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Solomon Campaign for DGEN by Juri_JS
IL2 Campaign Package -
realSKY Environment
SF2 Environment Package -
Operation Desert Storm: 30th Anniversary Edition
SF2 Campaign Package -
NATO Fighters 5 - Part 1 of 8
SF2 Campaign Package -
Wings over Korea (1 of 3)
SF2 Campaign Package -
The Scandinavian Front 2: Final Release
SF2 Campaign Package -
SF2V Air & Ground War Expansion Pack v2.0 Gold - Part 1
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SF2 Falklands Mod
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South East Asia 1964-74
SF2 Terrain Package
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Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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15 April 2010
Update for SF2:War For Israel Campaign Mod. Works with Dec 2010 Patch Only.
V1.0F update
You do not need this if you Downloaded the v1.0F
War For Israel Campaign file.
This will be a Cumulative Patch from here on.
Hopefully only to enhance rather than to Fix.
v1.0b:
Fixed the Mig-21MF Skin Directory name.
Fixed some weapons so that FireEffect shows up in
new version of SF2 series.
Changed Mig-29C Syrian skin for EricJ's "Syrian
MiG-29C Desert Splinter skin" to reflect campaign
region. Nice Skin.
Updated the TextureSet.ini for the German Mig-29C.
And Changed the Pilot in the MIG-29C_DATA.ini.
Changed The F-15D data ini Nation to ISRAEL. I know
these would be F-15I's but it's to long to Explain.
Steam and wake effects for Carrier should work.
v1.0F:
This is a cumulative patch with 1.0b integrated.
Added the Squadronlist to the PilotData dir as required.
Added Groundobjects not showing up.
Added effects to *data.ini's for aircraft.
Added and replaced some aircraft skins.
Added Flyable Israeli-U.S. F-16A Netz USAF 2nd Eagle Squadron to Campaign.
This was already in the campaign, but not flyable before.
tweaked enemy squadron count a little but still a busy Campaign.
Fixed F-16I Sufa NoJettisionTank so external Tanks eject.
Added missing Mig-21 engine sounds.
Several F-15 fixes.
Several A-10A fixes.
Install:
Delete the "Mig-21MF" Folder and all the "F-15s" Folders in the Mod "Aircraft"
Folder. Delete all the *.bmp's in the Campaign Mod Folder if using Original
1.0 Campaign or the 1.0b update Download. Drop the Folders from the Update
into the "StrikeFighters2WarForIsrael" Mod Directory and let it Overwrite.
Thanks
Spectre8750
spectre8750@gmail.com
By Spectre8750589 0 -
Smaller tracer dots for SF1/2
This mod will downscale the size of bullets to 1/4 of the original, making a more authentic and "Jane's series" feel.
Installation
------------
place under /objects/ folder
Note
------
Please note a tracer is released between every 5 bullets by defualt. If you want to see more tracer, open the DATA.ini file of an aircraft or ground object, find the {internalgun} or [gun] section, then type.
TracerLoading=2
This will allow to release a tracer every 2 bullets, giving you a much denser feel.
By orsin272 1 -
FAL HUNTER F.6 / F.70 collection
Hunter F.6
- stock camo skin with upgraded nose and historical serial numbers
Hunter F.70 (made flyable)
- stock and wheathered camo skins with upgraded nose and historical serial numbers
Credits:
- Spillone104 for sounds;
- Horus3K for his killmarks (included)
TO INSTALL:
For SF-2EU/I merged install simply put the relative folder content in your main mod folder
For SF-2I without SF-2EU open the relative folder and follow the readme instructions to make the planes flyable.
The cockpit is taken from freeware Uhu's Hawker "Hunter FGA 9 for SFP1 and WoX"
http://forum.combata...r-sfp1-and-wox/
Canopy open:
- 10 animation key;
V. 1.1
Elek said: "On the right side of the planes, the numbers are indeed in Arabic,
but the letter should also be in Arabic.
It should be the letter "lam" which is the equivalent to the letter "L" in English. They do look similar."
He send to me the "lam" font and I have redone the decal set following his hints.
Thanks Elek.
Enjoy 1.1
Paulopanz
By paulopanz152 1 -
For Dev A-Team Huey
UH-1H Bushranger Gunship for SF2
By Harry Leith
This aircraft represents the Bushranger Gunship version of the UH-1H Huey helicopter operated by the Australian Defence Forces. It is fitted with 2x M134 Miniguns and 2x Rocket Launchers fixed forward.
I haven't been able to model the mountings for the weapons, so the LAU/3 rocket pods just sort of hang in space alongside the aircraft, and the miniguns can't be seen at all. However they do work, which is the main thing!
This mod has been tested in a merged install of SF2. Weapons are in SF2 format. I haven't modified the FM at all from the original release, so I make no guarantees about flight performance.
Installation.
This package is only a partial mod. It requires you to have the Australian Army UH-1H Huey by Richard "Gramps" Kaminski already installed. You can find it here:
http://forum.combata...rmy-uh-1h-huey/
This mod contains replacement aircraft data files for that helo, adding the weapons and converting it to the Bushranger gunship variant.
Copy the following files to the UH-1H folder located in the Aircraft directory inside the Objects folder in your game install, replacing the originals.
UH-1H.ini
UH-1H_DATA.INI
UH-1H_Loadout.INI
UH-1H_BUSHRANGER_LOADOUT.tga
There is also a M134 folder for the M134 miniguns which should be placed in the Guns folder in the Objects folder. If the Guns folder doesn't already exist in the Objects folder, you can create it. This weapon is in SF2 format, so will not work for SF1 users.
Credits
I have left the original read-me file intact with this install.
Bell UH-1B Iroquis "Huey" for Strike Fighters Project 1 ver 1.0 2005-4-18 by Capun (FM), MarcFighter (skin), Kesselbut (cockpit) and Pasko (model)
UH-1H Mod by Richard "Gramps" Kaminski 23 April 2006.
If I have missed anyone for credit, please contact me via Combat Ace.
By harryleith931 7 -
Russouk2004's fantastic What If aircraft updated to SF2 standards with kind permission
By Dreamstar412 0 -
RJAF HUNTER F.6 / F.73 collection
Hunter F.6
- stock camo skin with upgraded nose and historical serial numbers and letters
- 1st Sq. skin
- 1st Sq. FR.10 skin
Hunter F.73 (made flyable)
- stock camo skin with upgraded nose and historical serial numbers and letters
Credits:
- LloydNB for his RJAF Hunter FGA.9 (WOI) Repaint 1st Sq. tail;
- Spillone104 for sounds;
- Horus3K for his killmarks (included)
- Guyran for help and effort;
TO INSTALL:
For SF-2EU/I merged install simply put the relative folder content in your main mod folder
For SF-2I without SF-2EU open the relative folder and follow the readme instructions to make the planes flyable.
The cockpit is taken from freeware Uhu's Hawker "Hunter FGA 9 for SFP1 and WoX"
http://forum.combatace.com/files/file/9334-hawker-hunter-fga-9-for-sfp1-and-wox/
Canopy open:
- 10 animation key;
Enjoy
Paulopanz
By paulopanz443 0 -
Red Alert Vietnam
Those are expanded SF2 Vietnam campaigns, to include the red side. In the original Thirdwire campaigns, one can only fly the American side. These campaigns allow you to fly the North Vietnamese air force aircraft during the Vietnam war.
Flyable aircraft are:
Mig- 17F
Mig- 21F
Mig- 21PFM
Mig- 21MF
Before installing the campaign, the VPAF aircraft or cockpits must be downloaded from combatace site and installed in SF2 Vietnam.
The early Mig 17F cockpit can be downloaded here:
http://forum.combatace.com/files/file/9178-ordways-early-mig-pits-upgraderepair-package/
The Mig- 21 variants can be downloaded here:
http://forum.combatace.com/files/file/9488-mig-21-complete-pack-sf2-europe-12/
Installation:
1. Install the required Red aircraft as indicated above.
2. Unrar
3. Copy and paste the campaign into your SF2I mod folder.
Enjoy
Guyran
By guyran621 2 -
Arab Yom Kippur war.
This is an expanded Yom Kippur war campaign for Strike Fighters 2 Israel. In the original Thirdwire campaign, one can only fly the Israeli side. This campaign allows you to fly for the Egyptian and Syrian Air Forces during the 1973 Yom Kippur war.
Flyable aircraft are:
Mig- 17
Mig- 17F
Mig- 19S
Mig- 21F
Mig- 21PFM
Mig- 21MF
Su- 7BMK
Before installing the campaign, the Arab aircraft or cockpits must be downloaded from combatace site and installed in SF2 Israel.
The early Mig cockpits can be downloaded here:
http://forum.combata...repair-package/
The Mig- 21 variants can be downloaded here:
http://forum.combata...-sf2-europe-12/
The Su-7BMK here:
http://forum.combata...for-sf2-israel/
Installation:
1. Install the required Aram aircraft as indicated above.
2. Unrar
3. Copy and paste the campaign into your SF2I mod folder.
Enjoy
Guyran
By guyran556 2 -
After looking at various real life pictures of F-105s I noticed that more often than not, F-105s going into combat carried an ECM pod on one outer pylon and a Shrike missile on the other. The option to make this selection isn't possible in the stock F-105D_66 so I decided to edit the stock DATA and LOADOUT inis to give a more accurate depiction, or to at least give the user the option to select this loadout before flying missions.
Just pop these INI files into your F-105_66 folder and you're ready to go.
By Piecemeal144 2 -
Mirage Factory F-4EJ and F-4EJ KAI
SF2 model by bpao (RIP my friend)
Tweaks and additional heavy modeling details by Sundowner
Skins by Sundowner
Screens by USAFMTL
Orginal pit by Bunyap
Represents the correct hardwing models of the JASDF.
To install:
Drag and drop the contents of this zip to your:
C:\Users\<Name>\Saved Games\ThirdWire\StrikeFighters2 folder and go fly.
Enjoy
USAFMTL
By Dave1,144 0 -
=================================
Strike Fighters 2 Israel Mar 2010
Readme File
=================================
-----------------
Table of Contents
-----------------
1. Update Notes
2. Troubleshooting
3. Contacting Customer Support
---------------
1. Update Notes
---------------
This update is for Strike Fighters 2 Israel, either stand-alone or
merged to other Strike Fighters 2 games.
This update contains all the fixes from previous updates, and it can
be applied to any version of the game. Earlier patches do not need
to be applied.
If you have installed any mods to the game, please check the
ChangeList.txt for a list of updated files. If any data files
you've extracted have been changed, you must manually delete
and/or updated these files, or the patched game may not run
correctly.
Previous campaign saved data may not load after an upgrade.
List of changes in this Update include:
Mar 2010
--------
* Radars on early A-4H versions not working is fixed.
* Texture resolution of the cockpit mirror has been increased.
* Terrain objects cast shadows correctly.
* Target friendly keys not working is fixed.
* Aircraft are made eaiser to spin on Hard Flight Model option.
Feb 2010
--------
* Water textures not rendering correctly on some graphics cards
is fixed
* F-4M models missing some detail pieces is fixed.
* Service selection drop down has been added to the Single
Mission screen.
* Save mission button has been added to the Debriefing screen.
* Screenshot sound effect is no longer muted by pausing the game.
* Earlier sub-vresions of A-4H, with more limtied weapons options,
are added.
Dec 2009
--------
* Terrain missing tiles on some graphics cards is fixed.
* Sound is now turned off when the game is paused.
* The game not recognizing some display settings as TripleHead2Go
Surround Gaming is fixed.
* HUD flight information window now shows speed in Mach number when
current speed is more than Mach 0.9.
* Support for Force Feedback effects has been added.
Nov 2009-B
----------
* Speech subtitle is now color coded - red indicates warning against
the player, yellow indicates other speeches to/from player's flight,
and blue indicates all other radio chatter.
* Less messages are displayed when HUD option is set at Hard setting.
* Overcast sky is rendered correctly in cockpit mirror.
* Reduced some graphical artifacts showing on horizon with Effects
setting at Unlimited.
* V-sync is enabled by default in DX10 mode.
* Full-screen anti-alisasing now defaults to a lower-quality (and
better performance) setting.
* Version number displaying incorrectly on the Main Screen is fixed.
Nov 2009
--------
* Runway lights not working when using DX10 shader is fixed.
* Blackout/redout not working when using DX10 shader is fixed.
* Maverick view not working when using DX10 shader is fixed.
* ForceDX9= option to manually fallback to DX9 rendering is added to
the Options.INI.
Oct 2009-B
----------
* Third-party add-on terrain not loading textures is fixed.
* A-4H Ahit (73)'s RWR not working is fixed.
* Ammo weight showing up as 0 lb and ammo drop down being greyed out
on the loadout screen is fixed.
* The View Medal screen displays background JPG correctly.
------------------
2. Troubleshooting
------------------
Troubleshooting Tips
Before installing the game, please try the following:
- Close all other applications.
- Verify that your system meets the minimum system requirements.
If you are experiencing difficulties in getting the game to run,
please try the following solutions:
- Obtain the latest drivers for your video and sound card.
- Obtain the latest version of Direct X from:
http://www.microsoft.com/downloads/details.aspx?FamilyId=2DA43D38-DB71-4C1B-BC6A-9B6652CD92A3
- Install the latest update for your game from:
http://www.thirdwire.com/downloads_sf2.htm
- Run scandisk and defragment your drive.
------------------------------
3. Contacting Customer Support
------------------------------
To obtain further technical assistance regarding this product, please
send an e-mail to:
support@thirdwire.com.
Please be sure to include the following information in your e-mail:
· Processor type and speed
· Operating System version
· Memory (RAM)
· DirectX Version
· Video Card type
· Error messages encountered and where/when you saw them.
Or visit our forums at
http://bbs.thirdwire.com/phpBB/
and leave us a message.
--
By Dave285 0 -
=================================
Strike Fighters 2 Israel Feb 2010
Readme File
=================================
-----------------
Table of Contents
-----------------
1. Update Notes
2. Troubleshooting
3. Contacting Customer Support
---------------
1. Update Notes
---------------
This update is for Strike Fighters 2 Israel, either stand-alone or
merged to other Strike Fighters 2 games.
This update contains all the fixes from previous updates, and it can
be applied to any version of the game. Earlier patches do not need
to be applied.
If you have installed any mods to the game, please check the list
of updated files to see any data files you've extracted have been
changed. You must manually delete and/or updated these files, or
the patched game may not run correctly.
Previous campaign saved data may not load after an upgrade.
List of changes in this Update include:
Feb 2010
--------
* Water textures not rendering correctly on some graphics cards
is fixed
* F-4M models missing some detail pieces is fixed.
* Service selection drop down has been added to the Single
Mission screen.
* Save mission button has been added to the Debriefing screen.
* Screenshot sound effect is no longer muted by pausing the game.
* Earlier sub-vresions of A-4H, with more limtied weapons options,
are added.
Dec 2009
--------
* Terrain missing tiles on some graphics cards is fixed.
* Sound is now turned off when the game is paused.
* The game not recognizing some display settings as TripleHead2Go
Surround Gaming is fixed.
* HUD flight information window now shows speed in Mach number when
current speed is more than Mach 0.9.
* Support for Force Feedback effects has been added.
Nov 2009-B
----------
* Speech subtitle is now color coded - red indicates warning against
the player, yellow indicates other speeches to/from player's flight,
and blue indicates all other radio chatter.
* Less messages are displayed when HUD option is set at Hard setting.
* Overcast sky is rendered correctly in cockpit mirror.
* Reduced some graphical artifacts showing on horizon with Effects
setting at Unlimited.
* V-sync is enabled by default in DX10 mode.
* Full-screen anti-alisasing now defaults to a lower-quality (and
better performance) setting.
* Version number displaying incorrectly on the Main Screen is fixed.
Nov 2009
--------
* Runway lights not working when using DX10 shader is fixed.
* Blackout/redout not working when using DX10 shader is fixed.
* Maverick view not working when using DX10 shader is fixed.
* ForceDX9= option to manually fallback to DX9 rendering is added to
the Options.INI.
Oct 2009-B
----------
* Third-party add-on terrain not loading textures is fixed.
* A-4H Ahit (73)'s RWR not working is fixed.
* Ammo weight showing up as 0 lb and ammo drop down being greyed out
on the loadout screen is fixed.
* The View Medal screen displays background JPG correctly.
------------------
2. Troubleshooting
------------------
Troubleshooting Tips
Before installing the game, please try the following:
- Close all other applications.
- Verify that your system meets the minimum system requirements.
If you are experiencing difficulties in getting the game to run,
please try the following solutions:
- Obtain the latest drivers for your video and sound card.
- Obtain the latest version of Direct X from:
http://www.microsoft...6A-9B6652CD92A3
- Install the latest update for your game from:
http://www.thirdwire...wnloads_sf2.htm
- Run scandisk and defragment your drive.
------------------------------
3. Contacting Customer Support
------------------------------
To obtain further technical assistance regarding this product, please
send an e-mail to:
support@thirdwire.com.
Please be sure to include the following information in your e-mail:
? Processor type and speed
? Operating System version
? Memory (RAM)
? DirectX Version
? Video Card type
? Error messages encountered and where/when you saw them.
Or visit our forums at
http://bbs.thirdwire.com/phpBB/
--
By Dave230 0 -
This is an update to the SF2 conversion of Florian's Mirage 2000D started by pablitoVPT and EricJ. This is a complete aircraft. Main reason for this update is a new flight model for hard setting with some minor updated avionics and weapons/loadout. Currently flying it in a merged install SF2E, DEC 2009. Your mileage may vary with other SF2 titles/installs. See the readme for details.
Spiff
By Spiff904 2 -
These are edited stock campaigns to suit the Updated SF2 Desert terrain that I recently released. While the original campaigns would work without much bother, they wouldn't give the benefits of all the additions I made to the 'Desert3' terrain. These include:
* All US Navy campaigns being carrier based.
* Players will now have the additional option of flying campaigns for the RAF.
* The two extra Parani airfields in Desert3 are included in these campaign files. Enemy squadrons have been assigned to them.
* The SF2 stock campaign files failed to give the player the benefits of having the option to fly in the new stock aircraft that are now available in SF2. These edited campaign files now include the Hawker Hunter, the F-4M/F-4M_75, the F-105D/D_66 Thunderchief, the A-7 Corsair (USAF/USN) and the Harrier GR.1/GR.3.
INSTALLATION:
Just unzip the RAR file and move the contents of the 'CAMPAIGNS' folder to your SF2 game's 'Campaigns' folder. For those who might be concerned; these new campaign files WON'T overwrite your stock ones.
I'm not sure if the CVA-63 and SCB-125 stock carrier models were included with the stock SF2 groundobjects; but if they're not, simply copy those folders from your SF2V/Objects/GroundObject folder. If you don't have SF2V or if you've no wish to get SF2V, please let me know in this release's Support Topic and if there's enough demand for it I'll release these campaigns with land-based USN squadrons.
Happy flying folks!
Piecemeal
By Piecemeal646 1 -
Israeli Eagles Pt.2: No. 69 Hammers Squadron (F-15I)
This is a small update for Sundowner's F-15I Ra'am skin from the F-15 Super Pack. It replaces the consecutive serial numbers with serial numbers found on the current aircraft of No. 69 Hammers Squadron.
INSTALLATION:
Extract the content of the archive and put the Objects folder into your mod folder. When asked to overwrite, press "Yes to all".
Have fun!
Team Flying Dragon
Released under the CombatAce Fair-Use License.
If you have any problems or comments, contact us at CombatAce.
By wilco219 0
-
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