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Showing most liked content on 09/04/2023 in all areas
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14 pointsA bit of Su-24 Advance: Now it looks like a Fencer Elevons are completed now Bumps and lumps for the tail still on the to-do's The pain... i mean... the landing gear is started Corrected windshield glass Aft fuselage is added detail More polys for the main landing gear doors, the insides are still to be made Shape is beautiful! Hope you have patience guys... It will be worth!!!
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11 points
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5 points
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5 points
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4 points
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3 pointsThis site might help a bit : http://www.france-air-otan.net/STRUCTURE/Pages_web/Accueil-Fr.html Click "bases aériennes principales" or "bases de dispersion", choose the air force and you'll have several views available. About Wissant, the airfield disappeared when the Luftwaffe left : "After the area was taken over by the Allies in 1944 however, it was returned to farmland" That's why you can't find infos about it. https://forgottenairfields.com/airfield-audembert-1068.html
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3 points
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3 points
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2 points
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2 points
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2 pointsCool Tiger model. Were can i find it? Mandatory screenshot: F-84 Flightline
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2 pointsJust updated the Typhoon model, and the file waiting for approval. Virgin 1.1 Minor fix in 3ds Max for the LOD file fixing the textures setting and changes made to the Specular/Glossiness/Reflection Big thanks to bazillius for his help understanding more things for setting up the material in 3ds Max for jets.
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1 pointIf you got the NATOPS handy (or can find one) Cliff7600 seems to be the FM guru.
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1 point
Version 1.0.0
400 downloads
Simple skin pack with a few sets of skins for Navy versions of A-7 Corsair II - A/B/C/E that flew during the air war over Vietnam between 1967-1974. Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) It is designed for and works only in SF2 series. To run this mod you need also access to TW lod files from SF2 Series. userlist.ini included covering correct years of use of specific models. Skins cover the years 1967-1974 CVW deployments during Vietnam War. All squadrons year by year. The pack contains skins and decals. Skins sets are made in pairs - two squadrons for CVW for a specific year. I could not find all the correct BuNo / Modex but I am considering this as ongoing work in progress, so one day if I will learn something new there will be an update. Also, not all squadrons have CAG markings, sometimes i could not find info on markings...so I left it, again there might be an update if new info appears. I believe that the pack after unp[backing is around 2.6GB. So make some space for SLUF. All skins, new bump maps, specular, and decals are made by me. report bugs. enjoy. Jarek Hereda. P.S. This is huge, a lot of copy-paste for me, all decals.ini, textur.ini, etc...So if you will find that one decal is not showing up or something...just check first - maybe there is some bug in *.ini file. Fix, post solution, etc... So others can benefit from your fix. I put a lot of effort and time, and checked everything twice..still gremlins can appear. PART TWO - OPTIONAL MOD FILES. This is only for experienced users! who know how to improve the game for themselves, are not afraid of experimenting, and know how to go back to stock ini files if something is not okay. This is based on my mod that unifies USN equipment (300 gal tanks, MERs, TERs etc.) optional mod files include reworked data files - correcting usage of weapons, fuel tanks, etc. adding some specific tanks, and stations for specific launchers adding fake pilot mods etc, additional fake pilot mods (legendary fake pilot mod required!) additional loadout ini files - for a better game experience additional weapons by Ravenclaw to cover weapons needed in new loadout ini files. D704 refueling pod/fuel tank by Nyghtfall from his great A-4 pack.. I highly recommend picking up piece by piece from optional mods, testing, and deciding whether to use them or not. Use the optional mod as a separate mod or as a reference to make your own. ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* -
1 pointdone with the Guard, on to teh Reserves btw whos good with FMs?
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1 pointi dont know why Pakistan PAF stopped working on their combat proven Mirages ! its a beautiful aircraft
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1 pointSeptember 3rd, 1939 - Flying Officer Guy Gibson heads towards the German fleet near Wilhelmshaven Historical Footnote: The force of six Hampden bombers was recalled whilst en route and Gibson would have to wait nine months before his next operational sortie
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1 point
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1 pointwas it you that said, how long? how long? to the point, of know return
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1 point
Version 1.0.1
837 downloads
Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Eurofighter Typhoon 2000 with 2 textures set Kuwait and Qatar. improvement on the Beta in 3ds Max by me: Pilot with BAE helmet system Refueling probe Added a drag parachute A new PIRATE system was added to the 3ds Max model Towed decoy added pilot ladder and engine cover and remove before flight tags Added miner addon to the model and fixed some model miner 3ds model imperfections Added 2 lod 001 and 002 lod All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=J79Burner [J79Burner] Priority=NORMAL 3DSound=FALSE FrequencyControl=TRUE NumBuffers=1 Looped=TRUE If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ Shift+1 to open canopy Shift+2 Deploy refueling probe Shift+4 Deploy the towed decoy Virgin 1.0.1 Minor fix in 3ds Max for the LOD file fixing the textures setting and changes made to the Specular/Glossiness/Reflection Big thanks to bazillius for his help understanding more things for setting up the material in 3ds Max for jets. Just download GK_KAF_QAF_Typhoon_Beta_02.zip and overnight the old files with the new one. Virgin 1.0 LICENSE: You are allowed to use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Coupi for reworking the data files, fixing hitboxes, improving the RWR system, improving increased magnification of the camera, the visual of the IRST/PIRATE system, and testing. Compufat for working on the 2 textures, Decals and testing the model. Sundowner for sending me the 3ds Max file and the Photoshop files Pilots: GKABS (3D models) and Ludo.m54 (texture) Bongodriver for giving me his permission to use his beautiful Eurofighter Typhoon model and add the update/upload file to the community Original Beta credit form ace888 readme file: EF-2000 Eurofighter Typhoon "BETA" Pack "All work is done by me (ace888) with the exception of the credits given to the people below: Bongodriver - Aircraft/Seat/.LODs and most of the .INIs (with tweaks by me) ChrisBV - Pilots (I slightly modified the skin) Florian/JAT - Pilot Ravenclaw - Weapons (I modified one of the weapons to make the GBU-48B) FastCargo - Fakepilot Eagle114th - Wingtip vortex (I modified both the skakey/straight vortex effects, also can use both at the same time) Spillone104 - Engine sounds Third Wire for making this outstanding game." Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net -
1 pointAugust 22, 1944 - Captain Alexander Karpov of the 27th Guards Fighter Regiment was awarded his second Gold Star medal the highest award of the Soviet Union.
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1 pointchrome that even looks decent in game!
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1 point
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1 point
Version 1.0
636 downloads
This is a (by no means definitive) Weapons Pack for StrikeFighters2 WWll installs. I used Wrench's WWll Weapons Pack for SF1 (which itself was based on Bunyap's 2006 Pack) as a guide; I used 1948 as a cutoff point so a lot of stuff that was in that pack is gone. I tried to be fairly ruthless on that as I really don't see WWll continuing past that point; in my opinion it would have taken a lot of "what if" just to get there. None of this is original work on my part, I copied what I could from Killerbee's Ordnance Packll, what I couldn't find there I converted from the SF1 WWll Pack. It's more of a compilation so that most, at least, of what's needed for a WWll install can be found in one place. As usual, any screw ups are mine. Hope you enjoy it. SupGen 2/16/13
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