a bomber, being relegated to second line duties from 1943 onwards when other four-engined RAF bombers, specifically the Handley Page Halifax and Avro Lancaster, took over its role, but fulfilled a major role as a glider tug and resupply aircraft during the allied invasion of Europe in 1944-1945.
3D Model (Veltro2k)
Textures and FM (Charles)
Cockpit (Kesselbrut)
Bombsight mod by MoonJumper.
Best Sim : Thirdwire
unzip ad folders to their appropiate places...have fun
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
274 downloads
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LCS-1 Freedom class Littoral Combat Ship
This model represents the first Littoral Combat Ship, USS Freedom, in commission with the US Navy since 2008. These vessels are designed to be fast, stealthy, and highly modular.
This package includes decal sets for all current and future ships of the class, plus all necessary sounds, guns, and weapons such as the exclusive RIM-116 Rolling Airframe Missile. The ship can support two helicopters. See the readme file for full details.
A SRBOC countermeasures system has been installed to help defend against anti-ship missiles. This system is still in the beta stages, but if well-received, will be added to my other models as appropriate.
The weapon systems, collision mesh, and decals have been updated for compatibility with SF2: North Atlantic and the March 2012 patch. If you have not installed/do not plan to install either, this model will not work properly.
When setting up a task force, using the USNgrey texture will allow hull decals based on the ship number. This is bugged in single missions (as the ship number apparently defaults to 90 and can't be changed), so select a specific texture set with the hull number you want.
If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
657 downloads
0 comments
Updated
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C-14 China Cat class
This model represents the C-14 China Cat series, a small missile boat designed in China for use in the Middle East. It has been in service with the Islamic Republic of Iran Navy since 2002, and it is also used by the PLAN in limited quantities to test new light weaponry.
The China Cat can reach speeds of up to 50 knots and can carry a variety of weapons. Three variants are included in this package with the following weapons:
C-701, a very small anti-ship missile designed for attacking other patrol boats and fast attack craft.
C-704, a significantly larger anti-ship missile developed from the C-701 designed for attacking medium-size vessels.
122mm unguided rockets in a 16-round launcher for light artillery support
All versions have a 23mm cannon on the bow in addition to the above.
Optional for new modders:
As this model was built as part of a tutorial I made for CombatAce, I have included the 3D Max files and texture templates in a separate package.
CombatAce modders are free to modify these files as they see fit to create alternate configurations or entirely different vessels.
If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
300 downloads
- china cat
- patrol boat
- (and 2 more)
0 comments
Submitted
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F-5A South Vietnam Air Force (VNAF) skin
By MigBuster
South Vietnam Air Force (VNAF) skin for the Mirage Factory F-5A Freedom Fighter.(1024x1024)
New Camo scheme
Higher res
Fuel tank skins included
Press the button below to download this skin and save it to your Desktop.
Only tested in WoV but should also work in WoE/SFG/SFP1 at least
Many thanks to the Mirage Factory for the fantastic F-5A model.
Released under CombatAce Fair-Use terms. Visit the URL below for more info.
http://forum.combatace.com/index.php?showtopic=26131
440 downloads
0 comments
Updated
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F-5C USAF Skoshi Tiger skin
By MigBuster
USAF Vietnam Skoshi (Small) Tiger Project skin 2 for the Mirage Factory F-5C Freedom Fighter.(1024x1024)
Between 1965 and 1967 a single USAF squadron flew over 9000 sorties with the then new F-5C to evaluate its combat viability. The 3 phase Skoshi Tiger project included Combat Air Patrol and strike missions over North Vietnam - and ground attack/support missions over South Vietnam, Cambodia and Laos.
New Camo scheme
Higher res
Fuel tank skins included
Press the button below to download this skin and save it to your Desktop.
Only tested in WoV but should also work in WoE/SFG/SFP1 at least
Many thanks to the Mirage Factory for the fantastic F-5C model.
Released under CombatAce Fair-Use terms. Visit the URL below for more info.
http://forum.combatace.com/index.php?showtopic=26131
285 downloads
0 comments
Updated
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The Last Stand
By MigBuster
The Last Stand
December 14th, 1974. Being almost certain that the US wont intervene anymore, the North Vietnamese Army (NVA) launch a full scale invasion of the Republic of South Vietnam.
Defence aid to the South from the US has been drastically reduced and the South Vietnamese economy has all but collapsed. Ammo, spares and fuel are in short supply, and so is the moral of the South Vietnamese people. Your only hope is to hold out long enough to gain renewed US support.
The South VNAF currently have the Worlds fourth largest airforce thanks to the "Enhance" and "Enhance Plus" programs from the US.........
Historical only in the Aircraft, Units and Air Bases used by the VNAF squadrons. Other than that you will be limited to hitting Targets in Southern NV/South Vietnam/Laos/Cambodia only - You wont be going up North - the VNAF never had the range anyway.
Only for Wings Over Vietnam SP4 version v08.30.06 - only tested with the default terrain also - but should be no issues adding trees etc
MUST be a new install - none of the stock campaigns will work after you have installed this!
Read the instructions - they will tell you which jets to download and where from
The gamplay file should give you some hints of how the campaign should be played
Only parts of this Mod comes under the CA Freeware licencing - read the Credits file for details
Northrop F-5E Tiger II (Mirage Factory ) - CombatAce or www.column5.us
Northrop F-5A Freedom Fighter (Mirage Factory) - CombatAce or www.column5.us
Douglas A-1HVNAF and A-1JVNAF Skyraiders - Razbam “The Skyraiders Vol 2” for SF.(www.razbam.org) Payware see note below
AN-2 Colt (Pasko & Team)- www.column5.us
Bell “Armed” UH-1H “Huey” - at CombatAce - you need to get the UH-34 also as below.
Douglas AC-47 “Spooky” - “A Team” Skunkworks (http://cplengineeringllc.com/SFP1/ )
Cessna A-37B Dragonfly – “A Team” Skunkworks (http://cplengineeringllc.com/SFP1/ )
UH-34 Seabat – Only needed for the UH-1H sounds and cockpit – “A Team” Skunkworks (http://cplengineeringllc.com/SFP1/
Note1: Razbam Skyraiders Vol 2 is worth the money for the cockpit alone – however if you are stuck there is a free A-1H at CombatAce – if you do this the quickest way would be to change the campaigns data.ini and .ini files and replace the A-1HVNAF and A-1JVNAF with A-1H and the skin for the A-1H you want to use. You would then need to change the A-1H_loadout.ini.
Played and tested loads but as ever there may be some issues to resolve somewhere.
990 downloads
0 comments
Updated
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F-16 SEA Shark
By MigBuster
An old updated skin given some Shark Teeth for a request.
Alternate South East Asia camo scheme for the Mirage Factory F-16A Block 1 and Block 10.
size: 1024x1024
Tested on (Mirage Factory):
F-16A Block 1 (folder:F-16A_Blk1)
F-16A Block 10 (folder:F-16A_Blk10-NDC)
Inlcludes a WOE style Hangar screen and some Green Drop tanks that can be installed if wanted.
Please read the README file to ensure the decals are installed properly.
Many thanks to the Mirage Factory for the F-16 Model.
Tested in WoE but should work in SF and WOV
Press the button below to download this skin and save it to your Desktop.
Coolhand29
416 downloads
0 comments
Updated
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