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Showing most liked content on 11/14/2015 in all areas

  1. 2 points
    Thanks guys, please feel free to comment, suggest, report, send me files...etc...to make this pack better!
  2. 1 point
    Outstanding! Great work..........Much appreciated.
  3. 1 point
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  6. 1 point
    I might check some loadouts from two other games/simulators I own based on the F-22, although the loadouts were just based on guessing at the time these two games were made. Let's also keep in mind that the F-22, while it is indeed a stealth fighter jet, would carry external weapons too in case things get hot and in order to maximize the firepower against aerial targets (or even ground targets, but the F-22 was born for air superiority, even though it is capable of multirole ops).
  7. 1 point
    I think that loadouts with external weapons under wings look a little bit odd because they significantly increase the radar cross section of the aircraft. One of the biggest advantages of the F-22 is its stealth capability, although it is not properly featured in SF2. I think that the loadouts should be more realistic which means limited to internal weapon bays. I also think that you should replace GBU-39 with GBU-40 in Anti-Ship and Attack loadouts. GBU-40s are able to hit moving targets while GBU-39s are not. I would also suggest to replace GBU-39 in Strike loadout with GBU-31, GBU-32 or AGM-154C.
  8. 1 point
    Glad to see there is interest in tweaking of the flight models for FE2. I look forward to hearing some of the comparisons and results. The open model and customizability of FE2 lends itself well to further improvement and greater realism in the data files - it may be possible to approach Rise of Flight in terms of flight realism (although RoF may itself have some limitations in its own flight models). While I've tried to be as realistic as possible with most of my modifications, there are one or two plane models where the Prop RPMs, if reduced to their historical limits, require an outrageously high engine output value (SLPowerDry) to even come close to their top speeds. In those rare cases it was easier to go for a reasonable approximation of max. engine output, and to add a couple of hundred RPMs to the Prop values, beyond their historical values - but I tried to avoid this whenever possible. My theory is that some of the models - and data files - made for FE (such as the Bristol Scout, the early Eindeckers, etc.) - when placed in FE2 seem to require higher/unhistorical Prop RPMs - the models that were made specifically for FE2 mysteriously don't need this and have been modified to historical Prop values. I've managed to get the Morane Parasols down to approximately realistic engine power output and historical Prop RPMs, also the Morane Bullets - have now reviewed my modifications for the Fokkers and I'm happy with the numbers for the D7, D7F, also the D2 and D3 - but the Dr.1, E2a, and E3 still seem a bit strange in terms of data numbers (the Dr.1 too low with its power output and the Eindeckers requiring too high an SLPowerDry number so that Prop RPMs can stay historical) - will tinker further with the Dr.1 and Eindeckers and will post fresh data files for those if the experiments give good results (if the results are not good I'll just let those three sit as they are). The Fokker D.8 I'm reasonably happy with; RPMs are slightly "high" but engine output is therefore lower and more realistic. At least it now reaches its historical top speed of 204kph below about 700-800 feet of altitude. The Pfalz E.1 and E.4, as they are with my current modifications, require obviously "higher" RPMs for the engine power output to stay realistic; with historical RPMs for those, the SLPowerDry setting has to be set so high that the torque from the rotaries then makes those two models nasty to fly. Oct. 18, 2015 Update: Pfalz and Fokker Eindeckers successfully tweaked, also Dr.1 successfully tweaked (newer data files for those types have been uploaded). Oct. 24, 2015 Update: a few more Nieuport, Pfalz and Fokker types added, including several other modifications in the newest data files (read the instructions in the "Read Me"). Happy flying and further testing of the flight models, Von S
  9. 1 point


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