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Showing most liked content on 07/15/2023 in Posts

  1. 9 points
    KAF Typhoon. Big thanks to @compufat for making the repaint.
  2. 7 points
    Supermarine Spitfire FP.lA - XZ Flight, Aeronáutica Militar, 1945
  3. 6 points
    Lightning F.54, Marinefliegergeschwader 1 (MFG-1), Fliegerhorst Schleswig-Jagel 1971
  4. 6 points
  5. 5 points
    Not to go off topic too much, but some feedback as to the status of the Third Wire store since it's being discussed here...I bought SFI from the store about a month or 2 ago. Upon purchase I was immediately presented with a link to download SFI, but I didn't receive an email with my key for future downloads. The problem seemed to be related to the third wire store having an old email address from the time when I bought SFE and SFNA and then not having the opportunity to change it when I made my new purchase. So I emailed Third Wire customer support with a copy of my paypal receipt and I received an email with my new key the same day. Very good customer service as far as I'm concerned.
  6. 5 points
    KAF new TB2. Big thanks to @compufat
  7. 4 points
  8. 4 points
  9. 3 points
    The Chengdu J-20 look really interesting to make.
  10. 3 points
    The key factor is in the basic ini of this aircraft We need to find AvionicsDLL = Avionics70.dll (or 60) then changed to AvionicsDLL=AvionicsF14A.dll There is a price for doing this, as we will completely lose the ability of the radar to scan and map the ground. So far, I have only applied this module on the F-22A, because the weapons it can carry are very limited (for example, ground weapons can basically only use GBU-32 or GBU-39), and it is an air superiority fighter, so it doesn't really matter. If I was flying a multirole fighter like the F-35 or F-18, I wouldn't be willing to make compromises
  11. 3 points
  12. 3 points
    Supermarine Seafire Mk.IIC - 724 Squadron, Royal Australian Navy, 1955 Check out the awesome Spitfire hydroplane package recently released by Cliff7600 & friends!
  13. 2 points
    The Banidos team had the J-20 prototype in the works and long time ago shared a Beta version to people who followed their work online. That Beta version has some key components without any texture assigned and also the Beta was shared without an actual skin. Here is what it looks like. The LOD file dates back to 2011 and some of the ini files date back to 2012, so the Beta must have been shared around 2012-2013. The real J-20 has been substantially changed since then as the pictures above show. It would be great to see a proper J-20 and a better J-10 for that matter.
  14. 2 points
    Here they are upload an image I can post only the skins. Sorry.
  15. 2 points
  16. 2 points
  17. 2 points
    still got me but if someone looks in the node name list and sees "Perche" and "Left_vitre" it should give someone a better clue out there. all the modelers have unique signatures when it comes to naming their parts, even if its the couple that leave everything as "cylinder001", "cylinder002" etc!
  18. 2 points
  19. 2 points
    Glad to see somebody is still manning TW.
  20. 2 points
  21. 2 points
    A two-seat vampire will be a nice addition to the Strike Fighters' hangar.
  22. 2 points
  23. 2 points
    JaboG 31 Boelcke F-104G , former in use with JaboG 36 Westfalen
  24. 2 points
    My bad. I was too eager to start playing with it! Edit: Oooh, yes.
  25. 1 point
    It seems to have been on my hard drive for so long that I can't even remember where I got it. I tried searching the forums for the Su-24 and it seems the results all point to the V2K version, but this looks completely different.
  26. 1 point
  27. 1 point
    Oh ok, I realized I should have done this earlier
  28. 1 point
    And the point is, in principle I can't just upload the whole mod, even if I mod it,and if I only upload the skin, it won't work for most of my friends here, damn
  29. 1 point
    can you share a pic of the aircraft folder contents and of the whole lodviewer screen? might give us a better clue what you got this is what i mean by whole lodviewer screen, so we can see the info on the top margin as well this directly below this would be good to see too
  30. 1 point
    Here are its texture,and actually looks it has better model and texrure then that Quite Hi-res I think I should just get the mod from CombatACE, but I can't find a trace of it, weird.
  31. 1 point
  32. 1 point
    what type of install was it in (ODS, NF5 based etc) or did you have it just sittin there?
  33. 1 point
    Planning to make a new set of Su-24 skin, hope to be able to contact the creator
  34. 1 point
    Wrench, I found an old plane I put tanks on wingtipss from years ago. I think it's coming back to me.
  35. 1 point
    View File F-16C Block30 "Ghost"Scheme, 64th Aggressor Squadron The 64th Aggressor Squadron, stationed at Naris Air Force Base, use this skin for their F-16C, which is based on a similar skin for the Russian Air Force Su-57 This is made for my personal campaign "Red Flag", Based on F-16C Block30/32, and I will share it with you. Special thanks to: Viper team provide those great Falcon mod Usage: 1. Put the "64_AGRS_Ghost" folder into your F-16 mod (block 30 recommended); 2. Put the "Decals" folder into: your SF2 directory\Objects; 3. Start the game and read your F-16C block 30, the game will automatically read the data. Submitter simonmiller416 Submitted 07/15/2023 Category F-16  
  36. 1 point
    For those who believe
  37. 1 point
  38. 1 point
    Everything is possible.
  39. 1 point
    Sitting on the dock of the bay...
  40. 1 point
    Sir , do you have plans to make other Sukhoi birds like Su-30 or Su-27UB or something? I'm just curious and don't want to disturb your vacation hahaha
  41. 1 point
  42. 1 point
    Basically, it don't do shit. As they say
  43. 1 point
    It's not clear what the file exactly does but it does not seem to have any visible effect. The game already knows if a target area is Friendly or Enemy and in which specific Location thanks to the _targets.ini and nations.ini files. Even if we understand how this additional file works, we'd know colors only for a limited number of nations. On terrains having more countries, who knows which colors are exactly needed for that file. Simply put, I'd move on.


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