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Showing most liked content on 12/07/2021 in Posts
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8 points
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6 pointsThanks to @compufat for this idea and for making a texture to the M978. If you like it I will try to make some ejectment to the model to make it a fire truck like this one in the photo.
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5 points
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5 pointsScreenshots with "Work In Progress" skins - Albatros D.V, Albatros D.Va, Fokker D.II, Pfalz D.XII and re-edited SPAD VII.
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4 pointsView File Spitfire Mk5 a/b/c (2021) --------------- Spitfire for CombatAce --------------- SF2 version 2021 TurboSquid : original 3D model Snapper21 : source file donated to CA Wrench : project development origin and inis Starfighter2 : original Spitfire Mk9 cockpit Logan4 : additionnal 3D parts and model editing to import into TW sims, textures editing, decals and inis. Cliff7600 : textures editing, decals and inis, cockpit editing. Thirdwire : textures and inis. These are the models made for CombatAce from the original TurboSquid 3D source file. It is made to be downloaded for free at CombatAce site only, and not to be used in any other way. The models have been designed for a SF2 / ThirdWire use and nothing else. Not to be merged with other files sharing the same original 3D model. - Spitfire Mk5a - Spitfire Mk5b (early) - Spitfire Mk5b - Spitfire Mk5c Submitter Cliff7600 Submitted 12/07/2021 Category Spitfire
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4 pointsKuwaiti Eurofighter Typhoon last check flight before the delivery.
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2 pointsToday I uploaded the Nieuport 21. It was intended to be an escort and used a Nieuport 17 airframe with a smaller engine (to extend its range.) It was used by the French, British and Russians, and saw a lot of use post war. I have included two skins, a full set of decals, a fully functional cockpit, and my skinning templates. My thanks to Ojcar, who made the FM, which captures the fast climbing speed, but low power of this plane.
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2 pointsView File Spitfire LF Mk5 b/c (2021) --------------- Spitfire for CombatAce --------------- SF2 version 2021 TurboSquid : original 3D model Snapper21 : source file donated to CA Wrench : project development origin and inis Starfighter2 : original Spitfire Mk9 cockpit Logan4 : additionnal 3D parts and model editing to import into TW sims, textures editing, decals and inis. Cliff7600 : textures editing, decals and inis, cockpit editing. Thirdwire : textures and inis. These are the models made for CombatAce from the original TurboSquid 3D source file. It is made to be downloaded for free at CombatAce site only, and not to be used in any other way. The models have been designed for a SF2 / ThirdWire use and nothing else. Not to be merged with other files sharing the same original 3D model. - Spitfire LF Mk5b - Spitfire LF Mk5b Trop - Spitfire LF Mk5b Trop (Late French) - Spitfire LF Mk5c Submitter Cliff7600 Submitted 12/07/2021 Category Spitfire
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2 pointsView File Finnish post-WW2 Spitfire LF Mk5b (2021) --------------- Spitfire for CombatAce --------------- This is a What-if skin for the Spitfire LF Mk5b available in the "Spitfire LF Mk5 b/c (2021)" add-on aircraft pack : https://combatace.com/files/file/17780-spitfire-lf-mk5-bc-2021/ This model was made for the CombatAce site. It cannot be used anywhere else and cannot be part of any payware. Only to be released at CombatAce site, following the "Freeware Licensing" rules of agreement : https://combatace.com/forums/topic/95800-freeware-licensing/ ----------------------------------------------------- Credits go to : TurboSquid : original 3D model template Snapper21 : source file donated to CA Wrench : project development origin and inis Logan4 : additionnal 3D work, textures editing Cliff7600 : textures editing, decals and inis Thirdwire : texture ----------------------------------------------------- This skin depict a "what-if" Spitfire LF Mk5b of the Finnish air force, in post WW2 service. Submitter Cliff7600 Submitted 12/07/2021 Category What If Skins
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2 pointsYou must post here a mandatory screenshot together with your question. Its a screenshot threat. And to answer your question. It are tga files. I will release the tactical numbers and insignias for stock tanks at X-Mas.
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2 pointsAlternative sound file by AvHistory and suggested by Wrench can be found here : Alternative cockpit by Stary and suggested by Coupi can be found here :
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2 pointsThis are my lines from Nieuport21_data.ini Used cartridges are now extracted and thrown where they should be thrown (i.e. to the side, not back). [InternalGun1] SystemType=FIXED_GUN GunTypeName=303CAL_LEWIS_MK2 InputName=FIRE_PRIMARY_GUN GunGroup=1 MuzzlePosition=0.0, 0.713, 1.238 LightPosition=0.0, 0.713, 1.238 AimAngles=0.0,0.0,0.0 MaxAmmo=47 TracerLoading=5 BurstAmount=10 NumReloads=3 ReloadTime=25.0 EjectShells=TRUE EjectPosition=0.02,-0.19,1.24 EjectVelocity=2.0,0.0,-0.5 MinExtentPosition=-0.06,-0.49,1.05 MaxExtentPosition= 0.08, 0.71,1.29 GunFireAnimationID=6 Synchronized=FALSE (However, as far as I know, tracers were not widespread in Russian aviation.)
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2 pointsThe machine gun issue is due to a moving gun being on top of another moving gun mount. Known issue with the game. I have tried fixing it by attaching the machine gun to the chassis with sacrificing, the accuracy of the machine gun position (you have to center it to the Turret). I did that witht the Chieftain-mk5 with success. But couldn't do it with the M-84 as it would really look totaly inaccurate. Maybe there's another way that I don't know of, but that's what I did.
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2 pointsInsignia and tactical numbers on stock tanks. Here M48A2, M48A3 and M60A1
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1 pointWhat's the File Format to do this? Tiger, this post requeires you post a screenshot, I will erase this entry tomorrow. Thanks.
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1 pointFeel free to use any of the decals and such I created for Mk 5 Cocas and I did.
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1 pointAlternative sound file by AvHistory and suggested by Wrench can be found here : Alternative cockpit by Stary and suggested by Coupi can be found here :
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1 pointIn reality, the N21 was usually used by the French without weapons as a trainer, although individual copies still ended up at the front. The Serbs had quite a lot of them, and the later ones - in fact, remotorized N17s. But the only country where this type was actively used as a combat type was Russia. The low engine power did not allow the use of the heavy Vickers, therefore, as standard armament, various types of machine guns (Lewis, Hotchkiss, possibly Madsen and Colt) were used in an asynchronous version. By the summer of 1917, when the motor hunger for 110HP "Rhones" was overcome, part of the 21s were brought up to the standard of the 17th model during a major overhaul. The engine was changed to a more powerful one and a synchronous Vickers was installed. In some documents, this type is designated as "Nieuport 21bis", outwardly, both variants of the plane could be distinguished from the N17 by an incomplete engine hood, as on the 11th type.
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1 pointGenerally my experience has been no successful interception 99% of the time if led by the AI flight leader. If you are the flight leader then you’ll have the company of your flight mates who will follow you to chase the Hun intruders. Most of the time the raiders are to high to track down, climb up to and engage successfully with your flight. It’s next to impossible to climb, reach and engage the Aviatiks, Rumplers etc especially in a DH2, BE-12 or other slow climbing scouts. On those scramble missions in late 1916 I’ve had some luck chasing and catching enemy raiders in a Sopwith 1 1/2 Strutter, DH2, & BE-12’s if I split from my flight early as they are forming up and head east to where you think their return flight path would be. I’ve seen Archie puffs shooting at the raiders and guide my self in that direction as they fly east over our Observation balloons, Munitions Factory’s, Army camps, Train Yards & airfields. By the time I get to their height which is usually 10,000+ ft either just over or well inside enemy lines. More often than not, near or over their airfield. So since I made all this effort to chase them I stupidly attack solo engaging one that is separated from the others in his flight so I don’t get cross fire from the other rear gunners. I try to make my attack from low, behind and below as the aircraft is circling at height to land at its airfield. I’m lucky to get a good burst or two of Lewis or Vickers from less than 100 yds from my initial attack getting some decent hits until the rear gunner becomes aware and starts lasering in and getting hits on my crate with that pin point Parabellum gun. (And that’s with the rear guns set at less accurate on in the workshop) It’s a crap shoot of whether I bring down one of those intruders. It normally doesn’t end well with either my fuel tank punctured & leaking fuel, engine damaged or I get wounded. It’s the price I pay for my foolish endeavours chasing the enemy over the lines & I get and accept this. I find once you are flying a SPAD VII, Sopwith Pup, Nieuport 17, 23 etc the odds improve slightly attacking alone but you still have to be very careful of that rear gunners return fire. Now is it just me or has anyone had some nasty encounters on Scramble missions where Roland CII’s are involved attacking you and your flight after dropping their bombs on your airfield? After Intake off with my flight just clearing the airfield they dive down and aggressively engage every aircraft we have airborne. No breaking for home either, oh no even hugely out numbered. It’s not uncommon for these devil may care Roland pilots to engage and dog fight anywhere from 6 to 8 of our aircraft. Kudos for them though! Mainly all getting destroyed but taking 2 or 3 of us with them. At times it appears that all target just my aircraft at one point, and not because my aircraft stands out by colour or emblemed up or am an outstanding pilot. Far be it from that. This is on every Scramble mission where Rolands are involved or generally when I encounter them either attacking an enemy airfield where they happen to be in the area. I find the Rolands will engage and chase you down, more so than any Halberstadt, Fokker, or Albatros scout I’ve encountered. Heck I’ve attacked an enemy airfield in a 24 Squadron career with DH2’s or BE-12’s of 19 Squadron where 3 Rolands scrambled during our attack and took on all 5 of us. Like a pitbull they just won’t let go! They chase you down until you cross the lines then break off..maybe! Don’t get me wrong it is a great challenge to fight off the Rolands & dog fight them but their pilots appear to have more than their fair share of aggression & more at times than the other scout pilots. Cheers!
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1 pointThat is an interesting and well thought out design position, Logan4, I hope it works well in combat. I might increase the total of the zero lift drag coefficient a little (from total Cd0=0.0195 to 0.0200) and see how that works. Great looking models, and thanks for posting them!
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1 pointThe old chinese strategos Sun Zu said, you must try to understand your enemy if you want to get the best for yourself. Lets try to look with iranian eyes. Iran is in a weak situation. It has no powerfull allies. Hizballah and Assad are not counting, they are mor a burden than helpfull. Russia is not really an ally. In Syria the Russians play their own game, with the aim to hold and secure their only naval and air base at the Mediterranaen Sea. In the Gulf area the russians ar no existent and their only base south of the arab peninsula (Socotra) they gave up 30 years ago. With other words, Iran is alone. And it is surrounded by nuclear powers. There are the Russians in the north, Pakistan and India in the East, Israel in the West and the US Navy in the Gulf. So the Iranians feel encircled and under siege. What they need is a powerfull deterrence. And this can only be the nuclear weapon. They have learned, that the possetion of nuclear weapons makes unassailable. Without nuclear weapons they fear a western, suni, israeli or whatever attempt of regime change, or worse a military invasion. Examples are the so called Arabellion and the annihilation of Ghadaffys Libyan regime by french and british forces. The example for inviolability is North Korea. The fat boy of NK can do what he want, nobody will not touch his regime, because all fear the nuclear detterence. The aim of Iran is to get the same safety level as North Korea. Thatswhy they want the bomb. Not to use them, but for deterrence. (May some iranian hardliners cry bullshit about erase of Israel, they know for sure, that a nuclear strike against the jewish state will be answered by a massive retailiation and afterward you can swim from the Gulf to the Caspian Sea. Iranians may have a martyr cult, but they are not willing to suicide their whole people.) The economic situation of Iran is bad. There are no powerfull and monetary resources for a longer war. So on the short Iran is only able to stir up trouble on secondary theatres of war. The same strategy the British used between 1940 and mid 1944 in WW2 against Germany. Try to make the enemy busy to defend against pinbricks, like rocket salvos of Hizballah at Israel or drone attacks at Saudi fuel depots, or support of guerilla activities in Yemen. This does not cost much for the Iran, but the defenders have a lot of trouble and a lot of costs, because they must guard all of their strategic and economic assets. (An old military rule says, for a small war (Guerilla war in modern terms) you need only a tenth of the power of the defending army. In an assymetric war of today this relation is much worse for the defender) On the long run, the very long run it may change a lot. The world economy is changing. The renewable energies are coming, so the oil is on the long run a discountinued model. And the arab economy is more or less basing on oil alone. When the time is come and the western and chinese economy will not need oil anymore, the arabs will have a major problem. They are running out of money and without money they will have no power. This will be the time for the Iran to expand his zone of influence. But till then 50 years or more will go.
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1 point
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1 pointWonderful job. But, as the great Tanizaki said, I will note one circumstance. On the Nieuport aircraft (up to Type 24-27), the upper elevators control cables ran THROUGH the stabilizer. For this purpose, special through "slits" were made there. This is a very characteristic feature of the prototype, which immediately catches the eye on the model.
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1 pointView File Ludun 2000 (LD-2000) SPAAGM Ludun 2000 (LD-2000) SPAAGM The Ludun-2000 is a Chinese copy of the Thales Nederland Goalkeeper 30 mm close-in weapons system (CIWS) mounted on the rear a 8 x 8 single cab flat bed truck and generator and system container behind the cabin. The Type 730B gun is a copy of the General Electric GAU-8 30 mm x 173 mm seven-barrel Avenger gun used on the A-10. It fires at 4,200 rounds-per-minute with the APDS round having a muzzle velocity of 1,150m/sec and the HE cartridge of 920m/sec. There are two 500 round cylindrical magazines either side of the gun. By design, the LD-2000 is essentially a land based derivative of the existing PLAN Type 730 CIWS, itself modelled on the closed loop tracking US Phalanx CIWS and EU Goalkeeper CIWS. More recent imagery depicts the addition of a mast mounted search radar and six launch tubes for the TY-90 Surface-to-Air-Missile. Instalation: ------------------------------------------------------------- Put the content of the objects/ folder in your mod folder. Crédits : -------------------------------------------------------------- 3d Model, textures, INI files: angelp This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace Released under Combat Ace Fair-Use terms Submitter angelp Submitted 12/05/2021 Category Ground Object Mods
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1 pointHorn of Africa (1977-1990) Blue Side: Somalia, Djibouti, North Yemen Red Side: Ethiopia, South Yemen Horn of Africa (1993-2028) Blue Side: Ethiopia, Somalia, Djibouti Red Side: Eritrea, Yemen
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1 pointI am thinking of making the BAE System Typhoon helmet unless someone has started one.
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