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THAT LITTLE SOUND PACKAGE I MADE SMALL MODIFICATIONS I EXPECT TO REMEMBER TO BACK UP SOUND BEFORE REPLACING
By ALVAROIDEAL278 4 -
Tornado Sounds
---------------
New in 1.1 version:
-------------------
Beter sounds levels. Correct stall sound. Improved BK-27 sound.
Wind sounds for RAF, Luftwaffe and AMI.
Installation
-------------------
1st, check wav files. It's possible you dont like them and there is no sense to replace files you like.
Always BACKUP your older files !
1. Unpack and copy sound files to MODS/Sounds
2. Modify DATA.INI and AVIONICS.INI files
3. Modify BK-27 cannon.
DATA.INI / [Sounds]
--------------------------------
[Sound]
EngineSoundName=tor_engine
AfterburnerSoundName=tor_AB
DamagedEngineSound=tor_fire
StallSoundName=tor_stall
WindSoundName=RAFComms_3 <-- RAF ;tor_luftwaffe <-- German ; tor_Italian <-- Italian
WindSoundName is radio communication file.
RAFComms_3 is RAF Tonkas and Buccaners strike radio in Desert Storm
tor_luftwaffe is German Tonkas training radio
tor_Italian is Italian Tonka refueling in 'DS' operation radio
AVIONICS.INI / RWR
---------------------------------
[RWR]
TrackSound=tor_rwr.wav
LockSound=tor_missile.wav
[RWRTrackSound]
Priority=HIGH
3DSound=FALSE
Looped=FALSE
NumBuffers=1
[RWRLockSound]
Priority=HIGH
3DSound=FALSE
Looped=TRUE
NumBuffers=1
GUNS EDITOR
------------------------
Changing sound file.
ADD TO FLIGHT/SOUNDLIST.INI
----------------------------------------------------
[SoundList]
// Tornado GR.1 sounds
SoundFilexxx=BK-27
SoundFilexxx=tor_engine
SoundFilexxx=tor_AB
SoundFilexxx=tor_stall
SoundFilexxx=tor_fire
SoundFilexxx=RAFComms_3
SoundFilexxx=tor_luftwaffe
SoundFilexxx=tor_italian
//-------------------------
[BK-27]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=100.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[tor_engine]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
FrequencyControl=TRUE
NumBuffers=3
MaxDist=2000.000000
MinDist=100.000000
InsideConeAngle=10
OutsideConeAngle=160
ConeOutsideVolume=55
[tor_AB]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=3
MaxDist=2500.000000
MinDist=100.000000
InsideConeAngle=60
OutsideConeAngle=130
ConeOutsideVolume=50
[tor_stall]
Priority=HIGH
3DSound=FALSE
Looped=TRUE
NumBuffers=1
[tor_fire]
Priority=HIGH
3DSound=FALSE
Looped=TRUE
NumBuffers=1
[RAFComms_3]
Priority=NORMAL
3DSound=FALSE
NumBuffers=1
Looped=TRUE
[tor_luftwaffe]
Priority=NORMAL
3DSound=FALSE
NumBuffers=1
Looped=TRUE
[tor_italian]
Priority=NORMAL
3DSound=FALSE
NumBuffers=1
Looped=TRUE
[tor_stall]
Priority=HIGH
3DSound=FALSE
Looped=TRUE
NumBuffers=1
[tor_fire]
Priority=HIGH
3DSound=FALSE
Looped=TRUE
NumBuffers=1
By guuruu142 0 -
This is a little in cockpit sound mod I've been using to replace the stock sounds, I feel it adds a little extra immersion by adding background radio comms to the cockpit environment..
With the appropriate comms you can set up virtually any aircraft from any nation to play background sounds in the language of your choice, this pack uses RAF/US comms but other languages can easily be added by the end user following my examples.
Sorry , but reading the readme is a must with this mod.
You WILL need to BACKUP some of your files first. !!
By Sundowner591 2 -
This is a bonus pack for Strike Fighters 2 War for Israel in order to provide more options.
I hope you enjoy.
63 0 -
This is a music pack for Strike Fighters 2 War for Israel. It contains mostly epic music.
I hope you enjoy.
70 0 -
New sound BF109
By ALVAROIDEAL80 2 -
G Over Limiter real soviet version...
By emresukhoi117 0 -
New SovComms sound, real dogfight, su-27 vs su-27 training :)
By emresukhoi159 0
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