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Showing most liked content on 10/17/2017 in Posts
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7 points
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6 pointsWith the newest member of the Spice Family... The Spice-250... Now Sead and CAS mIssions are a nigthmare for SAM and Tank crews
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6 points
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3 points
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3 points
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2 points
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2 points
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2 pointsNot a problem. I'm sure some enterprising modder will make some Blue Max skins to go with the George Peppard pilot. Meanwhile, back at the factory...
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2 pointsWorked on the Pfalz D.IIIa skins and also started the Pfalz D.VIII. The work went quickly because I was able to adapt a lot of stuff from the D.III.
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1 pointView File German Air Force Tornados ______________________________________________ GAF Tornado Addon for SF2 series by the GMG ______________________________________________ General: -------- The Panavia Tornado is a family of twin-engine, variable-sweep wing multirole combat aircraft, which was jointly developed and manufactured by Italy, the United Kingdom, and West Germany. (source:wiki) IMPORTANT! This pack contains only the german versions IDS, ECR and IDS ASSTA3.1! Due to the setup of the weapon stations, you can not change them to other nation versions! Installation: ------------- Unpack the files, read the GAF_Tornado_README.txt! Drop all files into your mod folder the way they are setup in this pack. If you are unsure about the way how mods are installed, check the knowledge base at CombatAce! Model features: --------------- + All 357 serial numbers. Numbers.lst shows what aircraft reached the ASSTA upgrade. Trainer just means, they are in reality steerable from the back also, fully combat compatible. A "-D" behind means, the aircraft got decommissioned between 2000-2005. "CXX-XXXX" shows the aircraft crashed by month-year. + Many new parts and remodeled stuff. (Including external model and cockpit) + Many pylons are used only for the german weapons, to make them match with launch rails and weapon locks. + Included are several weapons, if you have them allready, you're fine. + Shift+7 for Night Vision Goggles in cockpit view. + Shift+8 deploys stairs and covers for parking. + Shift+9 deploys refuel probe. + shift+0 opens canopy. + Hangar and Loading screens in two resolutions. Change in the aircraft.ini your screen aspect ratio 4:3 or 16:9. (Two Hangar/Loading screens with -4-3 or -16-9 in Name) Credits: -------- Soulfreak and ravenclaw007 for their work on this, including skinning and 3D work. Dave, sundowner and ianh755 for their work on the original files Submitter Florian Submitted 10/17/2017 Category Tornado
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1 pointI gave up faith that we'd ever see a Lavi in SF2 a loooooong time ago. Glad I was wrong! Can't wait to fly it.
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1 pointHello FE/FE2 flyers, Here's one more over-compressed engine that I've overhauled, for one of my favorite planes - the Pfalz Dr.1. This one is now powered by the over-compressed variant of the Siemens-Halske engine (the III.a variant). Historical stats. for the over-compressed engine: 6.0:1 compression ratio (high for the WWI period) 160hp @ 900 engine rpm 200hp @ 950 engine rpm 240hp @ 1000 engine rpm (over-compressed; for short periods, below about 1500-2000 m alt.) (could output 160hp @ full throttle as high as 3700 m alt.) Other interesting details about the engine: Propeller and 11 cylinders spin in one direction, the crankcase in the other (see TheAerodrome.com for more info.) Historical stats. for the uncompressed III (not III.a) variant: 160hp @ 900 engine rpm 200-210hp @ 950-970 engine rpm Stats. for the Sh.IIIa-powered Pfalz Dr.1 in FE2 after the FM overhaul are: - very short run-up for takeoff @ full throttle (less than 30-40 meters) - take offs are fine @ about 100 kph - powerful engine allows level flight, even gentle/longer-run take offs, @ about 50% throttle - stalls below low 70s/high 60s kph in a climb, similar stall in straight line (mid-60s kph) - tends to slip out of very tight turns and very tight loops on occasion, at speeds as high as 130s/140s kph (in gentler turns slips happen below about 100-110 kph); symptoms not as noticeable as on Pfalz. D.III/IIIa, and easier to correct - top speed at full-throttle (over-compression near sea level): 202 kph - cruise speed @ 80% throttle (near sea level): 174-5 kph - climb @ 80% throttle in 120s kph to about 1000 m alt.: 7-8 m/s (amazing climb rate even with non-overcompressed throttle, better than the Fokk. Dr.1 and D.VII/VIIf, thanks to its three wings, powerful engine, and better aerodynamic qualities/slipperiness than on the Fokk. Dr.1; also has thinner airfoils than the Fokk. Dr.1 but not as thin as on allied types such as the SPADs, Se5a, etc.) 1000 m alt: 196-7 kph @ 100% throttle 1500 m alt: 190-1 kph @ 100% throttle (this is the sometimes-cited top speed for the Pfalz Dr.1) 3000 m alt: 178-9 kph @ 100% throttle 4000 m alt: 170 kph @ 100% throttle 5000 m alt: 160-1 kph @ 100% throttle 6000 m alt: 153 kph @ 100 % throttle (theoretical ceiling for Sh.IIIa variant is about 6300 m) 6500 m alt: 81-2 kph @ 100% throttle (easily falls into 70s kph and stalls/spins here; notice also the drop off in top speed since the theoretical ceiling has been passed by about a couple of hundred meters) - climb rate @ 100% throttle from about 1500 m alt. to 5000 m alt. is fairly consistent @ about 120 kph, averaging 8-9 m/s (very impressive for a WWI type); drops to about 5-6 m/s @ 120 kph and full throttle beyond about 5000 m alt; going into the 130s kph to climb beyond 5000 m alt improves the rate slightly to about 7-8 m/s (again @ full, over-compressed throttle) - the Pfalz Dr.1 is on average about 10 kph slower at the higher altitudes than the 200 hp Alb. D.Va and the Fokk. D.VIIf, but the climb rate is better by about 3-4 m/s (a noticeable difference) - approximate engine rpm equivalents and throttle settings seem to be as follows: 100% (over-compressed) throttle: about 240 hp (this gives you as much power as the later SPAD 13, the Ansaldo, also the high-compression Fokkers and Albatroses; and don't forget the improved climbing power you have) 80% (normal) throttle: about 200-210 hp 50% (half) throttle: about 150-160 hp 25% (quarter) throttle: about 80-100 hp - to land, cut the throttle to idle since otherwise you already have ample power; or switch off the engine - avoid rough exits from dives exceeding about 250 kph; type dives easily to nearly 400 kph on full power; model now has MaxG limits implemented and is more realistic; also with improved damage ratings included, and a new sound for the Siemens-Halske engine - if you want a Pfalz Dr.1 with the uncompressed variant of the engine, Sh.III (160 hp, max 210 hp), include the following changes in your data ini: under MissionData: change service dates to April-July 1918 (educated guess for the end date) also change the ceiling to between 5800-6000 meters under the Engine section, paste over the following entries, for the relevant sections (which will give a top speed of about 200 kph near sea level, another often cited number for its top speed): AltitudeTableNumData=23 AltitudeTableDeltaX=504.8 AltitudeTableStartX=0.0 AltitudeTableData=1.000,0.996,0.988,0.982,0.964,0.945,0.927,0.909,0.891,0.873,0.855,0.836,0.818,0.800,0.782,0.764,0.745,0.727,0.709,0.691,0.673,0.655,0.000 Happy flying, Von S [Files included in ver. 9.0 and later of my FM updates pack.]
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1 point
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1 pointThe problem is not with the FM, which I think is excellent. It's more a problem with the inexperienced pilot.
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1 pointYep, damn shame about that but it's pretty typical for WW1 sims. They usually don't make enough money to justify development costs. I like FE2 because I like low-level dogfighting and FE2 is easier to mod than CFS3. I realize the WOFF guys - after many years of dedicated work - have a better looking sim, but they extensively modified CFS3 into something very different from the original Microsoft release. In addition to new aircraft, I keep fooling around with experimental ground tile art to improve FE2 at really low level.
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1 pointGot a lot of details done, particularly the bracing wires. The inner wing bays used double bracing wires, and some were sheathed in wood fairings, possibly to damp vibration. Click shots for hi-res images.
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1 point
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1 pointAnyone that's ever seen this movie will know the reference of this thread title (which I"m sure I spelled wrong..) Afficianodos of aviation films will appriciate this lost little gem from Hollywood. I'm talking about 1948's "FIghter Squadron", staring actors and, most importantly, P-47 Thunderbolts. If you've never seen it, take the time. The flying sequences are worth it (both the archival combat footage and the 'new' shots for the film. It's never been released on video (tape or disc) that I know of...but someone uploaded the full movie to YouTube. Enjoy!
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1 pointMartin, Raven, this game lacks enough two-seaters, a MiG-23UB and MiG-21U/UM would be most welcome
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