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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. SF2 F-86F-40 Sabre Remod Pak
      = For SF2 ONLY, Full-4/5 Merged (Full-5 Reccomended/Preferred) =
       
      A remod/compliation of several F-86F Skin/Ini paks, now fully compliant with SF2. If you have the originals, you'll probably want to delete them, as THIS pack is designed to FULLY replace it.
      It is also suggested you be at the latest patch level, due to some ini 'switches' used.
       
      This pak contains the following skin/decal sets:
       
      JASDF:
      1 Kokutai
      3 Kokutai
      6 Kokutai
      8 Kokutai
       
      Imperial Iranian AF
      Ethiopian AF
      461st FDS, 50th FBW, USAFE 1956-ish (*note: in RL, was possbily -30 or -35)
      and an extra 'blank' natural metal skin, that you can use for whatever.
       
      Included:
      NEW SF2 compliant FM (from KAW)
      New 'sabre specific' HVAR A-G rocket (station specific coded)
      NEW cockpit (from the KAW F-86F)
      NEW Sounds (from KAW)
      'fake pilot' wing fences
      tweeks by Crusader for the KAW Sabres (well done Otto!!)
       
      All skins are in jpg format, and decal randomization is set to TRUE. The loadout ini uses the Year and Nation specific loadout switches for some of the export users, as defined in the enclosed Userlist.ini. Damage textures are the same DDS units as seen with the KAW Sabres. Other than the 'new' rocket, no other weapons are included, excepting the drop tank.
       
      As always, fairly easy to follow, yet semi-detailed install instructions are included. So, please read them. Also, please give the "Notes" section a read too.
       
      Happy Hunting!
      wrench
      kevin stein
       
      with thanks to PauloPanz for motivating me to finally finish this!!
      634 1
    2. SF2 WW2 SB2C-4 Helldiver Skins Pak
       
      -- Something for the PTO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      Some new skins for Veltro2K's SB2C-4 Helldiver.
       
      Skin/Decal sets included in this pack are for...
       
      VB-19, USS Lexington (in 3-tone --actual aircraft were -3s. Close enough!)
      VB-82, USS Bennington
      VB-85, USS Shangri-La (both in Dark Gloss Navy Blue, post-Jan 1944)
       
      Skins are in jpg format, and decal randomization is set to TRUE.
      They depict mid- and late war schemes. VB-82 & 85 carry the "G System" markings for their respective Air Groups, VB-19 does not.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. It contains the Change List.
       
      Good Hunting!
      wrench
      kevin stein
      122 0
    3. SF2 WW2 SB2C-1 Helldiver Tweeks Pak
       
      -- Something for the PTO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      Some tweeks, and a new skin for Veltro2K's recently released Curtiss SB2C-1 "Helldiver" WW2 USN dive bomber. It is to be applied to the aircraft package available at the following url:
       
      http://combatace.com/files/file/13772-curtiss-sb2c-1-helldiver/
       
      This pak contains a brand new 3-tone camo skin and 'generic' modex number decal set. The skin iteself can be also considered generic, as all units, when the Helldiver first entered service, were painted in the 3-tone. Some, including -3 & -4 models, carried it until VJ-Day. However, after late 43/early 44, the "G" system of Air Group marking came into being. This pak does NOT contain any G-system markings. They can easily be added via decals ini tweeking. And probably will be, as time permits :) .
       
      Included are Tweeked Data, loadout, and main inis as well as Sounds; weapons are NOT included. (excepting the drop tank). A brand NEW SF2-stye 'flight deck' hangar screen is.
      The skin is in jpg format, and decal randomization is set to TRUE.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. It contains the Change List.
       
      Good Hunting!
      wrench
      kevin stein
       
      with thanks to Veltro2K for getting these airplanes out for us to enjoy!
      157 0
    4. SF2 WW2 ETO 53rd FS, P-47D Bubbletop Pak
       
      -- Something for the WW2 ETO players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
       
      This skin should have been in with the recently released ETO Bubbletop Jug pak (for Wolf's Jug), but I'd forgotten that I'd moved it to a storage folder. As I had to reskin it and make some new decals to replace Major Lee's originals (sorry Ken!!), here it is! It sorta 'fell through the cracks', and I apologize!
       
      This pack contain the skin/decal set for the
       
      53rd FS, 36th FG, 9th AF (NM only)
       
      in early 1944 (pre-Invasion Striped). All new decals replace the originals by Major Lee, and Decal randomization set to TRUE. The NEW skin is in Jpg format. Serial numbers are 'generic' in nature, but are correct for the model/sub-variant depicted.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Major Lee's original readme is enclosed for historical purposes
       
      Good Hunting!!
      wrench
      kevin stein
      97 0
    5. SF2 WW2 ETO P-47 Bubbletop Pak
       
      -- Something for the WW2 ETO players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive modifications made to fit into the SF2 environment, not all features will be avaliable. As stated, reccomended for FUll-5 merged, as some decals referenced for the AdA skin use stock 3W decal callouts*
      *Note X2: this mod is designed for use =ONLY= in the ETO envrionment. Specific versions for use in the MTO will be released seperatly, when required (and available!)*
       
      Mods to Wolf257's P-47D Bubbletop Thunderbolt. This package "represents" mid production (-25) Jugs, of the 8th and 9th Air Forces, from the mid war to the end of the war time frame.
      This is a FULL aircraft pak, designed to =REPLACE= any others you may have, with (pretty much) all the trimmings. This pack contains the following skin/decal sets:
       
      63rd FS, 56th FG (NM only)
      62nd FS, 56th FG (Camo, w/Invasion Stripes
      377th FS, 362nd FG (NM, w/Invasion Stripes)
      GC II/5 "Lafayette" (Free French)
       
      Decal randomization is TRUE, and the NEW skins are in Jpg format. Nose arts for some are included, and are 98.6% historically accurate for the USAAF sets.
      Weapons (excpeting bombs), pilot figure, and engine sound are included. A New 'box art' style Hangar, now fully SF2 compliant, is included for your viewing pleasure. 2 different Loading Screens are included; you can switch them to whichever you like better!
       
      Any changes that have been introduced, are listed in the 'ChangeLog', in the "Notes" section.
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Wolfs original readmes, when discoverable, are included for historical purposes. Also, give the "Notes" section a read too. Please READ the 'To Install" section after unzipping, but BEFORE installing for an important note about possible conflicts with other Jug mods. And, as always, full credits for those who's eariler mods I "borrowed" from (ie: Major Lee).
      *Remember, these LODs are very old, and are released in "as is" condition.*
       
      Good Hunting!!
      wrench
      kevin stein
      281 0
    6. SF2 P-80 Shooting Star, World War 2: 1946 mod
       
      = For SF2 (Full4/5 Merged ONLY)
      - For WW2 ETO "Luft 46" & PTO "SWOTP" style installs -
       
      **This mod will ONLY work in SF2 Game Installs.***
       
      Mods to the KAW F-80 by ErikGen (re)create a "What If..." version for WW2:46 usage. This mod will REPLACE the version I built many years ago from the Pasko F-80. However, I DID reuse the decals (you all know how much I hate wasting good decals!!!), and actually had to remake a few. So, if you have the earlier 1stGen mod of Pasko's, you are instructed to delete the aircraft and decals folders. As stated, this replaces that one COMPLETLY!!
       
      This is the complete aircraft, with almost everything you need! I didn't include any weapons (bombs, rockets, etc) other than the drop tank data inis, as the tanks are built into the aircraft LOD. The pilot figure you also should have already.
      You'll find in this zip 3 skin and decal sets:
       
      ETO:
      336th FS 4th FG
      487th FS, 352nd FG (Blue Nosed Bastards of Bodney)
       
      PTO:
      416th Fighter Group (74 aircraft!!!) -historically, the furst unit to field them, post-war.
       
      Given the "What If.." nature of the mod, the start service date is listed as April, 1945. This makes the assumption (oh!! that word!!) the Normandy landings did NOT succeed, and more jets were appearing in Luftwaffe service. So, 8th Fighter Command rushed into service the P-80A Shooting Star to counter them.
      Same can be said for the PTO version; based on Okinawa for Operation Olympic, they can reach Kyushu fairly easily.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, the "Notes" section for other important stuff of interest.
       
      Happy Landings!
      wrench
      kevin stein
       
      *yes, even though 6 P-80s were touring Europe and the Med in 1945, they were NOT operationaly used. Given the speculative nature of the mod, it has been placed here, in "The What If.." hangar, and not into the WW2 aircraft downloads section. Enjoy!*
      226 1
    7. SF2 WW2 Focke Wulf P.II Jet Fighter by Timmy - A What If Luft '46 Mod
       
      -- Something for the WW2 ETO players --
      = For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) =
       
      *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive modifications made to fit into the SF2 environment, not all features will be avaliable.*
      *Note X2: this mod is designed for use =ONLY= in the ETO envrionment. A seperate skin for the MTO is included, but not 'activated'
       
      Mods, rebuilds, and general 'messing with' for Timmy's FW P.II jet fighter, to bring it more in line with SF2 useage.
      This mod is designed to REPLACE any 1stGen variant you may have in your WW2 ETO intalls. It is reccomended you delete the aircraft and decals folders of the originals, as to NOT cause any conflicts with THIS mod.
      This package represents P.II Project, as a production model called "Ta-173" (I couldn't think of anything else!) as deployed in Western Europe and the Med. Skins/Decals in this pak are:
       
      JG 1 Oesau
       
      JG 2 Richthofen
       
      JG27 Afrika, in a overall 'tan' desert camo (stored in a seperate folder inside the main aircraft folder called 'a-MTO skin'). It is suggested that this skin ONLY be used in an MTO-centric mods folder (it would look funny in western Europe!!)
       
      Skins are in their original bmp format, and decal randomization is set to TRUE. New damage textures are included, in DDS format.
       
      A (semi) compliant SF2 FM was cobbled together from various sources. As always, while it works well enough, further fine tuning is required by Experten.
      Sounds, pilot figures and weapons (R4M rack) are included, as well a new SF2 Hangar and/or Loading screens, in jpg format.
      Mission tasking has been limited, due to the aircraft's rather short range.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Timmy's original readme is included for historical purposes.
       
      Happy Hunting!
      wrench
      kevin stein
       
      *Note: this mod has been placed in the "What If..Hangar", as opposed to the WW2 Aircraft section, as the Real Life ™ aircraft never left the drawing boards*
      343 1
    8. Vought Corsair MK.2, RN Fleet Air Arm, by Mod Mafia/TMF
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *Note: There is a distinct possibility that this mod =MAY= work in SF/Wo* 1stGen game installs.
      However, due to the excessive modifications made to fit them into the SF2 environment. End
      Users ™ that attempt to do so, do so at their own risk. A Full 4/5 Merged install is
      reccomened; at very minimum, SF2:V is required, as this aricraft references the A-1H's
      destroyed model. Also, some of the SF2 only "switches" will NOT work in 1stGens.*
       
      *Note #2: this model will REPLACE, in it's entirety, those using Wolf's as a base. You may
      (well, should!) delete that mod completly; both the aircraft and decals folders. These, again,
      will replace them.*
       
      A brand "new" model that was never completed when Bpao passed away a few year back. I've been
      fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
       
      This is the Royal Navy Fleet Air Arm Corsair Mk.2 (with clipped wingtips) as seen 1943 and
      later aboard RN carriers in the Atlantic, Indian and Pacific Oceans.
       
      Skin/Decals are included are for:
       
      1842 NAS, HMS FORMIDABLE (during the time of the TIRPIZ raids; tagged as "Home Fleet")
      1830 NAS, HMS ILLUSTRIOUS (tagged as East Indes Fleet or "EIF", with SEA style markings)
       
      Both skins are in 'standard' Fleet Air Arm 2-tone camo.
      All skins are in jpg format, Decal Randomization is TRUE. A new-ish SF2 'box art' style hangar
      screen was (re)created for this aircraft. Damage textures are the old tga versions.
      Decals are used for all markings, and Randomization is set to TRUE.
      A user list is included; operational service dates have been rounded to the closest whole
      month, even though this is a "Nationalized" , no-exported Royal Navy version.
       
      The aircraft is fully carrier capable. The canopy operates via the Standard Animation Keystorke
      ™ of Shift/0. Like the other MM/TMF Corsairs, the wingfold operates via the "airbrakes" key.
      All lighting is historically accurate. WW2 weapons (ie: bombs, rockets) are NOT included. You
      should have them already. The drop tank is (as there were some slight adjustments to the F4U
      Early 150 gallon tank, and this WILL replace the original from the USN versions), as is the
      pilot figure and engine sounds (which you may also have already!).
       
      When 'in game', you'll see
       
      "Corsair Mk.II FAA (TMF)"
       
      in the aircraft selection drop-down window. This will diferentiate it from any other Mk.IIs you
      may (or may not) have.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read
      them!!!
       
      Happy Landings!
      wrench
      kevin stein
      217 1
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