Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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SF2_2008_Dhimar_Cheetah_C(DH).7z
By Jon_Beers
Always, shopping for more air frames due to long running conflict with neighbor Paran, in 2008 the Dhimar Air Force began operating a squadron of Atlas Cheetah Cz acquired from South Africa.
I'd unzip the file into a temp folder and read the readme files. Its easy to install if you've modded your mod folders before. Basic Mod add on.
Only tested on Full 5 merged. Mostly I think you'd get by with SF2 original & SF2 Israel to be safe. If you load the plane and files in you mod folders and for example and the big Arabic numbers on the tail don't show up, I'll have to find what CAB file they're in and modify the requirements.
Original Work:
Aircraft - Denis Oliveira
Skin - paulopanz
Coupi - data, cockpit, loadout.inis
Decals - Spinners (SF1 Decal Pack)
Ordnance Shop - 331KillerBee (Weps)
Mirage IIIO - Thirdwire (DLC Store)
Sounds - Thirdwire (?)
This Mod by StoneAxe1492
I used Gimp for Decal and Skin modding. Notepad of course.
I took the liberty of modifying the flight characteristics of this plane. If don't like my version simply use the original data file. (It may be a issue with my joystick/throttle thing-muh-jig. I often get insane roll rates with hardly any stick movement & i can't hang.)
Hope you like it. Let me know if you need help or find a prob.
134 downloads
- af2
- dhimari af
- (and 1 more)
0 comments
Updated
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F-84F Thunderstreak, HAF -for TMF F-84F
By acesfakia
S F 2 / SF1
F-84F SKIN ( 3 pax ) -ONLY for TMF (Mirage FActory's) F-84F!!!-
Hello again
This is a Skin for the Greek F-84F sea, one of them,with brown color...,and not only green,
for the HAF. Also they are 2 silver skin's !
It is not for the stock version Attention !
Check the templates.
I hope you will like it. If you like it don't forget to vote all the skin's on the combatace.com.
Don't forget all the Modder's are make in hard work...and...FREE ! So don't forget to vote them !!
ace
98 downloads
- thunderstrike
- greece
- (and 3 more)
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F-84G RDAF Skin Pack
By paulopanz
Here you have 2 camo + 3 siver skins, made using Shusjake's temps.
Historical decals & loadoutimage tga.
Enjoy.
@paulopanz
150 downloads
0 comments
Updated
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F-84E/G KLU Skin Pack
By paulopanz
Here you have 12 siver skins, made using Shusjake's temps, generic and for each squadron.
Historical serials & loadoutimage tga.
Options for NATO 4/5 install (see dedicated readme in nato folder)
All credits to DERK who helped me in this job (houdoe!).
Enjoy.
@paulopanz
151 downloads
0 comments
Updated
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BAF F-84E/G Thunderjets
By paulopanz
Here come "Belgae Gallorum fortissimi" Thunderjets!
Using last patch SF-2 You will have each BAF squadron (or smaldeel) letters.Tail art for 1 & 10 Wing.The 9 Wing had not any official tail art (see included refences)
Nose art for 1-2-3 Smaldeel
2 F-84E + 1 F-84G skins for general use.
Included new loadout.tga
Install as usual.
[i hope that someone will make the F-84F serie, too].
This is for Kevin and Eric (NATO 5).
Enjoy
Paulopanz
167 downloads
0 comments
Updated
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F-84E/G Thunderjet Redrawn Lines, Rivets, etc..
By Geary
Redrawn Lines, Rivets, etc.. for the beautiful F-84E/G Thunderjet by RussoUK2004.
It can be used for SF1 or SF2.
This template is a Photoshop .psd file at 2048 pixels. It has redrawn lines, rivets and various bits. It can be reduced for those with low spec computers.
The only skin with this template is USAF Natural Metal / Aluminum.
Add your own paint, dirt, details and weathering.
If you want to make the lines and rivets darker or lighter, this template allows you to do that yourself by adjusting the opacity of the lines, rivets or any layer of this file. To use it you must have a paint program that reads/modifies .psd files.
Then you can adjust the specular, glossiness and/or reflection entries in the skin's texture.ini file to get the skin to your liking.
I use the poor mans' method of bump mapping. I don't have the needed software or skills to create real bump maps. I use two template layers: one black the other white. The white layer is below the black layer and offset one pixel up or down and one pixel left or right. Then adjust the opacity of each layer to create a 'shadow' effect. When done right it gives the illusion it's 3D.
Credit and Thanks to RussoUK2004 for this nifty little jet and Wrench for the colorful skins he's made for it.
INSTALLATION: Unzip to a folder/place of your choice. Copy, Move, Drag-n-Drop or do whatever you wish to get the skin folder into your XXX folders. Choose the desired skin in the loadout section. Fly.
I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first.
If you find any problems with it, please PM me. If you improve it, please PM me a copy.
Thanks to all who are helping me learn to skin by direct involvement and/or by inspiration.
If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's property or claim it as my own. Please contact me to correct any error.
Geary
61 downloads
0 comments
Submitted
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SF2 P-47N Thunderbolt 36th FBS, KAW "What If" Skin Pack
By Wrench
SF2 P-47N Thunderbolt 36th FBS, KAW "What If" Skins Pack 6/22/2019
-For SF2, (Full 5 Merged Reccomended)-
This is a 'What If' skin for the P-47N Thunderbolt by RussoUK. It represents the
36th FBS, 51st FG if said unit had been equipped with Jugs during the Korean War.
It is to be applies to V.2 of Russ's Jug. If you don't have it, You can find
Version 2.0 of Russ' P-47N at the following URL:
https://combatace.com/files/file/13202-p-47n-157z/
The aircraft is painted in "silver lacquer" and carries the same style of tail
markings as seen on their Real Life (tm) F-80C Shooting Stars used in Korea. All
new serial and buzz number decals were created. The serials, while generic in
nature, are correct for the late model P-47Ns. Decal randomization is TRUE. Let it
be known that the SF2 Date Switch is =NOT= used on this skin*. A new more "chewed
up looking" damage tga is also included. When in-game, on the Loadout Screen's Skin
Selection Dropdown window, you'll see:
36th FBS (What-If, KAW 1950)
Remember, you'll have to change the skin for all members in your flight.
Once upon a time, there was a 1stGen version of this aircraft/skin that I did (mid
2000s???) but it dosen't seem to exist in the CA downloads anymore. So, this is a
full replacement. If any of you End Users (tm) still have it, you are instructed to
delete both the original skin and decals.
As is always reccomended, unzip to a temp folder or your desktop to give easy
access to the rest of this readme for it's install instructions. Might want to give
the "Notes & Other Nonsense" section a once over, as well! :)
*=see 'Notes' for information on how to create a post-war F-47N
Happy Landings!
Wrench
Kevin Stein
39 downloads
0 comments
Submitted
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SF2 2015 Polish MiG-29GT 4105 skin
By kblomkvist
In 2003-2004 Poland received 22 MiG-29 aircraft from Germany, including 4 MiG-29GTs (German version of a MiG-29UB 9-51 two-seater). In 2015 the aircraft no. 4105 received a special paintscheme in honor of brigadier general Stanisław Skalski - the top Polish fighter ace of the WW2 and the first Allied fighter ace of the war.
This mod contains the abovementioned special 4105 skin. To install, unpack the zip archive and paste the contents of "to mod folder" folder into your game's mod folder. Read the Knowledge Base for further instructions on installing mods etc.
Credits:
Bazillius for his outstanding MiG-29 skin template and the original MiG-29 9-51 Soulfreak for the MiG-29GT Mariusz Wojciechowski (mariwoj) for the priceless reference material, visit his site for more goodies: http://mig.mariwoj.pl/ As with all my works, you can use any content of this mod as freeware only.
Have fun
Chris
72 downloads
0 comments
Submitted
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F-84F_TMF_4096pixel_Redrawn Lines & Rivets
By Geary
Redrawn Lines, Rivets, etc.. for the Mirage Factory's beautiful little F-84F Thunderstreak.
It can be used for SF1 or SF2.
This template is a .psd file at 4096 pixels. It can be reduced for those with low spec computers.
It was made using Photoshop. It has redrawn lines, rivets and various bits.
I had completed about half of this template when I discovered PappyChkSix's template and beautiful skins. Kicked myself repeatedly and at great length but I was also happy to discover the skins. Some of this template is based on and inspired by his original template and works.
The only skin with this template is USAF Natural Metal / Aluminum.
If you want to make the lines and rivets darker or lighter, this template allows you to do that yourself by adjusting the opacity of the lines, rivets or any layer of this file. To use it you must have a paint program that reads/modifies .psd files.
Then you can adjust the specular, glossiness and/or reflection entries in the skin's texture.ini file to get the skin to your liking.
I use the poor mans' method of bump mapping. I don't have the needed software or skills to create real bump maps. I use two template layers: one black the other white. The white layer is below the black layer and offset one pixel up or down and one pixel left or right. Then adjust the opacity of each layer to create a 'shadow' effect. When done right it gives the illusion it's 3D.
Add your own dirt, details and weathering.
Credit and Thanks to the Mirage Factory for this great little jet.
INSTALLATION: Unzip to a folder/place of your choice. Copy, Move, Drag-n-Drop or do whatever you wish to get the skin folder into your XXX folders. Choose the desired skin in the loadout section. Fly.
I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first.
If you find any problems with it, please PM me. If you improve it, please PM me a copy.
Thanks to all who are helping me learn to skin by direct involvement and/or by inspiration.
If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's property or claim it as my own. Please contact me to correct any error.
Geary
55 downloads
0 comments
Submitted
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TW_C-130A_2048pixel_Photoshop_Template
By Geary
Skin Template for the ThirdWire C-130A Hercules.
It can be used for SF1 or SF2.
This template is a .psd file at 2048 pixels. It can be reduced for those with low spec computers.
It was made using Photoshop.
Before anyone asks if I can make the lines and rivets darker or lighter, this template allows you to do that yourself by adjusting the opacity of the lines, rivets or any layer of this file. To use it you must have a paint program that reads/modifies .psd files.
Then you can adjust the specular, glossiness and/or reflection entries in the skin's texture.ini file to get the skin to your liking.
Add your own dirt and weathering.
If you just want the Natural Metal / Silver skin depicted in the attached picture, PM me.
If you need help, PM me.
INSTALLATION: Unzip to a folder/place of your choice. Copy, Move, Drag-n-Drop or do whatever you wish to get the skin folder into your XXX folders. Choose the desired skin in the loadout section. Fly.
I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first.
If you find any problems with it, please PM me. If you improve it, please PM me a copy.
Thanks to all who are helping me learn to skin by direct involvement and/or by inspiration.
If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's property or claim it as my own. Please contact me to correct any error.
Geary
TW_C-130A_Template.7z
36 downloads
0 comments
Updated
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MiG-21MF Fishbed-J "Global Sedition"
By Wrench
"Global Sedition" MiG-21MF Fishbed Skin/Decal Pak
-- For SF2, any and all that have the 21MF --
Yet another in the Series of "Things I'd Forgotten I'd Done, and Found On My Hard Drive"...
This is, basically, a redecalling of the stock MiG-21MF, but with new insignia decal for the 'Global Sedition' (an Evil Force , bent of World Domination (etc, and so forth). It's just another skin that can be used in the "What If..." world of the GS vs the North American Alliance.
Just for fun!
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
enjoy!
Wrench
kevin stein
85 downloads
0 comments
Updated
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T-33A Shooting Star, Skin & Ini Pak: Footbal City AF
By Wrench
T-33A Shooting Star, Football City Air Force, Skin & Ini Pak
-- For SF2, Any and All (also usable in SF/Wo* 1stGens as well) --
Another 'just for fun' aircraft mod, for the universe described in the novel series "The Wingman"
This is a skin/ini package for Pasko's T-33A. It adds the new FBCAF skin, and the inis update a few items closer to SF2 Standards. Included is a new main, data ini, and a new Userlist.ini. A quick note on the userlist - it may not be fully accurate, and may not reflect ALL users.
The canopy has also been switched to a manual animation key: use Shift/0 to open and close it. All weapons are stock (excepting the use of the F-86 drop tanks for RECON), so none are included. However, the 'newish' cockpit IS. Landing lights have also been added.
As this is NOT a Complete Aircraft Mod, you'll need to have Pasko's T-33A first, of course, before installing this mod. You can get it at the following URLs:
CombatAce:
http://combatace.com/files/file/1627-lockheed-t-33-shooting-star/
Column5:
http://www.column5.us/aircraft7.shtml
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
For SF/Wo* users, there's a note for you as well.
As usual, the expected "Notes and Other Nonsense for extra fun reading.
Now, go watch The Game!!
wrench
kevin stein
79 downloads
0 comments
Updated
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F-4B Phantom II, VMFA-58 "Wildcards"
By Wrench
F-4B Phantom II, VMFA-58 "Wildcards" Skin/Decal set (A "What If.." skin)
= For SF2, any/all versions with access to the F-4B Phantom, merged or not =
A complete rebuild of my "What If..." Phantom skin from 2006.
This is a reskinning and redecaling of the stock, plane-jane F-4B (no year suffix), using Sundowner's templates (what a masterpiece!!!). New serial numbers and all new BuNum decals have been created. BuNums ARE 100% accurate, in that they are for F-4Bs. Since this is a fantasy skin ... they're purly there for looks. Many new decals, for crew names have been created and added to the canopy rails (these are characters and production staff from the Space: Above and Beyond TV show, with a few 'just for funs' thrown in).
What is unusual for me, is the fact that most of the generic national/service markings are painted on, as opposed to my prefrence for decals. This was done to "open up" some meshes for other decals, thereby greating imporving the historical "look", and accuracy (!), of the aircraft.
This skin/decal set is perfectly usable for ANY of the other F-4Bs (F-4B_65 and F-4B_67), and possibly even the F-4J. Renaming of the skin bmps will be required for use on the other aircraft, however, but their mapping is identical (this =HAS= been tested!). See below for more details & instructions.
The skins are 2048x2048, so users with older, slower machines may need to resize them down one step to 1024; expect some detail loss, but they're still quite beautiful, even at the the smaller size.
NOTE: I've supplied 2 different _1.bmps for use. The one being used right now has the ship name "USS SARATOGA"* above the squadron name. If you do not wish to use that, use the 'no-ship-name_F-4B_1.bmp'. Instructions for switching are in the 'To Install' section below.
Included as well are modified data and loadout inis; the data ini has a new landing light added and the canopy activated via a manual animation key. Use Shift/0 to open and close it. The loadout ini removes the non-existant reconpod,from RECON missions, and replaces it with the 600 gallon tank. All other loads remain stock. The landing gear's RollingRadius has also been adjusted, as I've gotten sick and tired of the 'flat tire' look. The numbers I used can also be used on all the other Phantoms. Other improvements are some additional armor over vital internals. No other changes have been made.
* the SARA was the space carrier The Wildcards was assigned to in the TV show; just keeping continuity <grin>
As always, detailed, step-by-step install instruction are in the enclosed Readme. It's required you actually read it ...
Good Hunting and Happy Landings!
Wrench
Kevin Stein
115 downloads
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F-20B Tigershark, Quickie Skin/Decal Tweek Pak
By Wrench
F-20B Tigershark Quickie Skin & Decal UPgrade Pak for SF2
=For SF2, Any and All (but Full-4 Merged Prefered/Reccomended*)
*Note: at minimum, you =MUST= have SF2:E, as the decals ini makes references/callout pointers to the stock F-15A serials. If you don't meet these minimium criteria, don't D/L this, as you wont be able to use it*
Just a quickie pak with slightly modified skin bmps and decal pointers to use stock in-game decals for Veltro2k's F-20B Tigershark.
You =MUST= have the F-20B to apply this pak to; it's just a skin, a few decals and a couple of inis for said skin and decals.
It's a rather generic skin, with tail code markings for the 56th FW, at Luke AFB, Arizona. The "LF" code is a new decal, as are the intake warnings. The rescue tags are borrowed from somewhere I can't remember (an F-104???).
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! The usual "Notes" section for other interestering details and stuff, explinations, and general musings and things.
To make it easier, I'd reccomend (highly!) you unzip this archive first, and read the install instructions BEFORE installing, as without following them, you'll have a conflict.
*note: this is the correct tail code; the one shown in the "What if..." screenshots thread was not*
Happy Landings!
wrench
kevin stein
177 downloads
0 comments
Updated
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MiG-31A (Iran, A What If Mod)
By Richo
/// ------ MiG-31A What if--> Iran got some MiG-31's --------- /// This is my First Aircraft mod upload so go easy:) I used the MiG-31BM from the "MiG-BM_update pak" downloaded from Combat Ace SF2 MiG-31 Downloads. There is no readme file attached just said jv44 is the original creator and want to thank him for the skin and lod file. I tweaked the Data ini file to make nodes operational along with making the MiG-31A as an attack aircraft. Designed to attack the US Navy I am sure this is what Iran wanted it for. This Aircraft was put together with SF1 and SF2 Freeware Items. This Foxbat will for sure test your fleet and put the pressure on the F-14 Tomcats!!!
"MiG-31A tested in latest patch SF2 against US Fleet and ground targets."145 downloads
0 comments
Updated
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SF2 MiG-23MF fighter- Cockpit, working Mig-23MF HUD, and aircraft
By ordway
Included is the fully working MiG-23MF 'Flogger-B', cockpit and working Mig-23MF HUD cockpit converted to SFP2.
This MiG-23MF swing wing fighter saw much combat and claimed multiple kills over the years. The Mig-23/Mig-27 was the most important Soviet fighter type from the mid-to-late 1970s. It was designed to replace the famous MiG-21.
The MiG-23MF was a first generation MiG-23 and was not designed for close-in maneuvering. This would come with the later second generation MiG-23ML ("L" for lightweight). However, the MiG-23MF was still formidable if used as a hit and run fighter.
Short takeoff and landing was a major consideration in the case of a NATO vs WARSAW Pact confrontation. Also, the Mig-23 was designed to be able to be able to accept or decline combat against western fighters using hit and run tactics- maneuverability being a secondary consideration. As a result, it was designed to be faster in speed, faster accelerating and faster climbing than most western fighters...in which it mostly suceeded. It was much faster climbing than the F-4 Phantom with a reported initial climb rate of 45,000+ feet per minute.
However, it reportedly had an even higher wing loading than the Phantom of about 94/lbs per sq feet at normal takeoff weight and normal wing sweep. One of the contributing results was reportedly a very poor instantaneous turn rate of 11.5 degrees per second at Mach .9 at 15,093 feet and 8.6 degrees per second at Mach .5 at 15,093 feet (Mike Spick-Illustrated Directory of Fighters). The Mig-21 reportedly had a much better maximum instantaneous turn rate of around 18.9 deg/sec. in some configurations. Although a lot of factors are involved in instantaneous turn rates, it does give a general idea.
It equipped more Soviet fighter and attack regiments than any other Soviet fighter then in service in the 1970s. Over a thousand were estimated to be confronting NATO from both Soviet and WARSAW Pact nations.
This is from the original Mirage Factory (although it has been modified by so many people over the years that it is basically a new aircraft).
This Mig-23MF was a major production model after 1978. It could fire beyond visual range (BVR) missiles even for foreign countries and had a standard internal 23mm gun. Its radar was thought to be broadly comparable to the McDonnell Douglas F4J Phantoms' radar...formidable indeed.
Mig-23s emerged victorious against maneuvering Western-trained Mirage F-1s over Africa on 27 September 1987, so the Mig-23's weapons systems could be effective.
http://www.acig.org/...ticle_184.shtml
You can download the original Mirage Factory Mig-23 SFP1 package here:
http://forum.combata...p;showfile=5211
The Mig-23MF was the first major production version and also used largely for export. It saw combat in the Middle East with Syria and reportedly had some F-4 and F-16 kills.
It was a much improved export version after the previous MS version. The Warsaw pact, India, Lybia, Syria, Egypt, Cuba and others used the MF version. It fired radar-guided missiles and so was a BVR threat with its AA-7 Apex missiles.
Pilot report http://www.warbirdso...87/Default.aspx
This was so complicated to make work in SFP2, that I had to end up just making it one complete download. If it wasn't loading or blowing up on the runway, then the HUD was not visible, the pilot was out of his seat, the plane was invisible, or the cockpit was invisible, pieces were flying permanently along side you in flight blocking your view, you were flying sideways, and you could not pick weapons. It took pieces from endless airplanes and projects to finally make it work including parts from SFP2.
To my surprise, -the jewel-, the extremely complex Mig-23MF working HUD from Starfighter in SFP1 actually started working!
Directions:
1) Back up your Mig-23MF folder.
2) Just download the whole filefolder Mig-23MF intact into your SFP2 aircraft folder as one folder....ie into the C:\mydocuments\thirdwire\SFP2\objects\aircraft
3) When asked to overwrite say yes.
-Finished!
MiG-23M 'Flogger-B' First production fighter
MiG-23MF 'Flogger-B' Improved MiG-23M with a new radar and an infrared sensor pod, major production model after 1978
For strengths, it had incredible acceleration that reportedly equalled the later F-16 and F-15s. It also had an incredible climb rate and almost unmatched speed at low altitudes.
For weaknesses, it had a terribly slow turn, slow rate of roll and high angle of attack limitations and vicious stall characteristics in certain situations. Better keep it fast.
Good tactics in the MF are to sneak in fast at a low altitude, shoot and then run or use your fantastic rate of climb and acceleration in a vertical fight.
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
FLIGHT NOTES FROM A MiG-23 PILOT: The Mig-23 had incredible strengths and incredible weaknesses.
WEAKNESSES: For weaknesses, most Mig-23s never could turn or roll very well compared to its enemies and had very heavy controls. Its roll was hurt by its control system (spoilers and a diferential tail and the disconnection of spoilers at any but 16 degrees).
In close combat, the earlier versions in particular were a deathtrap because unless the pilot stayed within certain tight maneuvering limits, it would often lose control and simply crash. Its cockpit visiblility was one of the worst of any fighter. Visibility is life in a dogfight.
It had slushy controls in many areas of its flight regime and its nose would often hunt back and forth. Its unpredictable accelerated stall was often taking ones life into ones hands if attempted. It also had the typical Soviet disadvantage of a very short range. There are reports of its radar not working much of the time and it often not being mission ready.
It is hard to use an aircraft if it is not working.
Red Eagles, Steve Davies "Flying the Mig-23"
http://books.google....result&resnum=4
It is true that later versions had much improved handling/systems. However, I understand that maneuvering limits still existed.
http://dewarbirdraci...87/Default.aspx
http://www.flightglo...20-%200508.html
http://www.warbirdso...87/Default.aspx
Thanks to
-The Mirage Factory for the original Mig-23 in SFP1.
-Lindr2 , for the new external model and for armament options.
-Armourdave and Sal for orignal SU-17 cockpit.
-Nele for the superb flight model that shows that the Mig-23 goes straight and up like an arrow, but is a bear in the turning and rolling department and accelerated stall department.
-column5 Previous Flight Model:
-Pasko Pilot
-USAFMTL, Crab_02, Sony Tuckson
Testing, etc:
-Starfighter2- for the incredible avionics HUD
-Wrench- helpful hints on moving around the SFP1 cockpit gages and hints on converting aircraft to SFP2.
TK and Thirdwire - for SFP1 and the armament and options in the SFP2 version.
Not for payware in anyway. If you develop this more, please quote the authors.
Enjoy!
1,682 downloads
- mig-23 cockpit
- mig-23mf
- (and 1 more)
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F-47N Thunderbolt Superpack for SF2
This is basically RussoUK2004's recent P-47N in post-WW2 form. I have given the flight model and ground handling a much needed boost. A set of new and AUTHENTIC skins covering the late 1940's and early 50's is included. This is when the P-47N became the F-47N and was handed down to Air Guard squadrons (ANG) and a few third world nations.
Squadrons included in this package:
USAF/ANG-
199th FS, Territory of Hawaii ANG,Hickam Field
332nd FG, Lockbourne Field,Ohio
37th FS, Dow AFB,Maine
128th FS, Georgia ANG, Dobbins AFB.
118th FS,Connecticut ANG,Bradley Field
147th FS, Pennsylvania ANG,Pittsburgh Airport
198th FS, Puerto Rico ANG, Isla Verde Airport
101st FS, MAssachusetts ANG,Logan Airport
142nd FS,Delaware ANG,NEw Castle Airport
ROCAF(Taiwan)-
46th FS
26th FS
11th FG
Other-
Nicaragua(FAN)
Guatemala (FAG)
Yep, thats 14 new skins for your Thunderbolt!!
Please view the read-me file for installation and of course CREDITS.
Tested on SFV2 merged with all other SF2 titles and expansion packs.
708 downloads
0 comments
Updated
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SF2 Polish Air Force JAS-39E/F Gripen NG
By kblomkvist
In 2014, the Polish MoD decided to replace the fleet of Polish Air Force's ageing MiG-29s, which were becoming more and more obsolete and not suitable with the requirements of modern combat. The new promising Swedish design of an upgraded JAS-39 was chosen and the deliveries began in 2018 with 64 aircraft purcahsed in total, both one- and two-seaters.
That's the little background story. The mod itself includes the E and F versions of the aircraft. It is generally based on USAF Gripen NG mod by @dtmdragon which you can find here https://combatace.com/files/file/16048-f-39ab-griffin-blk-15-gripen-ng-for-the-us/?tab=comments
The pack includes:
JAS-39E
22 Baza Lotnictwa Taktycznego (Tactical Air Base) skin with the "Knight flagship" paintscheme (aircraft no. 6036) 23 Baza Lotnictwa Taktycznego skin with the "Kosciuszko flagship" paintscheme (aircraft no. 6020) 23 Baza Lotnictwa Taktycznego special NATO Tiger Meet paintscheme JAS-39F
22 Baza Lotnictwa Taktycznego paintscheme 23 Baza Lotnictwa Taktycznego paintscheme
All respective credits go to the creators of the original Gripen model, you will find the list here, many thanks to them: https://combatace.com/files/file/14351-tsf-saab-jas-39-gripen-flygvapnet-package/
Important note: the aircraft in this pack DO NOT use 100% accurate Gripen NG models but rather modified JAS-39C/D. I am not a 3D modder and I couldn't make one myself.
To install, unpack the zip archive and paste the contents of "to mod folder" folder into your game's mod folder. Read the Knowledge Base for more instructions. The mod was created and tested with the full 5 install of SF2 with the latest patch.
You can use and distribute the contents of this mod ONLY as freeware. Remember to give credits to the authors.
Chris
156 downloads
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CC-150 Skin Pack
By 1977Frenchie
To be used on SF2 CC-150 Polaris included in the Airbus A310 Family by Florian
https://combatace.com/files/file/16004-florians-airbus-a310-family/
You will get the following CC-150 skins in this package :
1993-1997 Grey Scheme
1997-2018 Grey Scheme
2018+ Grey Scheme
2018+ Retro Scheme
2018+ VIP Scheme
Installation:
*** I recommand you delete the skins folder of the current CC-150 installation, alond with the files located in the Airbus310_300/Canada folder as i redo everything.
Copy the current pack objects/aircraft folder in your game CC-150 aircraft folder.
Copy the current pack objects/decals folder in your game Airbus310_300/Canada decals folder.
Copy the CC-150.ini to the game CC-150 aircraft folder.
RCAF serials and plane numbers are real one's.
Credits:
Florian - model and time to rework said model.
Thirdwire for creating the Strike Fighters series.
those involved in the work of original aircraft.
Me for the paint work + new skins :).
Happy flights!
Mario C.
Frenchie1977
44 downloads
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SF2 C-54 Skymaster, Arctic Skins Pack
By Wrench
SF2 C-54 Skymaster, Arctic Skins Pack 6/7/2019
- For SF2, Full 5 Merged (Reccomended )
This contains 2 new skins for Veltro2k's C-54 Skymaster. The aircraft itself can be found at the following url, for those that don't have it already:
https://combatace.com/files/file/14309-sf2-douglas-c-54-skymaster-by-veltro2k/
These are somewhat generic skins for those USAF units that flew in the high latatudes (Arctic & Antarctic) during the late 1940s through the mid-1950s. Both aircraft carry the nose and tail Military Air Transport Command (MATS) badges, correct for the time.
Both aircraft have the standard arctic red tail and wing easy ID markings.
"Arctic 1" is in all Natural Metal finish. It is badged for MATS Altantic Division
"Arctic 2" is in NMF with the post-1955 white anti-heat treatment on the upper cabin. It is badged for MATS Pacific Division. No specific units are represented.
Both skins use a 'pool' of serial numbers and other markings. Serial numbers are generic in nature, but are for the correct model C-54. Decal randomization is TRUE for both. The SF2 Date switch is =NOT= used on either skin, as this would mess up the standard switching from NMF to NMF/White on the other skins.
When in game, on the Loadout Screen, in the skin selection window, you'll see:
Arctic Red (1948-54)
Arctic Red (1955<)
This way, you should be able to select the proper skin for the time frame to be flown in.
As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions.
Happy Landings!
Wrench
Kevin Stein
58 downloads
0 comments
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SF2 F-86A Sabre, 115th FIS, California ANG Skin Pack
By Wrench
SF2 F-86A Sabre, 115th FIS, California ANG Skin Pack 6/9/2019
-For SF2, Any and All (Full Merged Reccomended)
This is a NEW skin for the F-86A Sabre. It is designed to be used on the SF2 KAW Sabres Pack, for the F-86A-5 available therein. The Sabres are to be found at the following URL:
https://combatace.com/files/file/13604-sf2-korean-war-era-f-86-sabre-pak/
Also included is a new data ini, with updated hit and collision boxes, and some meshes now correctly named. Honestly, I'd never noticed they were 'way off' until Mue's LOD Viewer! Please note, that Crusader's fix-its have already been applied to THIS versions' data ini. A backup copy of the original (2012) data ini is supplied, so as to lessen End User (tm) workload, and provide a safety net 'just in case'.
This skin repesents the 115th Fighter Interceptor Squadron of the California Air National Guard from 1954 through 1959-ish. The skin is in jpg format, and 26 all NEW serial number decals have been created for it. While the serial numbers are historically correct for the A model, they should beconsidered generic in nature as they don't actually represent aircraft from this particular unit. However, at least 9 of these ARE actual aircraft used by the 115th; the rest =were= used by other CA ANG units. Decal randomization is TRUE. Squadron color markings are 'painted on' the skin maps.
On the skin selection menu, on the Loadout Page, you'll see:
115th FIS, CA ANG (54-59)
The SF2 "date switch" =IS= active on this skin. It will automatically be chosen for years of 1954 and later.
As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions.
Happy Landings!
Wrench
Kevin Stein
59 downloads
0 comments
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SF2 F-86E Sabre, 144th FIS, Alaska ANG Skin Pack
By Wrench
SF2 F-86E Sabre, 144th FIS, Alaska ANG Skin Pack 6/5/2019
-For SF2, Any and All (Full Merged Reccomended)
This is a complete revamp of a 1stGen Sabre skin by Dave "USAFMTL" Slavins from June, 2003. It is designed to be used on the SF2 KAW Sabres Pack, for the F-86E-10 available therein. The Sabres are to be found at the following URL:
https://combatace.com/files/file/13604-sf2-korean-war-era-f-86-sabre-pak/
Also included is a new data ini, with updated hit and collision boxes, and some meshes now correctly named. Honestly, I'd never noticed they were 'way off' until Mue's LOD Viewer! Please note, that Crusader's fix-its have already been applied to THIS versions' data ini. A backup copy of the original (2013) data ini is supplied, so as to lessen End User (tm) workload, and provide a safety net 'just in case'.
This skin repesents the 144th Fighter Interceptor Squadron of the Alaska Air National Guard from 1955 through 1957-ish, when their mission changed from Air Defense to Airlift. The skin is in jpg format, and 26 all NEW decals have been created for it. While the serial numbers are historically correct for the E model, they should beconsidered generic in nature as they don't actually repsent aircraft from this particular unit. Decal randomization is TRUE.
On the skin selection menu, on the Loadout Page, you'll see:
144th FIS AK ANG (1954-58)
The SF2 "date switch" is NOT active on this skin. You'll have to select this skin for your flightmates by hand. However it is easily added by a simple text edit.
As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions.
Happy Landings!
Wrench
Kevin Stein
69 downloads
0 comments
Submitted
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D-Day Spitfires
By amariani
Hello!
Here's a set of skins for Thirdwire's Spitfires LF Mk. IX's for D-Day campaigns. National markings and D-Day ID bands are painted-on.
You'll need Strike Fighters 2 Expansion Pack 1 for the Spitfires.
Just drop in the aircraft folders and fly!
Thanks to Thirdwire for the 3D models.
A. Mariani
90 downloads
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P-40T Twin WarHawk
By Veltro2k
There’s no record of a twin P-40 ever having been made and the only evidence is a few Pics found on the internet. There were a few variations on the design, so I took a bit from them and add lib'd a few of my own.
Credits:
Model: Veltro2k
Textures, decals and FM (Charles).
Cockpit by CAStary
Not to be used in whole or part in anything that is payware
92 downloads
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SF2 CF-100 MK-5 [BAF]
By baffmeister
This package represents the CF-100 MK-5 version as used by the Belgian Air Force in Europe. It's meant for a "typical" SF-2 installation that includes the GermanyCE terrain.
The date range is historic, from December 1957, to October 1963. Skins for the three BAF squadrons that used the type are included.
For campaign modders, the CF-100 MK-5 [BAF] date range fits in for the 1962 Red Thunder campaign.
The skin jpeg's are quite large but I haven't had any frame rate issues on a mediocre Dell I-3 rig. The model does use distance lods.
To improve the high altitude performance the CF-100 MK-5 had the gun pack removed and wing tip extensions added. On the real MK-5 the gunsight was removed as well. Considering those real life limitations, and the poor hit percentage of the rockets against maneuvering fighters, the aircraft role has been limited to INTERCEPT only.
Some adjustments have been made to the FFAR and pod so if you have the previous MK-4B [NATO] installed you should remove the previous versions and install the new ones. The sounds and ejection seat are unchanged so you can skip that part of the install.
After the model was built we found out the MK-5 couldn't carry wing tip tanks with the wing tip extensions installed. Sundowner is too busy to do any model work so the tip tanks have been removed using an ini edit. Bomb and guided missile racks are still available for what if scenarios.
Check the ReadMe for a bit more information.
CREDITS:
Sundowner: Aircraft model, cockpit model, various ini work, some skin work, research.
1977Frenchie: Skins, decals, hangar and loading screens, research.
Baffmeister: Flight model, some ini work, some research, package compilation and readme.
Wilches: Beta testing and research.
Crusader: Research
The Canberra_2 engine sound and Mk3 ejection seat are included but not sure who made them. There is also a CF-100windsound which I might have made but don't remember for certain.
This package is subject to the CombatAce Modders Licensing Agreement
183 downloads
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