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Showing most liked content on 04/15/2018 in all areas
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3 pointsMikoyan MiG-41SM - 678 Squadron, Syrian Air Force, 2018 Following the second wave of strikes against suspected Syrian chemical weapons plants and storage facilities in late April 2018, Vladimir Putin (President of the Russian Federation) ordered the immediate transfer of 6 MiG-41's to the Syrian Air Force. Arriving at Abu-al-Duhur airbase on April 30th the aircraft were hastily given Syrian Air Force markings but were allegedly flown by Soviet pilots on attack missions in support of Bashar al-Assad's Syrian government forces against targets in the A'zaz area north of Aleppo in May 2018. This move prompted President Trump to specifically authorise the deployment of F-22A Raptors to Incirlik Air Base in Turkey later in the same month.
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3 pointsI.Ae. 30 Ñancú - Grupo 4 de Caza, Fuerza Aérea Argentina, 1952 Hornet F.1 standing in unfortunately. Perhaps one day we'll see the real Ñancú in Strike Fighters! https://en.wikipedia.org/wiki/I.Ae._30_Ñancú
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Version 1.1
2,039 downloads
******************************************************************************* ********************** Southwest United States Terrain ************************ ******************************************************************************* This is a remake of Dave's & Deuces SCal terrain, as included in the TopGun campaign from 2003. The following are the biggies: - Previous target areas moved to their correct locations - Several new target areas added - The HeightMap has been regenerated as previous was 3x reality - Completely retiled with 1024x1024 tiles, via gerwin's TFDTool - Custom Nellis AFB and Edwards AFB layouts - Bombing/Gunnery range just east of China Lake Yuma and Tonopah are hostile airfields. Currently, the enemy is set to be the Soviets. This is temporary, as I am currently working several TopGun campaigns and updated, Hi-Res skins, for the A-4 aggressors. You can change this if you like, in the SWUS_NATIONS.INI file. After the campaigns are complete, I plan to work to add city tiles and trees. ******************************************************************************* *********************** INSTALLATION INSTRUCTIONS ***************************** ******************************************************************************* 1. Copy the SWUS folder into "ModFolder"/Terrains/ 2. Edit "ModFolder"/Terrains/SWUS.ini to point to a stock terrain.cat file that you have installed: CatFile=Desert.cat 3. (Optional) Edit "ModFolder"/Terrains/SWUS.ini to point to an EnvironmentSystem.INI file of your choosing: EnvironmentFile=SWUS_ENVSYS_STOCK.INI ;EnvironmentFile=SWUS_ENVSYS_SARCASM_14.INI ;EnvironmentFile=SWUS_ENVSYS_SARCASM_15.INI I needed to raise the altitude of the clouds, to prevent them from colliding with the high mountains of the terrain. Included are three Environment files whose only edits are the cloud height. If you are using one of Stary's SARCASM mods (recommended), comment out the stock file, and uncomment out the file for the version of SARCSM you're running. Files for versions 1.4 & 1.5 are included. ******************************************************************************* ********************************* CREDITS ************************************* ******************************************************************************* Original SCAL terrain....................Dave & Deuces Static SU-9 Model........................russouk2004 Hangars "str_han"........................Stary Hangars "halle"..........................Mitch TowerComplex & FireExtinguisher..........Amokfloo FloodLight, SunShelter & HeliPad.........Pureblue RAF_Cart & PT_Y..........................Sundowner Fire Trucks..............................Ravenclaw Runways & Taxiways.......................Gepard & Sundowner Camp.....................................FirstFlight D-20.....................................Pasko Radars r4 & r5...........................Polak Barbwire.................................Monty CZ Nellis AFB object layout.................Hurc Special thanks to gerwin, for without his TFDTool, I would not have been able to make this. If I left anyone out, it was unintentional. Please let me know and I will update the README. ******************************************************************************* ******************************* LEGAL STUFF *********************************** ******************************************************************************* Since this is still a work in progress for me, I request that you don't upload modifications to this terrain. I would like the chance to finish it first. Feel free to reuse the tiles for anything that is FREEWARE, but be aware, I did not make all possible transition tiles, just the ones I needed for this terrain. Do not include any of this in PAYWARE. -
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1 pointView File Fairey Vanquish B2 "What if" Britains 4th V Bomber. Submitter Sundowner Submitted 04/13/2018 Category What If Hangar
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1 pointView File RF-101 Camo 2 Skins for Erikgen's Superb RF-101 Voodoo. Please read the readme. Submitter Sundowner Submitted 04/13/2018 Category F-101
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1 pointCompleted the Hi-Rez TK 3W A-10A. Downloaded Spectre8750's A-10 Full Pack. Decided to not release this as his has everything needed to Fly the Warhog and more. But, I did make these for me since I do love colorful aircraft. I removed antenas that were not on this aircraft when it flew. Also the chaff/decoy dispensers under the wings. Came out pretty good I think...Pappy
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Version 3.0
760 downloads
The Su-11 was an upgraded version of the Sukhoi Su-9 ('Fishpot') interceptor, which had been developed in parallel with the OKB's swept wing Su-7 fighter bomber. Recognizing the Su-9's fundamental limitations, Sukhoi began work on the Su-11, which first flew in 1961 as the T-47 prototype. The Su-11 shared the Su-9's delta wing, swept tailplanes and cigar-shaped fuselage, as well as the circular nose intake, but had a longer nose to accommodate the more powerful 'Oryol' (Eagle; NATO reporting name 'Skip Spin') radar set. A more powerful Lyulka AL-7F-1 turbojet was installed, providing 9.8 kN (2,210 lbf) more afterburning thrust for improved climb rate and high-altitude performance (and to compensate for increased weight). The Su-11 can be distinguished from the Su-9 by the external fuel pipes atop the fuselage, aft of the cockpit. The Su-9's beam-riding K-5 missiles were replaced by a pair of R-98 (AA-3 'Anab') weapons, usually one R-98MR semi-active radar homing and one R-98MT infrared guided. Like many interceptors of the period, it had no cannon. WHAT'S IN: - old Pasko's SU-11 upgraded: canopy & shadow bug fixed - new Anab Missiles - 3 skins - decals, pilot, screens - sounds - loadout image tga CREDITS: - Pasko: Original SF-1 plane - Wrench: 1st SF-2 porting - Stary: pit - Spillone: new canopy, shadow fixing, Anab missiles & Sounds - (?) original decals - Paulopanz new skins editing, new canopy painting, decals reworking INSTALL: - All in mod folder Enjoy @paulopanz PS: one of my favorite plane ever
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