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Showing most liked content on 12/15/2022 in all areas

  1. 6 points
  2. 4 points

    Version 1.0.0

    182 downloads

    This mods allows you to fly the following aircraft (doesn't include all the variants); Many thanks to Trevisol for making the mod and sending me the file with his permission to download A-1 A-6 AN-12 B-57 F-104 E-2C EA-6B F-84F IL-28 J-6 MIG-15 MIG-17 MIG-19 MIG-21 MIG-23 MIG-27 Mirage 5 Spitfire SU-7 TU-16 TU-22 TU-95 Vampire Vautour YAK-23 YAK-38 This mod is just a simple addon that adds a few pre existing cockpit into a lot of aircraft that was not allowed for the player to use, only the AI. Since it's lightweight, it use the already included cockpits of the F-8, P-51, Mirage and a few other aircraft, with a couple of changes here and there;
  3. 3 points

    Version 1.1.0

    436 downloads

    This SU-27U package is for an SF2 installation. Just copy and paste the items from the included folders into the corresponding folders contained in your Saved Games>ThirdWire folder NOTES: This is a primitive version of the SU-27U Flanker heavy fighter, it is not optimized for ground attack but it can carry a lot of bombs. the model is a SU-35 casing that we once worked with ALEDUCAT and it was never finished, today I finished it as a Sukhoi 27 to share it. the chosen cockpit is the one created by YEYEYE, the original readme is added. The missiles that I chose are from some weapons pack, I don't know who created them but it is appreciated. I hope you enjoy. By pressing the corresponding vectorization keys (vertical thrust) the plane becomes unstable like the SU-57 model, being able to perform the Cobra maneuver. hope you like Torno.
  4. 3 points
    Just out of curiosity, why not edit the data .ini's in your models to fit the loadout that you consider correct, or the one that suits you? There are multiple sites on the net where you can check various loadouts by operator.
  5. 3 points
  6. 2 points
    I look at the pack with historical skin and false pilot that I created for these tock models
  7. 2 points
  8. 2 points
  9. 2 points
    Yes its important which MiG you are using. If mine one, it is possible to choose loadout only through MiG-29_LOADOUT.INI file and it have "how to" at a top of this file. the same with MF MiG-29. If you change it in game you will find the mistaken loadout. Its game issue. The game cant chose pylones right way (stupid machine, there is a long way to Skynet yet)
  10. 2 points
    The one cent question though, which MiG-29 you are talking about? The original Mirage Factory and RussoUK's updated Mig-29 come with "specificstationcode" entries and their dedicated armament, so those should not have the above mentioned problem... Other mods might have different setups and local adjustments to either AC or weapon data.ini might result in such...
  11. 1 point
    A-4C Argentinian Air Force, 1982 Malwinas Camo
  12. 1 point
    In my MiG-29A 9-12, MiG-29SMT 9-19 and MiG-29UB 9-51 loadout is real and historick by default and no need to change
  13. 1 point
    Welcome back. Some of those guys are less around these days, but others have chipped in more recently.
  14. 1 point
    I'm a big fan of gigapixel AI. It is very useful for 512x512 skins. Works also very well on map textures ;)
  15. 1 point
    Headed out to find trouble. No Sir, It is NOT THE RIGHT TO ARM BEARS!!!!!!!!
  16. 1 point
  17. 1 point
    A-4C Skyhawk ready to take off from carrier 25 de Mayo. Here we go! Heading toward british carrier group. Kaboom!!! Sheffield is firing a SAM One buddy lost, but sunk the Invicible! Heading home. Touchdown! Home again.
  18. 1 point
  19. 1 point
    MiG-33 Grom alias JF-17 Thunder


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