Jump to content

Recommended Posts

Posted

C-130J-30 Shimshon

 

WIP using Dels' dark grey skin & some stock Israeli decals. Does anyone have a decal for the 103 'Elephants' Squadron badge?

 

img00009_zpsz9syyssf.jpg

 

img00011_zps3ztvfrsx.jpg

 

img00010_zpsn4mxeyji.jpg

 

img00007_zpsloygh6x6.jpg

  • Like 5
Posted

Here we see the beautiful Cheetah in its natural habitat... this cheetah tends to prefer hunting Floggers as they have been found to be plentiful across the Savannah 

post-61433-0-28262000-1465788233_thumb.jpg

  • Like 11
Posted

Missed me much you old farts? :biggrin:

 

post-8911-0-91760800-1466420551_thumb.jpg

post-8911-0-23042300-1466420526_thumb.jpg

post-8911-0-54084400-1466420542_thumb.jpg

post-8911-0-67926500-1466420558_thumb.jpg

post-8911-0-74682300-1466420564_thumb.jpg

post-8911-0-35658100-1466420572_thumb.jpg

post-8911-0-01760600-1466420588_thumb.jpg

post-8911-0-85929600-1466420592_thumb.jpg

 

Satellite coverage proof of concept in the TFD/HFD format

 

because when I got no reply from TK regarding the new terrain engine format I mumbled to myself "why not the other way" as almost nothing prevents us to have TFD from one map and HFD from the other in the same terrain

  • Like 20
Posted

might be another SF2 development breakthrough is few hours of work and ingame confirmation of format governing rules away... and yeah this one is the SF2NA LOD_BASED version so goal is to have this work with reflective moving water

 

post-8911-0-15337000-1466549379_thumb.jpg

 

post-8911-0-49179300-1466549386_thumb.jpg

 

post-8911-0-66384700-1466549394_thumb.jpg

 

post-8911-0-33965400-1466549405_thumb.jpg

 

post-8911-0-22047600-1466549415_thumb.jpg

 

post-8911-0-45830400-1466549426_thumb.jpg

 

post-8911-0-58790900-1466549437_thumb.jpg

 

post-8911-0-03824400-1466549450_thumb.jpg

 

post-8911-0-06569900-1466549462_thumb.jpg

 

post-8911-0-37317400-1466549478_thumb.jpg

 

and three things:

1) I scrapped the old format tests I posted yesterday -too many issues, instead focused on making test map in SF2NA LOD format

2) I am aware right now it looks more like 2001 era USAF graphics -I will try to add specularity and possibly normalmapping :yes:

3) I'll post more when and if I do more testing and confirm some suspicions. Hard to do with locked LODs and shaders :sad:

 

 

 

  • Like 18
Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..