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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. HMS Eagle R05 Mod Hi Res
      -------------------------
       
      Includes the final deck scheme to 1972
       
       
       
      The Ark Royal R09 version of this layout is now here:
       
      http://combatace.com/files/file/13876-hms-ark-royal-r09-hi-res-deck/
       
       
       
       
       
       
      You need the Eagle_L model from eburger68:
      http://combatace.com/files/file/13758-sf2na-ultimate-carriers-pack/
       
      Really for SF2 with SF2NA ship capability
      209 0
    2. Essex Class Carrier (SCB-125) Hi Res
      -------------------------
       
      Set of textures for the Thirdwire Essex Class carrier thats been in the series since 2004 (WOV) - so for any game that has the SCB-125
       
       
      USS Essex (CVA-9)
      USS Yorktown (CVA-10)
      USS Intrepid (CVA-11)
      USS Hornet (CVA-12)
      USS Ticonderoga (CVA-14)
      USS Randolph (CVA-15)
      USS Lexington (CV-16)
      USS Wasp (CVA-18)
      USS Hancock (CVA-19)
      USS Bennington (CVA-20)
      USS Bon Homme Richard (CVA-31)
      USS Kearsarge (CVA-33)
      USS Oriskany (CVA-34)
      USS Shangri-La (CVA-38)
      488 0
    3. Set of textures for the Thirdwire Kitty Hawk Class carrier that's been in the series since 2004 (WOV) - so for any game that has the CVA-63
       
      USS Kitty Hawk (CV-63) 1961–2009
      USS Constellation (CV-64) 1961-2003
      USS America (CV-66) 1965-1996
      USS John F. Kennedy (CV-67) 1967-2007
      738 0
    4. SF2 Republic F-105F/EF-105F Thunderchief Pak by ArmorDave
       
      = For SF2, Full-4/5 Merged (Full-5 Reccomended/Preferred) =
       
      *Note: the destroyed model referenced herein 'looks' for the stock destroyed F-105D lod. So, at
      the very least you MUST have either SF2E, or SF2V to gain access to said destroyed model. Hence the Full 4/5 Merged reccomendation*
       
      Some major upgrades to ArmorDave F-105F Thunderchiefs, bring them more in line with SF2 at the
      Full-5 Merged/Latest Patch level, as of July 2012.
      This mod is desinged to REPLACE any eariler SF2 update/upgrade versions of AD's aircraft that
      may be availalbe.
       
      The package contains 2 complete aircraft:
       
      F-105F (standard NM finish)
      EF-105F Wild Weasel II (SEA camo)
       
      Skins remain in bmp format (as they're not excpetionally large in size), and Decal
      Randomization is TRUE. Damage textures are the older tga versions.
       
      Both data inis have all new FM parameters, loadouts have been 'adjusted' for Game usage (and
      may not reflect Real World situations, but =WILL= reflect Game World situations). New engine
      sound, and some other small tweeks. New SF2-style Hangar screens are included.
      No weapons are included, other than the drop tanks, as I've referenced all stock 3W items.
      See the "Notes" section for more info on the changes.
       
      When 'in game', you'll see on the Aircraft Selection Drop-Down Menu
       
      F-105F Thunderchief (AD)
      EF-105F Thunderchief
       
      Although the F-105F as used in the Wild Weasel configuraion never actually "officially"
      recieved the "EF" moniker, I've done so here to diferentiate it from the standard or garden
      variety F model.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please -
      READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions,
      illuminations and so forth. And notes about any SF2V campaign that may use this aircraft; some
      slight editing of the campaign ini may be necessary due to the 'name change'.
      A full listing of credits, as always, is below the Install Instructions.
       
      Good Hunting!
      wrench
      kevin stein
      656 0
    5. SF2 WW2 ETO Spitfire 9C, 411 Squadron Skin Pak
       
      -- Something for the WW2 ETO players --
       
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
      **SF2:E Expansion Pak 2 REQUIRED to have the Spitfire 9c**
       
      A reskinning of the stock 3W Spit 9C to 411 "City of York" Squadron RCAF during WW2 in Western Europe.
      Skins remain in their 'lorez' 512 size, and are still in bmp format. Decal randomization is set to TRUE. All marking on the aircraft, excepting the Sky fuselage band are decals. This will make it exceptionally easy for skinners to create other RAF squadrons of this time period.
       
      Included are modified data and loadout inis. See 'changes' in the Notes section for full listing. And, for you viewing pleasure, brand NEW Hangar and Loading screens. The assumption (oh! that word!!) is being made that you've already made the aircraft player flyable, so no cockpit bits are included. Neither is my "One Click Restore Main Ini" (patent pending).
       
      The canopy has been activated via the Standard Animation Keystroke ™, Shift/0
      No weapons or pilot figures are included; you should have them already.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
       
      Happy Landings!!
      wrench
      kevin stein
      111 0
    6. SF2 WW2 ETO Spitfire 9e, 401 Squadron Skin Pak
       
      -- Something for the WW2 ETO players --
       
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
      **SF2:E Expansion Pak 2 REQUIRED to have the Spitfire 9c**
       
      A reskinning of the stock 3W Spit 9e to 401 "City of Westmount" Squadron, RCAF during WW2 in Western Europe.
      Skins remain in their 'lorez' 512 size, and are still in bmp format. Decal randomization is set to TRUE. All marking on the aircraft, excepting the Sky fuselage band are decals. This will make it exceptionally easy for skinners to create other RAF squadrons of this time period.
       
      Included are modified data and loadout inis. See 'changes' in the Notes section for full listing. And, for you viewing pleasure, a brand NEW SF2-style Hangar screen. The assumption (oh! that word!!) is being made that you've already made the aircraft player flyable, so no cockpit bits are included. Neither is my "One Click Restore Main Ini" (patent pending).
       
      The canopy has been activated via the Standard Animation Keystroke ™, Shift/0
      No weapons or pilot figures are included; you should have them already.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
       
      These 2 Mk.IX skin sets should give the recently (re)relased FWs something to contend with!
       
      Happy Landings!!
      wrench
      kevin stein
      105 0
    7. SF2 WW2 Focke Wulf FW-190F Jabo Pak
       
      -- Something for the WW2 ETO players --
      = For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) =
       
      *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive modifications made to fit into the SF2 environment, not all features will be avaliable.*
      *Note X2: this mod is designed for use =ONLY= in the ETO envrionment.*
       
      Mods, rebuilds, reskining/redecaling for Wolf's FW-190. This is the next of a series of FW-190 upgrades, that will cover those models (while still based off Wolf's original LOD), that were/are available from the 1stGen SF/Wo* mods previously released. With required upgrades for SF2.
       
      This mod is designed to REPLACE any 1stGen variant you may have in your WW2 ETO/MTO intalls. It is reccomended you delete the aircraft and decals folders of the originals, as to NOT cause any conflicts with THIS mod.
       
      This package contains 2 variants of the FW-190F as deployed in Western/Southern Europe, and North Africa/Med regions. Skins/Decals in this pak are:
       
      9/SG4 (Western Europe, crica 1944)
      I-SG4 (MTO desert camo, as based on Sardinia)
       
      *Please note, you should =NOT= mix/match the ETO and MTO skins in an ETO only install (or MTO only install). See 'Special Install Notes' for further instructions*
       
      All Skins are in jpg format, and decal randomization is set to TRUE.
      A (semi) compliant SF2 FM was cobbled together from various sources. As always, while it works quite well, further fine tuning is required by Experten.
      Sounds, pilot figures and weapons are included, as well a new SF2 version of my "box art" Hangar and/or Loading screens.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, the "Notes" section for other important stuff of interest. When discoverable, all original readmes are included for historical purposes.
       
      *Due to the age of the physical model (LOD), this mod is being released "as is"; PLEASE see the Notes section for more info*
       
      Happy Landings!
      wrench
      kevin stein
      320 0
    8. SF2 WW2 Fi-156 Storch Tweeks Pak
       
      -- Something for the WW2 players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs at the 08 Patch Level. However, due to some of the modifications made to fit them into the SF2 environment (read: cockpit tweeks, data ini tweek, destroyed model), all the features will =NOT= be working as designed.*
       
      Some modificationa, tweeks, reskins and so forth for Raven's very cool little Stroch, create an SF2-ish version. (although it needed very little work!!). As stated above it will probably work in SF/Wo* game install at the 08 Patch level. As the cockpit uses the "open cockpit" statement, it may not work in 06 levels. I don't remember if that statement is active in those earlier versions.
       
      Basically, I've added a working cockpit, with extensive modifications to allow you 'see' the internal structure of the framing and such. The cockpit comes from my L-19/O-1E mod, which is in itself a mod of Kesselbrut Yak-3/9 cockpit. Through use of moves and Hides, along with metric conversion of the gauge readout, makes this a fun plane for sightseeing! And a new pilot figure and engine sound, too.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
      With Thanks To Raven for this bird,
       
      Happy Landings!
      wrench
      kevin stein
      175 0
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