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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      P-14 Tall King Radar
      This file work and tested on SP2 only
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy the files to Objects folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=GK-P-14
      FullName=P-14 Tall King Radar
      TargetType=EW_RADAR
      ;TargetType=RADAR
      ActiveYear=1959
      TargetValue=100
      UseGroundObject=TRUE
      GroundObjectType=GK-P-14
      RepairRate=0.555
      StartDetectChance=80
      StartIdentifiedChance=20
      IncreaseDetectChanceKey=10
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      DestroyedModel=Radar_Destroyed.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100
      copy the GK-P-14 folder to the ground object
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      Thanks to strahi for requsting this model to be made and making the data files I hope you will injout it 
      Me for making the model
      and big thianks to AC members for there help.
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      171 1
    2. CROTALE mod by GKABS

          1) Historical background

         The Development of the Crotale Surface-to-Air Missile system began in 1964.
         The Crotale is a very short range SAM system (Sol-Air à Très Courte Portée or SATCP).
         It was said that South Africa paid 85% (France: 15%) of the first step development 
         costs of this SAM System. The Crotale was named "Cactus" for South Africa.
         Thomson-CSF for the radar and the electronics, and Matra (Engine division) for the 
         R440 missile were the two prime contractors.
         South Africa received the first systems in 1971.
         In 1971 France placed the first order for operational tests: 1 Acquisition Unit and 
         2 Firing Units.
         The Armée de l'Air bought this SAM system in order to protect their airfields.
         The Crotale in this first opérational version (Crotale 1000) was above all engaged 
         for the Egypt-Libya and Angola wars in the 1980s.
         Further developments were launched for several customers among the 15 ones which 
         ordered this system.

          2) Installation in your Strike Fighters 2 installation(s)

         There are 2 options :
          - The "Sand" version in order to put in any "Desert" type SF2 install,
          - The "Green" version for any "European" type SF2 install.

         So you'll find them into 2 separated packs ready to play :)
          If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

          3) Credits
          
          - Coupi for suggesting the model, document, creating the data files, and testing.  From the bottom of my heart thanks.
          4) LICENSE:
          You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2.
           For use outside of this scope, you need to contact me for permission.
          gkabs@gkabs.net
          Software used:
          3d Max 2009
          UVLayout v2 Pro
          Substance Painter
          Adobe Photoshop

          If you need any assistance please contact me at 
          gkabs@gkabs.net    
      https://gkabs.net
       
      213 3
    3. MISTRAL MANPADS  mod by GKABS
          Only for SF2
          1) Historical background
          MISTRAL MANPADS is a very short-range air defense weapon system, firing the MISTRAL, latest generation fire-and-forget missile.
          It features a lightweight man-portable launcher. It can be easily transported and operated from the ground, a vehicle, a building, or a ship. MISTRAL                 MANPADS is normally operated by a gunner and a crew commander. However, if the mission is carried out in a simple tactical environment, it can be operated by one single soldier.
          MISTRAL is a man-portable, fully digital, heat-seeking missile, designed to meet the requirements of all branches of the armed forces. It boasts a 97%                 proven success rate and higher reliability than any other existing low-level air defense missile.
          Type        Manportable surface-to-air missile
                  Place of origin    France
          Specifications
          Length        1.86 m
          Diameter    90 mm
          Crew        2
          Effective firing range    up to 6 km
          Warhead    High Explosive with high density tungsten balls
          Warhead weight    2.95 kg
          Laser proximity or impact triggered
          Engine    Solid Rocket Motor
          Maximum speed    800 m/s, approx. Mach 2.6 (high supersonic)
          Guidance
          system
          Infrared homing
         2) Installation in your Strike Fighters 2 installation
          copy to object folder 
         3) Copy the files to Objects folder and add the falowing to _TYPES.ini file
          [TargetTypeXXX] 
          Name=MANPAD_Mistral
          FullName=MANPAD_Mistral
          TargetType=SAM_LAUNCHER
          UseGroundObject=TRUE
          GroundObjectType=MANPAD_Mistral
          ActiveYear=1989
          TargetValue=100
          RepairRate=0.550
          StartDetectChance=80
          StartIdentifiedChance=20
          IncreaseDetectChanceKey=10
          MaxVisibleDist=5000.0
          DestroyedEffect=SmallRocketGroundExplosion
          DestroyedModel=
          SecondaryEffect=VehicleFireEffect
          SecondaryChance=0
          If you need any further help please read the Knowledge Base at:
       
         https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
         4) Credits
          
          - Thirdwire   
          - yakarov79 for mistral missile model and skin (Thank you, excellent job on the model ;))
          - Coupi for creating the data files, and testing.  From the bottom of my heart thanks.

          LICENSE:
          You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
          gkabs@gkabs.net
          Software used:
          3d Max 2009
          UVLayout v2 Pro
          Substance Painter
          Adobe Photoshop
          Fuse
          If you need any assistance please contact me at 
          gkabs@gkabs.net
       
       

          
      178 0
    4. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      3 new russian Pilot models
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      This is for the SF2 series ONLY.
      Installation:
      Copy the files to Objects\pilot folder
      Add these lines to the _DATA.INI file to any jet you would like to add the new pilot too.
      [Pilot]
      PilotModelName=XXX                     <---- replace the XXX with the .old file name for the pilot
      PilotHeadNodeName=GK_Head    <----
      if you have a two-seater add the Copilot as well.
      [CoPilot]
      PilotModelName=XXX                     <---- replace the XXX with the .old file name for the pilot
      PilotHeadNodeName=GK_Head    <----

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Fuse
      FaceGen
      If you need any assistance please contact me at 
      gkabs@gkabs.net
      133 0
    5. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      complete SA-3 models tested and working for only SF2 series.
      Installation:
      Copy the files to Objects folder and the following to _TYPES.ini file
      [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
      Name=SA-3DL
      FullName=SA-3 Goa Dual SAM 
      TargetType=SAM_LAUNCHER
      ActiveYear=1962
      TargetValue=100
      UseGroundObject=TRUE
      GroundObjectType=SA-3DL
      RepairRate=0.555
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=LargeRocketGroundExplosion
      DestroyedModel=sa-2_launcher_destroyed.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100
      [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
      Name=SA-3QL
      FullName=SA-3 Goa Quad SAM 
      TargetType=SAM_LAUNCHER
      ActiveYear=1962
      TargetValue=100
      UseGroundObject=TRUE
      GroundObjectType=SA-3QL
      RepairRate=0.555
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=LargeRocketGroundExplosion
      DestroyedModel=sa-2_launcher_destroyed.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100
      [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
      Name=Pechora-2ML
      FullName=Pechora-2ML Goa Quad SAM 
      TargetType=SAM_LAUNCHER
      ActiveYear=1962
      TargetValue=100
      UseGroundObject=TRUE
      GroundObjectType=SA-3QL
      RepairRate=0.555
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=LargeRocketGroundExplosion
      DestroyedModel=sa-2_launcher_destroyed.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100
      also you need to add these:
      SNR-125
      SNR-125M
      SNR-125-2M

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Big thanks to :
      tiopilotos for requesting these models and for his sound files smoke effect as well as testing.
      Coupi without his input and testing and fixing the INI files, this would have been a dead-end without his help.
      strahi for testing the earlier models.
      yakarov79 for his excellent SNR-125 model
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Fuse
      FaceGen
      If you need any assistance please contact me at 
      gkabs@gkabs.net

       
      207 3
    6. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      M51 Skysweeper model.
      tested and working for only the SF2 series.
      Installation:
      Unpack and copy to the SF2 Directory
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit:
      GKABS for making the model that was requested by whiteknight06604 (Gunner/operator are free from the net model couldn't find the maker name to give credit to)
      Coupi For making the data/INI files and testing as well as making the videos.

      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Fuse
      FaceGen
      If you need any assistance please contact me at 
      gkabs@gkabs.net

       
      200 2
    7. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      This is the Tactical Air Navigation System unit
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy the files to Objects folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=GK-TANS
      FullName=Tactical Air Navigation System
      ModelName=GK-TANS.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=TRUE
      GroundObjectType=GK-TANS
      DamagePoint=140.0
      ArmorValue=24516080.0
      ArmorType=2
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      CollisionMesh=GK-TANS.LOD
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=BUILDING1_DESTROYED.LOD
      SecondaryChance=100
      SecondaryEffect=LargeFire

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model and textures
      The texture from https://www.pngguru.com/ and https://www.textures.com/
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      138 0
    8. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Giraffe 2D radar and 3d radar were requested by strahi.
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy the folder to Objects/GroundObject and the following to _TYPES.ini file
      [TargetTypeXXX] <-------- Change to the next number at the bottom of your type listing
      Name=GK-Giraffe-R2D
      FullName=Giraffe 2D radar
      TargetType=AAA
      UseGroundObject=TRUE
      GroundObjectType=GK-Giraffe-R2D
      ActiveYear=1985
      TargetValue=250
      RepairRate=0.555
      StartDetectChance=80
      StartIdentifiedChance=20
      IncreaseDetectChanceKey=10
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=50
      [TargetTypeXXX] <-------- Change to the next number at the bottom of your type listing
      Name=GK-Giraffe-R3D
      FullName=Giraffe 3D radar
      TargetType=AAA
      UseGroundObject=TRUE
      GroundObjectType=GK-Giraffe-R3D
      ActiveYear=1985
      TargetValue=250
      RepairRate=0.555
      StartDetectChance=80
      StartIdentifiedChance=20
      IncreaseDetectChanceKey=10
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=50

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      GKABS for creating the model (everything except the truck chase) and skins
      strahi for testing and making all the data file for the 2 models, big help many thanks, and I hope you will enjoy your request.
      The truck model is a free form https://free3d.com/ by ysup12 
      Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      236 0
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