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Showing most liked content on 12/20/2017 in all areas

  1. 5 points
    Looks like he's flying again...Asiago Plateau and upper Piave valley
  2. 5 points
    Thank you sooo much Geezer...finally I've my own aircraft in a truly awesome quality ...and don't have to play in B-movies any more
  3. 4 points
  4. 3 points
    Gents, you all know that you're complaining about a mod package that's nearly 10 years old, right?? And that the people that built it aren't even around anymore? My suggestion is, if you have documented proof of the ECM issue and the capabilites the aircraft is SUPPOSED to have, is the make the adjustments in the data inis of said aircraft, state the reasons for the changes in your readme (documenting the appropriate USAF T.O.s or whatever), and upload the corrected data ini's to one of our many convenient categories (suggestion: Object Mods / Ini File Edits) so the community can share in the correction. Don't forget to include a screenshot, either (required) Because complaining about it in a 10 year thread, accomplishes nothing. Work the problem and share it with the community. That's how we do things here
  5. 3 points
    Testing the N28 cockpit, and accidentally got some Pfalz D3a takeoff shots.
  6. 3 points
  7. 3 points
    Making good progress on the artwork, especially the engine-turned cowling.
  8. 2 points
  9. 2 points
  10. 2 points
  11. 1 point
    View File Mirage F1CH Early Mirage F1CH (1978-1985) This mod is dedicated to BPAO, nothing would have been possible without him. 30 Mirage F1CH were ordered from Dassault by the Royal Moroccan Air Force (RMAF) in 1975, with the first deliveries taking place in 1978. F1CH_Early specifics: R550, R530, S530F, CLB4, no CLB8 radio-altimeter Doppler Radar Seat Mk6 RWR BF COR-2 recon pod capability with animated cockpit COR-2 sight Covered unit : Escadron ASSAD A big thank to all on Combatace and C6 forums that helped us solving issues we encountered. Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F.1 Team Submitter ludo.m54 Submitted 02/24/2014 Category Mirage F1  
  12. 1 point
    Great Work on the Pit!! And realy good work on the skin! Will be nice to have it done in my hangar
  13. 1 point
    Next up... Pioneer aircraft
  14. 1 point
    Been working on the N17/24/27 stuff and got the first one - the N27 - into the air. Furball over France!
  15. 1 point
    On NavalMap=TRUE terrains the fleets are "active" at long range, probably because they are the main objects for naval strike missions. They are always visible with the "next ground object" view function.
  16. 1 point
    Thanks. VonS likes it too, and intends to make an exceptional FM for the model. More shots - click to view hi-res images.
  17. 1 point
    Click shot for hi-res image.
  18. 1 point
    Got a good start on mapping the Pfalz D.III this morning.
  19. 1 point
    The cockpit is more difficult than usual because of the lack of data. Shots below show progress, plus only known photo of J.1 cockpit. As usual, click on shot for hi-res image.
  20. 1 point
    Meanwhile, I have also worked on the Pfalz D.III (not D.IIIa) and improved the the upper wing ribs.
  21. 1 point

    Version 2.3

    652 downloads

    This model represents the first Littoral Combat Ship, USS Freedom, in commission with the US Navy since 2008. These vessels are designed to be fast, stealthy, and highly modular. This package includes decal sets for all current and future ships of the class, plus all necessary sounds, guns, and weapons such as the exclusive RIM-116 Rolling Airframe Missile. The ship can support two helicopters. See the readme file for full details. A SRBOC countermeasures system has been installed to help defend against anti-ship missiles. This system is still in the beta stages, but if well-received, will be added to my other models as appropriate. The weapon systems, collision mesh, and decals have been updated for compatibility with SF2: North Atlantic and the March 2012 patch. If you have not installed/do not plan to install either, this model will not work properly. When setting up a task force, using the USNgrey texture will allow hull decals based on the ship number. This is bugged in single missions (as the ship number apparently defaults to 90 and can't be changed), so select a specific texture set with the hull number you want. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
  22. 0 points
    Hum a few bars to La Marseillaise while going forth to do battle with the Evil Hun.


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