Jump to content

Leaderboard


Popular Content

Showing most liked content on 04/06/2025 in all areas

  1. 5 points
    I'm wondering if this gathering could be classified as Felonious Assault?
  2. 5 points
    i got it workinhg now i made the 2 grids AG and AA as a 3d part and set it in the Cockpit.ini as a light , this way i can controll when the grid is shown and when it is hidden , now everything works like it should the 2 radar screens are controlled with a HUD_MODE_INDICATOR entry in the Cockpit.ini this way the AA grid shows up as soon as you select a AA weapon ( Missile or Gun ) i still have to add the Radar Range display to the AA_PPI than i´m done now i can finish the late F-4E/F and G cockpits a Special Thank You to pvince , your mention of the tga way brought me to this idea , Thank You Very much DSCG Grid for AG AA Grid
  3. 3 points
    March 1977 : JH-9 'Shen Jian'... in color !
  4. 2 points
    Just imagine it, because that didn't really happen.
  5. 2 points
    Here somme new Shoots F-4F from the 70tees....
  6. 2 points
    That looks great! You are always pushing the limits.
  7. 2 points
    October 1976... New PLAAF MiG-21 derivative prototype over the China Sea ? Update...
  8. 1 point
    Hi. ITS from a YT Video At min 5, you See the Radar screens
  9. 1 point
    Hello everyone, Along with excellent works shown by Lex2Limit, I wouldlike to show the owrks I have been doing on F-4F (ICE). What I learend is that F-4F (ICE) uses AN/APG-65, which is also used by F/A-18A I believe. I do not have the information on what the radar scope looks like, so I base it on the F/A-18A for now. (NOTE: F-4F ICE does not have HUD, instead they still use AN/ASG-26 LCOSS from earlier F-4F series. The cockpit is based o nthe great work of Ravenclaw_007: Eagle114th
  10. 1 point
    Good evening Lex2Limit Yes, I would like to receive the files from you when you complete the projects!, andd I look forward to it! You are doing an amazing jobs! Cheers!
  11. 1 point
    I have it here setup_european_air_war_1.20_(45828).exe eaw.exe = 1.431.040 bytes / CRC32: C757AE47
  12. 1 point
    Wow, what good timing to see this as I’ve been out of action for a few months, but felt it important to respond to this. The original YAP project has a complicated history, and as someone who has been around since the very beginning, I’ve seen firsthand the issues that arose. Assets stolen directly from CombatAce modders and others, used without permission from nearly every category including terrains, aircraft, ground objects, effects and so on. In addition, it included numerous model rips from commercial games, “Russian” hosting sites, and so on. You also had many incidents where YAP artists/contributors were not being fairly paid, their intellectual property being abused and so on. Then monetization of the project leveraging existing freeware and stolen assets greatly complicated things. It was frustrating to say the least and obviously at that time caused a community divide. But time marches on. With John’s passing, a new leader took over and I’m going to be the first to acknowledge the march towards improvement. He has taken significant strides to address these piracy and theft concerns, and build something more respectful and ethical. Many mistakes have been corrected and problematic assets removed when possible. It’s not perfect, there is still cleanup needed and questionable models still exist. But let’s be completely honest here, shall we? Even sometimes renowned projects and assets here face the same challenges with “interesting model acquisitions.” So I bring that up in transparency, since it wouldn’t be fair to single out YAP-RW for that. While there’s still room for improvement—some of their modeling team certainly do better in maintaining higher ethical standards -- at least the leadership has demonstrated a clear willingness to course-correct and take greater care. I also appreciate the new protective clause they’ve added: "All models/assets in our project cannot be used anywhere else without our direct permission. They remain exclusive to this project as John would have wanted, allowing us to better manage artist permissions and prevent future concerns." This statement not only honors the project’s legacy but also helps establish better boundaries to protect the artists and their work. While the journey isn’t perfect, the team’s effort to rebuild YAP-RW with integrity deserves recognition. A hearty congratulations, the amount of effort put forth is amazing, especially the care given to the missions. Count me in. They’re on the right path, and I hope they continue to refine their practices and earn the broader trust and support of this community. Swambast
  13. 1 point
    Happy New Year folks . SPN-6 ...
  14. 1 point
  15. 1 point

    Version 1.0.0

    74 downloads

    USAF Aggressor skins for Capun's F-5E. 4 skins included. Read me included. Hope you guys enjoy, Pappy
  16. 1 point

    Version 1.0.0

    88 downloads

    USN VFC-111 SunDowner's skins for Capun's F-5E. 4 skins included. Read me included. Hope you guys enjoy, Pappy
  17. 1 point
  18. 1 point
  19. 1 point

    Version

    3,314 downloads

    Part two of the Strike Fighters 2: North Atlantic Expansion Pack. Eric Howes
  20. 1 point

    Version

    3,063 downloads

    This is the sixth of eight parts. Eric Howes


×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..