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Showing most liked content on 09/05/2019 in all areas

  1. 8 points

    Version 1.0.0

    127 downloads

    In the '50 several south american countries entered in jet age with the Shooting Star This huge skinpack portaits these airforces: - Brazil (33 delivered starting in 1958, withdrawn from service in 1973) - Chile (30 delivered from 1958 on, last ones retired from service in 1974) - Colombia (16 delivered starting in 1958, retired by 1966) - Ecuador (16 delivered between 1957 and 1960, six returned to the United States in 1965) - Peru (16 delivered starting in 1958, the type was phased out in 1973) - Uruguay (17 delivered, withdrawn from use in 1971) Why this little, quite heavy (see the FACh camo skin ...) effort? Because this is a fantastic, maybe underated, model made by great 3D master Erikgen and these exotic skins are pretty. (Aren't they?) <ENRICO CI MANCHI!> WHAT'S IN: - 13 new skins - Historical Serial numbers - Brazilian Playcards ... CREDITS: - Enrico Gennari aka "EriKgen" plane model - Kenin Stein aka "Wrench" original FAC skin used as a base from my own house templates - Geary aka "Geary" for some layers I was able to extract from his temps I couldn't use due my old PS suite INSTALL: - You must have Erikgen F-80C installed - deliver all files inside "to mod folder" folder to your own mod folder (isn't it easy?) Carpe diem .... and fly higher and higher, please. @paulopanz
  2. 5 points
  3. 4 points
    That's how it looks on the Fitter, it is fully shadowed. Make your the outer skin of the plane, cast shadow overall, if a part doesnt, you will have this "light" problem
  4. 4 points
    Yeah, MFG camo looks cool, but I really like much more this Italian tricolor ;-)
  5. 3 points

    Version BETA

    195 downloads

    September 2019 ============== Tornado Marineflieger IDS version (BETA) ------------------------------------------------------------------- Marineflieger Tornado IDS. CAUTION !!!! -------------------- Base LOD is using specular maps. They can really drop fps on slower GPUs [like my GTX 460 ;-)]. If you have this problem, there is archive of LOD without them in plane folder called : xxx faster_no_specular_LOD Unpack and use this one. CAUTION 2: -------------------- Weapons : Since 1988 MBB-Aeritalia recce pod since 2002 AGM-88 since 2000 Litening II laser pod --> LGBs (GBU-24) Keys: ------ SHIFT+1 -> canopy open SHIFT+2 -> fuel probe SHIFT+3 -> weapon operator cockpit So, the most important part ... CREDITS: Fantastic five 1st. Nothing wouldn't be possible without these guyz : ------------------------------------------------------------------------------------------------------------ ravenclaw_007 - weapons, documentation, 3d lessons, BOZ, pylons, German loadouts and lot of help yakarov79 - skinning lessons, testing, damages crusader - documentation, testing, avionics, HUD, air search radar baffmeister - flight model 76_IAP - 3d lessons Then Godfather of project: ------------------------------------------ fanatic modder - testing, documentation, flight model, engine datas, inspiration And last not least .. ------------------------------- coupi - hit boxes, damages, testing florian - some parts and ideas I used in my model from his German Tornado .. and all previous Tonka creators. THANK YOU ALL VERY MUCH. guuruu - all bugs ************************************************************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. ************************************************************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************************************************************* Have fun Wojtek
  6. 3 points
    View File Lockheed F-80C Shooting Star - Export Workshop In the '50 several south american countries entered in jet age with the Shooting Star This huge skinpack portaits these airforces: - Brazil (33 delivered starting in 1958, withdrawn from service in 1973) - Chile (30 delivered from 1958 on, last ones retired from service in 1974) - Colombia (16 delivered starting in 1958, retired by 1966) - Ecuador (16 delivered between 1957 and 1960, six returned to the United States in 1965) - Peru (16 delivered starting in 1958, the type was phased out in 1973) - Uruguay (17 delivered, withdrawn from use in 1971) Why this little, quite heavy (see the FACh camo skin ...) effort? Because this is a fantastic, maybe underated, model made by great 3D master Erikgen and these exotic skins are pretty. (Aren't they?) <ENRICO CI MANCHI!> WHAT'S IN: - 13 new skins - Historical Serial numbers - Brazilian Playcards ... CREDITS: - Enrico Gennari aka "EriKgen" plane model - Kenin Stein aka "Wrench" original FAC skin used as a base from my own house templates - Geary aka "Geary" for some layers I was able to extract from his temps I couldn't use due my old PS suite INSTALL: - You must have Erikgen F-80C installed - deliver all files inside "to mod folder" folder to your own mod folder (isn't it easy?) Carpe diem .... and fly higher and higher, please. @paulopanz Submitter paulopanz Submitted 09/04/2019 Category F-80  
  7. 3 points
    May I Christensen this the CA-10 "Moose" (the twin fins kinda remind me of Antlers) Requisite screenie: Sea Vixen FAW.3
  8. 3 points
    We need to solve some issues with the air intake...
  9. 1 point

    Version 1.0.0

    328 downloads

    Faroe islands 1.0 ***************************************************** This terrain is written for SF2NA. +++++++++++++++++++++++++++++++++++++++++ I. Short description: North of Scotland you will find small groups of islands, the Shetlands and the Faroe. They are nothing more than tiny rocks, surrounded by the icy waters of the Atlantic Ocean. On the first view completly unimportant rocks somewhere in the nowhere. But a second view shows high economical values. The islands sitting in the middle of rich fishing grounds, and then, even more, there is oil. North Sea oil. But not enough. A powerfull nation, that is able to install a base at the Faroe, rules all the waters between Iceland and the british islands. A hostile nation might be even able to raise a blockade over Great Britain. This makes some scenarios possible: First the classical what if the Soviets would had captured the Faroe and the US Navy starts an attempt to push them out. Second, what if America sends the Marines? Third, what if Britain tries to defeat the Soviets with own power? Forth, what if Hitler-Germany would have captured the Faroe? Fifth, what if the EU raise a blockade over a Brexit UK? Sixth, what if Britain was bought by President Trump instead Greenland and John Bull stand up to fight fort the british independence? ++++++++++++++++++++++++++++++++++++++++++++++++ II. INSTALLATION: To run this terrain you need SF2NorthAtlantic. Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2NorthAtlantic /terrain folder. Thats it. ++++++++++++++++++++++++++++++++++++++++++++++++ III. Modifications Faroe islands terrain is made so, that you can play it out of the box. You will find a classic Cold war scenario US Navy vs Soviet forces. Other possible scenarios are prepared. Open the folder Goodies and you will find the folder Nation ini In this folder you find 6 subfolders, one for each scenarios i have descriped above. Choose the one you like. In this subfolders you find the file FAEROER_NATION.ini. Copy this file to the Faeroer folder and let overwrite the existing file and enjoy the other scenario. (BTW personaly i prefer Brexit scenario. Flying Hunters vs Hunters is really fun.) Faroe islands terrain is made so, that you has 2 fixed carrer stations. For the red side a station north of the Shetlands. For the blue side south of the Faroes. If you want to have multible carrier stations, than you must open the Subfolder "multible carrier stations" and copy the file FAROE_WATER.bmp to the Faroe folder. When i started to make Faroe islands terrain i used TOD files made by M.Broers for the IcelandNA HFD terrain. Later i found out, that on the Faroes no trees exist. So i decided to remove the TOD files. If you want trees and TOD buildings, the copy the tod files in the Faroe folder. But be aware, there are not all tiles fitted with tods. It looks a little bit strange. ++++++++++++++++++++++++++++++++++++++++++++++++++ IV. Credits. The basic Tileset i took from M.Breors terrain IcelandNA HFD. The basic files for the emergency runways, parking areas and quais are made by ErikGen. The OilRig was made by RussoUK for my PersianGulf terrain. I hope i have not forgotten someone. . ++++++++++++++++++++++++++++++++++++++++++++++++ V. This Terrain is Freeware. Commercial use is not allowed. And i say it again for the YAP, YankeeAirPirates file thiefs, the use of this terrain and parts of the terrain for commercial use is not allowed. +++++++++++++++++++++++++++++++++++++++++++++++++ VI. For remarks, comments, bugs, etc please use CombatAce forum or send me a PM. Hope you enjoy it. Michael (Gepard) Made in Germany 31. August 2019
  10. 1 point
    Hi! I finally started to rework the F-35B skin and I started to experience a strange problem with the decals. Look at the first picture. As you surely know, there should be the "VMFA-121" label on the side of the fuselage, the "MARINES" label on the side of the fuselage just below the horizontal stabs, and a serial number next to the "MARINES" label. For reasons unknown, they're not showing up. Here's the folder structure and contents: And here's the decals.ini: DOes anyone have an idea what's wrong here? I wondered whether there's a problem with the "Fuselage" mesh but the other decals on this mesh are showing up correctly (like the ejection warnings etc.). I even reinstalled the aircraft itself and still no joy. Maybe the .tga files are somehow corrupt but I have no idea why. The strangest thing is that the MARINES and serial number decals were working at some point. BTW, the skin itself is still WIP, some RAM coatings need serious adjustments.
  11. 1 point
    Stupid question...If you contribute, and he doesn't make the $25k goal and he decides not to move forward, is your donation returned? Sorry, it's my first day on the internets.
  12. 1 point
    I thought maybe the CF110 Beaver for the way it can chew things up :) But its not much of a fancy name for a fighter.
  13. 1 point
    Nice work! I love the F 80, my favorite ground pounder from the Korean War....... well done Paulopanz!
  14. 1 point
  15. 1 point
    This is why im of the opinion we pull this game apart and re write code....
  16. 1 point
    Today I’d like to tell you a story about how our Tempest Mk.V came to be. Every once in a while, I get to stop being a producer and just be a fanboy and add something to the simulation to fulfill a dream. When I saw how well our Spitfire Mk.Vb turned out, I knew I wanted a Tempest added whenever possible. There is something very cool about these British birds. I knew a Tempest built by our team would be awesome. I’ve always thought the Tempest was really an awesome warplane. It just looked tough and mean with that huge air scoop under the nose of that powerful Sabre engine. It appealed to me as the perfected sibling of the legendary, but initially troubled Typhoon. The Tempest represented the pinnacle of piston powered late-war aircraft. The type of Allied fighter that could beat the best the Luftwaffe had and put the final nail in the coffin. As an American kid, the British Tempest looked uniquely cool and somehow different, but I could only see pictures in books and read about them. I never got to see an actual Tempest in the air. Unlike Spitfires and Mustangs, so few examples survived their service and performed to airshows in California where I grew up. So, when the opportunity came much, much later in life, I decided I wanted to fly one built to our specs in our engine with our team. Now it’s finally time. From the first moment I decided we should make the Tempest, I knew building it would be a challenge. I recalled from the days of IL-2:1946 that there was a real lack of quality references to make the plane to a high degree of detail, both in its physical shape and the engine’s performance. That Tempest model is a great accomplishment as well and I remember the enthusiasm that accompanied it way back then. I knew it would be the same difficult road today for our Tempest without a real effort and help from other people. And luckily, that is exactly what happened. Thanks to total strangers and friends in the community, this mission has been a successful one. In the past, other such endeavors have failed, so I am very excited that this one did not. 1CGS Office Las Vegas, NV U.S.A Last year I put out a call on the forum asking for help locating information and references for the Tempest. The community responded in force, and I was able to quickly get a grasp of what was out there. This got the ball rolling and I bought the team several books, drawings and sourced any operator manuals that were publicly available. I also learned what actual airframes existed and I started to try and make contact with their owners. Fantasy of Flight in Lakeland, Florida U.S.A. My first bit of luck was successfully making contact with Fantasy of Flight outside Orlando, FL thanks to social media. Fantasy of Flight is home to the famous Kermit Weeks, who’s videos of him flying many different aircraft on YouTube is legendary. I took a trip to Orlando and drove out to FOF to see the two Tempest airframes they have there. They have a Mk.V and a Mk.II. I was informed that the Mk.V was a front line WWII bird, but it had crash landed in the Netherlands and was recovered, but then turned into a test airframe for refurbished Sabre engines at a repair depot. I was told the Mk. II airframe was one of the prototypes. Both are in various stages of restoration, but the project manager was retiring in a matter of days and the planes were going into a crate and locked away for who knows how long. Matter of fact, a lot of the plane was already in crates! I had to act fast. I made it to FOF just in time and met with Andy, the gentleman who was retiring the next week. I learned as much as I could from him about the Tempest airframes they had and took lots of pictures for our modelers. Here is a sampling of what I saw there, which was two airplanes in bits with the wings and an incomplete fuselage. I was stressing this would not be enough. Fantasy of Flight has a great collection of aircraft and I highly recommend visiting it if you are ever in the Orlando area. It’s not a far drive from Disneyworld. Lots of interesting and rare aircraft in great condition. The staff there is great and really helped us out and they are willing to do so again in the future. A great outfit. www.fantasyofflight.com RAF Hendon, London, England, UK My second bit of luck was successfully making contact with the RAF Museum at Hendon. This took some real doing and I must thank community member EAF19_Marsh aka Ed for helping get me in touch with the right person. It looked grim and I was extremely frustrated with Hendon at one point, because I knew they had the missing piece of the puzzle, but they just were not responding to my requests. However, in the end it all worked out and Ed’s effort helped get things moving. I hopped on a plane to London and took the London Underground for the first time to Hendon. There I saw a real complete Tempest Mk.V in the flesh. Airframe NV778 was a former target tug, but other than the unique target tug equipment it was the exact airplane we needed. Here are some pics of it at Hendon. My worry was starting to subside, it looked like we could make the Tempest after all. I also encourage anyone who visits London to go to the RAF Hendon museum. Their collection is awesome and includes some real gems. The Lancaster bomber there is extremely impressive! Makes the B-17 and B-24 look small. The crew at Hendon did us a real solid. Please show them your support and thanks for helping us out. A special thanks to Ian Thirsk, Brendan O’Gorman and especially to Tim Bracey for his assistance in accessing the Tempest. www.rafmuseum.com While I was in London I met up with a few IL-2 community members and had some beer and some chat. Thanks to Custard, Herne, Elem and Royal Flight and a few other gents which I embarrassingly can’t remember their names of so many months later. My apologies. I had a great time with everyone even though I had caught a nasty cold. I felt awful and I apologize to everyone who came for not being my usual chatty self. Why is beer so warm in England? What’s up with that? Typhoon Legacy British Columbia, Canada Getting pictures for the Tempest model was a huge step, but what about other things like flight data, engine data and operator manuals? Without some kind of understanding about the performance of the plane we’d just be guessing and users would not be happy. Well, shortly after my original call for help on the forum I was contacted by community member [IV./JG54]Croquemou aka Nicolas who works on the Typhoon Legacy project. They are restoring a Typhoon and they had lots of useful info and references for us about the Tempest and Napier Sabre engine. They were kind enough to share this information with me and I passed it onto the Sturmovik engineering team. We acquired official manuals, parts lists, drawings, engine test data, flight-data and other small bits of info that should help us make the Tempest fly in a realistic fashion. Special thanks to Nicolas and Ian Slater for their help in acquiring this important information. www.typhoonlegacy.com 1CGS Office Moscow, Russian Federation Armed with all the information and pictures I could gather our modeling team went to work building the Tempest. It took quite a while, but Phil really did an excellent job capturing its shape and he somehow untangled the complicated cockpit structure to create what I consider a masterpiece. Here is Phil’s take on building the Tempest, “Each aircraft is unique, even within the same series, there will always be small differences. Working on a visual model of Tempest was not a challenge, but unlike many others, there were features that I could not foresee. The unique designs and decisions of British engineers were of great interest to me in the process of studying this aircraft, but, in turn, covered with the lack of references that were high enough for modeling, was affected by the great stress in the process of creating this war bird. Spatial frames, many open cabin panels, non-standard solutions of simple assemblies, many details, confusion of differences in series, all this at certain times became difficult, but no less interesting. Starting with the external model of the fuselage, you feel like a sculptor, deriving smooth contours, wide and graceful wings, a streamlined body - all this contrasts with the cabin, reminiscent of some kind of chaos of scattered parts, wires, hoses. One got the impression that this was done not at the factory, but in the field, or in the form of a prototype. But this style is observed in many British warbirds - Hurricane, Spitfire, and others. For me, the artistic process is inextricable with the study of not only visual references, but also the design of how it works and what it was intended for. Understanding the internal processes and historical decisions gives many details that affect the final result. You can also find interesting comparisons in the future. For example, I often find similar solutions in other planes of other countries. For example, in the Yak-9 - this is unbelievable, but there are many similarities with Tempest. Or at one time I found interesting comparisons in the models of Foke-Wolf Dora and Soviet Lavochkin LA-5. Returning to Tempest, I would also like to note that once it was one of my favorite airplanes. As a child, I often riveted such airplanes with large “beard” air intakes, but then cooled down to this design. Work on Tempest revived this love in me, and I hope you all will like it, and you will also feel the power of this bird. Feel the smell of fuel and oil. And shooting down an enemy plane you will feel like those heroes defending your country!” Any time we create an airplane model from scratch under our tight deadlines it’s a struggle to include all the necessary details without blowing up our polygon and texture budget. Lucky for everyone, Phil somehow got it done! Next came the flight model work and our engineer Alex dove right in. Even with all of the data I gathered, there is still some mystery surrounding the Tempest’s Sabre engine and certain engine limits and performance characteristics. Alex says, "The Tempest is a bit of a mystery plane in history. Not a lot of books and no flying examples like you get with say the Spitfire. There are several different versions of performance numbers in the data we collected and trying to weed through all of them and find the truth was a challenge. In cases like this, our aero model and our systems start to tell the story instead of the data telling us, which happens on more well documented planes. It's a bit like a detective story. We search for the truth with our advanced aero modeling and see what starts to line up. As I measured its shape and entered more and more data points into our aerodynamic and power models, its real flight envelope began to emerge and it began to line up with one or more of the data sources. The end result is a really great war-winning airplane that Allied pilots are going to like and we think is the most accurate Tempest ever made for a PC flight-sim." With the info we gathered, the Mk.V sub-variant we decided to build is the Series II with the Sabre IIa engine. The initial results of FM tests are very promising for fans of British airplanes and Alex has done another outstanding job. The Tempest is indeed a deadly plane and British pilots were lucky to have her. Without further delay here is a short movie featuring our Tempest Mk.V in Beta testing. As always, all textures, markings and even its performance are still a work-in-progress. We hope you enjoy and THANKS to everyone who had a hand in our research and its development. Truly an international effort by a wonderful community. You can discuss the news in this thread.


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